Well it's my first RMT ask so i hope this will be enough :P
I'm making my first competitive teams, and i wanted to start with OU to have almost no restrictions in pokemon choice and so, have easy movesets to begin with. :P
Here is my Team, Overused All Stars, because it sounds great :3
File for instant use
I'm making my first competitive teams, and i wanted to start with OU to have almost no restrictions in pokemon choice and so, have easy movesets to begin with. :P
Here is my Team, Overused All Stars, because it sounds great :3
Gengar (F) @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Energy Ball
- Shadow Ball
- Sludge Wave
- Focus Blast
Well, i had to start from somewhere, so i started with my favourite pokemon from the 1st Generation, Gengar. I love how gengar can cover almost anything with his moveset, i can deal with Ferrothorn easily, Slowbro, and all those sweepers that don't have 350 Speed like Charizard X OR Y , Keldeo and Stuff, i usually OHKO, or 2HKO Things.
- Energy Ball is here to take out Rotom Wash, Swampert Mega, Slowbro, Keldeo, Terrakion...
- Shadow Ball is a STAB that is mostly x1 on the tier, so i'm fine with it as a generic move.
- Sludge Wave for fairys, Clefable, Gardevoir and Sylveon Mostly, but also plants like Chesnaught.
- Focus Blast for those annoyings Heatran, Ferrothorn and Steel pokemons. I can also hit a Bisharp if i predict it.
Bisharp (F) @ Life Orb
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Iron Head
- Low Kick
- Knock Off
- Sucker Punch
Speaking of Bisharp, he is the best partner for Gengar. His types mix well with Gengar, He takes psychic, dark, and ghost moves, all the weakness of gengar, and gengar takes ground and fighting, i'm really impressed of how versatile that duo is. He's an amazing RK.
- Iron Head is here to deal with Fairy Mostly.
- Low Kick 2HKO Ferrothorn (Yeah i don't like Him) and deals well with chansey after Eviolite taken out.
- Knock Off is cool to remove item, even if the opponent switch, i have a bonus
- Sucker Punch is the win condition of bisharp.
Dragonite (F) @ Lum Berry
Ability: Multiscale
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Outrage
- Earthquake
- Extreme Speed
Well, i saw my attack coverage , and i lacked of things that counters Fire, Water, Electric , Fight, and Fly. So Dragonite was the answer. I can switch him to take a hit, even ice because of Multiscale, and then hit in return. He's a bulky sweeper, but can be an excellent revenge Killer because of ExtremeSpeed, i just love him.
- ExtremeSpeed is here to revengekill almost anything, talonflame included.
- Earthquake is mandatory to deal with electric, Bisharp and those Metagross and stuff like Terrakion or Excadrill.
- Outrage is the STAB
- Dragon dance to deal massive damages
Chesnaught (F) @ Leftovers
Ability: Bulletproof
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Spiky Shield
- Spikes
- Seed Bomb
- Leech Seed
Well , a tank was needed, and Chesnaught Came, i took him because i had almost nothing to deal with water, except Gengar, but he's choice so well i would have to switch it. Chesnaught can take physical hits 1 of his mates would take and he can recover well with leech seed and Leftovers. He's the staller of my team.
- Spiky Shield is here to abuse Leech seed and to deal some damages to physical attackers, it's Chesnaught's Signature move.
- Leech Seed is here to drain opponent and recover some HP to stay long.
- Seed Bomb is here to have a stabbed attack and a finishing move ,that's unexpected when you finish something with it.
- Spikes to set up some hazards and break sashs.
Espeon (F) @ Life Orb
Ability: Magic Bounce
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Dazzling Gleam
- Psyshock
- Hidden Power [Fire]
- Morning Sun
I'm really bad at dealing with stall team, and Espeon was the perfect answer to my problems. That Magic Bounce Ability making him a perfect stall breaker. That involves lot of predicting but can earn lot of things. I have a sweeper, i predict a status move / leech seed / taunt / Rocks, i switch for Espeon and bounce it, then i sweep. That's easy. But the lack of defense for Espeon makes me switch in front of opponent's sweepers if it can't OHKO.
- Dazzling Dream is here to deal with Dark pokemons that can take espeon down, but also those Latias that loves to Stall.
- Psyshock is the main power of Espeon since it acts as Physical and Special sweeper with that, that's why it is a great Stall breaker, Chansey is my favourite Target with Psyshock.
- Hidden Power Fire is here for Ferrothorn, yes, i hate Ferrothorn.
- Morning Sun is here when i smell Switches, it gives food for life orb.
Manectric @ Manectite
Ability: Lightning Rod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Overheat
- Hidden Power [Ice]
- Volt Switch
- Thunderbolt
At last but not at least, Manectric Mega. I wanted a mega in the team, and Manectric came because of its great coverage and his double ability. I can switch if i predict an electric move, and then turns to mega and have -1 attack on my opponent each time i send out Manectric Mega. His great speed and SpA Allows him to sweep and come back easily, making him a fine Sweeper in the team.
- Overheat is here for all the steel threats and ice one too.
- HP Ice because of Landorus, Grounds, Dragons, and Grass
- Volt Switch can deal damages, then switch instead of just switching and lose a turn.
- Thunderbolt. Stabbed power move
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Energy Ball
- Shadow Ball
- Sludge Wave
- Focus Blast
Well, i had to start from somewhere, so i started with my favourite pokemon from the 1st Generation, Gengar. I love how gengar can cover almost anything with his moveset, i can deal with Ferrothorn easily, Slowbro, and all those sweepers that don't have 350 Speed like Charizard X OR Y , Keldeo and Stuff, i usually OHKO, or 2HKO Things.
