





Introduction
I really like Mega-Venusaur, easily my favorite mega. So naturally I wanted to make a team revolving around him and his bulky support options. I'm not new to competitive battling but I'm new to building teams. I generally use teams I see on YouTube but with OST on the horizon (first round's already here) I thought I'd give it a shot to make my own with my favorite big, friendly plant-frog.
Usually, I work towards an endgame where Greninja sweeps/cleans up or I can successfully wall the remaining 'Mons with one of my own. I've noticed my very weak to Mega-Medicham and Volcarona. I think it's because of the team, but if that's not the case I'm just bad. :']
The Team

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Ability- Chlorophyll
EVs- 248 HP | 88 Def | 156 SpD | 16 Spe
IVs- 0 Atk / 30 SpA / 30 Spe
Nature- Calm
Leech Seed | Sludge Bomb | Synthesis | Hidden Power [Fire]
The star. Bulky and provides leech seed support. Helps deal with Ash-Greninja and the Tapus(minus Lele).

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Ability- Static
EVs- 248 HP | 240 Def | 20 Spe
IVs- 0 Atk
Nature- Bold
Discharge | Roost | Heat Wave | Defog
Adds electric coverage and a decent chance at paralysis. So far, sacking this 'mon against Medicham has been my play to paralyze it and I've been too lucky.

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Ability- Unaware
EVs- 252 HP | 252 Def | 4 SpA
IVs- 0 Atk
Nature- Bold
Wish | Protect | Moonblast | Heal Bell
The Unaware wonder wall. Wish+Heal Bell support is very nice for the bulky defensive 'Mons to help them last longer and continue chipped the way for Greninja.

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Ability- Rough Skin
EVs- 88 HP | 252 Def | 168 Spe
Nature- Impish
Stealth Rock | Earthquake | Toxic | Roar
Max DEF, helmet+skin Garchomp to punish the physical attackers and chip at U-turns when led off with. Provides Rocks and Roar to deny setting up.

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Ability- Flash Fire
EVs- 4 Def | 252 SpA | 252 Spe
IVs- 0 Atk
Nature- Modest
Magma Storm | Earth Power | Taunt | Toxic
Fire-immunity and Z-user. Only here to file the Z slot and take out Steel types+Pex.

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Ability- Battle Bond
EVs- 252 SpA | 4 SpD | 252 Spe
Nature- Timid
Surf | Dark Pulse | Water Shuriken | Ice Beam
Specs Greninja for POWER and a sweeper. I usually keep him in the back until everything has been chipped away by the others, or send it in when there's a safe Battle-Bond chance.
Thanks in advance :] Good luck on your OST matches!
Venusaur-Mega @ Venusaurite
Ability: Chlorophyll
EVs: 248 HP / 88 Def / 156 SpD / 16 Spe
Calm Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Leech Seed
- Sludge Bomb
- Synthesis
- Hidden Power [Fire]
Zapdos @ Leftovers
Ability: Static
EVs: 248 HP / 240 Def / 20 Spe
Bold Nature
IVs: 0 Atk
- Discharge
- Roost
- Heat Wave
- Defog
Clefable @ Leftovers
Ability: Unaware
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Wish
- Protect
- Moonblast
- Heal Bell
Garchomp @ Rocky Helmet
Ability: Rough Skin
EVs: 88 HP / 252 Def / 168 Spe
Impish Nature
- Stealth Rock
- Earthquake
- Toxic
- Roar
Heatran @ Groundium Z
Ability: Flash Fire
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Magma Storm
- Earth Power
- Taunt
- Toxic
Greninja @ Choice Specs
Ability: Battle Bond
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Surf
- Dark Pulse
- Water Shuriken
- Ice Beam
Ability: Chlorophyll
EVs: 248 HP / 88 Def / 156 SpD / 16 Spe
Calm Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Leech Seed
- Sludge Bomb
- Synthesis
- Hidden Power [Fire]
Zapdos @ Leftovers
Ability: Static
EVs: 248 HP / 240 Def / 20 Spe
Bold Nature
IVs: 0 Atk
- Discharge
- Roost
- Heat Wave
- Defog
Clefable @ Leftovers
Ability: Unaware
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Wish
- Protect
- Moonblast
- Heal Bell
Garchomp @ Rocky Helmet
Ability: Rough Skin
EVs: 88 HP / 252 Def / 168 Spe
Impish Nature
- Stealth Rock
- Earthquake
- Toxic
- Roar
Heatran @ Groundium Z
Ability: Flash Fire
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Magma Storm
- Earth Power
- Taunt
- Toxic
Greninja @ Choice Specs
Ability: Battle Bond
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Surf
- Dark Pulse
- Water Shuriken
- Ice Beam