OU Trix Room Team

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OU Trick Room
I wanted a non-conventinal team. I thought the idea of Trick Room was under-rated and I wanted a different take on it. Keep in mind I am a beginer and this is for 2vs2 battle but with that I present my OU Trick Room Team:

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Dusknoir @ Leftovers
Ability: Pressure
EVs: 252 SpD/ 252 HP/ 4 Att
Nature: Sassy (+SpD – Spe)
- Trick Room

- Shadow Punch
- Fire Punch
- Will-O-Wisp
Dusknoir is there to set up my Trick Room. The burn factor from Will-O-Wisp is fairly standard and then type coverage from Fire and Shadow Punch.
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Machamp @ Poison Orb
Ability: Guts
EVs: 252 HP/ 252 Att/ 4 Def

Nature: Brave (+Att –Spe)
- Facade

- Ice Punch
- Cross Chop
- Protect
My other lead but not the way I have seen it played. Most go for the No Guard Dynamic Punch but I figure Cross Chop can take out Blissey and Snorlax and with the Poison Orb and Guts Facade becomes a dominant force.

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Snorlax @ Chesto Berry
Ability: Thick Fat
EVs: 252 HP/ 252 Att/ 4 Def

Nature: Brave (+Att –Spe)
- Rest

- Curse
- Crunch
- Return
Snorlax is the definition of Trick Room, Slow Powerful Bulk. The rest factor is common on a Snorlax and the Curse makes its power and defense go through the roof.
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Suicune @ Expert Belt
Ability: Pressure
EVs: 252 HP/ 252 SpA/ 4 Spd
Nature: Quiet (+SpA –Spe)
- Calm Mind

- HP Electric
- Ice Beam
- Hydro Pump
Suicune is known for its defense but my team needed some special attack. With the defense allowing it to take a hit Suicune use Calm Mind and Sweep from there. It does have a pretty good move pool that works well with Clam Mind.
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Camerupt @ Muscle Band
Ability: Solid Rock
EVs: 252 Att/ 252 HP/ 4 SpA
Nature: Brave (+Att –Spe)

- Eruption
- Rock Slide
- Earthquake
- Lava Plume
You have probaly never seen this in OU but I can see so much upside with him. He comes in after Trick Room is already set up and he can Revenge Kill alot of common threats and all his moves hit more than one target making it perfect for double battle.

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Bronzong @ Macho Brace
Ability: Levitate
EVs: 252 Def/ 252 HP/ 4 Att
Nature: Relaxed (+Def –Spe)
- Trick Room

- Gyro Ball
- Earthquake
- Explosion
My second Trick Room set up. He is a good physical wall and once and if he gets close to dying Explosion can change the course of the game.

Thanks for looking at my team and I would appreciate any comments or improvements that you can think of:)
 
3. Have some actual words in your post beyond your six Pokemon and their moves. Not following this makes your post quite boring to read and rate. All Pokemon should have a good reason for being in your team anyway, so why not post that reason? If you are having trouble with this one, start by giving an explanation for each team member. Why are they there? What role do they serve? How do you get them in? Then, give an explanation of how you would open with the team and how you would go about using it. All of these things help people rate your team and allow us to offer more helpful advice.

Your descriptions are lacking, which means you are violating the above quoted RMT rule. If you wish to remedy this problem, lengthen your descriptions by including more information. By adding more information, the individuals that decide to rate your team will be able to help you more effectively. I recommend lurking through the RMT Archive in order to see prime examples of what we're looking for in an RMT! If you improve your explanations for your Pokémon, please private message me indicating that you've done so by showing me your new descriptions. Once you've done that, I will re-open this thread.
 
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