Petilil(QC 3/3) (GP 2/2)

[OVERVIEW]

Despite being outclassed by most Grass-types in the metagame, Petilil's access to Healing Wish, Sleep Powder, Stun Spore, and Chlorophyll makes Petilil a good addition to sun teams as a Healing Wish user and reliable check to Water-, Electric-, and Ground-types. Its access to Sleep Powder means Petilil frees a moveslot for Bellsprout, and Healing Wish allows Petilil to rejuvenate a weakened team member without losing momentum in the battle. However, Petilil lacks coverage and relies on Hidden Power to damage its common checks such as Foongus and Vullaby, though it can neutralize incoming Fire-types with Sleep Powder and Stun Spore. Petilil also shares weaknesses to Fire, Flying, and Ice with Chlorophyll users such as Bellsprout, Bulbasaur and Deerling, making the team struggle somewhat against these shared threats if it does not have proper checks to them. Since Petilil is outclassed by other Grass-types, its's usage is restricted to sun teams, where it supports Vulpix and other Chlorophyll sweepers such as Bellsprout quite reliably.

[SET]
name: Sun Support
move 1: Giga Drain / Solar Beam
move 2: Sleep Powder
move 3: Healing Wish
move 4: Hidden Power Fire / Hidden Power Ice / Stun Spore
item: Eviolite
ability: Chlorophyll
nature: Timid
evs: 120 Def / 120 SpA / 36 SpD / 200 Spe

[SET COMMENTS]
Moves
========

Giga Drain allows Petilil to recover half of the damage dealt as health and is Petilil's preferred STAB move. However, Solar Beam is a far more offensive choice as it OHKOes almost all Pokemon weak to Grass and deals significant damage to neutral foes. Despite not having the pinpoint accuracy of Foongus's Spore, Sleep Powder still hits most of the time and allows Petilil to put a foe to sleep for a few turns. Healing Wish lets Petilil sacrifice itself to cure a team member of status and restore them back to full health. Hidden Power Fire gets a slight boost in damage under sun and allows Petilil to 2HKO a large portion of its checks, such as Snover, Ferroseed, and Foongus after Stealth Rock damage. On the other hand, Hidden Power Ice is Petilil's only coverage for Vullaby, which is immune to powder moves, and 2HKOes after its Eviolite has been knocked off and after Stealth Rock damage. Hidden Power Ice can also potentially 2HKO the rest of Petilil's Grass-type checks apart from Snover and Ferroseed. Stun Spore is a good choice for a secondary status move once Sleep Cause is in effect to paralyze fast Pokemon or ones with Vital Spirit or Insomnia.

Set Details
========

The given EV spread and nature along with Eviolite allow Petilil at full health to survive an Acrobatics from Fletchling, Sludge Bomb or Sludge Wave from Croagunk, Brave Bird from defensive Vulalby, or Sludge Bomb from Foongus to ensure the use of Healing Wish. The bulk also lets Petilil check Water-, Electric- and Ground-types more efficiently. Petilil's maximum unboosted Speed of 13 is doubled to 26 under the sun courtesy of its ability Chlorophyll, which allows Petilil to outspeed Choice Scarf Pokemon with 17 Speed.

Usage Tips
========

Sun is mandatory, as Petilil outspeeds the unboosted metagame and has a better offensive presence under the sun. Setting up sun before Petilil switches in can also allow it to Speed tie with +2 Shell Smash Sweepers such as Omanyte and Shellder and outspeed Clamperl and Tirtouga to revenge kill them. Petilil should never be left in against foes that threatens a potential OHKO, such as Fletchling, Ponyta and Skrelp. Petilil will perform best when faced with Pokemon that have a significant weakness to Grass-types, such as Water-, Electric-, and Ground-types, but be careful of potential coverage moves such as Ice Beam on Chinchou. Healing Wish should be used when Petilil is low on health to make full use of Petilil's longevity, or could be used as a strategy to bring a teammate safely into the battle, even if they are healthy.

Team Options
========

Vulpix and an additional Chlorophyll sweeper are mandatory teammates as they both gain quite a lot from Petilil's presence; Petilil compliments Vulpix by resisting its weakness to Ground and Water and helps two of the most used Chlorophyll sweepers in Bellsprout and Bulbasaur by allowing them to run another move over Sleep Powder. Furthermore, since both Bellsprout and Bulbasaur can get weakened by Life Orb recoil and resisted priority attacks or might get statused by moves like Thunder Wave, they appreciate Petilil healing them completely with the use of Healing Wish so they can continue to fulfill their roles without hesitation. Flying- and Fire- type checks such as Chinchou, Onix, Tirtouga, and Omanyte make good teammates, as Petilil has trouble handling them. Checks to Ice- and Poison-types such as Pawniard and Magnemite are also good teammates. Stealth Rock and Knock off users are handy for weakening Vullaby and Foongus to allow Petilil to get a potential KO on them.

[STRATEGY COMMENTS]
Other Options
=============

Despite Petilil's lack of coverage, a set with Growth and Life Orb can be used, but it is outclassed by Bulbasaur, Cherubi, and Bellsprout. Heal Bell can also be run to cure the entire team of status. A bulkier set with Synthesis could be used, but due to its lack of moveslots and proper coverage, Petilil can't make proper use of its longevity. A Substitute + Leech Seed set is a possibility, but it renders Petlilil very passive and also is outclassed by the likes of Cottonee and Ferroseed. Petilil can also run Sunny Day in its fourth moveslot to function as an additional sun setter.

Checks and Counters
===================

**Flying-types**: Most of the metagame's Flying-types resist Petilil's STAB moves and can outspeed it and KO it with their super effective STAB moves. Fletchling tops the list of checks, as its Acrobatics threatens Petilil with a priority OHKO. Drifloon can come in and set up a Subtitute on Petilil.

**Fire-types**: Most Fire-types such as Ponyta, Larvesta, Magby, Houndour, Vulpix, and Torchic threaten to OHKO Petilil after Stealth Rock damage.

**Poison-types**: Hard-hitting Poison-types such as Gastly, Croagunk, and Skrelp can almost certainly OHKO Petilil.

**Ice-types**: Snover and Amaura are immense threats to Petilil, as they can get rid of the sun and make Petilil much easier to revenge kill with their STAB Ice moves. Pokemon that carry Ice-type moves as coverage, such as Omanyte, Shellder, and Chinchou, can also pose a threat.

**U-turn**: One of the major downfalls of using Petilil is that it needs to be very wary of U-turn, a move that a lot of the Pokemon in the metagame run as filler, mainly Larvesta whose STAB U-turn can severely damage Petilil. Others such as Mienfoo, Bunnelby, Vullaby, and any other Pokemon that gets access to U-turn should be treated with much caution.
 
Last edited:
Vubon

The set you have posted is pretty much entirely outclassed by cherubi. I think a better set for Petilil would be to take advantage of its superior bulk and support options. It would look something like this:

Petilil @ Eviolite
Ability: Chlorophyll
Level: 5
EVs: 80 HP / 196 Def / 36 SpA / 116 SpD / 36 Spe
Calm Nature
- Giga Drain / Energy Ball
- Synthesis
- Healing Wish
- Sleep Powder / Stun Spore / Hidden Power [Ice]

I'd like to get some other QC opinions on this, but the current set isn't really worth an analysis.
 
