National Dex Paper Fan Kartana [Done]

Sputnik

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[SET]
Paper Fan (Kartana) @ Grassium Z
Ability: Beast Boost
EVs: 136 HP / 120 Atk / 252 Spe
Jolly Nature
- Leaf Blade
- Knock Off / Sacred Sword
- Defog
- Synthesis

[SET COMMENTS]
Kartana functions as a unique offensive Defogger. It uses its good defensive typing and access to reliable recovery in Synthesis to offensively check threatening Ground-types while removing the entry hazards that they set. Its ability to threaten common hazard setters such as Gliscor, Ting-Lu, Great Tusk, and Hisuian Samurott makes it a decent Defogger even in spite of its relatively mediocre matchup versus Gholdengo. Knock Off is the preferred coverage move, as it applies some pressure to Gholdengo. It also removes items from Pokemon such as Zapdos, Moltres, and Dragonite that this Kartana set cannot pressure much otherwise, although Dragonite and bulky Gholdengo can still set up on it. Sacred Sword is an alternative that allows Kartana to check Kingambit and pressure Ferrothorn and Melmetal more appreciably than Knock Off, although being a Defogger that cannot pressure Gholdengo at all is not preferable. Grassium Z alongside 120 EVs in Attack allows Kartana to OHKO offensive Garchomp with Bloom Doom. 136 EVs are put into HP to allow Kartana to take a couple more hits and notably allow it to take a Ogerpon-W Superpower from full health.

Kartana fits well on certain offensive teams that value its ability to offensively check Ground-types such as Great Tusk, Garchomp, and Ting-Lu. It does this while removing entry hazards and remaining fairly threatening on its own terms. It is an especially good fit on sun teams anchored by Mega Charizard Y, as they require multiple forms of hazard removal and tend to dislike facing many of the tier's Ground-types, especially Garchomp. Kartana's Synthesis also gains a boost when under sun. Kartana's inability to break bulky Gholdengo without significant support is a major hinderance, so teams utilizing it must have other ways to pressure it. Strong Ground- and Fire-types such as Great Tusk, Garchomp, Mega Charizard Y, and Heatran can assist Kartana in taking down Gholdengo and can take advantage of Kartana often forcing Gholdengo to use Recover. They can also pressure Mega Scizor, which is another problematic matchup. Kartana also synergizes well with hazard setters on its own team, as it can potentially beat Gholdengo with Spikes support and force a Knock Off onto foes reliant on Heavy-Duty Boots. Spikes setters such as Gliscor or Stealth Rock setters such as Great Tusk, Garchomp, and Kommo-o are therefore good partners. Kartana's horrible Special Defense prevents it from switching into virtually any special attacker, so teammates such as Galarian Slowking, Gliscor, and Moltres are good teammates. These three are also capable of slotting in pivoting moves, which allows them to keep up momentum for Kartana's offensive teammates. Kartana also often appreciates a second Steel-type, as it defensively functions very differently from other Steel-types due to its inability to check threats such as Tapu Lele, Mega Latios, and Mega Diancie. Gholdengo, Heatran, and Melmetal are good teammates as a result.

[SET CREDITS]
Written by:https://www.smogon.com/forums/members/sputnik.475916/
Quality checked by:
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Grammar checked by:
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[SET]
Paper Fan (Kartana) @ Grassium Z
Ability: Beast Boost
EVs: 136 HP / 120 Atk / 252 Spe
Jolly Nature
- Leaf Blade
- Knock Off / Sacred Sword
- Defog
- Synthesis

[SET COMMENTS]
Kartana functions as a unique offensive Defogger. It uses its good defensive typing and access to reliable recovery to offensively check threatening Ground-types while removing the hazards that they set. Knock Off is the preferred coverage move, as it applies some pressure to Gholdengo and removes items from Pokemon such as Zapdos, Moltres, and Dragonite that this Kartana set cannot pressure much otherwise. Sacred Sword is an alternative that allows Kartana to check Kingambit and pressure Ferrothorn and Melmetal more appreciably than Knock Off, although being a Defogger that cannot pressure Gholdengo at all is not preferable. Kartana's ability to threaten common hazard setters such as Gliscor, Garchomp, Great Tusk, and Mega Tyranitar makes it a decent defogger even in spite of its relatively mediocre matchup versus Gholdengo feels like this sentence is a little out of place, I’d recommend moving it to the beginning of the paragraph but that’s just a personal preference. Synthesis allows Kartana to stay healthy throughout the game. Grassium Z alongside the given EV spread allow Kartana to OHKO offensive Garchomp with Bloom Doom, while the rest of the EVs are put into bulk to allow Kartana to take a couple more hits and notably allow it to take a Ogerpon-W Superpower from full health.

