Okay, so I finally decided to give these forums a chance.
So I'll start things out by uploading one of my teams.
Please be aware that this is an RMT.
Yeah, I have made a lot of teams, but many of them were from back when I wasn't good at building teams, and I hope I have improved enough now.
Anyway, let's move on.
NOTE: Changes will be made in blue.
Team at a glance:
Okay, this team overall is a sturdy one. All pokemon can take hits well, and I've often got some set-up time.
Machamp, the all famous anti-lead. It is able to hurt very many things with its DynamicPunch, and won't be crippled easily because of its Lum.
Heatran is there for his sweeping capabilities as well as being a great special attacker.
Skarmory. I went with this pokemon because it's the best spiker, that is not uber, in the game in my opinion. It also has excellent synergy with Blissey, walling special and physical attacks respectively.
Gyarados is no longer limited to having Stone Edge to deal with its fellow Dragon Dancer, being Salamence. It can now, as well as Breloom, live out to its full potential for now. This pokemon has given me many rage quits after a few dances and crippling stuff.
Blissey, the mightiest Special wall in the game. It can block many special sweepers who otherwise would kill my team. It can also pass wishes around, making it a very good team player and supporter.
Rotom-c. Okay, sure, I love Scizor. But it was time for us to break up. So now I decided to go with Rotom-c instead, because 1. I need a spinblocker when running a spiker, being Skarmory, 2. I was too fire weak with 3 pokemon weak to it, and 3. I now have a good way to deal with Swamperts.
Machamp @
Lum Berry
Ability: No Guard
EVs: 252 HP / 160 Atk / 96 SpD
Nature: Adamant
- DynamicPunch
- Bullet Punch
- Stone Edge
- Payback
Okay, here you have it. Your standard Lead Machamp basically. It has Dynamicpunch, coming off as a 100 Base STAB move from base 130 Atk! It can score a 2HKO on many common leads, as well as maybe getting some Confusion hax on the frail ones, like Aerodactyl.
Peoples' suggestions have also lead to me putting Stone Edge on it, because they were right about a very obvious thing. My weakness to Special sweepers that pack electric attacks, most particularily Zapdos.
It also has Payback to deal with troublesome ghosts, as well as Azelf.
Heatran @
Choice Scarf
Ability: Flash Fire
EVs: 44 Atk / 212 SpA / 252 Spe
Nature: Hasty
- Fire Blast
- Earth Power
- Explosion
- Hidden Power Grass
Okay, so I needed a Fire absorber, a fast sweeper, and a Special attacker. Heatran fulfills all of those requirements, and it's a great pokemon for my team. Sure, I wanted to test Breloom now that I play in Suspect, but that can wait.
I still have my Gyarados left. This Heatran has Hidden Power Grass to handle Swampert, and I don't feel like Dragon Pulse/Hidden Power Ice are needed. So yeah, enjoy your standard ScarfTran with a slight twist.
Skarmory @
Shed Shell
Ability: Keen Eye/Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Nature: Impish
- Stealth Rock
- Spikes
- Roost
- Whirlwind
Okay, since I run an anti-lead Machamp, I must get a way to set up Stealth Rocks. Skarmory is great in doing that, and can easily annoy people to the limit when working in tandem with Blissey.
Also Magnezone will not put and end to this, as I have Shed Shell on it. I also have Roost to make up for the HP recovery lost by not having Leftovers.
Why didn't I go with Brave Bird? Because I don't see Taunt as a very big problem. If using a Taunt pokemon, it is most likely to be a lead, most notably Azelf and Aerodactyl, whom are both suicide leads, thus probably not alive when Skarmory comes in.
And if I somehow would get a Taunt pokemon on me, I can just switch you know.
Gyarados @
Leftovers
Ability: Intimidate
EVs: 252 HP / 116 Atk / 132 SpD
Nature: Adamant
- Waterfall
- Bounce
- Dragon Dance
- Thunder Wave
Okay, here we go again with a bulky pokemon. This time with our old friend Thunder Wave Gyarados. Simply Thunder Wave stuff that you don't like, and start DDing.
When predicting a switch, you could just DD directly, especially if that pokemon is a ground pokemon, or Jolteon/Electivire, or you might find yourself being in a tough spot.
We have the classic Waterfall to deal great damage, and it's STAB. And the other move, should it be
1. Earthquake to deal with electrics
2. Bounce for very good coverage as well as another STAB move
or 3. Substitute, though leaving you walled by pokemon that resist water, preferrably Suicune, who can just Rest off your paralyzis?
I have decided to go with Bounce for now, which works wonders, but feel free to suggest something else. It might even be your own suggestion, and not one of the aforementioned 3.
However, unless your argument is good enough, I will stick to Bounce right now.
Blissey @
Leftovers
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 SpA
Nature: Bold
- Flamethrower
- Wish
- Protect
- Toxic
As I mentioned before, this team is rather good and solid over being original. So I'm going with the, according to some people, most unoriginal pokemon in the game. But also, as a fact, it's by far the best Special wall in the game.
It will simply be passing Wishes around, while still being able to heal itself with it, using Protect. It also has Toxic to encourage the stall concept. At last, it has Flamethrower to murder incoming Scizors, as well as dealing some decent damage to Skarmories.
It is also a great team player with my Skarmory, walling all Special attacks being aimed at it.
Rotom-c @
Leftovers
Ability: Levitate
EVs: 252 HP / 168 SpA / 88 Spe
Nature: Modest
- Leaf Storm
- Will-o-wisp
- Thunderbolt
- Shadow Ball
Yeah, Rotom-c. It is kinda stallish, which is a nice addition to the team. It also serves as a great Spin blocker, which I was in need of. It has Leaf Storm to murder Swamperts, and dealing some nice damage to Gliscors.
It can cripple stuff with Will-o-wisp, while also having a nice offensive power with its STABs, and signature move.
And like DoctorWho? suggested, I won't have a hard time with Swampert, as I can just burn it with WoW.
However, I went with Leaf Storm and Thunderbolt, to try it out.
I also figured that my Skarm can easily set up on it with Spikes/Stealth Rock, then Whirlwind it away if it's a Cursepert.
So yeah, feel free to suggest any changes. Please rate and comment on it.
See you all later, and thank you in advance.
So I'll start things out by uploading one of my teams.
Please be aware that this is an RMT.
Yeah, I have made a lot of teams, but many of them were from back when I wasn't good at building teams, and I hope I have improved enough now.
Anyway, let's move on.
NOTE: Changes will be made in blue.
Team at a glance:






