XY Ubers OverPowered Offense

The Team
xerneas-active.gif
Arceus_XY.gif
Shiny_Genesect_XY.gif
kyogre.gif
Palkia_XY.gif
Shiny_Yveltal_XY.gif

The Builds
The team was built with two two-mons Cores, 1 Pivot and 1 Check, at first I had 2 pivots but Lugia rised as the number one problem directly behind Giratina so I decided to include a check against him.
  • The Sweepers
    • Xerneas
    • Arceus
  • The Pivot
    • Genesect
  • The Weather Duo
    • Kyogre
    • Palkia
  • The Lugia Check
    • Yveltal
The team is basically a succession of Offensive Wrecking Balls, mainly opening with Water Sprout and some Palkia-Genesect interactions and once the field is kinda clear, Xerneas and Arceus come in and sweep through the enemy team. Easy strategy with impressive results so far.

Due to a recent reset on the Ubers ladder my rating is kinda low since I've been trying to build a OU team this last 2 months. I think I peaked near 1800 without Yveltal (Mega-Lucario or Rayquaza in its place).


The Mons
Jägermeister (Xerneas)
w236AWx.png
Xerneas@Power Herb
EVs: 252 HP/252 SpA/4 SpD
Nature: Modest
- Moonblast
- Focus Blast
- Flash Cannon
- Geomancy

One of the best cleaners and most damaging pokemons in the tier, he usually wrecks almost every team after a Geomancy. His main enemies are pokemons that can recieve boosted Moonblasts/Flash Cannons/Focus Blasts without fainting and hit him back hard, or Pokemons that can kill him before he even boosts himself.

Lassie (Arceus)
5b3f0069844edafe137b4a26b0a9e112-d5pkvt6.png
Arceus@Silk Scarf
EVs: 252 Atk/4 SpD/252 Spe
Nature: Adamant
- Extreme Speed
- Brick Break
- Shadow Claw
- Swords Dance

The second sweeper, the physical one. Arceus is an absolute Wrecking Ball once he's Danced. His raw power is also usefull to clean some 'non-100%' pokes, like an opposing boosted Xerneas with his STAB-SilkScarf Boosted ExtremeSpeed. He usually helps Xerneas sweep clean the rest of the opposing team, and his main checks are Giratina and Lugia, who usually carry Roar/Whirlwind to get rid of Arceus's boost and thus making Xerneas not the right answer to them. So I adressed that in the last spot of the team.

Cockroach (Genesect)
9tqZCQ5.png
Genesect@Choice Band
EVs: 252 Atk/4 SpD/252 Spe
Nature: Hasty
- Blaze Kick
- Extreme Speed
- Iron Head
- U-turn

The best pivot. With the Band, if you switch to get a +1 ATK with Download, you're pretty much sure you can U-Turn into an almost dead anything, or destroy someone with Iron Head. Blaze Kick is situationally usefull, I've not used it too much but you can abuse some Sunny Day teams with it.
Willy (Kyogre)
Kyogre_v_3_by_Xous54.png
Kyogre@Choice Scarf
EVs: 4 HP/252 SpA/252 Spe
Nature: Timid
- Water Spout
- Surf
- Ice Beam
- Thunder

The main lead, Kyogre's Water Spout can kill a lot of opposing leads and hurt the rest a lot, I usually just spam Water Spout until someone outspeeds me and then I start to take advantage of the typing of my pokemons. He's more likelly to not be used like that if the opposing team is trying a weather strategy like Sun or Sand, switching into the weather-inducer and most likelly OHKOing it if not switched back. Surf starts hitting harder than Water Spout after the 60% mark, so switching to Stealth Rock is not so much of an issue.

Giraffe (Palkia)
palkia_v_4_by_xous54-d31b3tk.png
Palkia@Choice Specs
EVs: 4 HP/252 SpA/252 Spe
Nature: Timid
- Spacial Rend
- Hydro Pump
- Thunder
- Fire Blast

The Weather Abuser, with this set, he can even OHKO unsuspecting Ferrothorns that aren't carrying Assault Vest with a surprising Fire Blast under the rain. His Hydro Pump and Spacial Rend hit like 2 huge trucks and can do enough damage to 2HKO almost anything that's not resistant to them, His moveset likes both Sun and Rain since his Sun boosted Fire Blasts are also a force to be witnessed.