- Energy Ball is here to take out Rotom Wash, Swampert Mega, Slowbro, Keldeo, Terrakion...
- Shadow Ball is a STAB that is mostly x1 on the tier, so i'm fine with it as a generic move.
- Sludge Wave for fairys, Clefable, Gardevoir and Sylveon Mostly, but also plants like Chesnaught.
- Focus Blast for those annoyings Heatran, Ferrothorn and Steel pokemons. I can also hit a Bisharp if i predict it.
Bisharp (F) @ Life Orb
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Iron Head
- Low Kick
- Knock Off
- Sucker Punch
Speaking of Bisharp, he is the best partner for Gengar. His types mix well with Gengar, He takes psychic, dark, and ghost moves, all the weakness of gengar, and gengar takes ground and fighting, i'm really impressed of how versatile that duo is. He's an amazing RK.
- Iron Head is here to deal with Fairy Mostly.
- Low Kick 2HKO Ferrothorn (Yeah i don't like Him) and deals well with chansey after Eviolite taken out.
- Knock Off is cool to remove item, even if the opponent switch, i have a bonus
- Sucker Punch is the win condition of bisharp.
Dragonite (F) @ Lum Berry
Ability: Multiscale
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Outrage
- Earthquake
- Extreme Speed
Well, i saw my attack coverage , and i lacked of things that counters Fire, Water, Electric , Fight, and Fly. So Dragonite was the answer. I can switch him to take a hit, even ice because of Multiscale, and then hit in return. He's a bulky sweeper, but can be an excellent revenge Killer because of ExtremeSpeed, i just love him.
- ExtremeSpeed is here to revengekill almost anything, talonflame included.
- Earthquake is mandatory to deal with electric, Bisharp and those Metagross and stuff like Terrakion or Excadrill.
- Outrage is the STAB
- Dragon dance to deal massive damages
Chesnaught (F) @ Leftovers
Ability: Bulletproof
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Spiky Shield
- Spikes
- Seed Bomb
- Leech Seed
Well , a tank was needed, and Chesnaught Came, i took him because i had almost nothing to deal with water, except Gengar, but he's choice so well i would have to switch it. Chesnaught can take physical hits 1 of his mates would take and he can recover well with leech seed and Leftovers. He's the staller of my team.
- Spiky Shield is here to abuse Leech seed and to deal some damages to physical attackers, it's Chesnaught's Signature move.
- Leech Seed is here to drain opponent and recover some HP to stay long.
- Seed Bomb is here to have a stabbed attack and a finishing move ,that's unexpected when you finish something with it.
- Spikes to set up some hazards and break sashs.
Espeon (F) @ Life Orb
Ability: Magic Bounce
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Dazzling Gleam
- Psyshock
- Hidden Power [Fire]
- Morning Sun
I'm really bad at dealing with stall team, and Espeon was the perfect answer to my problems. That Magic Bounce Ability making him a perfect stall breaker. That involves lot of predicting but can earn lot of things. I have a sweeper, i predict a status move / leech seed / taunt / Rocks, i switch for Espeon and bounce it, then i sweep. That's easy. But the lack of defense for Espeon makes me switch in front of opponent's sweepers if it can't OHKO.
- Dazzling Dream is here to deal with Dark pokemons that can take espeon down, but also those Latias that loves to Stall.
- Psyshock is the main power of Espeon since it acts as Physical and Special sweeper with that, that's why it is a great Stall breaker, Chansey is my favourite Target with Psyshock.
- Hidden Power Fire is here for Ferrothorn, yes, i hate Ferrothorn.
- Morning Sun is here when i smell Switches, it gives food for life orb.
Manectric @ Manectite
Ability: Lightning Rod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Overheat
- Hidden Power [Ice]
- Volt Switch
- Thunderbolt
At last but not at least, Manectric Mega. I wanted a mega in the team, and Manectric came because of its great coverage and his double ability. I can switch if i predict an electric move, and then turns to mega and have -1 attack on my opponent each time i send out Manectric Mega. His great speed and SpA Allows him to sweep and come back easily, making him a fine Sweeper in the team.
- Overheat is here for all the steel threats and ice one too.
- HP Ice because of Landorus, Grounds, Dragons, and Grass
- Volt Switch can deal damages, then switch instead of just switching and lose a turn.
- Thunderbolt. Stabbed power move
Well that's all, i tested this team and i have pretty good results, i'm lacking of anticipation though. I have some difficulty with Mega Venusaur, i hate him u_u. If you have things you don't like, say it loud please :D
Thanks everyone :d
Thanks everyone :d
File for instant use
Gengar (F) @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Shadow Ball
- Sludge Wave
- Focus Blast
Bisharp (F) @ Life Orb
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Iron Head
- Low Kick
- Knock Off
- Sucker Punch
Dragonite (F) @ Lum Berry
Ability: Multiscale
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Outrage
- Earthquake
- Extreme Speed
Chesnaught (F) @ Leftovers
Ability: Bulletproof
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Spiky Shield
- Spikes
- Seed Bomb
- Leech Seed
Espeon (F) @ Life Orb
Ability: Magic Bounce
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Dazzling Gleam
- Psyshock
- Hidden Power [Fire]
- Morning Sun
Manectric (F) @ Manectite
Ability: Lightning Rod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunderbolt
- Volt Switch
- Overheat
- Hidden Power [Ice]
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