(Charizard) @ Charizardite X
Ability: Solar Power
EVs: 4 Def / 252 Atk / 252 Spd
Jolly Nature
- Dragon Dance
- Outrage
- Roost
- Flare Blitz
Yeah so this is the main physical sweeper of this set
It is basically a beast
However I am thinking of Dragon Claw instead of Outrage to prevent locking
(Rotom-Wash) @ Leftovers
Ability: Levitate
EVs: 244 HP / 216 Def / 48 Spd
Bold Nature
- Volt Switch
- Hydro Pump
- Will-O-Wisp
- Hidden Power [Fire]
Then I want to make this team VolTurn
To gain momentum and strike fast to give Char late-game sweep
However, I find Volt switch not hitting as hard as I wanted it to
And I add 4 extra EV to speed to cover up the loss of 1 IV
As well as wall the check for Char
(Scizor) @ Life Orb
Ability: Technician
EVs: 248 HP / 252 Def / 8 SDef
Adamant Nature
- U-turn
- Bullet Punch
- Roost
- Superpower
This is just synergy so well with Rotom - W. It is a little bit predictable I guess
(Azumarill) @ Choice Band
Ability: Huge Power
EVs: 252 Atk / 200 HP / 56 Spd
Adamant Nature
- Play Rough
- Aqua Jet
- Waterfall
- Superpower
I need some coverage against many other dragon sweeper as well, so I chose Azumarill for its powerfull Stab and physical atk
Scar (Skarmory) @ Rocky Helmet
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature
- Defog
- Stealth Rock
- Brave Bird
- Roost
Skarmory help Char to get rid of the annoying stealth Rock with defog and help set up its own stealth rock too. I put Brave Bird instead of Whirlwind to prevent Taunt and Roost there to simply to recover the recoil. The 33% recoil is just pure annoying
(Thundurus) @ Expert Belt
Ability: Defiant
EVs: 252 Spd / 252 SAtk / 4 Atk
Naive Nature
- Thunderbolt
- Grass Knot
- U-turn
- Hidden Power [Ice]
Thundurus is the last member of the team for its great synergy with azumarill as well as being a mixed sweeper and an early - mid game sweeper
Any help with my team guys?
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