Scizor (M) @ Choice Band
Ability: Technician
EVs: 248 HP/252 Atk/8 Spd
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- Superpower
- U-turn
- Quick Attack
This guy is my top revenge killer. I just love him. I got him as my lead to get free kills every once in a while with things like Aerodactyl lead suicides, Ninjask/Yanmega Baton Pass, or the rare Abomasnow lead. For everthing else I cant 1hko with Bullet Punch, if I can outspeed it I would use U-turn. If not I switch. The moveset is pretty standard.
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Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 252 HP/4 Spd/252 Def
Bold nature (+Def, -Atk)
- Seismic Toss
- Heal Bell
- Thunder Wave
- Softboiled
Blissey takes on almost all special sweepers, nobody else can take Jolteon, Heatran. I like to spam T-wave to end up crippling their preferred Blissey counter (Scizor most of the time). A lot of times I have had to switch in this Blissey into rotom to buy some time but mostly its just a paper tiger, since i have no way of damaging it.
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Tentacruel (M) @ Leftovers
Ability: Liquid Ooze
EVs: 252 HP/120 Def/136 SDef
Calm nature (+SDef, -Atk)
- Toxic Spikes
- Rapid Spin
- Hidden Power [Electric]
- Surf
This is the guy that I most want to switch in the battle, I only throw him in on Infernapes an other pokemon that cant hurt Tentacruel effectively. Toxic Spikes is a top priority when Tentacruel is in. Rapid Spin is 2nd. Most of the time Tentacruel is not able to take more than 3 hits if it does i just keep it until I need to spin again. After Tentacruel has done his job the only thing that worries me is steel types and flying, and the enemy rapid spinner.
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Rotom-c @ Leftovers
Ability: Levitate
EVs: 252 HP/168 Def/88 Spd
Bold nature (+Def, -Atk)
- Thunderbolt
- Will-o-wisp
- Shadow Ball
- Leaf Storm
This my spin blocker and defensive wall :P I don't really don't understand how this guy is so bulky. He stops most dangerous threats..(Scizor, Gyarados, Lucario) He burns every physical sweeper in site except Gyarados for obvious reasons. :P Tentacruel and rotom make great partners, against Machamp for example would usually burn him T-bolt then let Tentacruel spike. This also my choice for an alternate switch in against scizor, to prevent prediction (my other one being heatran), as sometimes Scizor would be waiting heatran with a superpower. Rotom-C is the pokemon that keeps everything together.
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Heatran (M) @ Leftovers
Ability: Flash Fire
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Substitute
- Earth Power
- Flamethrower
- Stealth Rock
This is one is pretty simple, I switch in a move that Heatran resists. Immediately sub right after they usually switch because they think im going flame them. I usually get free stealth rocks up. After that nothing special hes kinda cool to have since he gets those pesky steel pokemon that survive those toxic spikes. I wonder if another pokemon would suit this role better.
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Breloom (M) @ Toxic Orb
Ability: Poison Heal
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Focus Punch
- Seed Bomb
- Substitute
- Spore
I save this for last...or bring out in special occasions. Sometimes having him is contradictory because I cant sleep anyone who is already poisoned. I usually put him into play after the toxic spikes are in and a enemy cleric is trying to heal bell. Even though he does a good job taking care of the rest of the pokemon I feel like he doesn't fit somehow.
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There are things this team has problems with. Mixed Kingdra is a nightmare.. so are the rest of the dragons..Since I don't have Ice moves or Dragon type moves.
Ability: Technician
EVs: 248 HP/252 Atk/8 Spd
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- Superpower
- U-turn
- Quick Attack
This guy is my top revenge killer. I just love him. I got him as my lead to get free kills every once in a while with things like Aerodactyl lead suicides, Ninjask/Yanmega Baton Pass, or the rare Abomasnow lead. For everthing else I cant 1hko with Bullet Punch, if I can outspeed it I would use U-turn. If not I switch. The moveset is pretty standard.
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Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 252 HP/4 Spd/252 Def
Bold nature (+Def, -Atk)
- Seismic Toss
- Heal Bell
- Thunder Wave
- Softboiled
Blissey takes on almost all special sweepers, nobody else can take Jolteon, Heatran. I like to spam T-wave to end up crippling their preferred Blissey counter (Scizor most of the time). A lot of times I have had to switch in this Blissey into rotom to buy some time but mostly its just a paper tiger, since i have no way of damaging it.
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Tentacruel (M) @ Leftovers
Ability: Liquid Ooze
EVs: 252 HP/120 Def/136 SDef
Calm nature (+SDef, -Atk)
- Toxic Spikes
- Rapid Spin
- Hidden Power [Electric]
- Surf
This is the guy that I most want to switch in the battle, I only throw him in on Infernapes an other pokemon that cant hurt Tentacruel effectively. Toxic Spikes is a top priority when Tentacruel is in. Rapid Spin is 2nd. Most of the time Tentacruel is not able to take more than 3 hits if it does i just keep it until I need to spin again. After Tentacruel has done his job the only thing that worries me is steel types and flying, and the enemy rapid spinner.
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Rotom-c @ Leftovers
Ability: Levitate
EVs: 252 HP/168 Def/88 Spd
Bold nature (+Def, -Atk)
- Thunderbolt
- Will-o-wisp
- Shadow Ball
- Leaf Storm
This my spin blocker and defensive wall :P I don't really don't understand how this guy is so bulky. He stops most dangerous threats..(Scizor, Gyarados, Lucario) He burns every physical sweeper in site except Gyarados for obvious reasons. :P Tentacruel and rotom make great partners, against Machamp for example would usually burn him T-bolt then let Tentacruel spike. This also my choice for an alternate switch in against scizor, to prevent prediction (my other one being heatran), as sometimes Scizor would be waiting heatran with a superpower. Rotom-C is the pokemon that keeps everything together.
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Heatran (M) @ Leftovers
Ability: Flash Fire
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Substitute
- Earth Power
- Flamethrower
- Stealth Rock
This is one is pretty simple, I switch in a move that Heatran resists. Immediately sub right after they usually switch because they think im going flame them. I usually get free stealth rocks up. After that nothing special hes kinda cool to have since he gets those pesky steel pokemon that survive those toxic spikes. I wonder if another pokemon would suit this role better.
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Breloom (M) @ Toxic Orb
Ability: Poison Heal
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Focus Punch
- Seed Bomb
- Substitute
- Spore
I save this for last...or bring out in special occasions. Sometimes having him is contradictory because I cant sleep anyone who is already poisoned. I usually put him into play after the toxic spikes are in and a enemy cleric is trying to heal bell. Even though he does a good job taking care of the rest of the pokemon I feel like he doesn't fit somehow.
---
There are things this team has problems with. Mixed Kingdra is a nightmare.. so are the rest of the dragons..Since I don't have Ice moves or Dragon type moves.