Sleep Powder and Healing Wish should be their own moveslots because they're unique to Petilil, and both are really good for supporting Bellsprout since Sleep Powder frees up a slot for Bellsprout which can be used for a ton of things like Sucker Punch, Growth etc. Petilil's bulk over Cherubi isn't really that significant, and Healing Wish + Synthesis seems like an odd combo because it doesn't leave many slots for supporting moves so Petilil can't actually take advantage of its longevity. I guess either a bulky or an offensive set could work. I'm thinking something like this:
Move 1: Grass STAB
Move 2: Sleep Powder
Move 3: Healing Wish
Move 4: Hidden Power something / Stun Spore / maybe Aromatherapy?
 
Vubon and I went over this on PS yesterday. My only thought now is that the 4th slot should be ordered Hidden Power Fire / Hidden Power Ice / Stun Spore. Looking good, QC 1/3

(also remember that this should technically stay in bullet point form until after the second check)
 
Overview:
Mention that Petilil also suffers from the usual weaknesses for Chlorophyll abusers.

Moves:
I think Energy Ball should be replaced by Solar Beam since this is being used on a Sun team.
No need to compare Petilil's Sleep Powder to Foongus's Spore since they do different things.
Agreeing with sparktrain on switching the order of HP Fire and HP Ice - Vullaby is tough to Knock Off for Sun teams, so it should be left to teammates.

Set Details:
Add Eviolite to the first sentence. Mention that the Defense EVs let Petilil usually survive Fletchling's Acrobatics from full health. If there were any other specific calcs you had in mind when coming up with the EV spread, you should mention those as well.

Usage Tips:
Mention that Petilil should be used under the sun if its offensive presence is needed.
Mention that setting up the Sun first can let Petilil revenge-kill certain set-up sweepers.
Mention that Healing Wish can be used to get a teammate in safely, even if they are healthy.

Checks and Counters:
Emphasize that Amaura and Snover can potentially get rid of the Sun with Snow Warning, making Petilil much easier to revenge-kill.
Change Bug types to U-turn, since that's what the section emphasizes.

Good work, QC 2/3. Go ahead and write this up after you've implemented the above
 
Mention that Petilil also suffers from the usual weaknesses for Chlorophyll users in Overview.

Talk about Chlorophyll in Set Details because you say "petilil's speed is doubled but you don't say why"

Mention how Petilil supports other Chlorophyll sweepers, such as Bellsprout in Team Options.

Synthesis in Other Options.

the rest has already been covered in checks 1 and 2. Just avoid writing entire lists of pokemon (some of which are not used) when giving examples. The aim of writing examples is to inform the reader, which might not be very knowledgeable about LC how this Pokemon works with/against common threats in the metagame. Therefore remove weird mentions like Cyndaquil, Charmender, Budew, Oddish, Cherubi, etc. Just keep the most significant ones, otherwise the analysis becomes really boring to read.

Good work, QC 3/3. You can post in the Grammar Queue.
 
Vubon, it would also be useful if you had just skimmed through each sentence and revise your grammar/ literacy errors. There are a few that I have scouted and it might seem little but it's an official analysis that people take their time to click on so it'd be wise to fix that
 
ok
GP 1/2

implement this with the Reply button, if you are unsure about anything let me know
[OVERVIEW]

Despite being outclassed by most Grass-types in the metagame, Petilil's access to Healing Wish, Sleep Powder, Stun Spore, (AC) and Chlorophyll makes it a good addition to sun teams for Sun Teams as a Healing Wish user and as a reliable check to Water-, Electric-, and Ground-types Water,Electric and Ground check for Sun Teams. Due to its Its access to Sleep Powder, (RC) means Petilil frees a moveslot for Bellsprout, (AC) and allows it to go for another move and its access to Healing Wish allows it to rejuvenate a weakened team member without losing momentum in the battle. However, (AC) Petilil lacks coverage and relies on Hidden Power to damage its common checks such as Foongus, Vullaby, Oddish, and Budew, though it but can neutralize incoming Fire-types with Sleep Powder or Stun Spore. (AP) during switchins and Petilil also suffers from sharing similar weaknesses to Fire,(space)Flying, (AC) and Ice types with most Chlorophyll users like Bellsprout, Bulbasaur, and Deerling etc., (AC) making the team struggle somewhat against these shared threats if it does not have proper checks to them for the weaknesses of Chlorophyll users are not covered by other Pokemons on the team,. (AP) Fletchling tops the list of Checks for Sun Teams as its Acrobatics has priority in the form of Gale Wings, allowing Fletchling to threaten Petilil or any other Chlorophyll Sweeper with a high chance of OHKO. (should be in Checks and Counters) Due to being outclassed by other Grass-types, Petilil's its usage is restricted to sun teams, where only as it supports Vulpix and other Chlorophyll sweepers such as Bellsprout quite reliably.

[SET]
name: Sun Support
move 1: Giga Drain / Solar Beam
move 2: Sleep Powder
move 3: Healing Wish
move 4: Hidden Power Fire / Hidden Power Ice / Stun Spore
item: Eviolite
ability: Chlorophyll
nature: Timid
evs: 120 Def / 120 SpA / 36 SpD / 200 Spe

[SET COMMENTS]
Moves
========

Giga Drain allows Petilil to recover half of the damage dealt as health, (AC) while Solar Beam is being a far more offensive choice for a STAB move, (AC) as it OHKOes almost all variants of Water and Ground types and also any other Pokemon that is weak to Grass type attacks and deals significant damage to neutral foes all pokemons that do not resist Grass type attacks. Despite not having the pinpoint accuracy of Foongus's Spore, Sleep Powder still has a good accuracy that and allows Petilil to put a foe to sleep for a few turns on condition that they aren't Grass types or pokemons with the abilities Vital Spirit, Overcoat or Insomnia. Healing Wish is the main purpose of the set that allows Petilil to sacrifice itself to cure a team member of status condition and also restore them back to full health.
Hidden Power Fire gets a slight boost in damage under sun and allows Petilil to 2HKO a large portion of its checks such as Snover, Ferroseed, and Foongus etc after Stealth Rock damage.(space)Hidden Power Ice is Petilil's only coverage for Vullaby, who which is immune to both of its powder moves, (AC) and allows Petilil to 2HKOes after its Eviolite has been Knocked Off and after Stealth Rock damage. (AP) It can also potentially 2HKO the rest of Petilil's Grass-type checks apart from Snover and Ferroseed. Stun Spore is a good choice for a secondary status move once Sleep Clause is activated to paralyze fast Pokemon or the ones that are immune to Sleep Powder such as the ones with the abilities Vital Spirit and or Insomnia.


Set Details
========

The given EV spread, nature, and Eviolite and Nature allows Petilil to survive an Acrobatics from Fletchling, Sludge Bomb/ or Sludge Wave from Croagunk, Brave Bird from defensive Vullaby, or and Sludge Bomb from Foongus at full health to ensure the use of Healing Wish. The bulk also lets it check Water-, Electric-, and Ground-types more efficiently. Petilil's maximum non unboosted Speed of 13 is doubled to 26 under the sun courtesy to of its ability Chlorophyll, (AC) which doubles Petilils speed while Sun is active and allows Petilil to outspeed Choice Scarfed pokemons Pokemon with 17 Speed of the speed 17 under the Sun. Due to the given bulk Petilil can also check Water,Electric and Ground types more efficiently.

