Are you tired of the ghost of CTC telling you to never exhaust? Do you ever just want to fuck it all and click the funny button? If so, you've just come to the right place.
Introduction
This is a team I made after I saw someone used the same six in OLT (I don't remember who it was but hmu if you know so I can give credit to) so take the "my" in Rate My Team very lightly here. Because of that I hesitated to make this RMT but I can't find the OG team being posted anywhere and I went from 1700s to 1900s easily with this team so I decided I should share this team. (This post wouldn't have been here if not for the Kyurem unban cause this team didn't perfom super well during non-Kyurem meta)
Team Breakdown

Dragapult @ Choice Band
Ability: Clear Body
Tera Type: Dragon
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Darts
- Phantom Force
- U-turn
- Quick AttackThis guy is super nasty. Vs offense teams, Dragapult straight up feels like Mega Lopunny, it just outspeeds and kills everything. I opted for this set over Tera Blast Ghost because spamming ghost move doesn't feel that great with so many triple dark teams running around and Tera Dragon gives you the extra power needed to OHKO/2HKO a lot of mons. The best feeling when using this guy is when you run into teams with only Iron Valiant/Enamorus as their fairy type because you can just tera turn 1 and kills everything. Even dragon resist like gholdengo gets 2HKO if it's offensive. Tera turn 1 also might catch your opponent's Glowking on the switch in and just straight up OHKO it (half of the time) so remember kid, always exhaust. This mon can also form a nasty volturn core with Lokix and Iron Crown in the matchups where your opponent has Primarina or smth and clicking Dragon Darts isn't so free. CB pult sucks ass into stall tho so keep that in mind.

Lokix @ Choice Band
Ability: Tinted Lens
Tera Type: Bug
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- First Impression
- U-turn
- Knock Off
- Leech LifeThe man, the myth, the legend, Lokix. What more can I say about this guy other than he just does it all? He is on par with Dragapult in term of how badly he destroys offense. Roaring Goon getting a DD and outspeed everything? Lokix. Kingambit endgame where they can still tera? Lokix. Tera fairy CM Booster Energy Raging Bolt? Lokix. However, unlike Fraudapult, this guy doesn't only shine in offense mu. Knock off is an amazing tool vs fatter teams and Tera Bug Leech Life + U-turn is great at breaking down stall.

Alomomola @ Assault Vest
Ability: Regenerator
Tera Type: Fairy
EVs: 4 Atk / 252 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- Scald
- Flip Turn
- Mirror Coat
- Play RoughI'm not gonna sugarcoat this, Alomomola is super fucking cheap. This mon is the pinnacle of skilless (unless your opponent has an Ogerpon, in which case it takes more than one braincell to use this). With that said, this is a quadruple choiced team, skill isn't even in the question in the first place. This mon is just here as a catch-all special check. All you need to do is switch this in vs special threats, take nothing, then click either Mirror Coat or Flip Turn. Initially I was trying Alluring Voice on this set over Play Rough to try and cheese but Play Rough is a more consistent option.

Great Tusk @ Heavy-Duty Boots
Ability: Protosynthesis
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Headlong Rush
- Ice Spinner
- Rapid Spin
- Stealth RockGreat Tusk is just a good old reliable mon. He just does everything this team needed, manily setting hazard and removing hazard. Great Tusk is the main catch-all check to physical breakers which isn't ideal so you will have to rely on aggressive plays and revenge killing a lot of the time. This team is super weak to hazard so be sure to not throwaway this guy too quickly.

Enamorus @ Choice Scarf
Ability: Contrary
Tera Type: Ghost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Earth Power
- Mystical Fire
- Healing WishThe speed control and sweeper of the team - Enamorus. Strong fairy stab is very appreciated with how prevalent dark types are in SV OU. In spite of that, Enamorus is definitely the weakest link on the team. A lot of teams have multiple checks to Enamorus so I mainly use it as an offensive check to Zama, Tusk, Dark type. Healing wish is also a really nice tool to bring your tera'd breaker back to full. It is especially helpful vs stall where I can just bring my Lokix back to full and go ham on stall teams.

