Team Dodge the Bullet
Hello there Smogonites! Team Dodge the Bullet is based on three sweepers who cover each others weaknesses and are all resistant to Bullet Punch.
'Tis is my second RMT and after playtesting it, I've realised that it is not perfect and I'm in need of help. Anyways, here's the team at a glance...
Before we do go into detail, let's look at the building process...
First, I started off with Raikou. Despite currently being labelled a UU (a dangerous one at that), it is definitely viable in OU and is certainly capable of sweeping teams with it's 115 base Special Attack and great 115 base Speed.
Next, I decided I needed a physical sweeper. I also thought that I needed one that was immune to Ground due to Raikou's weakness. Instantly, both Salamance and Gyarados were candidates. However, I chose Gyarados due to the fact that it resists Bullet Punch and was quite bulky.
After that, I needed a revenge killer. A good one at that. I also considered trappers such as Tyranitar and Dugtrio himself. After thinking about the stigma towards Scizor, the frailness of Weavile and how easily they could be set up upon, I considered other revenge killers. Tyranitar had sandstorm so it was ruled out. Finally, I decided to use Dugtrio because it could effectively stop a pokemon from running away with Arena Trap while being fast yet strong with Choice Band.
Now, I needed a lead. I didn't really like the idea of wasting a turn setting up Stealth rock at first so I used anti-leads and stumbled upon Machamp. I used him for a long time and was content but after seeing someone use Hariyama very effectively as a lead, I HAD to use it. Unfortunately, after being swept by Salamance and Gyarados, I decided that Stealth Rock was best for the team. To stop my team from being swept by Sala and Gyara, I needed something that could stop them, force them out, weaken them or kill them. Exploding Leads such as Azelf and Metagross came to thought but that was simply too predictable. Leads with Roar or Whirlwind such as Swampert and Hariyama were ok but lacked enough bulk in my opinion. Then, I came across Uxie and he was bloody... ok. It was quite weak (attacking wise) but it did the job of getting Stealth Rock up and had Yawn & Memento.
After seeing that I didn't have enough firepower, I decided that I needed a late game sweeper. Both Empoleon and Lucario were tested and I thought that Lucario was better because Empoleon had a lack of moves with the SubPeteya variant. Also, Lucario covered the other sweepers weaknesses conveniently.
Finally, I needed a support pokemon. I thought of paralysis but thought my pokemon weren't that slow so Paralysis support was unnecessary. Sleep support was used in the form of Uxie's Yawn. Burn wasn't neccesary with Gyarado's Intimidate but I may still consider it. I thought Screens were quite important since if any 3 of my sweepers get enough boosts, they will obviously sweep so thus, screen support was chosen
Now, there were Latias, Rotom forms, Cresselia and Bronzong.
Rotom wasn't bulky enough in my opinion and Cresselia wasn't potent enough so they were out which left Latias and Bronzong. After testing them both, I decided that Bronzong was better due to it's single weakness and balanced defences.
Thus, the team was born!
Well, it's time to get into more detail...
Uxie @ Leftovers
Ability: Levitate
EVs: 252 HP/252 Def/4 SDef
Relaxed nature (+Def, -Spd)
- Yawn
- U-turn
- Memento
- Stealth Rock
Uxie is my lead because it is able to serve as a decent lead while being to save my day or force someone out with Memento and Yawn respectively. SR is a given, U-Turn lets me scout while hitting the pokemon (weakly :/) and Memento and Yawn are my ways of dealing with pokemon that would otherwise rampage through the team.
---
Bronzong @ Light Clay
Ability: Levitate
EVs: 252 HP/152 Atk/8 Def/96 SDef
Relaxed nature (+Def, -Spd)
- Light Screen
- Explosion
- Reflect
- Earthquake
My Screener! Screens is obvious and they let my sweepers get vital boosts. EQ allows me to OHKO both Heatran and Magnezone. This is also why I always Light Screen first. Explosion allows me to deal with scary things (that have got boosts).
---
Gyarados (M) @ Life Orb
Ability: Intimidate
EVs: 252 Atk/4 Def/252 Spd
Adamant nature (+Atk, -SAtk)
- Waterfall
- Earthquake
- Stone Edge
- Dragon Dance
I'm pretty sure everyone's been swept by Gyarados before at least once in their life and DD is why. Waterfall is for STAB and Stone Edge hit the flying types. Out of Ice Fang and Earthquake, I chose Earthquake because it deals with steels that cause problem to my team. Also, Intimidate weakens some physical attackers that can cause trouble such as opposing Gyarados and Lucairo.
---
Raikou @ Life Orb
Ability: Pressure
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Calm Mind
- Thunderbolt
- Shadow Ball
- Hidden Power [Grass]
Raikou is the star of my team because with a Calm Mind and with it's counters out of the way, (Tyranitar and Blissey) it WILL sweep. Thunderbolt is for STAB, Shadow Ball hits psychics and ghosts (usually Rotom and Celebi) and Hidden Power deals with Swampert and Hippowdon who would otherwise wall this team.
---
Lucario (M)
@ Life Orb
Ability: Inner Focus
EVs: 252 Atk/4 Def/252 Spd
Adamant nature (+Atk, -SAtk)
- Swords Dance
- Ice Punch
- Extremespeed
- Close Combat
Lucario is THE late Game Sweeper. With a SD, ExtremeSpeed is dangerous! Priority is there so I chose to use an Adamant nature. Close Combat has an amazing Base Power with STAB while Ice Punch hits mainly Dragons and Flying Types. It can also hit a Salamance stuck in Outrage and kill it.
---
Dugtrio (M) @ Choice Band
Ability: Arena Trap
EVs: 252 Atk/32 Def/224 Spd
Jolly nature (+Spd, -SAtk)
- Earthquake
- Night Slash
- Aerial Ace
- Pursuit
As said before, Raikou can sweep with Tyranitar and Blissey out of the way, and Dugtrio helps achieve this. Tyranitar is OHKO'd and Blissey is 2HKO'd while they cannot run away. Furthermore, it can Pursuit pokemon that aren't affected by Arena Trap. Aerial Ace is for Breloom ideally but it can deal with Grass types. Night Slash hits ghosts and psychics. Furthermore, I've edited the EVs so Tyranitar is outsped by 1 point after DD.
---
So there's the team! Rate away!
Hello there Smogonites! Team Dodge the Bullet is based on three sweepers who cover each others weaknesses and are all resistant to Bullet Punch.
'Tis is my second RMT and after playtesting it, I've realised that it is not perfect and I'm in need of help. Anyways, here's the team at a glance...






