Flash NFE
24 Warning
Training Items Only
2 Subs / 2 Recoveries / 5 Chills
Normal Arena
24 Warning
Training Items Only
2 Subs / 2 Recoveries / 5 Chills
Normal Arena
Team Take Azelfie

Cutiefly (Female)
Types: Bug/Fairy
Abilities: Honey Gather / Shield Dust / Sweet Veil (H) (Locked)
Nature: Timid (+Speed -Attack)
MC: 0
Stats:
HP: 80
Attack: 1 (-)
Defense: 2
Sp. Attack: 3
Sp. Defense: 2
Speed: 97 (+) (+22% Accuracy)
Size: 1
Weight: 1
Total: 13
Moves:
Level Up
Absorb
Fairy Wind
Stun Spore
Struggle Bug
Silver Wind
Draining Kiss
Sweet Scent
TM/HM
Hidden Power (Ground)
Protect
Roost
Psychic
Energy Ball
Egg
Baton Pass
Skill Swap
Moonblast
Powder
Sticky Web

Machoke [Terry Crews] (M)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Fighting
Fighting: Fighting STAB; ignores weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, and Vital Throw.
Abilities:
Guts: (Passive) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by three (3). Pokemon with Guts ignore the Attack drop from Burn.
No Guard: (Passive) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy as well as ignoring the effects of Double Team, evasive moves, Dodge, Sky Drop, and evasive damaging moves. As a result, it feels it can weather every strike, and will not not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does the Pokemon's sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
Steadfast (HA Locked): (Passive) If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed (adjusting the natural stage) by one (1) stage to make up the difference.
Stats:
HP: 90
Atk: Rank 4
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 39 (39.13) (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 17
MC: 2
Moves (29/??):
Level-Up:
Low Kick
Leer
Focus Energy
Karate Chop
Foresight
Low Sweep
Seismic Toss
Revenge
Knock Off
Vital Throw
Dynamicpunch
Egg Moves:
Bullet Punch
Counter
Encore
Ice Punch
Light Screen
Quick Guard
Thunder Punch
TM Moves:
Protect
Earthquake
Fire Blast
Focus Blast
Poison Jab
Substitute
Tutor Moves:
Helping Hand
Role Play
Stomping Tantrum
Other:
Bide
Endure
This round's picture:
Acceptor P2X7 sends out/equips/orders
Challenger Take Azelfie sends out/equips/orders
I ref
Acceptor P2X7 sends out/equips/orders
Challenger Take Azelfie sends out/equips/orders
I ref