Usage Tips
========

Setup of Sun is mandatory, (AC) as it lets Petilil outspeeds the unboosted all the non boosted Pokemons in the metagame and it has a better offensive presence under the sun. (AP) and also sSetting up Sun from beforehand can also allow Petilil to Speed tie with +2 Shell Smash sweepers such as Omanyte and Shellder and outspeed Clamperl and Tirtouga at +2 Speed to revenge kill them. Petilil should never be left in the play in front of threats foes that threaten pose a potential OHKO such as Fletchling, Ponyta, and Skrelp, Croagunk, Larvesta, Archen, Gastly, Houndour, Vulpix, Doduo, Tailow, Amaura, Magby,Darumaka etc. (consulted Tahu on that) Petilil will best perform best when faced with Pokemon that has have a significant weakness to Grass-types such as Water-, Electric-, and Ground-types, but be careful of certain pokemon's carrying potential coverage that can hurt Petilil such as Chinchou's carrying Ice Beam on Chinchou.
Healing Wish should is preferred to be used when Petilil is low on health to make full use of Petilil's longevity or could be used as a strategy to bring in a teammate safely into battle even if they are healthy.

Team Options
========

Vulpix and an additional Chlorophyll sweeper such as Bellsprout are mandatory teammates, (AC) as they both gain quite a lot from Petilil's presence. (AP) Petilil complements a lot to Vulpix by resisting its weakness towards Ground and Water types and helps two of the most used Chlorophyll sweepers in such as Bellsprout and Bulbasaur by freeing up the move slot for Sleep Powder and allowing them to run another move over as Petilil itself runs Sleep Powder. (AP) Furthermore, and since both Bellsprout and Bulbasaur run LO sets they may get weakend due to the recoil damage are easily weakened by Life Orb recoil or damage from resisted priority attacks such as Mach Punch or and Aqua Jet or might get statused by moves like Thunder Wave, (AC) which might leave them weakened and easily revenge killed, they appreciate but Petilil can solve this issue by healing them completely with the use of Healing Wish and rejuvenating Chlorophyll Sweepers to full health so they can fulfill their roles without less hesitation. Flying- and Fire-type checks such as Chinchou, Onix, Tirtouga, (AC) and Omanyte make good teammates, (AC) as they wall both Flying and Fire types both which troubles Petilil has trouble with them. Checks to Ice- and Poison-types such as Pawniard, (RC) and Magnemite are also make good teammates.
Stealth Rock and Knock off users are handy in weakening Vullaby and Foongus to allow Petilil to get a potential KO on them.

[STRATEGY COMMENTS]
Other Options
=============

Despite Petilil's lack of coverage, a set with Growth and Life Orb can be used, (AC) but it is outclassed by Bulbasaur,(space)Cherubi, (AC) and Bellsprout. Heal Bell can also be run to cure the entire team of statuses. A bulkier set with Synthesis could be run, (AC) but due to the its lack of moveslots and proper coverage, (AC) Petilil can't mack make proper use of its longevity. A Substitute + Leech Seed set can be run, but it renders Petilil very passive and also is outclassed by the likes of Cottonee and Ferroseed. Petilil can also run Sunny Day in its fourth moveslot to function as an additional sun setter.

Checks and Counters
===================

**Flying-types**: Most of the metagame's Flying-types resist Petilil's STAB's moves and can outspeed it and KO it Petilil with their super effective STAB's moves. which hit super effectively while Fletchling tops the list of checks, as its Acrobatics allows it to threaten Petilil with a priority OHKO. Drifloon can come in and set up a Substitute on Petilil.

**Fire-types**: - Mostly all Fire-types such as Ponyta, Larvesta, Magby, Houndour, Vulpix, (AC) and Torchic threaten to potentially OHKO Petilil after Stealth Rock damage.

**Poison-types**: Hard-hitting Poison-types such as Gastly,(space)Croagunk, (AC) and Skrelp can almost certainly OHKO Petilil.

**Ice-types**: Ice types such as Snover and Amaura are immense threats to Petilil, (AC) as they can potentially get rid of the sun, making Petilil much easier to be revenge killed by with their STAB Ice moves. (AP) and also Pokemons that carry potential Ice-type attacks as coverage such as Omanyte,(space)Shellder, (AC) and Chinchou can also pose a minimal threat.

**U-turn**: One of the major downfalls of using Petilil is that it needs to be very wary of a move that a lot of the Pokemon in the metagame run as a filler, mainly Larvesta, whose which gets STAB bonus to U-turn which can severely damage Petilil. (AP) and oOthers such as Mienfoo, Bunnelby, Vullaby, and etc. or any other Pokemon that gets access to U-turn should be treated with much caution.

mag SUCKS
 
Last edited by a moderator:
ok
GP 1/2

implement this with the Reply button, if you are unsure about anything let me know
[OVERVIEW]

Despite being outclassed by most Grass-types in the metagame, Petilil's access to Healing Wish, Sleep Powder, Stun Spore, (AC) and Chlorophyll makes it a good addition to sun teams for Sun Teams as a Healing Wish user and as a reliable check to Water-, Electric-, and Ground-types Water,Electric and Ground check for Sun Teams. Due to its Its access to Sleep Powder, (RC) means Petilil frees a moveslot for Bellsprout, (AC) and allows it to go for another move and its access to Healing Wish allows it to rejuvenate a weakened team member without losing momentum in the battle. However, (AC) Petilil lacks coverage and relies on Hidden Power to damage its common checks such as Foongus, Vullaby, Oddish, and Budew, though it but can neutralize incoming Fire-types with Sleep Powder or Stun Spore. (AP) during switchins and Petilil also suffers from sharing similar weaknesses to Fire,(space)Flying, (AC) and Ice types with most Chlorophyll users like Bellsprout, Bulbasaur, and Deerling etc., (AC) making the team struggle somewhat against these shared threats if it does not have proper checks to them for the weaknesses of Chlorophyll users are not covered by other Pokemons on the team,. (AP) Fletchling tops the list of Checks for Sun Teams as its Acrobatics has priority in the form of Gale Wings, allowing Fletchling to threaten Petilil or any other Chlorophyll Sweeper with a high chance of OHKO. (should be in Checks and Counters) Due to being outclassed by other Grass-types, Petilil's its usage is restricted to sun teams, where only as it supports Vulpix and other Chlorophyll sweepers such as Bellsprout quite reliably.

[SET]
name: Sun Support
move 1: Giga Drain / Solar Beam
move 2: Sleep Powder
move 3: Healing Wish
move 4: Hidden Power Fire / Hidden Power Ice / Stun Spore
item: Eviolite
ability: Chlorophyll
nature: Timid
evs: 120 Def / 120 SpA / 36 SpD / 200 Spe

[SET COMMENTS]
Moves
========

Giga Drain allows Petilil to recover half of the damage dealt as health, (AC) while Solar Beam is being a far more offensive choice for a STAB move, (AC) as it OHKOes almost all variants of Water and Ground types and also any other Pokemon that is weak to Grass type attacks and deals significant damage to neutral foes all pokemons that do not resist Grass type attacks. Despite not having the pinpoint accuracy of Foongus's Spore, Sleep Powder still has a good accuracy that and allows Petilil to put a foe to sleep for a few turns on condition that they aren't Grass types or pokemons with the abilities Vital Spirit, Overcoat or Insomnia. Healing Wish is the main purpose of the set that allows Petilil to sacrifice itself to cure a team member of status condition and also restore them back to full health.
Hidden Power Fire gets a slight boost in damage under sun and allows Petilil to 2HKO a large portion of its checks such as Snover, Ferroseed, and Foongus etc after Stealth Rock damage.(space)Hidden Power Ice is Petilil's only coverage for Vullaby, who which is immune to both of its powder moves, (AC) and allows Petilil to 2HKOes after its Eviolite has been Knocked Off and after Stealth Rock damage. (AP) It can also potentially 2HKO the rest of Petilil's Grass-type checks apart from Snover and Ferroseed. Stun Spore is a good choice for a secondary status move once Sleep Clause is activated to paralyze fast Pokemon or the ones that are immune to Sleep Powder such as the ones with the abilities Vital Spirit and or Insomnia.


