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Really late omcl teamdump because tkhanh yelled at me.

:Staraptor::Ting-Lu::Sinistcha::Iron Hands::Kingambit::Regidrago: Gambit two ways
Surprise trade your pieces with final gambit and then win from the back with Supreme Overlord Kingambit. You lose to any fairy type with recovery but good thing the best fairy type is Porygon2. If you railroad and autopilot by clicking Final Gambit every turn you will lose 90% of the time; it plays best if you play it as you would a fairly fat team and just click Final Gambit against threatening pieces with your least valuable ones.

:Ninetales-Alola::Kyurem::Weezing-Galar::Incineroar::Landorus::Ogerpon-Wellspring: Scarf Kyurem + Neutralizing Gas (scrapped)
Was gonna bring this vs zee week 1 but I chickened out and fished. Mostly use this for room tours now but being able to turn off abilities to guarantee snow goes up and outspeed stuff like Lando-I and Tornadus before they can click tailwind to get an easy double kill early. It's a fairly standard snow team otherwise. 4th move Helping Hand on Kyurem so Weezing isn't uber passive otherwise, and let's be honest you don't need Dragon STAB on it.

:Espathra::Espeon::Amoonguss::Incineroar::Milotic::Ampharos: Dishonesty Ostrich + Ampharos + Spore (scrapped)
Was gonna use this vs crow crumbs if they wanted to best of three but they couldn't. Anyways, Espeon is mostly because it had a speed stat, also 'beats' Ting-Lu + Glimmora a little more compared to Gholdengo which thuds into it most of the time. Aside from that, pretty usual dishonesty you'd expect from an Espathra Baton Pass team.

:Scream Tail::Dragonite::Ursaluna-Bloodmoon::Sylveon::Chien-Pao::Incineroar: Pixilate + Mono Boomburst Scream Tail
Combination of multiple ideas that have worked okay somehow seamlessly melded into one team. I wanted to build with Howl Scream Tail + Scale Shot Dragonite because that combo seemed really fun combined with Scream Tail's fast encore and ability to hit screens with Psychic Fangs. At a different time, I was experimenting with Boomburst Sylveon in ways that aren't Noivern (don't run this I beg) or rebuilding the crack Frixel likes to spam, specifically I was looking at pocket boomburst Rillaboom. Both of them were good in some aspects and bad in others but putting the two together to create this unholy lead duo of Tailwind + Scale Shot Dnite and mono attacking Boomburst on Scream Tail, both lacking Protect. It works, I think I only won that because of not 252 spe Exca but I really liked the end result regardless.

:Qwilfish-Hisui::Ting-Lu::Latias::Clefable::Gholdengo::Goodra-Hisui: Hisuian Qwilfish and Hisuian Goodra in 2025
Thought process vs chromate was to stall since usually their teams are pretty weak to stall and I couldn't think of anything better. Originally an OMPL build I semi hastily brought it together since OMPL 13's theme ended up being critspam being viable, so instead of using Archaludon I used Shell Armor Hisuian Goodra as a side grade. In hindsight, the former sample is always going to be the best iteration even with the guaranteed crit techs. Lessons learned I guess.

:Ampharos::Tornadus::Landorus::Porygon2::Sinistcha::Volcanion: Forever Heavy (used by someone else)
Same exact public team as seen in this RMT thread and works just as well, except I put goggles on Volcanion I wasn't sure about leftovers. It didn't much of make a difference, might put boots on Volcanion?

:Roaring Moon::Ogerpon-Hearthflame::Lilligant-Hisui::Walking Wake::Torkoal::Diancie: Today on Top Gear (used by someone else)
I was told LogIce had a lot of sinistcha usage so I wanted to build a sun since nobody did this like ever???? I'm pretty sure Sunny Day Roaring Moon was a Frixel tech and the Diancie with the EVs I stole from the NatDex Doubles analysis outspeeds Chien-Pao and Lando-I in the right conditions (Tailwind + Chlorophyll). I really like how it turned out, if you are too passive against this you will take a crit boosted Eruption from tera fire Walking Wake in sun (not fun). Originally had night slash on Roaring Moon but knock off utility is worth it more than the guaranteed crits.

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Moral of the story: Turns out Incineroar and Intimidate are still pretty good.
 
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