Phazed and Confused

Phazed and Confused​

485.png
Skarmory_BW.gif
scrafty_animated_sprite-(n1305705925302).gif
380.gif
gengar_animated__sprite_by_lostandcreepy-d3l2fbw.gif
149.png

Hey everyone! This is my first notable RMT on the smogon boards in quite a while, so hopefully you all like it. Basically, this team is predicated on set up phazers, notably Scrafty and Latias, that can phaze and set up simultaneously. These two are the stars of my team, while everyone else exists to support them. Basically the point of my team is set up hazards, set up/phaze, and then revenge kill what's left. (I hope that explains the "phased" part of the title)

Laddering on pokemonshowdown gave me a rating in the mid 1800s (best I've ever gotten), but I've been pretty much stuck there, and as I ladder, the holes on my team are becoming more glaring. I have an idea of what's wrong, but most of my solutions just set my team back, so I'm quite confused on what to do from here, hence the "confused" part of my title!

Also, there's a really obvious Led Zeppelin theme here...but I'm going to stick solely to pokemon before I get too fancy.

SO here we go...

300px-485Heatran.png

Heatran @ Leftovers
Ability: Flash Fire
Nature: Calm
EVs: 248 HP/252 SpD/8 Speed
Moves:
- Stealth Rock
- Roar
- Lava Plume
- Toxic​

Heatran's role on the team is pretty simple, set up Rocks and try to pass statuses like poisoning and burn. He'll be able to get rocks up more often than he won't, so he's pretty reliable in that sense. I love his defenses and ability, he can take almost all non super effective special hits aimed at Skarmory, not to mention the flame boost from fire moves. So he's a great partner with Skarmory. Roar is there to emphasize the phasing aspect of my team. The combination of Heatran and Skarm can phaze most teams together, with Skarm restoring his health and Heatran passing status.

The main problem with this set is the 4 moveslot syndrome. The Strategy Dex makes you choose either Roar OR Rocks, and for apparent reasons. Toxic stalling is almost impossible with my team, especially considering Heatran doesn't have protect. Toxic does force a couple of switches and burns obviously hurt some pokemon badly, but maybe there's a different moveset or pokemon that fits my team better that I haven't tried.

I've tried to replace Heatran with a more offensive Stealth Rock set, but the drop in defenses was very noticeable, and I didn't like it. I've thought about using Blissey, but Aromatherapy isn't really a necessity on my team, and a WishBliss on my team would probably have 4 moveslot syndrome as well.

Overall, Heatran is a really solid pokemon on my team, but if there's a better option out there, I won't hesitate to try it.

Skarmory__Normal_Coloration_by_Xous54.png

Skarmory @ Leftovers
Ability: Sturdy
Nature: Impish
EVs: 224 HP/252 Def/32 SpD
Moves:
- Spikes
- Whirlwind
- Taunt
- Roost

Skarmory is one of the staples on my team and is a fantastic addition. He's so bulky and can take pretty much any hit he wants from the physical side (In my last battle, he didn't need to use Sturdy from a Dragonite's Fire Punch after 3 Dragon Dances...) This is a standard set so I don't think I need to go into too much detail, but he sets up Spikes, Roosts of hits, and Whirlwinds away opponents to pick up residual damage. My other pokemon greatly appreciate the Spikes and the gradual damage picked up from Whirlwind. I chose Taunt over Whirlwind just because it gives me extra time against other walls trying to set up, such as Ferrothorn. Brave Bird doesn't do a whole lot anyway for me, and I don't really like the idea of getting recoil damage for a pokemon that needs to survive a lot of the game.

Skarmory works great with Heatran and my other set up sweepers, as I stated above. I wouldn't really consider switching him out, but Forretress could be used instead for Rapid Spin, although I'd rather have Whirlwind and Roost. Ferrothorn is also an option I guess, but I think Skarm is probably just as effective as setting up Spikes, and it has Whirlwind. Leftovers over Shed Shell because Magnezone isn't that prominent.

GengaR+094.gif

Gengar @ Choice Scarf
Ability: Levitate
Nature: Timid
EVs: 4 HP/ 252 SpA/ 252 Spe
- HP Ice
- Shadow Ball
- Focus Blast
- Trick​

Choice Scarf Gengar is a really solid revenge killer from the special side, and is an underrated Rapid Spin Blocker. The purpose of Choice Scarf is to outspeed Starmie, and hit it with a Shadow Ball. It can also hit Donphan with an HP Ice, and is a great dragon killer. It can also come in and revenge kill relatively effectively as well. Shadow Ball is the primary STAB and move of choice, Focus Blast is for coverage, and Trick is there to destroy walls, and get rid of the Scarf is the opponent's Starmie has fainted.