Hug Monster (Yveltal)
yo_shiny_yveltal__by_softmonkeychains-d77ivyr.png
Yveltal@Life Orb
EVs: 252 HP/252 SpA/4 SpD
Nature: Modest
- Dark Pulse
- Oblivion Wing
- Hurricane
- Roost


This is Lugia's and Giratina's main check, his Dark Pulse hits like a truck and his Hurricane is also amazing. I've actually not had much of a chance to try him out but so far he's been on point, he can outduel almost anyone that doesn't OHKO him with Oblivion Wing with some occasional Roosts to keep him healthy.
Importable
Jagermeister (Xerneas) @ Power Herb
Ability: Fairy Aura
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
- Moonblast
- Focus Blast
- Flash Cannon
- Geomancy

Lassie (Arceus) @ Silk Scarf
Ability: Multitype
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Extreme Speed
- Brick Break
- Shadow Claw
- Swords Dance

Cockroach (Genesect) @ Choice Band
Ability: Download
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Hasty Nature
- Blaze Kick
- Extreme Speed
- Iron Head
- U-turn

Willy (Kyogre) @ Choice Scarf
Ability: Drizzle
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Water Spout
- Surf
- Ice Beam
- Thunder

Giraffe (Palkia) @ Choice Specs
Ability: Pressure
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Spacial Rend
- Hydro Pump
- Thunder
- Fire Blast

Hugmonster (Yveltal) @ Life Orb
Ability: Dark Aura
Shiny: Yes
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
- Dark Pulse
- Oblivion Wing
- Hurricane
- Roost
 
Hello vynka, nice team you got there! I like the fact that you managed to put a well built Rain Offense team in this sorta slow paced metagame. Although your team is already good, I feel like there's some changes you can make to improve the effectiveness of the team.

First of allm I suggest you to use the Standard Geomancy Xerneas set over the one you are using, although it can be argued that Xerneas doesn't need any speed, I think it does because without, Scarf Genesect would be able to do massive damage to it and possibly stop the sweep. EV spread is this one: 120 HP / 28 Def / 252 SAtk / 108 Spd. This allows you to give Genesect the Sp.Atk boost instead of the Attack one before setting up. I also highly suggest you to use Thunder over Flash Cannon on it. Thunder helps Xerneas go through Ho-Oh, Lugia and Kyogre, which are often used as soft checks.

Xerneas set:
xerneas.gif

Jagermeister (Xerneas) @ Power Herb
Trait: Fairy Aura
EVs: 120 HP / 28 Def / 252 SAtk / 108 Spd
Modest Nature (+SAtk, -Atk)
- Moonblast
- Focus Blast
- Thunder
- Geomancy

Next thing I'd like to suggest is using Scarfed Jirachi over Choice Band Genesect. Although you stated why you like Banded Genesect. I feel like Scarf Jirachi would benefit you alot, helping to check Mewtwo, Darkrai, Xerneas, as well as forcing switches and being useful as support pokemon, Iron Head is mandatory for checking Xerneas, although it doesn't OHKO Xerneas, it can still do 54-61% and open the path for Arceus to revenge kill (if it goes to that point). U-turn so you can take advantage of Jirachi's ability to force switches. For the third move, you can either use Ice Punch (for checking Rayquaza and doing a lot to Landorus-T) or Fire Punch, which checks Scizor and 2HKOs Ferrothorn outside the rain. The last move and probably the reason why I love this Jirachi set is, Healing Wish. Healing Wish is amazing on Hyper Offense especially because with any set up sweeper like Arceus or Xerneas taking prior damage, you can pass the Healing Wish to the pokemon that you think it will win you the game late game, it's a pretty clutch move.

Jirachi set:
jirachi.gif

Jirachi @ Choice Scarf
Ability: Serene Grace
Shiny: Yes
EVs: 176 HP / 252 Atk / 80 Spe
Jolly Nature
- Iron Head
- U-turn
- Ice Punch
- Healing Wish

With a new Choice Scarf user on the team, that means you don't need to use a Scarf on Kyogre. For that reason, I suggest you to use Specially Defensive Kyogre. This not only takes a huge weight out of Palkia's shoulders when checking Kyogre, as you can use Kyogre as a pivot first. Don't worry if they use Thunder, I already have a good team member to suggest for this type of situations but first let's talk about Kyogre first, I really like this set on offensive teams because it can soft-check Palkia, Xerneas and Calm Mind Arceus, which are huge threats to offensive teams. Yes, it is that good of a set. You will lose a bit on momentum on the team when having to switch to the pokemons listed above, but for this to happen, you would already have lost momentum as this pokemon managed to have a free switch. It is a really cool set and I think it's worth trying it out.