Iron Crown @ Choice Specs
Ability: Quark Drive
Tera Type: Steel
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 20 Atk
- Tachyon Cutter
- Psychic Noise
- Volt Switch
- Focus BlastThe forth choiced mon of the team - Iron Crown. This guy is just as nasty as Dragapult, except there's no type that is immune to steel. Because of that, vs slower teams, Tera Steel Iron Crown from turn 1 can force a lot of kills. It's a really nice feeling when your opponent switch in their Glowking only to get 2HKO or when they switch their Ting Lu in but they click rocks so you 3HKO it and Crown is still at full hp. With Volt Switch and Psychic Noise, this guy is also your premier stall breaker. A lot of stall team can't handle the volturn core of Lokix + Iron Crown and once your opponent's mons are low enough, Psychic Noise just sweeps the stall team.
Match-up:
- Vs HO/Offense: Like I have stated above, Tera turn 1 with Dragapult is the play most of the time when you're opponent doesn't have bulky fairy type like Primarina. Tusk or Crown can be the lead vs stuff like Iron Treads, Glimmora, Ribombee. If you feel like tera turn 1 isn't the best play there, you can save tera for Lokix.
- Vs Balance/Fat: This is the worst mu for the team cause you're opponent might have hazard stack + spinblocker like Sinistcha. For these mus, I like to lead Lokix and U-turn to Iron Crown. Once Iron Crown has hit the field vs something like Great Tusk, I will tera and force the kill on Ting Lu. Once Ting Lu goes down, I will utilise volturn to break down the team.
- Vs Stall: Mostly the same procedure as above except you tera Lokix. Once you've knocked off helmet from their Corviknight, rocks + tera bug u-turn can quickly put the in range of 2 knock offs. You can also heal back your Lokix with healing wish when it has taken too much chip from rocks.
Threatlist:
This guy is definitely the toughest match-up for the team since he blocks Alo's flip turn and you have no switch in. I usually trade Iron Crown to keep it low.
At first glance, you might think this thing walls the whole team but in practice it's relatively easy to overwhelm this mon. Definitely still be careful around this mon + Ting Lu core tho.
Not a big threat but sometimes I forgot to think ahead and tera immediately with Dragapult so the endgame is a bit tough. If you're not stupid then dealing with this mon should be easy.
/
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Group them into one cause they way you deal with them are mostly the same: Sac something (usually Great Tusk) to put them in range of Lokix.
Pretty annoying cause it outspeeds everything and quad-resists Lokix. Alomomola should deal with it most of the time tho and you can tera fairy vs cm/sd set.
Replays:
https://replay.pokemonshowdown.com/gen9ou-2208412210-hdhaocuor4bu4u9ad6h44bt1nftg0pwpw
https://replay.pokemonshowdown.com/gen9ou-2233802679-j7aoufhvtb2u3kky6mll3et2exqj6g4pw
https://replay.pokemonshowdown.com/gen9ou-2233801965-rljqdxx9l0qby9qkbwpop59upw2l197pw?p2
https://replay.pokemonshowdown.com/gen9ou-2229732248-thxse8uszms9e53g6fjhyp9z1qa3vi7pw
https://replay.pokemonshowdown.com/gen9ou-2229730970-p53nllqpbkayow108atnjd9q3z81sd6pw
https://replay.pokemonshowdown.com/gen9ou-2227121258-f8xwa12cr455x0hg71wr0y0eha5cb7rpw?p2
https://replay.pokemonshowdown.com/gen9ou-2221988586-j8xm20ccbfhkvhtz6fuq3pjjh1vce1dpw?p2
https://replay.pokemonshowdown.com/gen9ou-2214837309-ay2iab9cyfd4hocpsxwoyr7t6ezezmbpw
https://replay.pokemonshowdown.com/gen9ou-2234022109-649g7cv656rrcz6amicdcipqs12dgoapw
Introduction
This is a team I made after I saw someone used the same six in OLT (I don't remember who it was but hmu if you know so I can give credit to) so take the "my" in Rate My Team very lightly here. Because of that I hesitated to make this RMT but I can't find the OG team being posted anywhere and I went from 1700s to 1900s easily with this team so I decided I should share this team. (This post wouldn't have been here if not for the Kyurem unban cause this team didn't perfom super well during non-Kyurem meta)
Team Breakdown