Set Details
========

The given EV spread, nature, and Eviolite and Nature allows Petilil to survive an Acrobatics from Fletchling, Sludge Bomb/ or Sludge Wave from Croagunk, Brave Bird from defensive Vullaby, or and Sludge Bomb from Foongus at full health to ensure the use of Healing Wish. The bulk also lets it check Water-, Electric-, and Ground-types more efficiently. Petilil's maximum non unboosted Speed of 13 is doubled to 26 under the sun courtesy to of its ability Chlorophyll, (AC) which doubles Petilils speed while Sun is active and allows Petilil to outspeed Choice Scarfed pokemons Pokemon with 17 Speed of the speed 17 under the Sun. Due to the given bulk Petilil can also check Water,Electric and Ground types more efficiently.

Usage Tips
========

Setup of Sun is mandatory, (AC) as it lets Petilil outspeeds the unboosted all the non boosted Pokemons in the metagame and it has a better offensive presence under the sun. (AP) and also sSetting up Sun from beforehand can also allow Petilil to Speed tie with +2 Shell Smash sweepers such as Omanyte and Shellder and outspeed Clamperl and Tirtouga at +2 Speed to revenge kill them. Petilil should never be left in the play in front of threats foes that threaten pose a potential OHKO such as Fletchling, Ponyta, and Skrelp, Croagunk, Larvesta, Archen, Gastly, Houndour, Vulpix, Doduo, Tailow, Amaura, Magby,Darumaka etc. (consulted Tahu on that) Petilil will best perform best when faced with Pokemon that has have a significant weakness to Grass-types such as Water-, Electric-, and Ground-types, but be careful of certain pokemon's carrying potential coverage that can hurt Petilil such as Chinchou's carrying Ice Beam on Chinchou.
Healing Wish should is preferred to be used when Petilil is low on health to make full use of Petilil's longevity or could be used as a strategy to bring in a teammate safely into battle even if they are healthy.

Team Options
========

Vulpix and an additional Chlorophyll sweeper such as Bellsprout are mandatory teammates, (AC) as they both gain quite a lot from Petilil's presence. (AP) Petilil complements a lot to Vulpix by resisting its weakness towards Ground and Water types and helps two of the most used Chlorophyll sweepers in such as Bellsprout and Bulbasaur by freeing up the move slot for Sleep Powder and allowing them to run another move over as Petilil itself runs Sleep Powder. (AP) Furthermore, and since both Bellsprout and Bulbasaur run LO sets they may get weakend due to the recoil damage are easily weakened by Life Orb recoil or damage from resisted priority attacks such as Mach Punch or and Aqua Jet or might get statused by moves like Thunder Wave, (AC) which might leave them weakened and easily revenge killed, they appreciate but Petilil can solve this issue by healing them completely with the use of Healing Wish and rejuvenating Chlorophyll Sweepers to full health so they can fulfill their roles without less hesitation. Flying- and Fire-type checks such as Chinchou, Onix, Tirtouga, (AC) and Omanyte make good teammates, (AC) as they wall both Flying and Fire types both which troubles Petilil has trouble with them. Checks to Ice- and Poison-types such as Pawniard, (RC) and Magnemite are also make good teammates.
Stealth Rock and Knock off users are handy in weakening Vullaby and Foongus to allow Petilil to get a potential KO on them.

[STRATEGY COMMENTS]
Other Options
=============

Despite Petilil's lack of coverage, a set with Growth and Life Orb can be used, (AC) but it is outclassed by Bulbasaur,(space)Cherubi, (AC) and Bellsprout. Heal Bell can also be run to cure the entire team of statuses. A bulkier set with Synthesis could be run, (AC) but due to the its lack of moveslots and proper coverage, (AC) Petilil can't mack make proper use of its longevity. A Substitute + Leech Seed set can be run, but it renders Petilil very passive and also is outclassed by the likes of Cottonee and Ferroseed. Petilil can also run Sunny Day in its fourth moveslot to function as an additional sun setter.

Checks and Counters
===================

**Flying-types**: Most of the metagame's Flying-types resist Petilil's STAB's moves and can outspeed it and KO it Petilil with their super effective STAB's moves. which hit super effectively while Fletchling tops the list of checks, as its Acrobatics allows it to threaten Petilil with a priority OHKO. Drifloon can come in and set up a Substitute on Petilil.

**Fire-types**: - Mostly all Fire-types such as Ponyta, Larvesta, Magby, Houndour, Vulpix, (AC) and Torchic threaten to potentially OHKO Petilil after Stealth Rock damage.

**Poison-types**: Hard-hitting Poison-types such as Gastly,(space)Croagunk, (AC) and Skrelp can almost certainly OHKO Petilil.

**Ice-types**: Ice types such as Snover and Amaura are immense threats to Petilil, (AC) as they can potentially get rid of the sun, making Petilil much easier to be revenge killed by with their STAB Ice moves. (AP) and also Pokemons that carry potential Ice-type attacks as coverage such as Omanyte,(space)Shellder, (AC) and Chinchou can also pose a minimal threat.

**U-turn**: One of the major downfalls of using Petilil is that it needs to be very wary of a move that a lot of the Pokemon in the metagame run as a filler, mainly Larvesta, whose which gets STAB bonus to U-turn which can severely damage Petilil. (AP) and oOthers such as Mienfoo, Bunnelby, Vullaby, and etc. or any other Pokemon that gets access to U-turn should be treated with much caution.

mag SUCKS


made the corrections
 
Amateur check is served! Delicious.

[OVERVIEW]

Despite being outclassed by most Grass-types in the metagame, Petilil's access to Healing Wish, Sleep Powder, Stun Spore, and Chlorophyll makes it a good addition to sun teams as a Healing Wish user and reliable check to Water-, Electric-, and Ground- types. Its access to Sleep Powder means Petilil frees a moveslot for Bellsprout, and Healing Wish allows it to rejuvenate a weakened team member without loosing losing momentum in the battle. However, Petilil lacks coverage and relies on Hidden Power to damage its common checks such as Foongus and Vullaby, though it can neutralize incoming Fire-types with Sleep Powder and Stun Spore. Petilil also suffers sharing weaknesses to Fire, Flying, (add comma) and Ice with most Chlorophyll users such as Bellsprout, Bulbasaur and Deerling, making the team struggle somewhat against these shared threats if it does not have proper checks to them. Due to being outclassed by other Grass-types, Petilil's usage is restricted to sun teams, (add comma) where it supports Vulpix and other Chlorophyll sweepers such as Bellsprout quite reliably.


(remove the three extra spaces here)


[SET]
name: Sun Support
move 1: Giga Drain / Solar Beam
move 2: Sleep Powder
move 3: Healing Wish
move 4: Hidden Power Fire / Hidden PowerIce / Stun Spore
item: Eviolite
ability: Chlorophyll
nature: Timid
evs: 120 Def / 120 SpA / 36 SpD / 200 Spe
(remove the extra space here)

[SET COMMENTS]
Moves
========
(add space here)
Giga Drain allows Petili Petilil to recover half of the damage dealt as health, (remove comma) and is Petilil's preferred STAB move. Solar Beam is a far more offensive choice for a STAB move, as it OHKOes almost all pPokemon weak to Grass and deals significant damage to neutral foes. Despite not having being as accurate as pinpoint accuracy Foongus's Spore, Sleep Powder has a good still hits most of the time and allows Petilil to put a foe to sleep for a few turns. Healing Wish allows Petilil to sacrifice itself to cure a team member of status and restore them back to full heatlh health. Hidden Power Fire gets a slight boost in damage under sun and allows Petilil to 2HKO a large portion of its checks, (add comma) such as Snover, Ferroseed, (add comma) and Foongus after Stealth Rock damage. Hidden Power Ice is Petilil's only coverage for Vullaby, which is immune to powder moves, and 2HKOes after its Eviolite has been knocked off and after Stealth Rock damage. It can also potentially 2HKO the rest of Petilil's Grass-type checks apart from Snover and Ferroseed. Stun Spore is a good choice for a secondary status move once Sleep Cause is in effect to paralyze fast Pokemon or ones with Vital Spirit or Insomnia.