Kyogre set:
kyogre.gif

Kyogre @ Leftovers
Ability: Drizzle
EVs: 248 HP / 252 SpD / 8 Spe
Calm Nature
- Scald
- Roar
- Sleep Talk
- Rest

Last thing I'd suggest, and probably the biggest change to the team is, using Stealth Rock Landorus-T over Yveltal. I know you were relying on Yveltal for checking Lugia and Giratina, I think it's not needed as Palkia (In Rain) and Xerneas do a great job handling those 2 pokemon anyways. There are 3 reasons why I highly suggest you to use this, actually let's make that 4 reasons (XD). The first reason is that you need a poekmon to set up Stealth Rocks, your team would really benefit by having a Stealth Rock user, Jirachi forces switches so that makes the opponent take extra damage from Stealth Rocks. Stealth Rocks also help add more damage so Xerneas and Arceus can sweep easily, not to mention, without Stealth Rocks, Lugia can survive a Thunder from your Xerneas and then phaze it with Whirlwind which means you wasted your Power Herb. Stealth Rocks are also important for checking big bird Ho-Oh, which is a threat to any team, any. Reason #2 is that you need an Electric resist/immunity as Zekrom is a big threat, especially to this team which mainly relies on Kyogre being on the field for setting up the rain and so far Bolt Strike 2HKOs everything on your team. Landorus-T + Xerneas core should be able to check Zekrom properly. Reason #3 is being an Extremekiller Arceus check, with the help of Toxic and Intimidate the job can be done. Reason #4 is that Landorus-T is an excellent Ground resist. It is important to have a ground resist because pokemon like Groudon and opposing Landorus-T can do massive damage to anything. As for moves, Earthquake because it is a very powerful STAB move and does a lot of damage to a lot of things. Stone Edge so you can also check Ho-Oh with this pokemon. Stealth Rock for doing cheap damage to the opponent's pokemon and Toxic for checking stuff like SD/Calm Mind Arceus.

Landorus-T set:
landorus-therian.gif

Landorus-Therian @ Leftovers
Ability: Intimidate
EVs: 248 HP / 172 Def / 88 Spe
Impish Nature
- Earthquake
- Stone Edge
- Stealth Rock
- Toxic

EVs allow you to outspeed most Ho-Oh variants even an Earth Plate set can work on this type of teams :]

As a side note, use Earthquake > Brick Break on Arceus, Dialga and Rockceus are more common than Ferrothorn :]

Cool team, Good Luck! :]
 
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I've tried this changes and the first match threw some shadows over your changes, Losing Choice Band Genesect means I can't deal with a random Ditto switching into my Xerneas (I presume they carry choice scarf to always outspeed the pokemon they're copying), where before I just had to sit there and 2x ExtremeSpeed with Genesect and then Arceus, who then would be my sweeper. I could Roar with Kyogre but he was carrying a Scarfed Xerneas (gg randomness.)

Xerneas set up, Geomancy, KOs the opposing mon, he switches to Ditto, Xerneas being at 30% after the hit he recieved, dies with Ditto's Moonblast, Jirachi comes in, drops to 20% from Moonblast, he drops Ditto to 4x%, Switch to Arceus, ExtremeSpeed to x%, KO from Moonblast, Kyogre comes, 16% after Moonblast, Roar, Scarfed Xerneas, GG.
 
Edgar's covered this rate pretty thoroughly. The only thing I would say is that HP Fire Xerneas OR fire move Arceus, one or the other is probably nice to have. One or the other probably. Also, I don't know how fast this team is intended to play since SDef Kyogre+Defensive Lando-T definitely slow it down, although it is probably a better build overall. Also, Jolly LO Ekiller is better this gen than your current set.

vynka said:
I've tried this changes and the first match threw some shadows over your changes, Losing Choice Band Genesect means I can't deal with a random Ditto switching into my Xerneas (I presume they carry choice scarf to always outspeed the pokemon they're copying), where before I just had to sit there and 2x ExtremeSpeed with Genesect and then Arceus, who then would be my sweeper. I could Roar with Kyogre but he was carrying a Scarfed Xerneas (gg randomness.)

