Challange
2v2 LC Singles Match
Standard rules
3 Chills, 6 Recovery Moves
2 Day DQ, 3 Day Ref DQ.
Arena data:-
Training Items
Switch = KO
All Abilities
SubwayJ
Gregorovitch the Phantump (♂)
Type:
Gregorovitch was hatched by Subway, from an egg that Subway saw lying on the side of the road. Thankfull that a trainer cares about him, Gregorovitch holds closer to SubwayJ than anyone else. The first one to give you a hug.
Nature: Quiet (+Special Attack, -Speed)
Abilities:
Natural Cure: (Passive)
Frisk: (Passive)
Harvest: (Passive) (HA)
Stats:
HP: 90
Attack: Rank 3
Defence: Rank 2
Special Attack: Rank 3 (+)
Special Defense: Rank 2
Speed: 31 (-)
Size Class: 1
Weight Class: 1
Evolution Counters: 0/6
Ability Counters: 0/5
Move Counters: 0
Moves:
Tackle
Confuse Ray
Astonish
Growth
Ingrain
Feint Attack
Leech Seed
Rock Slide
Dig
Poison Jab
Solarbeam
Psychic
Protect
Bestow
Grudge
Imprison
Venom Drench
Doom the Goomy (♂)
Type:
When Subway first set foot on Route 14 he stepped into a small puddle, when he took his foot out. Doom was firmly attached to it. Subway tried several ways to remove him, but nothing would work. When Subway agreed to let Doom come on his adventure, his face lit up and he gave Subway a huge hug. The one with the biggest smile.
Nature: Hardy (No Change)
Abilities:
Sap Sipper: (Passive)
Hydration: (Passive)
Gooey: (Passive) (HA)
Stats:
HP: 90
Attack: Rank 2
Defence: Rank 2
Special Attack: Rank 2
Special Defense: Rank 3
Speed: 40
Size Class: 1
Weight Class: 1
Evolution Counters: 0/9
Ability Counters: 0/5
Move Counters: 0
Moves:
Tackle
Bubble
Absorb
Protect
Bide
Dragonbreath
Sludge Wave
Thunderbolt
Rock Slide
Infestation
Substitute
Curse
Acid Armor
Endure
Iron Tail
Counter
Iris the Amaura (♀)
Type:
Iris was originally a Sail Fossil which Subway found in the Glittering Cave. She was also found with a Jaw Fossil, so it’s only natural that she and Caesar are best friends! Iris is always the one to cheer others up when they’re feeling down. The most colourful of the bunch.
Nature: Quiet (+Special Attack, -Speed)
Abilities:
Refrigerate: (Toggle)
Snow Warning: (Trigger) (HA)
Stats:
HP: 100
Attack: Rank 2
Defence: Rank 2
Special Attack: Rank 4 (+)
Special Defense: Rank 3
Speed: 40 (-)
Size Class: 3
Weight Class: 3
Evolution Counters: 0/6
Ability Counters: 0/5
Move Counters: 0
Moves:
Growl
Powder Snow
Thunder Wave
Rock Throw
Icy Wind
Take Down
Mist
Aurora Beam
Thunderbolt
Dark Pulse
Flash Cannon
Protect
Round
Barrier
Haze
Discharge
Magnet Rise
Mirror Coat
ColourCodedChaos
Magnemite [Frike] (Genderless)
Nature: Modest (+1 Rank in Special Attack, -1 Rank in Attack)
Type: Electric/Steel
Abilities:
1) Magnet Pull: (Toggled)
2) Sturdy: (Innate)
H) Analytic: (Hidden - LOCKED.) Passive
Stats:
HP: 80
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 3/9
MC: 0
AC: 4/5
Attacks:
Metal Sound
Tackle
Supersonic
Thunder Shock
Sonic Boom
Thunder Wave
Magnet Bomb
Spark
Mirror Shot
Lock-On
Zap Cannon
(N.B.: Move Tutor Moves on account of it being a Strange Genderless Blob-Thingy)
Swift
Electroweb
Signal Beam
Iron Defence
Magic Coat
Volt Switch
Flash Cannon
Rain Dance
Thunder
Toxic
Rest
Sleep Talk