(remove the extra space here)
Set Details
========
(add space here)
The given Ev EV spread, (remove comma) and nature and along with Eviolite allow Petilil to survive an Acrobatics from Fletchling, Sludge Bomb or Sludge Wave from Croagunk, Brave Bird from defensive Vulalby, or Sludge Bomb from Foongus at full health to ensure the use of Healing Wish. The bulk also lets it check Water-, Electric- and Ground- types more efficiently. Petilil's maximum unboosted Speed of 13 is doubled to 26 under the sun courtesy of its ability Chlorophyll, which allows Petilil to outspeed Choice Scarf Pokemon of with 17 sSpeed.

Usage Tips
========

Sun is mandatory, as Petilil outspeeds the unboosted metagame and has a better offensive presence under the sun. Setting up sun from beforehand before Petilil switches in can also allow Petilil it to Speed tie with a +2 Shell Smash Sweepers such as Omanyte and Shelllder Shellder and outspeed Clamperl and Tirtouga to revenge kill them. Petilil should never in front of be left in against foes that threatens a potential OHKO, (add comma) such as Fletchling, Ponyta and Skrelp. Petilil will perform best when faced with a pPokemon that have a significant weakness to Grass-types, (add comma) such as Water-, Electric- and Ground- types Ground-types, (add comma) but be careful of potential coverage moves such as Ice Beam on Chinchou. Healing Wish should be used when Petilil is low on health to make full use of Petilil's longevity, (add comma) or could be used as a strategy to bring in a teammate safely into the battle, (add comma here) even if they are healthy.

(Remove the two extra spaces here)

Team Options
========

Vulpix and an additional Chlorophyll sweeper such as Bellsprout are mandatory teammates as they both gain quite a lot from Petilil's presence; (add semicolon) , (remove comma) Petilil compliments Vulpix by resisting its weakness to Ground and Water and helps two of the most used Chlorophyll sweepers in Bellsprout and Bulbasaur by (remove the awkward double space here) allowing them to run another move over Sleep Powder. Furthermore, (add comma) since both Bellsprout and Bulbasaur are can get weakened by Life Orb recoil or damage from and resisted priority attacks such as Mach Punch and Aqua Jet or might get statused by moves like Thunder Wave, which might leave them easily revenge killed, they appreciate Petilil healing them completely with the use of Healing Wish so they can continue to fulfill (remove awkward space here) their roles without less hesitation. Flying- and Fire- type checks such as Chinchou, Onix, Tirtouga, and Omanyte make good teammates, as Petilil has trouble with handling them. Checks to Ice- and Poison- types Poison-types such as Pawniard and Magnemite are also good teammates. (add a space here)Stealth Rock and Knock off users are handy in for weakening Vullaby and Foongus to allow Petilil to get a potential KO on them.

(remove the two extra spaces here)

[STRATEGY COMMENTS]
Other Options
=============

Despite Petilil's lack of coverage, (add comma) a set with Growth and Life Orb can be used, but it is outclassed by Bulbasaur, Cherubi and Bellsprout. Heal Bell can also be run used to cure the entire team of statuses status. A bulkier set with Synthesis could be run used, but due to its lack of moveslots and proper coverage, Petilil can't make proper use of its longevity. A Substitute + Leech Seed set can be, (remove comma) run is a possibility, (add comma) but it renders Petlilil very passive and also is outclassed by the likes of Cottonee and Ferroseed. Petilil can also run Sunny Day in its fourth moveslot to function as an additional sun setter.

Checks and Counters
===================

**Flying-(remove space here)types**: Most of the metagame's Flying-types resist Petilil's STAB moves and can outspeed it and KO it with their super effective STAB moves. (add a space here)Fletchling tops the list of checks, as its Acrobatics allows it to threaten Petilil with a priority OHKO. Drifloon can come in and set (add a space here, this should be two separate words)up a Subtitute on Petilil.

**Fire-(remove space here)types**: - (remove random dash) Most Fire- types such as Ponyta, Larvesta, Magby, Houndour, Vulpix and Torchic threaten to OHKO Petilil after Stealth Rock damage.

**Poison-(remove space here)types**: Hard-hitting Poison types such as Gastly, Croagunk, and Skrelp can almost certainly OHKO Petilil.

**Ice-(remove space here)types**: Snover and Amaura are immense threats to Petilil, as they can get rid of the sun making and make Petilil much easier to revenge kill with their STAB Ice moves. Pokemon that carry potential Ice-(remove space here)type moves as coverage, (add comma) such as Omanyte, Shellder and Chinchou, (add comma) can also pose a threat.

**U-turn**: One of the major downfalls of using Petilil is that it needs to be very wary of U-turn, (add comma) a move that a lot of the Pokemon in the metagame run as filler, mainly Larvesta whose STAB U-turn can severely damage Petilil. Others such as Mienfoo, Bunnelby, Vullaby, and any other Pokemon that gets access to U-turn should be treated with much caution.

[OVERVIEW]

Despite being outclassed by most Grass-types in the metagame, Petilil's access to Healing Wish, Sleep Powder, Stun Spore, and Chlorophyll makes it a good addition to sun teams as a Healing Wish user and reliable check to Water-, Electric-, and Ground- types. Its access to Sleep Powder means Petilil frees a moveslot for Bellsprout, and Healing Wish allows it to rejuvenate a weakened team member without losing momentum in the battle. However, Petilil lacks coverage and relies on Hidden Power to damage its common checks such as Foongus and Vullaby, though it can neutralize incoming Fire-types with Sleep Powder and Stun Spore. Petilil also suffers sharing weaknesses to Fire, Flying, and Ice with Chlorophyll users such as Bellsprout, Bulbasaur and Deerling, making the team struggle somewhat against these shared threats if it does not have proper checks to them. Due to being outclassed by other Grass-types, Petilil's usage is restricted to sun teams, where it supports Vulpix and other Chlorophyll sweepers such as Bellsprout quite reliably.

[SET]
name: Sun Support
move 1: Giga Drain / Solar Beam
move 2: Sleep Powder
move 3: Healing Wish
move 4: Hidden Power Fire / Hidden PowerIce / Stun Spore
item: Eviolite
ability: Chlorophyll
nature: Timid
evs: 120 Def / 120 SpA / 36 SpD / 200 Spe

[SET COMMENTS]
Moves
========

Giga Drain allows Petilil to recover half of the damage dealt as health and is Petilil's preferred STAB move. Solar Beam is a far more offensive choice for a STAB move, as it OHKOes almost all Pokemon weak to Grass and deals significant damage to neutral foes. Despite not being as accurate as Foongus's Spore, Sleep Powder still hits most of the time and allows Petilil to put a foe to sleep for a few turns. Healing Wish allows Petilil to sacrifice itself to cure a team member of status and restore them back to full health. Hidden Power Fire gets a slight boost in damage under sun and allows Petilil to 2HKO a large portion of its checks, such as Snover, Ferroseed, and Foongus after Stealth Rock damage. Hidden Power Ice is Petilil's only coverage for Vullaby, which is immune to powder moves, and 2HKOes after its Eviolite has been knocked off and after Stealth Rock damage. It can also potentially 2HKO the rest of Petilil's Grass-type checks apart from Snover and Ferroseed. Stun Spore is a good choice for a secondary status move once Sleep Cause is in effect to paralyze fast Pokemon or ones with Vital Spirit or Insomnia.