Kartana fits well on certain offensive teams that value its ability to offensively check most of the tier's Ground-types and remove hazards while remaining fairly threatening on its own terms. It is an especially good fit on Mega Charizard Y anchored sun teams, as they require multiple forms of hazard removal and tend to dislike facing down many of the tier's Ground-types, especially Garchomp might be worth mentioning that Sun gives synthesis a healing boost allowing it to stay alive longer. Kartana's inability to break bulky Gholdengo without significant support is a major hinderance, so teams utilizing it must have other ways to pressure it. Strong Ground- and Fire-types such as Great Tusk, Garchomp, Mega Charizard Y, and Heatran can assist Kartana in taking down Gholdengo, and can take advantage of Kartana often forcing Gholdengo to use Recover. Kartana also synergizes well with hazard setters on its own team, as it can potentially beat Gholdengo with Spikes support and it can force a Knock Off onto foes reliant on Heavy-Duty Boots. Spikes setters such as Gliscor or Stealth Rock setters such as Great Tusk, Garchomp, and Kommo-o are therefore good partners. Kartana's horrible Special Defense prevents it from switching into virtually any Special Attacker, so teammates such as Galarian Slowking, Gliscor, and Moltres are good teammates also might be worth mentioning the fact that Kartana specifically can’t check Lele and Ival, Pokemon that a steel type is expected to check in this metagame. These three are also capable of slotting in pivoting moves, which allows them to keep up momentum for Kartana's offensive teammates.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/username.XXXXXX/
https://www.smogon.com/forums/members/username.XXXXXX/
Quality checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
https://www.smogon.com/forums/members/username.XXXXXX/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/

QC 1/2, really just nitpicking, good job
 
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[SET]
Paper Fan (Kartana) @ Grassium Z
Ability: Beast Boost
EVs: 136 HP / 120 Atk / 252 Spe
Jolly Nature
- Leaf Blade
- Knock Off / Sacred Sword
- Defog
- Synthesis

[SET COMMENTS]
Kartana functions as a unique offensive Defogger. It uses its good defensive typing and access to reliable recovery to offensively check threatening Ground-types while removing the hazards that they set. It's ability to threaten common hazard setters such as Gliscor, Garchomp, Great Tusk, and Mega Tyranitar makes it a decent defogger even in spite of its relatively mediocre matchup versus Gholdengo. Knock Off is the preferred coverage move, as it applies some pressure to Gholdengo and removes items from Pokemon such as Zapdos, Moltres, and Dragonite that this Kartana set cannot pressure much otherwise Mention how Dragonite can potentially use it as set up fodder if not used carefully same with Ghold as ghostium Z plot sets are a thing too. Sacred Sword is an alternative that allows Kartana to check Kingambit and pressure Ferrothorn and Melmetal more appreciably than Knock Off, although being a Defogger that cannot pressure Gholdengo at all is not preferable. Synthesis allows Kartana to stay healthy throughout the game. Grassium Z alongside the given EV spread allow Kartana to OHKO offensive Garchomp with Bloom Doom, while the rest of the EVs are put into bulk to allow Kartana to take a couple more hits and notably allow it to take a Ogerpon-W Superpower from full health. another note you do want to mention how it matches well into spikes setters like Ferrothorn, Ting Lu and Hisuian Samurott which can be quite annoying to some teams.

Kartana fits well on certain offensive teams that value its ability to offensively check most of the tier's Ground-types name a couple examples as an newer player will be reading this and remove hazards while remaining fairly threatening on its own terms. It is an especially good fit on Mega Charizard Y anchored sun teams, as they require multiple forms of hazard removal and tend to dislike facing down many of the tier's Ground-types, especially Garchomp. Kartana's Synthesis also gains a boost when under sun. Kartana's inability to break bulky Gholdengo without significant support is a major hinderance, so teams utilizing it must have other ways to pressure it. Strong Ground- and Fire-types such as Great Tusk, Garchomp, Mega Charizard Y, and Heatran can assist Kartana in taking down Gholdengo they help vs Mega Scizor as well that would set up on it too those partners help it best ir especially Mega Charizard, and can take advantage of Kartana often forcing Gholdengo to use Recover. Kartana also synergizes well with hazard setters on its own team, as it can potentially beat Gholdengo with Spikes support and it can force a Knock Off onto foes reliant on Heavy-Duty Boots. Spikes setters such as Gliscor or Stealth Rock setters such as Great Tusk, Garchomp, and Kommo-o are therefore good partners. Kartana's horrible Special Defense prevents it from switching into virtually any Special Attacker, so teammates such as Galarian Slowking, Gliscor, and Moltres are good teammates. These three are also capable of slotting in pivoting moves, which allows them to keep up momentum for Kartana's offensive teammates. Kartana also often appreciates a second Steel-type, as it defensively functions very differently from other Steel-types due to its inability to check threats such as Tapu Lele, Mega Latios, and Mega Diancie. Gholdengo, Heatran, and Melmetal are good teammates as a result.

