I've peaked somewhere in the 700s with this team.
Ninetales (M) @ Leftovers
Trait: Drought
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature (+SDef, -Atk)
- Hypnosis
- Power Swap
- Will-O-Wisp
- Overheat
Why does nobody use Power Swap + Overheat Ninetales?? Hypnosis can potentially put a switchin to sleep if it hits, Overheat and Power Swap form a combo that allows me to fire off some very powerful Overheats if I Power Swap against Volcarona, as well as dropping it's Sp. Atk like a rock. WoW patches up the poor Defense, letting me also cripple any physical sweepers not named Conkeldurr.
Donphan (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature (+Atk, -SAtk)
- Stealth Rock
- Rapid Spin
- Earthquake
- Head Smash
Any team that's using Volcarona essentially requires a Rapid Spinner, Xatu, or Espeon, and that's where Donphan comes in. Donphan is also the only spinner that can be an actual offensive threat, as well, outside of Hitmontop, who has to give up a lot of bulk to do so. Stealth Rock allows me to cripple opposing Volcarona, Rapid Spin can keep Ninetales and Volcarona healthy, as well as being the very reason I'm using Donphan. EQ is a STAB move, and hits anything weak to it hard. Head Smash OHKOes Dragonite if it has taken prior damage, and OHKOes Volcarona.
Wobbuffet (M) @ Leftovers
Trait: Shadow Tag
EVs: 28 HP / 252 Def / 228 SDef
Bold Nature (+Def, -Atk)
- Mirror Coat
- Counter
- Destiny Bond
- Encore
The most important, if not the most important, member of the team, I present to you Wobbuffet. His ability, Shadow Tag, allows me to trap things like Politoed and either use them for set up fodder or kill them with either Counter or Mirror Coat. CounterCoat is my way of dealing damage, Destiny Bond can potentially kill something when I'm at low health, and they don't attack for some reason, but Wobbuffet's movepool consists of 8 moves, so I don't know what to replace it with. Encore can turn the opponent from a threat to setup fodder, and it can lock them into something they don't want to be locked into.
Volcarona (M) @ Leftovers
Trait: Flame Body
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature (+Def, -Atk)
- Quiver Dance
- Bug Buzz
- Fiery Dance
- Morning Sun
Bulky Morning Sun Volcarona is less powerful than the more conventional offensive Volcarona, but between the EVs, the nature, and Flame Body, I can set up on pokemon like Scizor no problem, something offensive Volcarona can't do. So, in the end, Morning Sun Volcarona is stronger than offensive Volcarona, as it allows him to get more Quiver Dances, therefore allowing him to muscle past pokemon like Heatran with Bug Buzz.
Infernape (M) @ Life Orb
Trait: Iron Fist
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Overheat
- Close Combat
- Hidden Power [Ice]
- Mach Punch
At the beginning of BW, Blaziken was favored over Infernape, for more offensive power and the fantastic ability Speed Boost, allowing him to rip teams to shreds. But, now that Blaziken is banned, Infernape can finally retake his spot as one of the best pokemon in OU. But, Infernape had some things over Blaziken, like the ability to go mixed, forming the infamous MixApe. He also has priority, something Blaziken didn't have. So, Overheat for STAB and ripping apart anything weak to it in Sun, Close Combat is my main STAB move and destroys anything weak to it, HP Ice lets me beat Gliscor and non-Scarf Landorus, and Mach Punch is priority, gets the Iron Fist boost, and hits Terrakion hard.
Sawsbuck (M) @ Life Orb
Trait: Chlorophyll
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Return
- Wild Charge
- Nature Power
- Megahorn
LO + 4 attacks Sawsbuck. He is the fastest Chlorophyller, boasting base 95 Speed, and a nice base 100 Attack, which screams physical sweeper. Return gets great neutral coverage and hits basically anything hard. Wild Charge lets me revenge Gyarados, assuming it has less than 3 DDs, and it kills non-defensive Politoed, although Wobbuffet is a much more reliable option for killing Scarf variants. Nature Power OHKOes Heatran and Chandelure, who would otherwise wall me, and it's a good attack all-around. Powerful, no drawbacks, perfect accuracy? Yes please! Megahorn OHKOes Lati@s, and doesn't serve any other purpose, but it can also allow me to kill the odd Reuniclus.