Before we do go into detail, let's look at the building process...

First, I started off with Raikou. Despite currently being labelled a UU (a dangerous one at that), it is definitely viable in OU and is certainly capable of sweeping teams with it's 115 base Special Attack and great 115 base Speed.


Next, I decided I needed a physical sweeper. I also thought that I needed one that was immune to Ground due to Raikou's weakness. Instantly, both Salamance and Gyarados were candidates. However, I chose Gyarados due to the fact that it resists Bullet Punch and was quite bulky.



After that, I needed a revenge killer. A good one at that. I also considered trappers such as Tyranitar and Dugtrio himself. After thinking about the stigma towards Scizor, the frailness of Weavile and how easily they could be set up upon, I considered other revenge killers. Tyranitar had sandstorm so it was ruled out. Finally, I decided to use Dugtrio because it could effectively stop a pokemon from running away with Arena Trap while being fast yet strong with Choice Band.




Now, I needed a lead. I didn't really like the idea of wasting a turn setting up Stealth rock at first so I used anti-leads and stumbled upon Machamp. I used him for a long time and was content but after seeing someone use Hariyama very effectively as a lead, I HAD to use it. Unfortunately, after being swept by Salamance and Gyarados, I decided that Stealth Rock was best for the team. To stop my team from being swept by Sala and Gyara, I needed something that could stop them, force them out, weaken them or kill them. Exploding Leads such as Azelf and Metagross came to thought but that was simply too predictable. Leads with Roar or Whirlwind such as Swampert and Hariyama were ok but lacked enough bulk in my opinion. Then, I came across Uxie and he was bloody... ok. It was quite weak (attacking wise) but it did the job of getting Stealth Rock up and had Yawn & Memento.





