(Peaked at 1250) Hyper offensive team

First of all, sorry for my first RMT. I didn’t read the rules And just wanted to get it out there. With that off my chest, Let me get into the team.
Important pokepaste:https://pokepast.es/47660195a0117821
Now, let’s jump right in!


Le Catte (Mew) @ Colbur Berry
Ability: Synchronize
EVs: 252 HP / 4 Def / 252 Spe
Jolly Nature
- Taunt
- Spikes
- Stealth Rock
- Flare Blitz
Mew is nothing more then death fodder really, Set up a taunt to prevent hazards, hazards for well, hazards and flare blitz if things get sour. Most of the time if not all the time, Mew died after setting up spikes and then I swept. Mew is one of the most essential mons in my team, and while not the most prestigious position as death fodder, he is invaluable. I love him


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Baller (Blacephalon) @ Choice Scarf
Ability: Beast Boost
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Flamethrower
- Shadow Ball
- Overheat
- Trick
Ah yes, blacephalon. The underrated BL sweeper that’s probably going to move to OU soon because of how damn powerful it is. First trick. Just in case someone is setting up. Overheat for a quick removal of a bulky Pokémon, shadow ball for some more coverage and flamethrower for good reliable power. This beast melts through teams, literally, after a quick flamethrower. Underrated sweeper in my opinion.


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The Quiet Kid (Bisharp) @ Black Glasses
Ability: Defiant
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Knock Off
- Iron Head
- Sucker Punch
This is my go-to Hyperoffensive sweeper. Defiant helps with defoggers trying to get rid of all my spikes, iron head for fairy and psychic coverage, swords dance for quick power, knock off for leftovers and rock helmets and sucker punch for power.


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Monke (Rillaboom) @ Life Orb
Ability: Grassy Surge
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Grassy Glide
- Knock Off
- Superpower
A good, offensive mon. While most of the time his use age is just terrain, he still has sweeping potential with swords dance and grassy glide. Why knock off isnt necessary because I have bisharp, It is just in case bisharp dies. Superpower is just for some sweet, sweet coverage.

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Rillabooms bitch (Hawlucha) @ Grassy Seed
Ability: Unburden
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Substitute
- Acrobatics
- Close Combat
This is a fun one. With an interesting typing, acrobatics and grassy seed. switching in from rilla is damn near brainless. With boosted acrobatics from used up item and unburden, this becomes a huge monster with sheer amounts of power. Substitute is a huge help for setting up swords dance to just further increase its power

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Get Papercut lol (Kartana) @ Choice Scarf
Ability: Beast Boost
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Leaf Blade
- Knock Off
- Sacred Sword
- Smart Strike
This is my main terrain sweeper. With a monstrous leaf blade to ohko some opponent, get a beast boost and sweep. This becomes a menace with a scarf, and a powerful sweeper.
 
Hello VolcaronaHasGigaDrain, welcome to Smogon. I’m here to rate your team and suggest some changes.

This team seems cool, and I like the idea of a Mew :mew: lead. The Rillaboom :rillaboom: + Hawlucha :hawlucha: + Kartana :kartana: trio is a well-known one and works well on hyper offense kind of teams. Bisharp :bisharp: is an extremely solid pick in stack hazard offensive teams thanks to Defiant, and Scarf Blacephalon :blacephalon: can help beating a lot of Physical walls that may annoy the previous core, while bringing a lot of extra Speed and a way to prevent the rare users of Rapid Spin to remove all your precious hazards. I really think this six can work nicely, I’m just not convinced by some of your sets. I would suggest changes for some of them which may, in my opinion, make the team a bit more efficient. Let’s dive into it:

Major changes:

I don’t think you need to change mons here, so in the Major changes section, I’ll put the Pokemon that should in my opinion have a set that allows them to fulfill a different role.