Xerneas set up, Geomancy, KOs the opposing mon, he switches to Ditto, Xerneas being at 30% after the hit he recieved, dies with Ditto's Moonblast, Jirachi comes in, drops to 20% from Moonblast, he drops Ditto to 4x%, Switch to Arceus, ExtremeSpeed to x%, KO from Moonblast, Kyogre comes, 16% after Moonblast, Roar, Scarfed Xerneas, GG.

So I don't even get this.

1. Ditto is meh this gen
2. I don't follow the numbers. If you do happen to screw up and Ditto gets in free and gets the KO, then you should still manage.

+2 252+ SpA Fairy Aura Xerneas Moonblast vs. 176 HP / 4 SpD Jirachi: 228-269 (59.2 - 69.8%) -- guaranteed 2HKO
252 Atk Jirachi Iron Head vs. 252 HP / 28 Def Xerneas: 222-264 (74 - 88%) -- guaranteed 2HKO

Then sack Jirachi, and revenge with Ekiller. Do you follow? If you really, REALLY hate Ditto, you could run Sub>Focus Blast.

Good luck!
 
He survived with like 2 HP
This is not at all a good reason to not make these changes.

Why would you ever set up a geomancy when the opponent has a ditto?? Genesect does not stop a transformed ditto, it needs little damage to get ohko'd. Jirachi does this much better. The same with ekiller, if it has transformed into your 2+ arceus (once again, dont set up with a ditto around ._.) jirachi is also a good stop to it. Genesect only would check ekiller if it has explosion, which your set lacks.

I would highly recommend you go with every single one of edgar's changes, but swap focus blast for hidden power fire, and run 4 more speed ev's (to make up for the 1 speed iv loss). Edgar pointed out to me in chat yesterday why you absolutely need rachi, it's much needed as a secondary check for both ekiller and xerneas, which genesect just doesnt do, especially not without explosion. It also checks the pokes edgar mentioned, genesect doesnt really do that, I guess with espeed but that doesnt kill it and then you lose your genesect.

Just go with edgar's rate, he knows what he is doing :)

Also:
he drops Ditto to 4x%, Switch to Arceus, ExtremeSpeed to x%, KO from Moonblast, Kyogre comes, 16% after Moonblast, Roar, Scarfed Xerneas, GG.
Wat.
If ditto is at 4%, espeed will kill it. Arceus will thus not get killed by moonblast. Kyogre doesnt have to come in, and even if it would, why is xerneas scarfed all of the sudden??

Idk what you were trying to say here, but jirachi still checks xern better than gene at the end of the day, and also does more than gene.
 
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Scarfed special xerneas, specially defensive fairy arceus and choice scarf zekrom will probably be a bit difficult for you to take on at times with your team.
 
Nah, I just can't get the hold of this new additions. I'ts suposed to be a Hyper Offensive team, and the feeling is that I have 3 offensive pokemons with 3 defensive pokemons that struggles vs the same checks and more, because aggresive teams just own Kyogre before he can do anything while Scarfed he's able to OHKO Xerneas easily. I think I'll just add some offensive Stealth Rock in the form of maybe Mega-Tar or Rock Polish Terrakion.
 
Nah, I just can't get the hold of this new additions. I'ts suposed to be a Hyper Offensive team, and the feeling is that I have 3 offensive pokemons with 3 defensive pokemons that struggles vs the same checks and more, because aggresive teams just own Kyogre before he can do anything while Scarfed he's able to OHKO Xerneas easily. I think I'll just add some offensive Stealth Rock in the form of maybe Mega-Tar or Rock Polish Terrakion.
I do agree with the fact that the rebuild is a more balanced or bulky offense approach; however, you have to be able to weigh the playstyle with the overall effectiveness of the team. Frankly, playing very good balance in a very offensive manner is probably more effective than a mediocre HO team. Also, Mega Ttar and RP Terrakion, especially the latter are not very good tbh.

EDIT: k here's what I'll say. HO without rocks is somewhat of a quasi-paradox, it's almost like having a sandless beach or a musical without music. The team definitely has internal issues as it is unable to deal with some threats, but in the fewest changes, this is what I think is best. Replace Kyogre with defensive Groudon, with either Twave or Roar. Then replace SpecsKia with Twave Lustkia. This will give you a bit more solid of a build overall, while maintaining the HO playstyle and giving you rocks. Granted you still have major issues but this is the best I can think of.

Good luck!
 
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