






Tyranitar
Choice Band - Sand Stream
Adamant - 170 HP, 252 Att, 86 Spe
Pursuit
Fire Punch
Stone Edge
Superpower
Not much to say about this T-tar, he hits hard and has decent coverage for the rest of my team

Stoutland
Choice Band - Sand Rush
Adamant - 252 Spe, 252 Att, 4 SpD
Return
Crunch
Wild Charge
Ice Fang
I love outspeed the metagame and hitting with the force of a goddamn truck with Choice Banded Stoutland, my whole team was -really- centered around this poke and I love using him. Normal damage from rocks and other hazards and has Crunch for ghosts if I can predict the switch.

Jirachi
Leftovers - Serene Grace
Calm - 252 Hp, 224 SpD, 32 Spe
Body Slam
Thunder Wave
Wish
U-turn
TWave is only really for slowing down threats so my Modest, Specs Latios can switch in and Draco Meteor whatever the hell it wants to.
Wish and U-turn are just for wish passing.
Body Slam for an extra chance of getting paralyze on threats such as Mamoswine and other ice types.

Donphan
Leftovers - Sturdy
Impish - 252 HP, 252 Def, 4 Att
Stealth Rock
Rapid Spine
Ice Shard
Earthquake
Standard Donphan, nothin special

Latios
Choice Specs - Levitate
Modest - 252 SpA, 252 Spe, 4 SpD
Draco Meteor
Psyshock
Surf
HP Fire
Specs Draco Meteor. Brings Death, everywhere. By the time You predict the Draco Meteor, I'm using HP fire on your precious Skarmory/Jirachi.
I love the raw power, but this set relies very heavily on my Jirachi.

Landorus-T
Choice Scarf - Intimidate
Naive - 252 Spe, 200 HP, 56 Att
U-turn
Earthquake
Stone Edge
HP Ice
Outspeeding other choice scarfers and being able to U-turn out on unfavorable pokes to attack is very nice, I've always liked Landorus and he fits his niche pretty nicely on this team, scouting sets, allowing Jirachi to take close combats and allowing T-tar to as well.
This is one of my first OU teams and it's worked well for me, so suggestions are open.