<Joltik> [Kornata] (Female)
Nature: Timid (+15% Speed, +13% Accuracy, -1 Atk)
Type: Electric/Bug
Abilities:
1) Compound Eyes: (Innate)
2) Unnerve: (Innate)
H) Swarm: (Hidden - LOCKED) (Innate)
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 75 (+)
Size Class: 1
Weight Class: 1
EC: 1/9
MC: 0
AC: 1/5
Attacks:
String Shot
Leech Life
Spider Web
Thunder Wave
Screech
Fury Cutter
Electroweb
Bug Bite
Gastro Acid
Bug Buzz
Discharge
Cross Poison
Faint Attack
Pin Missile
Disable
Pursuit
Volt Switch
Energy Ball
Light Screen
Charge Beam
Toxic
2v2 LC Singles Match
Standard rules
3 Chills, 6 Recovery Moves
2 Day DQ, 3 Day Ref DQ.
Arena data:-
Arena: The Gondwana Rainforests
Field Type: Fire, Grass, Flying
Complexity: Intense
Format: Any
Restrictions:-
1) No seismic moves allowed EXCEPT Eruption and Lava Plume.
2) No powder moves or Pokemon with the ability Effect Spore allowed; spores are seeds, and they constitute an invasive species.
The Gondwana Rainforests of eastern Australia are some of the most ancient in the world, left largely undisturbed by man and home to some of the world's rarest species. Songbirds and ancient trees mix together in the dappled Australian sunlight, while rising tall and stern above them are the ancient volcanoes that gave rise to them in the first place.
Field Type: Fire, Grass, Flying
Complexity: Intense
Format: Any
Restrictions:-
1) No seismic moves allowed EXCEPT Eruption and Lava Plume.
2) No powder moves or Pokemon with the ability Effect Spore allowed; spores are seeds, and they constitute an invasive species.
The Gondwana Rainforests of eastern Australia are some of the most ancient in the world, left largely undisturbed by man and home to some of the world's rarest species. Songbirds and ancient trees mix together in the dappled Australian sunlight, while rising tall and stern above them are the ancient volcanoes that gave rise to them in the first place.
- Permanent Weather: Singing Winds. The air is so thick with birdsong and pollen that it grants a feeling of calm and contentment to those who take solace in such things. Grass- and Flying-type Pokemon gain +1 Base Rank in Defence and Special Defence. Fire-types gain +1 Base Rank in Speed.
- Geography: Wollumbin. Towering over the battlezone is Wollumbin, or Mt. Warning to Westerners. This shield volcano might be extinct now, but certain Pokemon can still draw upon its power. Fire-type moves gain +2 BAP. Eruption and Lava Plume have their energy costs reduced by 3.
- Geography: Ancient Forests. The volcanic mountains also provide rich soils for the rainforests to grow tall and strong, and some Pokemon can take advantage of it too. Grassy Terrain is constantly in effect. Grass- and Fairy-type moves have their energy costs reduced by 1. Any Pokemon using Dig is hit with a Wood Hammer move with Rank 4 Attack.
- Effect: Cloud Bringers. Rainforests are so named because they generate their own rain, warming the bones of the trees and making rich food for the Pokemon who fight under the canopy. Rain Dish is constantly active. The effects of Sap Sipper are doubled.
Switch = KO
All Abilities
SubwayJ