Dragapult @ Choice Band
Ability: Clear Body
Tera Type: Dragon
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Darts
- Phantom Force
- U-turn
- Quick Attack

Lokix @ Choice Band
Ability: Tinted Lens
Tera Type: Bug
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- First Impression
- U-turn
- Knock Off
- Leech Life

Alomomola @ Assault Vest
Ability: Regenerator
Tera Type: Fairy
EVs: 4 Atk / 252 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- Scald
- Flip Turn
- Mirror Coat
- Play Rough

Great Tusk @ Heavy-Duty Boots
Ability: Protosynthesis
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Headlong Rush
- Ice Spinner
- Rapid Spin
- Stealth Rock

Enamorus @ Choice Scarf
Ability: Contrary
Tera Type: Ghost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Earth Power
- Mystical Fire
- Healing Wish

Iron Crown @ Choice Specs
Ability: Quark Drive
Tera Type: Steel
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 20 Atk
- Tachyon Cutter
- Psychic Noise
- Volt Switch
- Focus Blast
Match-up:
- Vs HO/Offense: Like I have stated above, Tera turn 1 with Dragapult is the play most of the time when you're opponent doesn't have bulky fairy type like Primarina. Tusk or Crown can be the lead vs stuff like Iron Treads, Glimmora, Ribombee. If you feel like tera turn 1 isn't the best play there, you can save tera for Lokix.
- Vs Balance/Fat: This is the worst mu for the team cause you're opponent might have hazard stack + spinblocker like Sinistcha. For these mus, I like to lead Lokix and U-turn to Iron Crown. Once Iron Crown has hit the field vs something like Great Tusk, I will tera and force the kill on Ting Lu. Once Ting Lu goes down, I will utilise volturn to break down the team.
- Vs Stall: Mostly the same procedure as above except you tera Lokix. Once you've knocked off helmet from their Corviknight, rocks + tera bug u-turn can quickly put the in range of 2 knock offs. You can also heal back your Lokix with healing wish when it has taken too much chip from rocks.
Threatlist:







Replays:
https://replay.pokemonshowdown.com/gen9ou-2208412210-hdhaocuor4bu4u9ad6h44bt1nftg0pwpw
https://replay.pokemonshowdown.com/gen9ou-2233802679-j7aoufhvtb2u3kky6mll3et2exqj6g4pw
https://replay.pokemonshowdown.com/gen9ou-2233801965-rljqdxx9l0qby9qkbwpop59upw2l197pw?p2
https://replay.pokemonshowdown.com/gen9ou-2229732248-thxse8uszms9e53g6fjhyp9z1qa3vi7pw
https://replay.pokemonshowdown.com/gen9ou-2229730970-p53nllqpbkayow108atnjd9q3z81sd6pw
https://replay.pokemonshowdown.com/gen9ou-2227121258-f8xwa12cr455x0hg71wr0y0eha5cb7rpw?p2
https://replay.pokemonshowdown.com/gen9ou-2221988586-j8xm20ccbfhkvhtz6fuq3pjjh1vce1dpw?p2
https://replay.pokemonshowdown.com/gen9ou-2214837309-ay2iab9cyfd4hocpsxwoyr7t6ezezmbpw
https://replay.pokemonshowdown.com/gen9ou-2234022109-649g7cv656rrcz6amicdcipqs12dgoapw