So, what should I change?
Ninetales (M) @ Leftovers
Trait: Drought
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature (+SDef, -Atk)
- Hypnosis
- Power Swap
- Will-O-Wisp
- Overheat
Why does nobody use Power Swap + Overheat Ninetales?? Hypnosis can potentially put a switchin to sleep if it hits, Overheat and Power Swap form a combo that allows me to fire off some very powerful Overheats if I Power Swap against Volcarona, as well as dropping it's Sp. Atk like a rock. WoW patches up the poor Defense, letting me also cripple any physical sweepers not named Conkeldurr.
Donphan (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature (+Atk, -SAtk)
- Stealth Rock
- Rapid Spin
- Earthquake
- Head Smash
Any team that's using Volcarona essentially requires a Rapid Spinner, Xatu, or Espeon, and that's where Donphan comes in. Donphan is also the only spinner that can be an actual offensive threat, as well, outside of Hitmontop, who has to give up a lot of bulk to do so. Stealth Rock allows me to cripple opposing Volcarona, Rapid Spin can keep Ninetales and Volcarona healthy, as well as being the very reason I'm using Donphan. EQ is a STAB move, and hits anything weak to it hard. Head Smash OHKOes Dragonite if it has taken prior damage, and OHKOes Volcarona.
Wobbuffet (M) @ Leftovers
Trait: Shadow Tag
EVs: 28 HP / 252 Def / 228 SDef
Bold Nature (+Def, -Atk)
- Mirror Coat
- Counter
- Destiny Bond
- Encore
The most important, if not the most important, member of the team, I present to you Wobbuffet. His ability, Shadow Tag, allows me to trap things like Politoed and either use them for set up fodder or kill them with either Counter or Mirror Coat. CounterCoat is my way of dealing damage, Destiny Bond can potentially kill something when I'm at low health, and they don't attack for some reason, but Wobbuffet's movepool consists of 8 moves, so I don't know what to replace it with. Encore can turn the opponent from a threat to setup fodder, and it can lock them into something they don't want to be locked into.
Volcarona (M) @ Leftovers
Trait: Flame Body
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature (+Def, -Atk)
- Quiver Dance
- Bug Buzz
- Fiery Dance
- Morning Sun
Bulky Morning Sun Volcarona is less powerful than the more conventional offensive Volcarona, but between the EVs, the nature, and Flame Body, I can set up on pokemon like Scizor no problem, something offensive Volcarona can't do. So, in the end, Morning Sun Volcarona is stronger than offensive Volcarona, as it allows him to get more Quiver Dances, therefore allowing him to muscle past pokemon like Heatran with Bug Buzz.
Infernape (M) @ Life Orb
Trait: Iron Fist
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Overheat
- Close Combat
- Hidden Power [Ice]
- Mach Punch
At the beginning of BW, Blaziken was favored over Infernape, for more offensive power and the fantastic ability Speed Boost, allowing him to rip teams to shreds. But, now that Blaziken is banned, Infernape can finally retake his spot as one of the best pokemon in OU. But, Infernape had some things over Blaziken, like the ability to go mixed, forming the infamous MixApe. He also has priority, something Blaziken didn't have. So, Overheat for STAB and ripping apart anything weak to it in Sun, Close Combat is my main STAB move and destroys anything weak to it, HP Ice lets me beat Gliscor and non-Scarf Landorus, and Mach Punch is priority, gets the Iron Fist boost, and hits Terrakion hard.
Sawsbuck (M) @ Life Orb
Trait: Chlorophyll
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Return
- Wild Charge
- Nature Power
- Megahorn
LO + 4 attacks Sawsbuck. He is the fastest Chlorophyller, boasting base 95 Speed, and a nice base 100 Attack, which screams physical sweeper. Return gets great neutral coverage and hits basically anything hard. Wild Charge lets me revenge Gyarados, assuming it has less than 3 DDs, and it kills non-defensive Politoed, although Wobbuffet is a much more reliable option for killing Scarf variants. Nature Power OHKOes Heatran and Chandelure, who would otherwise wall me, and it's a good attack all-around. Powerful, no drawbacks, perfect accuracy? Yes please! Megahorn OHKOes Lati@s, and doesn't serve any other purpose, but it can also allow me to kill the odd Reuniclus.
So, what should I change?