Okay, this team overall is a sturdy one. All pokemon can take hits well, and I've often got some set-up time.
Machamp, the all famous anti-lead. It is able to hurt very many things with its DynamicPunch, and won't be crippled easily because of its Lum.
Heatran is there for his sweeping capabilities as well as being a great special attacker.
Skarmory. I went with this pokemon because it's the best spiker, that is not uber, in the game in my opinion. It also has excellent synergy with Blissey, walling special and physical attacks respectively.
Gyarados is no longer limited to having Stone Edge to deal with its fellow Dragon Dancer, being Salamence. It can now, as well as Breloom, live out to its full potential for now. This pokemon has given me many rage quits after a few dances and crippling stuff.
Blissey, the mightiest Special wall in the game. It can block many special sweepers who otherwise would kill my team. It can also pass wishes around, making it a very good team player and supporter.
Rotom-c. Okay, sure, I love Scizor. But it was time for us to break up. So now I decided to go with Rotom-c instead, because 1. I need a spinblocker when running a spiker, being Skarmory, 2. I was too fire weak with 3 pokemon weak to it, and 3. I now have a good way to deal with Swamperts.


Ability: No Guard
EVs: 252 HP / 160 Atk / 96 SpD
Nature: Adamant
- DynamicPunch
- Bullet Punch
- Stone Edge
- Payback
Okay, here you have it. Your standard Lead Machamp basically. It has Dynamicpunch, coming off as a 100 Base STAB move from base 130 Atk! It can score a 2HKO on many common leads, as well as maybe getting some Confusion hax on the frail ones, like Aerodactyl.
Peoples' suggestions have also lead to me putting Stone Edge on it, because they were right about a very obvious thing. My weakness to Special sweepers that pack electric attacks, most particularily Zapdos.
It also has Payback to deal with troublesome ghosts, as well as Azelf.