[SET CREDITS]
Written by:https://www.smogon.com/forums/members/sputnik.475916/
https://www.smogon.com/forums/members/username.XXXXXX/
Quality checked by:
https://www.smogon.com/forums/members/lightniong.591294/
https://www.smogon.com/forums/members/wildfiree.542295/ (add credits)

Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/

2/2 after implementation
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boredom in class gets me out of retirement occasionally
add remove (comments)
[SET]
Paper Fan (Kartana) @ Grassium Z
Ability: Beast Boost
EVs: 136 HP / 120 Atk / 252 Spe
Jolly Nature
- Leaf Blade
- Knock Off / Sacred Sword
- Defog
- Synthesis

[SET COMMENTS]
Kartana functions as a unique offensive Defogger. It uses its good defensive typing and access to reliable recovery in Synthesis to offensively check threatening Ground-types while removing the entry hazards (first mention should be said in full) that they set. It's Its (remove apostrophe) ability to threaten common hazard setters such as Gliscor, Ting-Lu, Great Tusk, and Hisuian Samurott makes it a decent Defogger (should be capitalized) even in spite of its relatively mediocre matchup versus Gholdengo. Knock Off is the preferred coverage move, as it applies some pressure to Gholdengo. (AP) It also removes items from Pokemon such as Zapdos, Moltres, and Dragonite that this Kartana set cannot pressure much otherwise, although Dragonite and bulky Gholdengo can still setup set up (setup -> adjective, set up -> verb) on it. Sacred Sword is an alternative that allows Kartana to check Kingambit and pressure Ferrothorn and Melmetal more appreciably than Knock Off, although being a Defogger that cannot pressure Gholdengo at all is not preferable. Synthesis allows Kartana to stay healthy throughout the game. (doesn't really provide any non-trivial info / is fluff so can be removed) Grassium Z alongside the given EV spread 120 EVs in Attack allows Kartana to OHKO offensive Garchomp with Bloom Doom. (comma -> period) while the rest of the 136 EVs are put into bulk HP to allow Kartana to take a couple more hits and notably allow it to take a Ogerpon-W Superpower from full health.

Kartana fits well on certain offensive teams that value its ability to offensively check Ground-types such as Great Tusk, Garchomp, and Ting-Lu. It does this while removing entry hazards and remaining fairly threatening on its own terms. It is an especially good fit on Mega Charizard Y anchored sun teams anchored by Mega Charizard Y, as they require multiple forms of hazard removal and tend to dislike facing down many of the tier's Ground-types, especially Garchomp. Kartana's Synthesis also gains a boost when under sun. Kartana's inability to break bulky Gholdengo without significant support is a major hinderance, so teams utilizing it must have other ways to pressure it. Strong Ground- and Fire-types such as Great Tusk, Garchomp, Mega Charizard Y, and Heatran can assist Kartana in taking down Gholdengo, (RC) and can take advantage of Kartana often forcing Gholdengo to use Recover. They can also pressure Mega Scizor, which is another problematic matchup. Kartana also synergizes well with hazard setters on its own team, as it can potentially beat Gholdengo with Spikes support and it can force a Knock Off onto foes reliant on Heavy-Duty Boots. Spikes setters such as Gliscor or Stealth Rock setters such as Great Tusk, Garchomp, and Kommo-o are therefore good partners. Kartana's horrible Special Defense prevents it from switching into virtually any special attacker (special attacker should be lowercase when being used to describe a pokemon's role), so teammates such as Galarian Slowking, Gliscor, and Moltres are good teammates. These three are also capable of slotting in pivoting moves, which allows them to keep up momentum for Kartana's offensive teammates. Kartana also often appreciates a second Steel-type, as it defensively functions very differently from other Steel-types due to its inability to check threats such as Tapu Lele, Mega Latios, and Mega Diancie. Gholdengo, Heatran, and Melmetal are good teammates as a result.

[SET CREDITS]
Written by:https://www.smogon.com/forums/members/sputnik.475916/
Quality checked by:
https://www.smogon.com/forums/members/lightniong.591294/
https://www.smogon.com/forums/members/wildfiree.542295/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
1/1 nice stuff :blobthumbsup:
 
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