Set Details
========

The given EV spread and nature along with Eviolite allow Petilil to survive an Acrobatics from Fletchling, Sludge Bomb or Sludge Wave from Croagunk, Brave Bird from defensive Vulalby, or Sludge Bomb from Foongus at full health to ensure the use of Healing Wish. The bulk also lets it check Water-, Electric- and Ground- types more efficiently. Petilil's maximum unboosted Speed of 13 is doubled to 26 under the sun courtesy of its ability Chlorophyll, which allows Petilil to outspeed Choice Scarf Pokemon with 17 Speed.

Usage Tips
========

Sun is mandatory, as Petilil outspeeds the unboosted metagame and has a better offensive presence under the sun. Setting up sun before Petilil switches in can also allow it to Speed tie with +2 Shell Smash Sweepers such as Omanyte and Shellder and outspeed Clamperl and Tirtouga to revenge kill them. Petilil should never be left in against foes that threatens a potential OHKO, such as Fletchling, Ponyta and Skrelp. Petilil will perform best when faced with Pokemon that have a significant weakness to Grass-types, such as Water-, Electric- and Ground-types, but be careful of potential coverage moves such as Ice Beam on Chinchou. Healing Wish should be used when Petilil is low on health to make full use of Petilil's longevity, or could be used as a strategy to bring a teammate safely into the battle, even if they are healthy.

Team Options
========

Vulpix and an additional Chlorophyll sweeper are mandatory teammates as they both gain quite a lot from Petilil's presence; Petilil compliments Vulpix by resisting its weakness to Ground and Water and helps two of the most used Chlorophyll sweepers in Bellsprout and Bulbasaur by allowing them to run another move over Sleep Powder. Furthermore, since both Bellsprout and Bulbasaur can get weakened by Life Orb recoil and resisted priority attacks or might get statused by moves like Thunder Wave, they appreciate Petilil healing them completely with the use of Healing Wish so they can continue to fulfill their roles without hesitation. Flying- and Fire- type checks such as Chinchou, Onix, Tirtouga, and Omanyte make good teammates, as Petilil has trouble handling them. Checks to Ice- and Poison-types such as Pawniard and Magnemite are also good teammates. Stealth Rock and Knock off users are handy for weakening Vullaby and Foongus to allow Petilil to get a potential KO on them.

[STRATEGY COMMENTS]
Other Options
=============

Despite Petilil's lack of coverage, a set with Growth and Life Orb can be used, but it is outclassed by Bulbasaur, Cherubi and Bellsprout. Heal Bell can also be used to cure the entire team of status. A bulkier set with Synthesis could be used, but due to its lack of moveslots and proper coverage, Petilil can't make proper use of its longevity. A Substitute + Leech Seed set is a possibility, but it renders Petlilil very passive and also is outclassed by the likes of Cottonee and Ferroseed. Petilil can also run Sunny Day in its fourth moveslot to function as an additional sun setter.

Checks and Counters
===================

**Flying-types**: Most of the metagame's Flying-types resist Petilil's STAB moves and can outspeed it and KO it with their super effective STAB moves. Fletchling tops the list of checks, as its Acrobatics allows it to threaten Petilil with a priority OHKO. Drifloon can come in and set up a Subtitute on Petilil.

**Fire-types**: Most Fire- types such as Ponyta, Larvesta, Magby, Houndour, Vulpix and Torchic threaten to OHKO Petilil after Stealth Rock damage.

**Poison-types**: Hard-hitting Poison types such as Gastly, Croagunk, and Skrelp can almost certainly OHKO Petilil.

**Ice-types**: Snover and Amaura are immense threats to Petilil, as they can get rid of the sun and make Petilil much easier to revenge kill with their STAB Ice moves. Pokemon that carry Ice-type moves as coverage, such as Omanyte, Shellder and Chinchou, can also pose a threat.

**U-turn**: One of the major downfalls of using Petilil is that it needs to be very wary of U-turn, a move that a lot of the Pokemon in the metagame run as filler, mainly Larvesta whose STAB U-turn can severely damage Petilil. Others such as Mienfoo, Bunnelby, Vullaby, and any other Pokemon that gets access to U-turn should be treated with much caution.
Decent job, man! This was sort of hard to grammar check, though, since there a lot of formatting issues and annoying little errors like misspelling Shellder. Also, you didn't correctly implement P Squared's GP check, so some of the sentences had random holes where holes were supposed to be. Try to implement GP checks better in the future :) I included a copy/paste form of my check so you could highlight your analysis and simply paste the AM check into your analysis. :) Good job writing, though, and keep it up!
 
gp 2/2 this is probably sort of confusing, I wanted to leave in Rollout Shuckle's changes so I could give them comments. Most of theirs is good though so you don't have to worry about that too much

add
remove comments

Despite being outclassed by most Grass-types in the metagame, Petilil's access to Healing Wish, Sleep Powder, Stun Spore, and Chlorophyll makes it Petilil (Comment: you haven't referred to Petilil by name yet, can't reference possessive ) a good addition to sun teams as a Healing Wish user and reliable check to Water-, Electric-, and Ground-types. Ground- types. Its access to Sleep Powder means Petilil frees a moveslot for Bellsprout, and Healing Wish allows it Petilil to rejuvenate a weakened team member without loosing losing momentum in the battle. However, Petilil lacks coverage and relies on Hidden Power to damage its common checks such as Foongus and Vullaby, though it can neutralize incoming Fire-types with Sleep Powder and Stun Spore. Petilil also shares weaknesses (Comment: awkward wording, more direct, need plural because multiple weaknesses ) suffers sharing weaknesses to Fire, Flying, (add comma) and Ice with most Chlorophyll users such as Bellsprout, Bulbasaur Bulbasaur, and Deerling, making the team struggle somewhat against these shared threats if it does not have proper checks to them. Due to being outclassed Since Petilil is outclassed (Comment: "being" usually makes phrases awkward ) by other Grass-types, Petilil's its usage is restricted to sun teams, (add comma) where it supports Vulpix and other Chlorophyll sweepers such as Bellsprout quite reliably.


(remove the three extra spaces here)


[SET]
name: Sun Support
move 1: Giga Drain / Solar Beam
move 2: Sleep Powder
move 3: Healing Wish
move 4: Hidden Power Fire / Hidden PowerIce Power Ice / Stun Spore
item: Eviolite
ability: Chlorophyll
nature: Timid
evs: 120 Def / 120 SpA / 36 SpD / 200 Spe
(remove the extra space here)

[SET COMMENTS]
Moves
========
(add space here)
Giga Drain allows Petili Petilil to recover half of the damage dealt as health, (remove comma) and is Petilil's preferred STAB move. However, (Comment: since these two options are slashed, you want to show some contrast ) Solar Beam is a far more offensive choice, choice for a STAB move, as it OHKOes almost all p Pokemon weak to Grass and deals significant damage to neutral foes. Despite not having the pinpoint accuracy of having being as accurate as pinpoint accuracy (Comment: while your change was not wrong, the original version wasn't either ) Foongus's Spore, Sleep Powder has a good still hits most of the time (Comment: this change is good because the repitition was noticeable ) and allows Petilil to put a foe to sleep for a few turns. Healing Wish allows lets Petilil to sacrifice itself to cure a team member of status and restore them back to full heatlh health. Hidden Power Fire gets a slight boost in damage under sun and allows Petilil to 2HKO a large portion of its checks, (add comma) such as Snover, (Comment: don't know details but isn't Snow Warning a problem? ) Ferroseed, (add comma) and Foongus after Stealth Rock damage. On the other hand, (Comment: slashed and HP Fire / Ice are similar, so show contrast ) Hidden Power Ice is Petilil's only coverage for Vullaby, which is immune to powder moves, and 2HKOes after its Eviolite has been knocked off and after Stealth Rock damage. It Hidden Power Ice (Comment: want to repeat the subject since you've used "its" to refer to Vullaby ) can also potentially 2HKO the rest of Petilil's Grass-type checks apart from Snover and Ferroseed. Stun Spore is a good choice for a secondary status move once Sleep Cause is in effect to paralyze fast Pokemon or ones with Vital Spirit or Insomnia.

