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OU PhysDef Rotom-W

Marnie

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[SET]
name: Defensive
move 1: Volt Switch
move 2: Hydro Pump
move 3: Protect
move 4: Thunder Wave / Will-O-Wisp
item: Leftovers
tera type: Steel / Water
ability: Levitate
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Rotom-W is one of the metagame's best defensive pivots thanks to its unique typing accentuated with Levitate, allowing it to check prominent Pokemon like Dragonite, Kingambit, Scizor, and Garchomp. Aside from gaining momentum, its STAB Volt Switch threatens common Pokemon like Corviknight, Dondozo, and Toxapex. Hydro Pump pressures Garganacl, Cinderace, and Skeledirge, but most importantly, it dents Ground-types like Great Tusk and Ting-Lu that attempt to block its Volt Switch. Moreover, its immunity to Spikes and Toxic Spikes make it an even more effective pivot in the face of entry hazards. Aside from gaining valuable Leftovers recovery, Protect scouts for Choice item users like Meowscarada, Iron Valiant, Dragapult, and Greninja, potentially stalls out burn damage, and punishes Cinderace's High Jump Kick. Thunder Wave cripples Baxcalibur, Volcarona, Dragapult, and special Iron Valiant. Will-O-Wisp punishes physical attackers such as Dragonite, Roaring Moon, Azumarill, and Kingambit, and it chips down switch-ins like Amoonguss and Clodsire in the long-term. Tera Steel improves Rotom-W's matchup against Dragonite, Dragapult, Baxcalibur, and Meowscarada, prevents it from being crippled by Clodsire and Toxapex's Toxic, and makes it resistant to Stealth Rock. Alternatively, Tera Water can be run as a purely offensive option, improving Hydro Pump's damage to 2HKO Garganacl through Leftovers, Unaware Clodsire, and potentially Tera Fairy Skeledirge.

Rotom-W finds a place on bulky offense teams, especially VoltTurn teams, that maximum its potential. Offensive pivots like Dragapult, Cinderace, Meowscarada, and Scizor form a sturdy pivot core with Rotom-W; Cinderace appreciates being brought in safely on Amoonguss, while Dragapult and Meowscarada similarly like being brought in on Pokemon like Toxapex, opposing Rotom-W, and Garganacl. Entry hazard setters like Ting-Lu, Garchomp, and Great Tusk take advantage of the multiple switches that pivot teams tend to force, crumbling the opposing team slowly just by keeping up momentum; in return, Rotom-W helps check entry hazard removers like Corviknight, Great Tusk, and Iron Treads. Due to Rotom-W's nature of constantly pivoting, spinners and Defoggers like Great Tusk and Corviknight are appreciated; Great Tusk, in particular, can threaten Clodsire, one of Rotom-W's sturdiest answers, while Corviknight's U-turn complements Rotom-W's pivoting duties. Defensive Pokemon like Amoonguss, Clodsire, and Ting-Lu are viable options to cover threats like Breloom, Iron Valiant, and Dragapult, respectively; in return, they enjoy Rotom-W checking Cinderace and Garchomp. Pokemon that can switch into Meowscarada and Great Tusk's Knock Off, such as Corviknight and Amoonguss, are valuable to maintain Rotom-W's longevity from its Leftovers.

[CREDITS]
- Written by: [[royalfluxh, 493260]]
- Quality checked by: [[Milo, 540138], [SetsuSetsuna, 548068]]
- Grammar checked by: [[SKIPPERGAMEZ, 620268], [UT, 523866]]
 
