SS OU OU team I have been working on dont really know what I am doing tho

Dragapult @ Life Orb
Ability: Infiltrator
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Dragon Darts
- Phantom Force
- Steel wing
Dragapult is mainly on here as a sweeper while phantom force is a two turn move if needed I can dynamax. With already insane speed after a dragon dance I can outspeed most and steel wing checks ice and fairy types. Sucker punch and some walls may prove to be an obstacle but if Dragapult can punch a decent sized hole in the other team it has served it's purpose

Arctozolt @ Leftovers
Ability: Volt Absorb
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Bolt Beak
- Icicle Crash
- Stone Edge
- Thunder Wave
Arctozolt is on here mostly because I wanna try out the typing but with volt absorb it becomes a safe switch on any move that could take out xautu and Kingler.

Copperajah-Gmax @ Leftovers
Ability: Heavy Metal
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Heavy Slam
- Stealth Rock
- Play Rough
- High Horsepower
Copperajah is coverage for dracapult and to set up stealth rocks. It could prove to be very useful agaisnt any fairy walls and also be useful against toxapex. High Horsepower and Playrough also provide great coverage.

Kingler-Gmax @ Leftovers
Ability: Shell Armor
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Crabhammer
- Amnesia
- Swords Dance
- High Horsepower
Kingler is pretty subject to change. With shell armor I can increase special defense and not worry about a crit ignoring it. With swords dance I can hit hard to cover for lack of attack evs but besides that Kinglers use on the team seems fairly limited.

Xatu @ Heavy-Duty Boots
Ability: Magic Bounce
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Calm Mind
- Air Slash
- Psychic
- Wish
Xatu is my special wall but with calm mind could also sweep. Magic bounce also provides a safe switch to anyone trying to set up hazards or poison. and wish can heal other mons on the team

Clefable @ Leftovers
Ability: Cute Charm
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Moonblast
- Moonlight
- Calm Mind
- Flamethrower
Like kingler clefables use seems fairly limited especially with xautu but the calm mind can boost its special attack so who knows it may be able to sweep. I chose not to have magic guard as cute charm could catch them off guard and with xautu the threat of hazards and toxic is much smaller. Copperjah also compliments it well so poison and steel won't be the end for this mon.

I appreciate any help with this team I did competitive in gen 6 and I'm trying to hop back on so any help with this is dope as the team is definetly subject to change.
 
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