I've tried using Sub Disable Gengar, and actually preferred that over this set, but the fact that it can't outspeed Starmie is really killer. I'd have to come in on a Rapid Spin, sacrifice Gengar, and then have Dnite revenge kill Starmie. I've also tried Jellicent as a spin blocker, but felt it was really underwhelming.

dragonite.jpg

Dragonite @ Choice Band
Ability: Multiscale
Nature: Adamant
EVs: 4 HP/ 252 Atk/252 Spe
Moves:
- Outrage
- Earthquake
- Fire Punch
- Extremespeed
Dragonite is undoubtedly my favorite pokemon of all time, so I try to fit it on every team I make. Here, his primary purpose is cleaning up messes. He can come in and usually kill anything left over from the dust of the phazing/setting up process. Extremespeed is an awesome move that is usually used to beat faster, frailer pokes, while Outrage can pretty much wreck every non-Steel type. Earthquake and Fire Punch are strong attacks used for coverage.

Multiscale is such an awesome ability for Dragonite, practically guaranteeing he'll get at least one move off if there are no rocks. There in lies the problem, that I haven't been able to fit a Spinner on my team. I've already said why I prefer Skarm over Fortress, and I'm not sure how pokemon like Donphan or Starmie will really fit/ who to replace. I've tried using Banded Scizor, but haven't done enough to say how much of an improvement it is or not.

200px-560Scrafty.png

Scrafty @ Leftovers
Ability: Shed Skin
Nature: Careful
EVs: 252 HP/ 4 Atk/ 252 SpD
Moves:
- Bulk Up
- Drain Punch
- Dragon Tail
- Rest​

Ladies and Gentlemen, meet star #1 of my team. I can't even describe how much of a beast this thing is if it's used right. Basically, the point of this thing is to set up some Bulk Ups, and sweep using Drain Punch. Any ghosts or flying pokemon will just get Dragon Tailed, as the residual damage will be more than enough to damage them. With Shed Skin, burns/paralysis/toxic becomes pretty ineffective, and there's a 1/3 chance it wakes immediately from Rest. With impressive 65/115/115 defenses, Scrafty is built on survivability. Investing in HP is a must since it rounds out it's defenses nicely and is it's worse stat, and with 252 SpD and a +SpD nature, it can take care of a lot of special hits naturally. As for the physical side, that's all on Bulk Up. Even after one Bulk Up, it's defenses will be better than 252 Def and a +Def nature, making it really tough to kill. Once you get a Bulk Up or two (which isn't hard due to Scrafty's natural defenses), you sweep with Drain Punch (which restores HP even more!) and Dragon Tail everything you can't kill. Dragon Tail, while sometimes unreliable, is such an awesome move since it'll hurt the pokemon currently in and the pokemon switching in from residuals. Whenever you're low on health, just rest up and let Shed Skin do the rest.

380.png

Latias @ Leftovers
Ability: Levitate
Nature: Timid
EVs: 252 HP/ 4 SpA/ 252 Spe
Moves:
- Calm Mind
- Dragon Pulse
- Roost
- Roar
And here's the other star of my team, Latias. Latias works a lot like Scrafty, in that it can set up a Calm Mind or two, and then sweep with Dragon Pulse, roar away what it can't kill, and then roost of the damages. Latias is naturally better than Scrafty due to being stronger and faster, although it has less overall bulk, can be ruined by status, and Roar/Roost < Shed Skin/Rest/Dragon Tail. But overall, I'm usually able to set at least one of the two t really hurt the other team. Latias can also check a lot of pokemon my team has trouble against because of it's typing, such as pokemon primarily used in the rain and sun.
 
I suggest dropping Heatran for this underrated Terrakion set.

Terrakion @ Focus Sash
Trait: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Taunt
- Close Combat
- Stone Edge

With this set, you're guaranteed a Stealth Rock and you can stop Pokemon like Forretress and Skarmory from setting up their own SR etc.

You also should get Brave Bird on Skarm maybe in place of Taunt.
 
I suggest dropping Heatran for this underrated Terrakion set.

Terrakion @ Focus Sash
Trait: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Taunt
- Close Combat
- Stone Edge

With this set, you're guaranteed a Stealth Rock and you can stop Pokemon like Forretress and Skarmory from setting up their own SR etc.

You also should get Brave Bird on Skarm maybe in place of Taunt.

Well, Heatran doesn't really have an issue setting up Rocks and stopping Skarm/Forretress, so I'm not really sure how that's going to help

Yeah, I think I'm going to try Brave Bird, you're not the first to suggest that.
 
I'm so sorry, I wrote a whole rate for this but i went to another browser to double check soemthig so I guessed i logged put accidentally or something. i'll get back to you soon so don't worry!
 
I like this team. As far as phazing goes, it works well, and Latias and Scrafty look great, I've always loved Shed Skin sweeps, because you can't be statused out. Lovely.