Ability: Flash Fire
EVs: 44 Atk / 212 SpA / 252 Spe
Nature: Hasty
- Fire Blast
- Earth Power
- Explosion
- Hidden Power Grass
Okay, so I needed a Fire absorber, a fast sweeper, and a Special attacker. Heatran fulfills all of those requirements, and it's a great pokemon for my team. Sure, I wanted to test Breloom now that I play in Suspect, but that can wait.
I still have my Gyarados left. This Heatran has Hidden Power Grass to handle Swampert, and I don't feel like Dragon Pulse/Hidden Power Ice are needed. So yeah, enjoy your standard ScarfTran with a slight twist.


Ability: Keen Eye/Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Nature: Impish
- Stealth Rock
- Spikes
- Roost
- Whirlwind
Okay, since I run an anti-lead Machamp, I must get a way to set up Stealth Rocks. Skarmory is great in doing that, and can easily annoy people to the limit when working in tandem with Blissey.
Also Magnezone will not put and end to this, as I have Shed Shell on it. I also have Roost to make up for the HP recovery lost by not having Leftovers.
Why didn't I go with Brave Bird? Because I don't see Taunt as a very big problem. If using a Taunt pokemon, it is most likely to be a lead, most notably Azelf and Aerodactyl, whom are both suicide leads, thus probably not alive when Skarmory comes in.
And if I somehow would get a Taunt pokemon on me, I can just switch you know.


Ability: Intimidate
EVs: 252 HP / 116 Atk / 132 SpD
Nature: Adamant
- Waterfall
- Bounce
- Dragon Dance
- Thunder Wave
Okay, here we go again with a bulky pokemon. This time with our old friend Thunder Wave Gyarados. Simply Thunder Wave stuff that you don't like, and start DDing.
When predicting a switch, you could just DD directly, especially if that pokemon is a ground pokemon, or Jolteon/Electivire, or you might find yourself being in a tough spot.
We have the classic Waterfall to deal great damage, and it's STAB. And the other move, should it be
1. Earthquake to deal with electrics
2. Bounce for very good coverage as well as another STAB move
or 3. Substitute, though leaving you walled by pokemon that resist water, preferrably Suicune, who can just Rest off your paralyzis?
I have decided to go with Bounce for now, which works wonders, but feel free to suggest something else. It might even be your own suggestion, and not one of the aforementioned 3.
However, unless your argument is good enough, I will stick to Bounce right now.


Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 SpA
Nature: Bold
- Flamethrower
- Wish
- Protect
- Toxic
As I mentioned before, this team is rather good and solid over being original. So I'm going with the, according to some people, most unoriginal pokemon in the game. But also, as a fact, it's by far the best Special wall in the game.
It will simply be passing Wishes around, while still being able to heal itself with it, using Protect. It also has Toxic to encourage the stall concept. At last, it has Flamethrower to murder incoming Scizors, as well as dealing some decent damage to Skarmories.
It is also a great team player with my Skarmory, walling all Special attacks being aimed at it.


Ability: Levitate
EVs: 252 HP / 168 SpA / 88 Spe
Nature: Modest
- Leaf Storm
- Will-o-wisp
- Thunderbolt
- Shadow Ball
Yeah, Rotom-c. It is kinda stallish, which is a nice addition to the team. It also serves as a great Spin blocker, which I was in need of. It has Leaf Storm to murder Swamperts, and dealing some nice damage to Gliscors.
It can cripple stuff with Will-o-wisp, while also having a nice offensive power with its STABs, and signature move.
And like DoctorWho? suggested, I won't have a hard time with Swampert, as I can just burn it with WoW.
However, I went with Leaf Storm and Thunderbolt, to try it out.
I also figured that my Skarm can easily set up on it with Spikes/Stealth Rock, then Whirlwind it away if it's a Cursepert.
So yeah, feel free to suggest any changes. Please rate and comment on it.
See you all later, and thank you in advance.