OU Team

All right; My first RMT on Smogon.
I've been using this team for a while now and I think it's ready to be criticized by people better than me. I like my team alot and it wins quite often but I think I could use a lot of improving. If you think a certain Pokemon could replace one on my team that could do its job better. (Also including item changes, EVs, moves etc.) Please post your comments.

Aero-1.png

Aerodactyl (M) @ Focus Sash
Ability: Pressure
EVs: 4 HP/252 Atk/252 Spe
Jolly nature (+ Spe, - SpA)
- Stealth Rock
- Taunt
- Earthquake
- Rock Slide

Just a standard Aerodactyl lead, Taunt slower leads, Set up Stealth Rock and Rock Slide or Earthquake anything I can. Earthquake and Rock Slide are there for coverage and I like the flinching chance and STAB of Rock Slide. EVs are there for maximum speed to speed tie with other Aerodactyl leads.

Blissey.png

Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 24 HP/252 Def/232 SDef
Calm nature (+SDef, -Atk)
-Aromatherapy
-Softboiled
-Toxic
-Seismic Toss

Special Wall Blissey with also being the team cleric. Classic Strategy: Come in on any special attack, Use Toxic or Seismic Toss. Only problem with this variant of Blissey is I'm totally walled by Gengar. I've considered changing Aromatherapy or Toxic to Flamethrower. But then my team would have no cleric. Aromatherapy is there for other teammates statuses, Softbioled for healing, Toxic too slowly kill them and Seismic Toss for a consistent 100 every turn.

skarmory.gif

Skarmory (F) @ Leftovers
Ability: Keen Eye
EVs: 252 HP/64 Atk/176 Def/16 Spe
Impish nature (+Def, - SpA)
-Brave Bird
-Roost
-Spikes
-Whirlwind

Yes, Skarmory the most overused physical wall. I never did have much creativity when it came to competitive battling. Come in on Physical sweeper, either kill or spikes. Brave Bird over Drill Peck because of more power and the fact that Skarmory can heal herself. Roost for healing, Spikes to punish them for switching and Whirlwind to blow away their dreams of setting up on me. I might switch out Leftovers for a Shed Shell if I acutally ever found someone using Magnezone.

Forretress.png

Forretress (M) @ Leftovers
Ability: Sturdy
EVs: 252 HP/112 Atk/144 Def
Relaxed nature (+ Def, - Spe)
-Rapid Spin
-Toxic Spikes
-Gyro Ball
-Explosion

My resident Rapid Spinner, I really don't find much use for Forretress and he ends up becoming deadweight. Whenever I send him in, He usually dies. If you could help me replace or improve my Forretress, Please do. But anyways, Rapid Spin for spinning away both their sanity and their entry hazards, Toxic Spikes to poison them, Gyro Ball for STAB and damage and Explosion to go out with a BANG! (Excuse the exclamation point.)


Tyranitar.png

Tyranitar (M) @ Choice Scarf
Ability: Sand Stream
EVs: 160 HP/252 Atk/96 Spe
Adamant nature (+Atk, -SpA)
-Stone Edge
-Crunch
-Pursuit
-Aqua Tail

I really like my Tyranitar but he's not very effective on my team the way he is right now. Stone Edge for STAB and a high chance of dealing critical damage to the enemy, Crunch for STAB and coverage. Pursuit to catch them on the run. Aqua Tail is there for threats like MixApe and Heatran. At first I had a Choice Band on Tyranitar but after I found he was getting killed because of him being outsped I replaced it with a Choice Scarf.


Jirachi.png

Jirachi (Gender Unknown) @ Leftovers
Ability: Serene Grace
EVs: 252 HP/176 Spe/80 SpA
Timid nature (+ Spe, - Atk)
-Calm Mind
-Substitute
-Thunderbolt
-Flash Cannon

My team's resident Special Sweeper, Jirachi likes to Substitute, Calm Mind a bit substituting when needed and the proceeding to sweep the opponent off the battlefield with Flash Cannon for STAB and Thunderbolt for annoying threats like Gyarados and Starmie.
 
Expanded on the descriptions a lot. Added why the moves were there, The pokemon's use on the team and how I deal with common threats. Sorry the descriptions were small at first, I am new to Smogon (not to Pokemon or Forums) and I was quite hard-pressed for time at the moment I posted this.
 
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