(remove the extra space here)
Set Details
========
(add space here)
The given Ev EV spread, (remove comma) and nature and along with Eviolite allow Petilil at full health (Comment: move this closer to what it refers to ) to survive an Acrobatics from Fletchling, Sludge Bomb or Sludge Wave from Croagunk, Brave Bird from defensive Vulalby, or Sludge Bomb from Foongus at full health to ensure the use of Healing Wish. The bulk also lets it Petilil check Water-, Electric- and Ground- types Ground-types more efficiently. Petilil's maximum unboosted Speed of 13 is doubled to 26 under the sun courtesy of its ability Chlorophyll, which allows Petilil to outspeed Choice Scarf Pokemon of with 17 s Speed.

Usage Tips
========

Sun is mandatory, as Petilil outspeeds the unboosted metagame and has a better offensive presence under the sun. Setting up sun from beforehand before Petilil switches in can also allow Petilil it to Speed tie with a +2 Shell Smash Sweepers such as Omanyte and Shelllder Shellder and outspeed Clamperl and Tirtouga to revenge kill them. Petilil should never in front of be left in against foes that threatens a potential OHKO, (add comma) such as Fletchling, Ponyta and Skrelp. Petilil will perform best when faced with a p Pokemon that have a significant weakness to Grass-types, (add comma) such as Water-, Electric- Electric-, and Ground- types Ground-types, (add comma) but be careful of potential coverage moves such as Ice Beam on Chinchou. Healing Wish should be used when Petilil is low on health to make full use of Petilil's longevity, (add comma) or could be used as a strategy to bring in a teammate safely into the battle, (add comma here) even if they are healthy.

(Remove the two extra spaces here)

Team Options
========

Vulpix and an additional Chlorophyll sweeper such as Bellsprout are mandatory teammates as they both gain quite a lot from Petilil's presence; (add semicolon) , (remove comma) Petilil compliments Vulpix by resisting its weakness to Ground and Water and helps two of the most used Chlorophyll sweepers in Bellsprout and Bulbasaur by (remove the awkward double space here) allowing them to run another move over Sleep Powder. Furthermore, (add comma) since both Bellsprout and Bulbasaur are can get weakened by Life Orb recoil or damage from and resisted priority attacks such as Mach Punch and Aqua Jet or might get statused by moves like Thunder Wave, which might leave them easily revenge killed, they appreciate Petilil healing them completely with the use of Healing Wish so they can continue to fulfill (remove awkward space here) their roles without less hesitation. Flying- and Fire- type checks such as Chinchou, Onix, Tirtouga, and Omanyte make good teammates, as Petilil has trouble with handling them. Checks to Ice- and Poison- types Poison-types such as Pawniard and Magnemite are also good teammates. (add a space here)Stealth Rock and Knock off users are handy in for weakening Vullaby and Foongus to allow Petilil to get a potential KO on them.

(remove the two extra spaces here)

[STRATEGY COMMENTS]
Other Options
=============

Despite Petilil's lack of coverage, (add comma) a set with Growth and Life Orb can be used, but it is outclassed by Bulbasaur, Cherubi Cherubi, and Bellsprout. Heal Bell can also be run used run (Comment: run is fine ) to cure the entire team of statuses status. A bulkier set with Synthesis could be run used, (Comment: this is fine to remove repitition ) but due to its lack of moveslots and proper coverage, Petilil can't make proper use of its longevity. A Substitute + Leech Seed set can be, (remove comma) run is a possibility, (add comma) but it renders Petlilil very passive and also is outclassed by the likes of Cottonee and Ferroseed. Petilil can also run Sunny Day in its fourth moveslot to function as an additional sun setter.

Checks and Counters
===================

**Flying-(remove space here)types**: Most of the metagame's Flying-types resist Petilil's STAB moves and can outspeed it and KO it with their super effective STAB moves. (add a space here)Fletchling tops the list of checks, as its Acrobatics allows it to threaten threatens Petilil with a priority OHKO. Drifloon can come in and set (add a space here, this should be two separate words)up a Subtitute on Petilil.

**Fire-(remove space here)types**: - (remove random dash) Most Fire- types Fire-types such as Ponyta, Larvesta, Magby, Houndour, Vulpix Vulpix, and Torchic threaten to OHKO Petilil after Stealth Rock damage.

**Poison-(remove space here)types**: Hard-hitting Poison types Poison-types such as Gastly, Croagunk, and Skrelp can almost certainly OHKO Petilil.

**Ice-(remove space here)types**: Snover and Amaura are immense threats to Petilil, as they can get rid of the sun making and make Petilil much easier to revenge kill with their STAB Ice moves. Pokemon that carry potential Ice-(remove space here)type moves as coverage, (add comma) such as Omanyte, Shellder Shellder, and Chinchou, (add comma) can also pose a threat.

**U-turn**: One of the major downfalls of using Petilil is that it needs to be very wary of U-turn, (add comma) a move that a lot of the Pokemon in the metagame run as filler, mainly Larvesta whose STAB U-turn can severely damage Petilil. Others such as Mienfoo, Bunnelby, Vullaby, and any other Pokemon that gets access to U-turn should be treated with much caution.
 
Last edited:
[SET COMMENTS]
Moves
========
(add space here)
Healing Wish allows lets Petilil to sacrifice itself to cure a team member of status and restore them back to full heatlh health.
Just caught a small mistake while reading through your GP check, but when you replaced "allows" with 'lets" you forgot to remove the "to" in "Healing Wish lets Petitlil to sacrifice itself to cure a team member". It's a tiny nitpick, sure, but noticeable when reading. :D Also, thanks a lot for the feedback on my AM check, it was helpful to see what I was doing right and what I was doing wrong.
 
gp 2/2 this is probably sort of confusing, I wanted to leave in Rollout Shuckle's changes so I could give them comments. Most of theirs is good though so you don't have to worry about that too much
add remove comments

Despite being outclassed by most Grass-types in the metagame, Petilil's access to Healing Wish, Sleep Powder, Stun Spore, and Chlorophyll makes it Petilil (Comment: you haven't referred to Petilil by name yet, can't reference possessive ) a good addition to sun teams as a Healing Wish user and reliable check to Water-, Electric-, and Ground-types. Ground- types. Its access to Sleep Powder means Petilil frees a moveslot for Bellsprout, and Healing Wish allows it Petilil to rejuvenate a weakened team member without loosing losing momentum in the battle. However, Petilil lacks coverage and relies on Hidden Power to damage its common checks such as Foongus and Vullaby, though it can neutralize incoming Fire-types with Sleep Powder and Stun Spore. Petilil also shares weaknesses (Comment: awkward wording, more direct, need plural because multiple weaknesses ) suffers sharing weaknesses to Fire, Flying, (add comma) and Ice with most Chlorophyll users such as Bellsprout, Bulbasaur Bulbasaur, and Deerling, making the team struggle somewhat against these shared threats if it does not have proper checks to them. Due to being outclassed Since Petilil is outclassed (Comment: "being" usually makes phrases awkward ) by other Grass-types, Petilil's its usage is restricted to sun teams, (add comma) where it supports Vulpix and other Chlorophyll sweepers such as Bellsprout quite reliably.