One thing I would say is that I feel that you will never use Toxic on Heatran. In a phazing team, the point in to continue the switches, so Toxic is counter-intuitive to the theme because the opponents Pokemon has to remain in battle to rack up effective toxic damage.
If we remove toxic, you're given an extra moveslot for Heatran. I'm not sure if there's much to put in there in the role he plays right now, but I think something like Earth Power would work well, or even HP Electric for the common Politoed lead that hits this team pretty hard.

My other comment is that Water type special attackers such as Politoed/Rotom-W, hit your team pretty hard, as Bolt/Beam rips through your team. I'm not totally sure how to remedy this, switching in HP Electric on Heat would be a minor change, then again maybe you can try and run TBolt on Gengar over Trick, if that doesn't put too much stress on his role.

Anyways, overall looks cool, good job on the RMT, well thought out and well presented.

Love the Scrafty.
 
I'm so sorry, I wrote a whole rate for this but i went to another browser to double check soemthig so I guessed i logged put accidentally or something. i'll get back to you soon so don't worry!

No worries! I'm looking forward to it

I like this team. As far as phazing goes, it works well, and Latias and Scrafty look great, I've always loved Shed Skin sweeps, because you can't be statused out. Lovely.

One thing I would say is that I feel that you will never use Toxic on Heatran. In a phazing team, the point in to continue the switches, so Toxic is counter-intuitive to the theme because the opponents Pokemon has to remain in battle to rack up effective toxic damage.
If we remove toxic, you're given an extra moveslot for Heatran. I'm not sure if there's much to put in there in the role he plays right now, but I think something like Earth Power would work well, or even HP Electric for the common Politoed lead that hits this team pretty hard.

My other comment is that Water type special attackers such as Politoed/Rotom-W, hit your team pretty hard, as Bolt/Beam rips through your team. I'm not totally sure how to remedy this, switching in HP Electric on Heat would be a minor change, then again maybe you can try and run TBolt on Gengar over Trick, if that doesn't put too much stress on his role.

Anyways, overall looks cool, good job on the RMT, well thought out and well presented.

Love the Scrafty.

Love the idea of Thunderbolt on Gengar, because your right, sometimes they do hit me hard. Latias can take a lot of damage from them but she doesn't like paralysis. Appreciate the recommendations, I'll be sure to try them.

And your right, I don't use Toxic on Heatran. Been trying Protect but that's pretty useless without the Toxic, minus easier predictions. I'll try out HP Electric and Earth Power.
 
Okay, finally! I have some time on my
hands so I can finally re rate this team of yours! Sorry do the delays, I've been having a LOT of math to do as the year wraps up. But enough with my life, into the rate!

Okay, let's start off with Heatran. I do see a point in running Toxic on a phase team since it acts as its own form of phasing but long term. I feel that it is a bit I a wasted slot. You could easily replace this with a coverage move however. I would suggest running Earth Power on it to check other Heatrans. Latias gets walled really hard by Heatran so its not ideal to keep it around. You can argue that Scrafty handles it but very unreliable and can phase away your precious boosts away. If you decide to run this, take 4-8 HP EVs and throw it into speed. This ensures that you'll outspeed standard Specially Defensive Tran and kill it before it kills yours.

Let's move onto Skarm. Again, add some Speed EVs so you can ensure you outspeed other Skarmory allowing you to Taunt. From what I've even seeing on PO, there are a lot of Skarms running around so shutting them down (see what I did there?) would really help, especially because you have no spinner.

Gengar looks fine so let's move on.

Okay, I know I said I wouldn't suggest any other Pokemon but I really needed to suggest this. Like you pointed out, SR is a problem when keeping Dragonites Multiscale. Without it, Dragonite is completely outclassed by Salamence, a much stronger Dragon with Moxie. So maybe this would help you in the cleaning up department.

Salamence @ Lum Berry
Trait: Moxie
EVs: 252 Atk/ 252 Spe/ 4 HP
Naive Nature
- Dragon Claw
- Dragon Dance
- Earthquake
- Fire Blast


The next one looks good so we won't need to go over it.

Okay, so I noticed you said that Latias gets wrecked by Toxic and this ca really hurt a sweeper, especially one that relies on taking hits. I would run Jirachi over Latias as a result. It can help alleviate your Bolt Beam weakness and help check bulky waters with Thunderbolt. Try this set out.

Jirachi @ Leftovers
Trait: Serene Grace
EVs: 252 HP/ 220 Def/ 36 Spe
Calm Nature
- Wish
- Calm Mind
- Thunderbolt
- Psyshock


Okay, that's all I got for now! Good luck! When i get some time, I'll try and squeeze in some testing time ;) if you don't mind me stealing your team for a bit of course. See yah!

B)
 
Back
Top