Pecharunt [QC 0/1]

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FlamPoke

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Pecharunt @ Heavy-Duty Boots
Ability: Poison Puppeteer
Tera Type: Dark
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Malignant Chain
- Hex
- Parting Shot
- Recover

Pecharunt has established itself as an incredibly versatile pivot and utility Pokemon in the OU metagame, though I wouldn't trust its mochi regardless of how good it looks! Pecharunt uses its enormous Defense and Poison / Ghost typing to sponge attacks from key threats like Iron Valiant and Zamazenta. Malignant Chain is the signature move of Pecharunt and offers tremendous upside in conjunction with Poison Puppeteer, threatening to inflict both poison and confusion on whatever is taking the attack. Hex is especially good on Pecharunt as it capitalizes on this status spreading by boosting its offensive output. Heavy-Duty Boots helps enable Pecharunt as a pivot, giving it better longevity as it tries to disrupt with status and Parting Shot. Tera Dark flips the weakness to Ghost, which is useful against Gholdengo, as well as removing the weakness to Dark- and Psychic-type attacks against Kingambit and Deoxys-S. A great fit on teams that aim to disrupt with status and entry hazards, Pecharunt partners well with Landorus-T, Meowscarada, and Ogerpon-W, all of which appreciate the chip accumulated by hazards staying up. Offensive setup sweepers like Dragonite and Roaring Moon appreciate Pecharunt for providing safe entry points via Parting Shot.

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Unfortunately, will be QC rejecting this for a couple of reasons.
Instead of explaining every single move or item it runs like a full-template analysis, it's much better for an OU Pecharunt spotlight to talk about what makes the Pokemon very great in the tier now (pretty much going to rise next shift). Moreover, lot of the written stuff, like the malignant chain and poison puppeteer line, are also just barebones dex info instead of explaining its specific interaction within the metagame. By cutting down on these fluff you get more room to actually explain more relevant things when running pecha, like its own zamazenta as the gambit answer. There are also minor things like "A great fit on teams that aim to disrupt with status and entry hazards,"; aside from statusspam teams not really a thing and pecha being more effective in standard offenses, you never mentioned its role as a spinblocker for that and "appreciate the chip accumulated by hazards staying up" to make sense.
 
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