(remove the three extra spaces here)


[SET]
name: Sun Support
move 1: Giga Drain / Solar Beam
move 2: Sleep Powder
move 3: Healing Wish
move 4: Hidden Power Fire / Hidden PowerIce Power Ice / Stun Spore
item: Eviolite
ability: Chlorophyll
nature: Timid
evs: 120 Def / 120 SpA / 36 SpD / 200 Spe
(remove the extra space here)

[SET COMMENTS]
Moves
========
(add space here)
Giga Drain allows Petili Petilil to recover half of the damage dealt as health, (remove comma) and is Petilil's preferred STAB move. However, (Comment: since these two options are slashed, you want to show some contrast ) Solar Beam is a far more offensive choice, choice for a STAB move, as it OHKOes almost all p Pokemon weak to Grass and deals significant damage to neutral foes. Despite not having the pinpoint accuracy of having being as accurate as pinpoint accuracy (Comment: while your change was not wrong, the original version wasn't either ) Foongus's Spore, Sleep Powder has a good still hits most of the time (Comment: this change is good because the repitition was noticeable ) and allows Petilil to put a foe to sleep for a few turns. Healing Wish allows lets Petilil to sacrifice itself to cure a team member of status and restore them back to full heatlh health. Hidden Power Fire gets a slight boost in damage under sun and allows Petilil to 2HKO a large portion of its checks, (add comma) such as Snover, (Comment: don't know details but isn't Snow Warning a problem? ) Ferroseed, (add comma) and Foongus after Stealth Rock damage. On the other hand, (Comment: slashed and HP Fire / Ice are similar, so show contrast ) Hidden Power Ice is Petilil's only coverage for Vullaby, which is immune to powder moves, and 2HKOes after its Eviolite has been knocked off and after Stealth Rock damage. It Hidden Power Ice (Comment: want to repeat the subject since you've used "its" to refer to Vullaby ) can also potentially 2HKO the rest of Petilil's Grass-type checks apart from Snover and Ferroseed. Stun Spore is a good choice for a secondary status move once Sleep Cause is in effect to paralyze fast Pokemon or ones with Vital Spirit or Insomnia.

(remove the extra space here)
Set Details
========
(add space here)
The given Ev EV spread, (remove comma) and nature and along with Eviolite allow Petilil at full health (Comment: move this closer to what it refers to ) to survive an Acrobatics from Fletchling, Sludge Bomb or Sludge Wave from Croagunk, Brave Bird from defensive Vulalby, or Sludge Bomb from Foongus at full health to ensure the use of Healing Wish. The bulk also lets it Petilil check Water-, Electric- and Ground- types Ground-types more efficiently. Petilil's maximum unboosted Speed of 13 is doubled to 26 under the sun courtesy of its ability Chlorophyll, which allows Petilil to outspeed Choice Scarf Pokemon of with 17 s Speed.

Usage Tips
========

Sun is mandatory, as Petilil outspeeds the unboosted metagame and has a better offensive presence under the sun. Setting up sun from beforehand before Petilil switches in can also allow Petilil it to Speed tie with a +2 Shell Smash Sweepers such as Omanyte and Shelllder Shellder and outspeed Clamperl and Tirtouga to revenge kill them. Petilil should never in front of be left in against foes that threatens a potential OHKO, (add comma) such as Fletchling, Ponyta and Skrelp. Petilil will perform best when faced with a p Pokemon that have a significant weakness to Grass-types, (add comma) such as Water-, Electric- Electric-, and Ground- types Ground-types, (add comma) but be careful of potential coverage moves such as Ice Beam on Chinchou. Healing Wish should be used when Petilil is low on health to make full use of Petilil's longevity, (add comma) or could be used as a strategy to bring in a teammate safely into the battle, (add comma here) even if they are healthy.

(Remove the two extra spaces here)

Team Options
========

Vulpix and an additional Chlorophyll sweeper such as Bellsprout are mandatory teammates as they both gain quite a lot from Petilil's presence; (add semicolon) , (remove comma) Petilil compliments Vulpix by resisting its weakness to Ground and Water and helps two of the most used Chlorophyll sweepers in Bellsprout and Bulbasaur by (remove the awkward double space here) allowing them to run another move over Sleep Powder. Furthermore, (add comma) since both Bellsprout and Bulbasaur are can get weakened by Life Orb recoil or damage from and resisted priority attacks such as Mach Punch and Aqua Jet or might get statused by moves like Thunder Wave, which might leave them easily revenge killed, they appreciate Petilil healing them completely with the use of Healing Wish so they can continue to fulfill (remove awkward space here) their roles without less hesitation. Flying- and Fire- type checks such as Chinchou, Onix, Tirtouga, and Omanyte make good teammates, as Petilil has trouble with handling them. Checks to Ice- and Poison- types Poison-types such as Pawniard and Magnemite are also good teammates. (add a space here)Stealth Rock and Knock off users are handy in for weakening Vullaby and Foongus to allow Petilil to get a potential KO on them.

(remove the two extra spaces here)

[STRATEGY COMMENTS]
Other Options
=============

Despite Petilil's lack of coverage, (add comma) a set with Growth and Life Orb can be used, but it is outclassed by Bulbasaur, Cherubi Cherubi, and Bellsprout. Heal Bell can also be run used run (Comment: run is fine ) to cure the entire team of statuses status. A bulkier set with Synthesis could be run used, (Comment: this is fine to remove repitition ) but due to its lack of moveslots and proper coverage, Petilil can't make proper use of its longevity. A Substitute + Leech Seed set can be, (remove comma) run is a possibility, (add comma) but it renders Petlilil very passive and also is outclassed by the likes of Cottonee and Ferroseed. Petilil can also run Sunny Day in its fourth moveslot to function as an additional sun setter.

Checks and Counters
===================

**Flying-(remove space here)types**: Most of the metagame's Flying-types resist Petilil's STAB moves and can outspeed it and KO it with their super effective STAB moves. (add a space here)Fletchling tops the list of checks, as its Acrobatics allows it to threaten threatens Petilil with a priority OHKO. Drifloon can come in and set (add a space here, this should be two separate words)up a Subtitute on Petilil.

**Fire-(remove space here)types**: - (remove random dash) Most Fire- types Fire-types such as Ponyta, Larvesta, Magby, Houndour, Vulpix Vulpix, and Torchic threaten to OHKO Petilil after Stealth Rock damage.

**Poison-(remove space here)types**: Hard-hitting Poison types Poison-types such as Gastly, Croagunk, and Skrelp can almost certainly OHKO Petilil.

**Ice-(remove space here)types**: Snover and Amaura are immense threats to Petilil, as they can get rid of the sun making and make Petilil much easier to revenge kill with their STAB Ice moves. Pokemon that carry potential Ice-(remove space here)type moves as coverage, (add comma) such as Omanyte, Shellder Shellder, and Chinchou, (add comma) can also pose a threat.

**U-turn**: One of the major downfalls of using Petilil is that it needs to be very wary of U-turn, (add comma) a move that a lot of the Pokemon in the metagame run as filler, mainly Larvesta whose STAB U-turn can severely damage Petilil. Others such as Mienfoo, Bunnelby, Vullaby, and any other Pokemon that gets access to U-turn should be treated with much caution.

Done !
 
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