:rillaboom:: Swords Dance Rillaboom is indeed a threat. However, I think that you rather use a Banded set here because, as both Kartana and Hawlucha want to use its Grassy Terrain to attempt a sweep, you rather have a pivoting option on Rillaboom to make them in more easily and with more Grassy turns. A banded set with U-turn over Swords Dance is something to try here, I think. I would also replace Knock off by Wood Hammer as you already have two Knock Off users in Bisharp and Kartana and wants to have Superpower to threaten annoying Steel types like Melmetal and Heatran. Lastly, an Adamant nature is more useful on Rillaboom than a Jolly one as the Speed boost doesn’t help much and you rather maximize your damage output. Here is the set I’m thinking of:

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Monke (Rillaboom) @ Choice Band
Ability: Grassy Surge
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- U-turn
- Grassy Glide
- Wood Hammer
- Superpower


:kartana:: With Rillaboom being banded, I think you can turn Kartana into a deadly Swords Dance sweeper. Having a Choice Scarf Blacephalon alongside Hawlucha and two really good priority moves users should be enough in term of Speed Control and not being locked into one move on this Kartana with all the hazards and the Grassy Terrain boost is huge. I also don’t like much being Scarf here as you may let Corviknight in for free and will have to deal with a difficult 50/50 between hard switching Bisharp on a potential Body Press or Blacephalon/Hawlucha on Defog that will blow away all your hazards. Here is the Swords Dance set:

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Get Papercut lol (Kartana) @ Life Orb
Ability: Beast Boost
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Leaf Blade
- Knock Off
- Sacred Sword
- Swords Dance


Minor changes:

:hawlucha: There is a bit more optimized spread for Hawlucha that allows it to survive a Moonblast from Clefable, as you don’t need to be max Speed on this Pokemon. I would also suggest running Taunt over Substitute as Taunt prevents Hippowdon from phasing you away as well as preventing Toxapex from Hazing you and some annoying Pokemon from healing. Here is the set with the new spread (updated the nick to be more family friendly :eyes: ):

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Rillabooms bestie (Hawlucha) @ Grassy Seed
Ability: Unburden
EVs: 252 Atk / 132 SpD / 124 Spe
Adamant Nature
- Swords Dance
- Acrobatics
- Close Combat
- Taunt


:mew:: I don’t think you need a Colbur Berry on Mew. This is because the main strong Knock Off user against you is Weavile and it can’t kill you in one hit. I think you rather have a Red Card to phase away faster Pokemon that can’t kill you in one hit and fish for some luck in order to setup more hazards. Colbur is not completely useless as if Weavile doesn’t Swords Dance you will live two hits from him and Banded Kartana won’t kill you in one hit, but Red Card is something to try in my opinion. Also, Explosion could be an option over Flare Blitz, but both can be great depending on what is your opponent’s Mew answer.


:blacephalon:: I would just use a Timid nature instead of Modest to be able to revenge kill the relatively common Choice Scarf Tapu Lele, but also Scarf Kyurem or +1 Garchomp.


That’s all for my suggestions, here is the team with these changes, feel free to try it out.

Le Catte (Mew) @ Red Card
Ability: Synchronize
EVs: 252 HP / 4 Def / 252 Spe
Jolly Nature
- Taunt
- Spikes
- Stealth Rock
- Flare Blitz

Baller (Blacephalon) @ Choice Scarf
Ability: Beast Boost
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Flamethrower
- Shadow Ball
- Overheat
- Trick

The Quiet Kid (Bisharp) @ Black Glasses
Ability: Defiant
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Knock Off
- Iron Head
- Sucker Punch

Monke (Rillaboom) @ Choice Band
Ability: Grassy Surge
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- U-turn
- Grassy Glide
- Wood Hammer
- Superpower

Rillabooms bestie (Hawlucha) @ Grassy Seed
Ability: Unburden
EVs: 252 Atk / 132 SpD / 124 Spe
Adamant Nature
- Swords Dance
- Acrobatics
- Close Combat
- Taunt

Get Papercut lol (Kartana) @ Life Orb
Ability: Beast Boost
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Leaf Blade
- Knock Off
- Sacred Sword
- Swords Dance

Hope this was interesting, have a nice day!
 
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