Last edited:
AMQC
Add Remove Comment Highlight
[SET]
name: Defensive
move 1: Volt Switch
move 2: Hydro Pump
move 3: Protect
move 4: Thunder Wave / Will-O-Wisp (This can be move one or two honestly since we're talking about defensive Rotom-W)
item: Leftovers
tera type: Steel / Water
ability: Levitate
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Rotom-W is one of the metagame's best defensive pivots thanks to its unique typing accentuated with Levitate, allowing it to check prominent Pokemon like Dragonite, Kingambit, Scizor, Great Tusk, and Garchomp. A comlementary STAB combination allows it to pivot freely with Volt Switch, as Hydro Pump dissuades Ground-types like Great Tusk and Ting-Lu from switching in to block it. Moreover, its immunity to Spikes and Toxic Spikes make it an even more effective pivot in the face of entry hazards. Aside from gaining valuable Leftovers recovery, Protect scouts for Choice item users like Meowscarada Great Tusk, Dragapult, Iron Valiant, and Greninja and potentially stalls out additional burn damage. Thunder Wave cripples Baxcalibur, Volcarona, and Dragapult, while Will-O-Wisp punishes physical attackers such as Dragonite, Roaring Moon, and Kingambit and switch-ins like Amoonguss and Clodsire You can probably explain how burn is more effective than paralysis in punishing these switch-ins. Tera Steel improves Rotom-W's matchup against non-Fire Punch Dragonite sets lacking Fire Punch, Dragapult, Baxcalibur, You can probably mention other examples, since by mentioning that Thunder Wave can cripple the two of them, it's implied that Rotom-W doesn't really need to Tera Steel to improve its matchups against them. Instead mention examples of Pokemon that Rotom-W performs better against with Tera Steel and Meowscarada, prevents it from being crippled by Clodsire and Toxapex's Toxic, and makes it resistant to Stealth Rock. Tera Water is a purely offensive option, improving Hydro Pump's damage to 2HKO Garganacl through Leftovers, Unaware Clodsire, and potentially Tera Fairy Skeledirge.

Rotom-W finds a place on bulky offense and balance teams that utilize VoltTurn to their maximum potential. Offensive pivots like Dragapult, Cinderace, Meowscarada, and Scizor form a sturdy VoltTurn core with Rotom-W; Cinderace appreciates being brought in safely on Amoonguss, while Scizor and Meowscarada does so similarly on Pokemon like Slowking and Garganacl. Entry hazard setters like Ting-Lu, Garchomp, and the aforementioned Meowscarada take punishes multiple switches that VoltTurn teams force, crumbling the opposing team slowly just by keeping up momentum Could you maybe elaborate on this part? It seems quite confusing at first glance. Due to Rotom-W's nature of constantly going in and out of the field, so Stealth Rock removal from the likes of Great Tusk and Corviknight are appreciated; Great Tusk in particular can threaten Clodsire, one of Rotom-W's sturdiest answers, while Corviknight's U-turn complements Rotom-W's pivoting duties. Fefensive Defensive Pokemon like Amoonguss, Clodsire, and Ting-Lu are viable options to cover threats like Breloom, Iron Valiant, and Dragapult You can probably another offensive Pokemon that Rotom-W hates that Ting-Lu can cover. You've already mentioned that Dragapult succumbs to Thunder Wave, respectively; in return, they enjoy Rotom-W checking Cinderace and Garchomp. Pokemon that can switch into Meowscarada and Great Tusk's Knock Off, such as the aforementioned Corviknight and Amoonguss, are valuable to maintain Rotom-W's longevity.

[CREDITS]
- Written by: [[royalfluxh, 493260]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
 
