Electivire (M) @ Leftovers
Ability: Motor Drive
EVs: 36 Atk/220 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Thunderbolt
- Hidden Power [Ice]
- Cross Chop
- Flamethrower
I have Electrivire as my lead because he has a good base attack and with his diverse type moveset and his speed, he can take on most other lead pokemon.
Celebi @ Leftovers
Ability: Natural Cure
EVs: 252 HP/80 Def/170 Spd
Timid nature (+Spd, -Atk)
- Calm Mind
- Baton Pass
- Recover
- Energy Ball
Celebi is good against most water, rock, and ground types and it can use recovery a lot to regain most lost damage. It's Calm Mind and Baton Pass can come in handy giving your next pokemon a special attack special and defense boost.
Suicune @ Life Orb
Ability: Pressure
EVs: 4 HP/252 SAtk/252 SDef
Timid nature (+Spd, -Atk)
- Calm Mind
- Surf
- Ice Beam
- Hidden Power [Electric]
Suicune is better than Celebi against water types especially if the opponent has an ice move that would kill Celebi. With it's electric Hidden Power, it can take out water types and the popular Gyrados in one hit.
Scizor (M) @ Choice Band
Ability: Technician
EVs: 248 HP/252 Atk/8 Spd
Adamant nature (+Atk, -SAtk)
- U-turn
- Bullet Punch
- Superpower
- Pursuit
Scizor is basically short but deadly. What I would do is bring him out, do one move (Using U-turn is good because then you can switch pokemon without taking a turn) which will get boosted by 50% by Choice Band and then bring him in so then he can use a different move when I send him out.
Heatran (M) @ Choice Scarf
Ability: Flash Fire
EVs: 4 Atk/252 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Flamethrower
- Earth Power
- Explosion
- Hidden Power [Ice]
Heatran is similar to Scizor but I usually tend to keep it out longer because it has a good defense, better than Scizor, so it isn't as necessary to bring it back in. I usually bring out Heatren when a fire pokemon is out so Flash Fire will absorb it.
Gliscor (M) @ Leftovers
Ability: Sand Veil
EVs: 252 HP/40 Def/216 Spd
Impish nature (+Def, -SAtk)
- Earthquake
- Roost
- Stealth Rock
- Aerial Ace
Gliscor is helpful thanks to it's Ground Flying Types giving it only two weaknesses which are water and ice which I can take care of with Electrivire or Suicune. I usually bring Gliscor out near the beginning so I can use Stealth Rock and Roost comes in handy but it has side effects, some good, and some bad.
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Please tell me of any good changes that I could make. I would really appreciate it!