Gregorovitch the Phantump (♂)
Type:


Gregorovitch was hatched by Subway, from an egg that Subway saw lying on the side of the road. Thankfull that a trainer cares about him, Gregorovitch holds closer to SubwayJ than anyone else. The first one to give you a hug.
Nature: Quiet (+Special Attack, -Speed)
Abilities:
Natural Cure: (Passive)
Frisk: (Passive)
Harvest: (Passive) (HA)
Stats:
HP: 90
Attack: Rank 3
Defence: Rank 2
Special Attack: Rank 3 (+)
Special Defense: Rank 2
Speed: 31 (-)
Size Class: 1
Weight Class: 1
Evolution Counters: 0/6
Ability Counters: 0/5
Move Counters: 0
Moves:
Tackle
Confuse Ray
Astonish
Growth
Ingrain
Feint Attack
Leech Seed
Rock Slide
Dig
Poison Jab
Solarbeam
Psychic
Protect
Bestow
Grudge
Imprison
Venom Drench

Doom the Goomy (♂)
Type:

When Subway first set foot on Route 14 he stepped into a small puddle, when he took his foot out. Doom was firmly attached to it. Subway tried several ways to remove him, but nothing would work. When Subway agreed to let Doom come on his adventure, his face lit up and he gave Subway a huge hug. The one with the biggest smile.
Nature: Hardy (No Change)
Abilities:
Sap Sipper: (Passive)
Hydration: (Passive)
Gooey: (Passive) (HA)
Stats:
HP: 90
Attack: Rank 2
Defence: Rank 2
Special Attack: Rank 2
Special Defense: Rank 3
Speed: 40
Size Class: 1
Weight Class: 1
Evolution Counters: 0/9
Ability Counters: 0/5
Move Counters: 0
Moves:
Tackle
Bubble
Absorb
Protect
Bide
Dragonbreath
Sludge Wave
Thunderbolt
Rock Slide
Infestation
Substitute
Curse
Acid Armor
Endure
Iron Tail
Counter

Iris the Amaura (♀)
Type:


Iris was originally a Sail Fossil which Subway found in the Glittering Cave. She was also found with a Jaw Fossil, so it’s only natural that she and Caesar are best friends! Iris is always the one to cheer others up when they’re feeling down. The most colourful of the bunch.
Nature: Quiet (+Special Attack, -Speed)
Abilities:
Refrigerate: (Toggle)
Snow Warning: (Trigger) (HA)
Stats:
HP: 100
Attack: Rank 2
Defence: Rank 2
Special Attack: Rank 4 (+)
Special Defense: Rank 3
Speed: 40 (-)
Size Class: 3
Weight Class: 3
Evolution Counters: 0/6
Ability Counters: 0/5
Move Counters: 0
Moves:
Growl
Powder Snow
Thunder Wave
Rock Throw
Icy Wind
Take Down
Mist
Aurora Beam
Thunderbolt
Dark Pulse
Flash Cannon
Protect
Round
Barrier
Haze
Discharge
Magnet Rise
Mirror Coat

Magnemite [Frike] (Genderless)
Nature: Modest (+1 Rank in Special Attack, -1 Rank in Attack)
Type: Electric/Steel
Abilities:
1) Magnet Pull: (Toggled)
2) Sturdy: (Innate)
H) Analytic: (Hidden - LOCKED.) Passive
Stats:
HP: 80
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 3/9
MC: 0
AC: 4/5
Attacks:
Metal Sound
Tackle
Supersonic
Thunder Shock
Sonic Boom
Thunder Wave
Magnet Bomb
Spark
Mirror Shot
Lock-On
Zap Cannon
(N.B.: Move Tutor Moves on account of it being a Strange Genderless Blob-Thingy)
Swift
Electroweb
Signal Beam
Iron Defence
Magic Coat
Volt Switch
Flash Cannon
Rain Dance
Thunder
Toxic
Rest
Sleep Talk

<Joltik> [Kornata] (Female)
Nature: Timid (+15% Speed, +13% Accuracy, -1 Atk)
Type: Electric/Bug
Abilities:
1) Compound Eyes: (Innate)
2) Unnerve: (Innate)
H) Swarm: (Hidden - LOCKED) (Innate)
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 75 (+)
Size Class: 1
Weight Class: 1
EC: 1/9
MC: 0
AC: 1/5
Attacks:
String Shot
Leech Life
Spider Web
Thunder Wave
Screech
Fury Cutter
Electroweb
Bug Bite
Gastro Acid
Bug Buzz
Discharge
Cross Poison
Faint Attack
Pin Missile
Disable
Pursuit
Volt Switch
Energy Ball
Light Screen
Charge Beam
Toxic