Add Comment Remove Highlight

[SET]
name: Defensive
move 1: Volt Switch
move 2: Hydro Pump
move 3: Protect
move 4: Thunder Wave / Will-O-Wisp
item: Leftovers
tera type: Steel / Water
ability: Levitate
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Rotom-W is one of the metagame's best defensive pivots thanks to its unique typing accentuated with Levitate, allowing it to check prominent Pokemon like Dragonite, Kingambit, Scizor, and Garchomp. A comlementary STAB combination allows it to pivot freely with Volt Switch, as Hydro Pump dissuades Ground-types like Great Tusk and Ting-Lu from switching in to block it. Talk individually of each move, you can then talk about why Hydro Pump is so good, because it can deal with Ground-types that block Volt Switch. Moreover, its immunity to Spikes and Toxic Spikes make it an even more effective pivot in the face of entry hazards. Aside from gaining valuable Leftovers recovery, Protect scouts for Choice item users like Meowscarada, Iron Valiant, Dragapult, and Greninja, potentially stall out burn damage, and punishes Cinderace's High Jump Kick. Thunder Wave cripples Baxcalibur, Volcarona, and Dragapult, while Will-O-Wisp punishes physical attackers such as Dragonite, Roaring Moon, and Kingambit and chips down switch-ins like Amoonguss and Clodsire in the long-term. Talk about Will-O-Wisp in a separate sentence because they aren't interchangeable, they do hit different things such as Baxcalibur and Garchomp for example. Tera Steel improves Rotom-W's matchup against non-Fire Punch Dragonite, Dragapult, Baxcalibur, and Meowscarada, prevents it from being crippled by Clodsire and Toxapex's Toxic, and makes it resistant to Stealth Rock, which improves its pivoting responsibilities. fluff Alternatively, Tera Water is can be run as a purely offensive option, improving Hydro Pump's damage to 2HKO Garganacl through Leftovers, Unaware Clodsire, and potentially Tera Fairy Skeledirge.

Rotom-W finds a place on bulky offense teams that utilize VoltTurn to their maximum potential. Offensive pivots like Dragapult, Cinderace, Meowscarada, and Scizor form a sturdy VoltTurn pivot core with Rotom-W; Cinderace appreciates being brought in safely on Amoonguss, while Scizor Dragapult and Meowscarada does so similarly on Pokemon like Slowking Toxapex, opposing Rotom-W, and Garganacl. Entry hazard setters like Ting-Lu, Garchomp, and Great Tusk the aforementioned Meowscarada take advantage of the multiple switches that VoltTurn pivot teams tend to force, crumbling the opposing team slowly just by keeping up momentum; in return, Rotom-W helps check entry hazards removers like Corviknight, Great Tusk, and Iron Treads. Due to Rotom-W's nature of constantly pivoting, spinners and Defoggers like Great Tusk and Corviknight are appreciated; Great Tusk in particular can threaten Clodsire, one of Rotom-W's sturdiest answers, while Corviknight's U-turn complements Rotom-W's pivoting duties. Defensive Pokemon like Amoonguss, Clodsire, and Ting-Lu are viable options to cover threats like Breloom, Iron Valiant, and Dragapult, respectively; in return, they enjoy Rotom-W checking Cinderace and Garchomp. Pokemon that can switch into Meowscarada and Great Tusk's Knock Off, such as the aforementioned Corviknight and Amoonguss, are valuable to maintain Rotom-W's longevity from its Leftovers.

[CREDITS]
- Written by: [[royalfluxh, 493260]]
- Quality checked by: [[Milo, 540138], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

