Yay for boring title. I'm pretty new to competitive battling, so expect huge problems that I'm looking for solutions for.
Hippowdon- Leftovers
Impish, Sand Stream
252 HP/252 Def/4 SpD
Earthquake
Roar
Slack Off
Stealth Rock
No explanation necessary. Probably.
Forretress- Leftovers
Impish, Sturdy
252 HP/96 Def/160 SpD
Payback
Rapid Spin
Spikes
Toxic Spikes
Spins and puts down both types of spikes. (I did a bit of research about this; not much, but enough that I have to wonder if there's a problem with having both Spikes moves on one Pokemon.) Payback can do some damage to Ghost-types to make spinning easier.... I think. As I said, I'm kinda new to this, so feedback requested.
Dusknoir- Leftovers
Careful, Pressure
252 HP/76 Def/180 SpD
Earthquake
Fire Punch
Rest
Sleep Talk
Stalker and blocks Rapid Spin. Earthquake is to counter Pokemon like Electivire and Mixape, with help from everything Hippowdon had put into action from the start to ensure a KO. Blissey's supposed to make it possible for Dusknoir to switch into Cross Chop/Close Combat, although I'm not sure whether it would seem too obvious.
Tangrowth- Leftovers
Bold, Chlorophyll
252 HP/228 Def/28 Spe
Grass Knot
Leech Seed
Shock Wave
Sleep Powder
Leech Seed to phase, with Grass Knot and Shock Save so the team actually has special moves. Helps with type coverage, too.
Gliscor- Leftovers
Impish, Sand Veil
252 HP/216 Def/40 SpD
Aerial Ace
Earthquake
Knock Off
Roost
Considering swapping EQ for Stone Edge... feedback?
Blissey- Leftovers
Bold, Natural Cure
252 HP/252 Def/4 SpD
Aromatherapy
Ice Beam
Softboiled
Toxic
Cleric, Special Wall... why am I explaining the most used Pokemon in existence?
Hippowdon- Leftovers
Impish, Sand Stream
252 HP/252 Def/4 SpD
Earthquake
Roar
Slack Off
Stealth Rock
No explanation necessary. Probably.
Forretress- Leftovers
Impish, Sturdy
252 HP/96 Def/160 SpD
Payback
Rapid Spin
Spikes
Toxic Spikes
Spins and puts down both types of spikes. (I did a bit of research about this; not much, but enough that I have to wonder if there's a problem with having both Spikes moves on one Pokemon.) Payback can do some damage to Ghost-types to make spinning easier.... I think. As I said, I'm kinda new to this, so feedback requested.
Dusknoir- Leftovers
Careful, Pressure
252 HP/76 Def/180 SpD
Earthquake
Fire Punch
Rest
Sleep Talk
Stalker and blocks Rapid Spin. Earthquake is to counter Pokemon like Electivire and Mixape, with help from everything Hippowdon had put into action from the start to ensure a KO. Blissey's supposed to make it possible for Dusknoir to switch into Cross Chop/Close Combat, although I'm not sure whether it would seem too obvious.
Tangrowth- Leftovers
Bold, Chlorophyll
252 HP/228 Def/28 Spe
Grass Knot
Leech Seed
Shock Wave
Sleep Powder
Leech Seed to phase, with Grass Knot and Shock Save so the team actually has special moves. Helps with type coverage, too.
Gliscor- Leftovers
Impish, Sand Veil
252 HP/216 Def/40 SpD
Aerial Ace
Earthquake
Knock Off
Roost
Considering swapping EQ for Stone Edge... feedback?
Blissey- Leftovers
Bold, Natural Cure
252 HP/252 Def/4 SpD
Aromatherapy
Ice Beam
Softboiled
Toxic
Cleric, Special Wall... why am I explaining the most used Pokemon in existence?