After seeing that I didn't have enough firepower, I decided that I needed a late game sweeper. Both Empoleon and Lucario were tested and I thought that Lucario was better because Empoleon had a lack of moves with the SubPeteya variant. Also, Lucario covered the other sweepers weaknesses conveniently.






Finally, I needed a support pokemon. I thought of paralysis but thought my pokemon weren't that slow so Paralysis support was unnecessary. Sleep support was used in the form of Uxie's Yawn. Burn wasn't neccesary with Gyarado's Intimidate but I may still consider it. I thought Screens were quite important since if any 3 of my sweepers get enough boosts, they will obviously sweep so thus, screen support was chosen
Now, there were Latias, Rotom forms, Cresselia and Bronzong.
Rotom wasn't bulky enough in my opinion and Cresselia wasn't potent enough so they were out which left Latias and Bronzong. After testing them both, I decided that Bronzong was better due to it's single weakness and balanced defences.
Thus, the team was born!
Well, it's time to get into more detail...

Uxie @ Leftovers
Ability: Levitate
EVs: 252 HP/252 Def/4 SDef
Relaxed nature (+Def, -Spd)
- Yawn
- U-turn
- Memento
- Stealth Rock
Uxie is my lead because it is able to serve as a decent lead while being to save my day or force someone out with Memento and Yawn respectively. SR is a given, U-Turn lets me scout while hitting the pokemon (weakly :/) and Memento and Yawn are my ways of dealing with pokemon that would otherwise rampage through the team.
---

Bronzong @ Light Clay
Ability: Levitate
EVs: 252 HP/152 Atk/8 Def/96 SDef
Relaxed nature (+Def, -Spd)
- Light Screen
- Explosion
- Reflect
- Earthquake
My Screener! Screens is obvious and they let my sweepers get vital boosts. EQ allows me to OHKO both Heatran and Magnezone. This is also why I always Light Screen first. Explosion allows me to deal with scary things (that have got boosts).
---

Gyarados (M) @ Life Orb
Ability: Intimidate
EVs: 252 Atk/4 Def/252 Spd
Adamant nature (+Atk, -SAtk)
- Waterfall
- Earthquake
- Stone Edge
- Dragon Dance
I'm pretty sure everyone's been swept by Gyarados before at least once in their life and DD is why. Waterfall is for STAB and Stone Edge hit the flying types. Out of Ice Fang and Earthquake, I chose Earthquake because it deals with steels that cause problem to my team. Also, Intimidate weakens some physical attackers that can cause trouble such as opposing Gyarados and Lucairo.
---

Raikou @ Life Orb
Ability: Pressure
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Calm Mind
- Thunderbolt
- Shadow Ball
- Hidden Power [Grass]
Raikou is the star of my team because with a Calm Mind and with it's counters out of the way, (Tyranitar and Blissey) it WILL sweep. Thunderbolt is for STAB, Shadow Ball hits psychics and ghosts (usually Rotom and Celebi) and Hidden Power deals with Swampert and Hippowdon who would otherwise wall this team.
---

Lucario (M)
@ Life Orb
Ability: Inner Focus
EVs: 252 Atk/4 Def/252 Spd
Adamant nature (+Atk, -SAtk)
- Swords Dance
- Ice Punch
- Extremespeed
- Close Combat
Lucario is THE late Game Sweeper. With a SD, ExtremeSpeed is dangerous! Priority is there so I chose to use an Adamant nature. Close Combat has an amazing Base Power with STAB while Ice Punch hits mainly Dragons and Flying Types. It can also hit a Salamance stuck in Outrage and kill it.
---

Dugtrio (M) @ Choice Band
Ability: Arena Trap
EVs: 252 Atk/32 Def/224 Spd
Jolly nature (+Spd, -SAtk)
- Earthquake
- Night Slash
- Aerial Ace
- Pursuit
As said before, Raikou can sweep with Tyranitar and Blissey out of the way, and Dugtrio helps achieve this. Tyranitar is OHKO'd and Blissey is 2HKO'd while they cannot run away. Furthermore, it can Pursuit pokemon that aren't affected by Arena Trap. Aerial Ace is for Breloom ideally but it can deal with Grass types. Night Slash hits ghosts and psychics. Furthermore, I've edited the EVs so Tyranitar is outsped by 1 point after DD.
---
So there's the team! Rate away!