Hi! I'm new here in the forums. Sorry if I make some mistakes. If so, just tell me and I'll fix everything ^^
So, I'm not that good at playing Pokémon, but I really enjoy it and I want to learn more and more about it. Here is the team I made:
Mega-Gallade @ Galladite
Ability: Justified/Inner Focus
Nature: Jolly
EVs: 252 Atk / 4 SpD / 252 Spe
- Sword Dance
- Ice Punch
- Close Combat
- Knock Off
This is the star of the team. Or at least, the pokémon I love the most. I'm really in love with this poké. A SD set, but I run Ice punch because I think I needed an Ice move in my team. CC is the strong stab and knock off is because all the switchs this thing forces.
Bisharp @ Life orb
Ability: Defiant
Nature: Adamant
EVs: 4 HP / 252 Atk / 252 Spe
- Iron Head
- Knock off
- Sucker Punch
- Pursuit
Another poké I love. Both, Glade and Bisharp make a really good core. They complement each other sooooo good. Iron Head is for Fairy type. I'm not sure about pursuit. I use it for Latias/Latios but the times I've encountered one, they didn't switch... That's because I'm not sure about this move.
Clefable @ Leftovers
Ability: Unaware
Nature: Bold
EVs: 252 HP / 252 Def / 4 SpD
- Moonblast
- Wish
- Protect
- Heal Bell
I run the P. Defensive set. Nothing more to say. I used to run TWave instead of Heal Bell, but I think HB is better overall. Also, this thing really helps me for some pokés that try to set up buffs.
Heatran @ Leftovers
Ability: Flash Fire
Nature: Calm
EVs: 248 HP / 192 SpD / 68 Spe
- Lava Plume
- Toxic
- Stealth Rock
- Earth Power
This is my Special Wall. I run Earth Power because my team lacks a Earth attack move. But I'm thinking about running Taunt. The problem is that I'm very bad at using Taunt, idk why xD Instead of Toxic, I used to run Roar, but Toxic is needed in order to damage some stallers...
Rotom-W @ Leftovers
Ability: Levitate
Nature: Bold
EVs: 248 HP / 216 Def / 44 Spe
- Volt Switch
- Hydro Pump
- Will-O-Wisp
- Pain Split
Just Rotom-W. This can make everything. I use it because I needed a Talonflame counter and Rotom-W fits pretty well in the team
Latias @ Life Orb
Ability: Levitate
Nature: Timid
EVs: 72 HP / 184 SpA / 252 Spe
- Defog
- Draco Meteor
- Psyshock
- Roost
A Defogger for my team and also a check for Keldeo.
So this is my team. Things I think I have to fix: no good Earth attack move... I have problems with Greninja also... 3x weaknesses to Earth (yeah, Rotom has levitate, but Excadrill Mold breaker is a thing).
Sorry for all the mistakes I've made writing this, but is my first post! Also, I'd like to use images but I don't really know how to do it... xD
Thanks for reading and I hope you could help me! (:
So, I'm not that good at playing Pokémon, but I really enjoy it and I want to learn more and more about it. Here is the team I made:
Mega-Gallade @ Galladite
Ability: Justified/Inner Focus
Nature: Jolly
EVs: 252 Atk / 4 SpD / 252 Spe
- Sword Dance
- Ice Punch
- Close Combat
- Knock Off
This is the star of the team. Or at least, the pokémon I love the most. I'm really in love with this poké. A SD set, but I run Ice punch because I think I needed an Ice move in my team. CC is the strong stab and knock off is because all the switchs this thing forces.
Bisharp @ Life orb
Ability: Defiant
Nature: Adamant
EVs: 4 HP / 252 Atk / 252 Spe
- Iron Head
- Knock off
- Sucker Punch
- Pursuit
Another poké I love. Both, Glade and Bisharp make a really good core. They complement each other sooooo good. Iron Head is for Fairy type. I'm not sure about pursuit. I use it for Latias/Latios but the times I've encountered one, they didn't switch... That's because I'm not sure about this move.
Clefable @ Leftovers
Ability: Unaware
Nature: Bold
EVs: 252 HP / 252 Def / 4 SpD
- Moonblast
- Wish
- Protect
- Heal Bell
I run the P. Defensive set. Nothing more to say. I used to run TWave instead of Heal Bell, but I think HB is better overall. Also, this thing really helps me for some pokés that try to set up buffs.
Heatran @ Leftovers
Ability: Flash Fire
Nature: Calm
EVs: 248 HP / 192 SpD / 68 Spe
- Lava Plume
- Toxic
- Stealth Rock
- Earth Power
This is my Special Wall. I run Earth Power because my team lacks a Earth attack move. But I'm thinking about running Taunt. The problem is that I'm very bad at using Taunt, idk why xD Instead of Toxic, I used to run Roar, but Toxic is needed in order to damage some stallers...
Rotom-W @ Leftovers
Ability: Levitate
Nature: Bold
EVs: 248 HP / 216 Def / 44 Spe
- Volt Switch
- Hydro Pump
- Will-O-Wisp
- Pain Split
Just Rotom-W. This can make everything. I use it because I needed a Talonflame counter and Rotom-W fits pretty well in the team
Latias @ Life Orb
Ability: Levitate
Nature: Timid
EVs: 72 HP / 184 SpA / 252 Spe
- Defog
- Draco Meteor
- Psyshock
- Roost
A Defogger for my team and also a check for Keldeo.
So this is my team. Things I think I have to fix: no good Earth attack move... I have problems with Greninja also... 3x weaknesses to Earth (yeah, Rotom has levitate, but Excadrill Mold breaker is a thing).
Sorry for all the mistakes I've made writing this, but is my first post! Also, I'd like to use images but I don't really know how to do it... xD
Thanks for reading and I hope you could help me! (: