Hey everybody, this is a new team that i made. I've had decent success with it, around a 60/40 win rate. Not quite as good as some of my other teams, but i think it has potential, and i'd like some help on it.
Here goes.
TehRachi (Jirachi) @ Choice Scarf
Ability: Serene Grace
EVs: 80 HP/252 Atk/176 Spd
Adamant nature (+Atk, -SAtk)
- Trick
- Iron Head
- Thunder Wave
- Stealth Rock
This Jirachi is surprisingly enough meant to scout. When people & there Hippowdon/Metagross leads see a Jirachi, they *somehow* never switch out. So, they get tricked, and are locked in on Stealth Rock. Meanwhile, i get to Stealth Rock and Paralyze some pokes. Paralysis support is helpful for this team, as my sweepers aren't very fast at all. Iron head is a good utility move for flinching and dealing out some haxy damage.
SexyTummy (Snorlax) (M) @ Choice Band
Ability: Thick Fat
EVs: 252 HP/176 Atk/80 SDef
Adamant nature (+Atk, -SAtk)
- Fire Punch
- Pursuit
- Return
- Earthquake
So, when i wanted my second poke, i thought of something that resisted Fire, one of Jirachi's weaknesses, could counter Tran, and also served as a Special Wall that could deal out damage and pursuit stuff. Snorlax was the answer. Pursuit for Psychics, Return for STAB damage and 2KOing Bliss, Zappy, and other stuff. Fire Punch for Bronzong/Skarm, and EQ for taking out Metagross and Tran. The EVs i have allow me to be quite bulky while retaining a high attack stat, especially with the Band on.
FuckingGliscor (Gliscor) (M) @ Yache Berry
Ability: Hyper Cutter
EVs: 176 HP/80 Atk/176 Def/76 Spd
Impish nature (+Def, -SAtk)
- Swords Dance
- Stone Edge
- Earthquake
- Roost
This Gliscor is meant to kill Zapdos. And, sweep, to a certain extent. The EVs still grant it with physical walling capabilities, + some speed and attack to make sweeping easier. Switching Gliscor into Heracross and Lucario is quite fun-as i get a free SD as they switch, and quite often i find their switch in to be a Zapdos-obviously carrying HP Ice. So, i OHKO with Stone Edge. Unless they are running bulky Zapdos this will indeed OHKO after an SD, and with the Yache Berry, HP Ice won't give them the OHKO. SD EQ also hurts anything that doesn't resist or is Hippowdon and other bulky shit.
Credit for nickname goes to wildfire393. Also, this resists Ground, one of Jirachi's weaknesses, and Fighting, one of Snorlax's.
WonderTomb (Spiritomb) (M) @ Leftovers
Ability: Pressure
EVs: 176 HP/252 SAtk/80 SDef
Modest nature (+SAtk, -Atk)
- Nasty Plot
- Dark Pulse
- Will-o-wisp
- Pain Split
One of my friends came up with an idea for something called a Burn team, which revolved around Burning people and setting up CM. This is somewhat similar to that idea-Burning to prevent taking much from Physical attacks, and then setting up Nasty Plot. Pain Split is for recovery, and Dark Pulse is there because it hits everything, not necessarily for neutral, but nothing is immune to it.
EmperorPengy (Empoleon) (M) @ Petaya Berry
Ability: Torrent
EVs: 4 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Agility
- Hidden Power [Electric]
- Substitute
- Surf
Imo this is one of the most underrated pokes in OU. Agility/Sub Petaya can wreak a lot of havoc. i have never had a game in which this didn't get a kill either. its funny when opposing magnezones come in to. because, they come in on a sub, after whihc i agility, sub again to the petaya activation, then can OHKO. The only solid counter to this imo is Blissey or Quagsire.
Torrent+Petaya+STAB+Surf=Pain
DragonSlayer (Salamence) (M) @ Choice Band
Ability: Intimidate
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Dragon Claw
- Earthquake
- Fire Blast
- Stone Edge
this is one of the most iffy Pokemon on my team. Sure, Choice Band Dragon Claw hurts a lot, but i don't find that i outrun as many pokemon as i would like too, with the abundance of random scarfed stuff. I was thinking i could make it a Scarfmence.
What do you guys think?
Also, if i keep the Band on, Fire Fang>Fire Blast?
I would think not, because i want to be able to do more damage to skarm and Forry. But not sure.
pics from arkeis.com
Edit: Threat List coming soon
Here goes.

TehRachi (Jirachi) @ Choice Scarf
Ability: Serene Grace
EVs: 80 HP/252 Atk/176 Spd
Adamant nature (+Atk, -SAtk)
- Trick
- Iron Head
- Thunder Wave
- Stealth Rock
This Jirachi is surprisingly enough meant to scout. When people & there Hippowdon/Metagross leads see a Jirachi, they *somehow* never switch out. So, they get tricked, and are locked in on Stealth Rock. Meanwhile, i get to Stealth Rock and Paralyze some pokes. Paralysis support is helpful for this team, as my sweepers aren't very fast at all. Iron head is a good utility move for flinching and dealing out some haxy damage.

SexyTummy (Snorlax) (M) @ Choice Band
Ability: Thick Fat
EVs: 252 HP/176 Atk/80 SDef
Adamant nature (+Atk, -SAtk)
- Fire Punch
- Pursuit
- Return
- Earthquake
So, when i wanted my second poke, i thought of something that resisted Fire, one of Jirachi's weaknesses, could counter Tran, and also served as a Special Wall that could deal out damage and pursuit stuff. Snorlax was the answer. Pursuit for Psychics, Return for STAB damage and 2KOing Bliss, Zappy, and other stuff. Fire Punch for Bronzong/Skarm, and EQ for taking out Metagross and Tran. The EVs i have allow me to be quite bulky while retaining a high attack stat, especially with the Band on.

FuckingGliscor (Gliscor) (M) @ Yache Berry
Ability: Hyper Cutter
EVs: 176 HP/80 Atk/176 Def/76 Spd
Impish nature (+Def, -SAtk)
- Swords Dance
- Stone Edge
- Earthquake
- Roost
This Gliscor is meant to kill Zapdos. And, sweep, to a certain extent. The EVs still grant it with physical walling capabilities, + some speed and attack to make sweeping easier. Switching Gliscor into Heracross and Lucario is quite fun-as i get a free SD as they switch, and quite often i find their switch in to be a Zapdos-obviously carrying HP Ice. So, i OHKO with Stone Edge. Unless they are running bulky Zapdos this will indeed OHKO after an SD, and with the Yache Berry, HP Ice won't give them the OHKO. SD EQ also hurts anything that doesn't resist or is Hippowdon and other bulky shit.
Credit for nickname goes to wildfire393. Also, this resists Ground, one of Jirachi's weaknesses, and Fighting, one of Snorlax's.

WonderTomb (Spiritomb) (M) @ Leftovers
Ability: Pressure
EVs: 176 HP/252 SAtk/80 SDef
Modest nature (+SAtk, -Atk)
- Nasty Plot
- Dark Pulse
- Will-o-wisp
- Pain Split
One of my friends came up with an idea for something called a Burn team, which revolved around Burning people and setting up CM. This is somewhat similar to that idea-Burning to prevent taking much from Physical attacks, and then setting up Nasty Plot. Pain Split is for recovery, and Dark Pulse is there because it hits everything, not necessarily for neutral, but nothing is immune to it.

EmperorPengy (Empoleon) (M) @ Petaya Berry
Ability: Torrent
EVs: 4 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Agility
- Hidden Power [Electric]
- Substitute
- Surf
Imo this is one of the most underrated pokes in OU. Agility/Sub Petaya can wreak a lot of havoc. i have never had a game in which this didn't get a kill either. its funny when opposing magnezones come in to. because, they come in on a sub, after whihc i agility, sub again to the petaya activation, then can OHKO. The only solid counter to this imo is Blissey or Quagsire.
Torrent+Petaya+STAB+Surf=Pain

DragonSlayer (Salamence) (M) @ Choice Band
Ability: Intimidate
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Dragon Claw
- Earthquake
- Fire Blast
- Stone Edge
this is one of the most iffy Pokemon on my team. Sure, Choice Band Dragon Claw hurts a lot, but i don't find that i outrun as many pokemon as i would like too, with the abundance of random scarfed stuff. I was thinking i could make it a Scarfmence.
What do you guys think?
Also, if i keep the Band on, Fire Fang>Fire Blast?
I would think not, because i want to be able to do more damage to skarm and Forry. But not sure.
pics from arkeis.com
Edit: Threat List coming soon