Here goes. Yeah, my teams on Wi-Fi so don't suggest Deoxys-S or Celebi or whatever. The basic idea is for Magnezone to get rid of Steels, 'Mence to get rid of Cress etc, for Jirachi to set up SR and for Vaporeon to weaken foes with Toxic so that my mixed Sceptile can come in late game and sweep.
Spiritomb - Careful + Lum Berry
Pursuit
Pain Split
Will - O - Wisp
Taunt
EVs - Hp 252, Def 6, SpDef 252
My lead. Using Lum Berry to counter ScarfGar and Bronzong leads better, goes like this -
Gengar / Bronzong used Hypnosis
Spiritomb recovered with Lum Berry
Spiritomb used Taunt
---
Gengar / Bronzong switched
Spiritomb used Pursuit
---
See?
No need for Atk EVs as I don't have Sucker Punch (Iirc, the EVs are to OHKO Azelf w/ Sucker Punch, but I'm using Pursuit). Pain Split for healing and WoW to cripple physical attackers.
Salamence - Adamant + Choice Band
Dragon Claw
Earthquake
Stone Edge
Crunch
EVs - Hp 6, Atk 252, Spd 252
My physical attacker. Counters the bulky 'mon that Sceptile can't break. No need for DD set as Sceptile is for late game instead. No need for Flamethrower as 'Zone counters Skarm. Using Crunch instead so I can get Cress out of the picture. DC for STAB. QuakeEdge combo for coverage. Using Stone Edge over Rock Slide because I like the extra power and hax has been good to me lately. :)
Magnezone - Modest + Leftovers
Thunderbolt
HP [Ice]
Substitute
Magnet Rise
EVs - Hp 172, SpAtk 252, Spd 84
Here to kill Skarm etc that Sceptile struggles with. Sub + MR means Bronzong & Forry can't do anything back. HP [Ice] to hit Dragons and bulky Grounds. Gets BoltBeam combo for coverage.
Vaporeon - Bold + Leftovers
Surf
Wish
Protect
Toxic
EVs - Hp 188, Def 252, SpAtk 68
Q. Are the 68 SpAtk to OHKO Garchomp w/ Ice Beam? If so I'll put them in SpDef. The bulky water of my team. Surf for STAB. Toxic helps break down my counters. Wish passing is always useful, especially on this team as - Spiritomb = Unreliable recovery, Magnezone + Sceptile = Substitute, Salamence = SR damage. Protect is to scout, to heal with Leftovers / Wish and to deal Toxic damage.
Jirachi - Sassy + Leftovers
Zen Headbutt
U-Turn
Wish
Stealth Rock
EVs - Not sure as I don't know IVs yet.
Wtf? 2 Wish passers? Yes, seeing as Vaporeon would be healing 4 'mon and himself, I figured another passer would be useful. Jirachi completes the MenceChi combo, who support each other perfectly. SR is a must as Sceptile needs it to OHKO Blissey. Zen Headbutt gets STAB and has 20% flinch rate. U-Turn is to pass out the Wish without risking Pursuit etc. The Sassy nature seems odd, but the +SpDef means random HP [Ground] or Earth Powers won't hurt too much and the -Spd means when Jirachi U-Turns, the switch-in won't take a hit.
Sceptile - Naive + Life Orb
Grass Knot
HP [Ice]
Focus Punch
Substitute
EVs - Atk 140, SpAtk 116, Spd 252
Before anyone says anything, I posted this in the creative moveset thread before the ones popping up now :). With SR, Focus Punch OHKOs Blissey :O. Grass Knot gets STAB and OHKOs Gyara w/ SR & Overgrow. HP [Ice] OHKOs all the OU Dragons. Substitute stops status, scouts and lets me pretend to be a SubSeed version. Meant to come in late game when most foes are weakened, otherwise LO recoil, Sand Stream, Spikes and Substitute really hurt his survival.
So yeah, there ya go. Rate please. C&C welcome. :)
Spiritomb - Careful + Lum Berry
Pursuit
Pain Split
Will - O - Wisp
Taunt
EVs - Hp 252, Def 6, SpDef 252
My lead. Using Lum Berry to counter ScarfGar and Bronzong leads better, goes like this -
Gengar / Bronzong used Hypnosis
Spiritomb recovered with Lum Berry
Spiritomb used Taunt
---
Gengar / Bronzong switched
Spiritomb used Pursuit
---
See?
No need for Atk EVs as I don't have Sucker Punch (Iirc, the EVs are to OHKO Azelf w/ Sucker Punch, but I'm using Pursuit). Pain Split for healing and WoW to cripple physical attackers.
Salamence - Adamant + Choice Band
Dragon Claw
Earthquake
Stone Edge
Crunch
EVs - Hp 6, Atk 252, Spd 252
My physical attacker. Counters the bulky 'mon that Sceptile can't break. No need for DD set as Sceptile is for late game instead. No need for Flamethrower as 'Zone counters Skarm. Using Crunch instead so I can get Cress out of the picture. DC for STAB. QuakeEdge combo for coverage. Using Stone Edge over Rock Slide because I like the extra power and hax has been good to me lately. :)
Magnezone - Modest + Leftovers
Thunderbolt
HP [Ice]
Substitute
Magnet Rise
EVs - Hp 172, SpAtk 252, Spd 84
Here to kill Skarm etc that Sceptile struggles with. Sub + MR means Bronzong & Forry can't do anything back. HP [Ice] to hit Dragons and bulky Grounds. Gets BoltBeam combo for coverage.
Vaporeon - Bold + Leftovers
Surf
Wish
Protect
Toxic
EVs - Hp 188, Def 252, SpAtk 68
Q. Are the 68 SpAtk to OHKO Garchomp w/ Ice Beam? If so I'll put them in SpDef. The bulky water of my team. Surf for STAB. Toxic helps break down my counters. Wish passing is always useful, especially on this team as - Spiritomb = Unreliable recovery, Magnezone + Sceptile = Substitute, Salamence = SR damage. Protect is to scout, to heal with Leftovers / Wish and to deal Toxic damage.
Jirachi - Sassy + Leftovers
Zen Headbutt
U-Turn
Wish
Stealth Rock
EVs - Not sure as I don't know IVs yet.
Wtf? 2 Wish passers? Yes, seeing as Vaporeon would be healing 4 'mon and himself, I figured another passer would be useful. Jirachi completes the MenceChi combo, who support each other perfectly. SR is a must as Sceptile needs it to OHKO Blissey. Zen Headbutt gets STAB and has 20% flinch rate. U-Turn is to pass out the Wish without risking Pursuit etc. The Sassy nature seems odd, but the +SpDef means random HP [Ground] or Earth Powers won't hurt too much and the -Spd means when Jirachi U-Turns, the switch-in won't take a hit.
Sceptile - Naive + Life Orb
Grass Knot
HP [Ice]
Focus Punch
Substitute
EVs - Atk 140, SpAtk 116, Spd 252
Before anyone says anything, I posted this in the creative moveset thread before the ones popping up now :). With SR, Focus Punch OHKOs Blissey :O. Grass Knot gets STAB and OHKOs Gyara w/ SR & Overgrow. HP [Ice] OHKOs all the OU Dragons. Substitute stops status, scouts and lets me pretend to be a SubSeed version. Meant to come in late game when most foes are weakened, otherwise LO recoil, Sand Stream, Spikes and Substitute really hurt his survival.
So yeah, there ya go. Rate please. C&C welcome. :)