QC 1/2

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highlight comment

Great, QC 2/2

[SET]
name: Defensive
move 1: Volt Switch
move 2: Hydro Pump
move 3: Protect
move 4: Thunder Wave / Will-O-Wisp
item: Leftovers
tera type: Steel / Water
ability: Levitate
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Rotom-W is one of the metagame's best defensive pivots thanks to its unique typing accentuated with Levitate, allowing it to check prominent Pokemon like Dragonite, Kingambit, Scizor, and Garchomp. Aside from gaining momentum, its STAB Volt Switch also threatens common Pokemon like Corviknight, Dondozo, and Toxapex. Hydro Pump pressures Garganacl, Cinderace, and Skeledirge, but most importantly, it dents Ground-types like Great Tusk and Ting-Lu that attempts to block its Volt Switch. Moreover, its immunity to Spikes and Toxic Spikes make it an even more effective pivot in the face of entry hazards. Aside from gaining valuable Leftovers recovery, Protect scouts for Choice item users like Meowscarada, Iron Valiant, Dragapult, and Greninja, potentially stall out burn damage, and punishes Cinderace's High Jump Kick. Thunder Wave cripples Baxcalibur, Volcarona, Dragapult, and special Iron Valiant. Will-O-Wisp punishes physical attackers such as Dragonite, Roaring Moon, Garchomp (not very confident on mentioning Garchomp since mixed is the most popular option and loves to Draco Rotom-W. Would mention Azumarill instead but can wait on suspect result to add), and Kingambit, and it chips down switch-ins like Amoonguss and Clodsire in the long-term. Tera Steel improves Rotom-W's matchup against Dragonite, Dragapult, Baxcalibur, and Meowscarada, prevents it from being crippled by Clodsire and Toxapex's Toxic, and makes it resistant to Stealth Rock. Alternatively, Tera Water can be run as a purely offensive option, improving Hydro Pump's damage to 2HKO Garganacl through Leftovers, Unaware Clodsire, and potentially Tera Fairy Skeledirge.

Rotom-W finds a place on bulky offense teams that utilize VoltTurn to their maximum potential. Offensive pivots like Dragapult, Cinderace, Meowscarada, and Scizor form a sturdy pivot core with Rotom-W; Cinderace appreciates being brought in safely on Amoonguss, while Dragapult and Meowscarada does so similarly on Pokemon like Toxapex, opposing Rotom-W, and Garganacl. Entry hazard setters like Ting-Lu, Garchomp, and Great Tusk take advantage of the multiple switches that pivot teams tend to force, crumbling the opposing team slowly just by keeping up momentum; in return, Rotom-W helps check entry hazards removers like Corviknight, Great Tusk, and Iron Treads. Due to Rotom-W's nature of constantly pivoting, spinners and Defoggers like Great Tusk and Corviknight are appreciated; Great Tusk in particular can threaten Clodsire, one of Rotom-W's sturdiest answers, while Corviknight's U-turn complements Rotom-W's pivoting duties. Defensive Pokemon like Amoonguss, Clodsire, and Ting-Lu are viable options to cover threats like Breloom, Iron Valiant, and Dragapult, respectively; in return, they enjoy Rotom-W checking Cinderace and Garchomp. Pokemon that can switch into Meowscarada and Great Tusk's Knock Off, such as the aforementioned Corviknight and Amoonguss, are valuable to maintain Rotom-W's longevity from its Leftovers.

[CREDITS]
- Written by: [[royalfluxh, 493260]]
- Quality checked by: [[Milo, 540138], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
 
Standard GP colors now :)

[SET]
name: Defensive
move 1: Volt Switch
move 2: Hydro Pump
move 3: Protect
move 4: Thunder Wave / Will-O-Wisp
item: Leftovers
tera type: Steel / Water
ability: Levitate
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Rotom-W is one of the metagame's best defensive pivots thanks to its unique typing accentuated with Levitate, allowing it to check I think “allowing it to check” can be reduced to “checking”; if you mean Rotom-W checks these mons because of it’s unique typing and Levitate then leave as is prominent Pokemon like Dragonite, Kingambit, Scizor, and Garchomp. Aside from gaining momentum, its STAB Volt Switch also threatens common Pokemon like Corviknight, Dondozo, and Toxapex. Hydro Pump pressures Garganacl, Cinderace, and Skeledirge, but most importantly, it dents Ground-types like Great Tusk and Ting-Lu that attempts attempt to block its Volt Switch. Moreover, its immunity to Spikes and Toxic Spikes make it an even more effective pivot in the face of entry hazards. Aside from gaining valuable Leftovers recovery, Protect scouts for Choice item users like Meowscarada, Iron Valiant, Dragapult, and Greninja, potentially stall stalls out burn damage, and punishes Cinderace's High Jump Kick. Thunder Wave cripples Baxcalibur, Volcarona, Dragapult, and special Iron Valiant. Will-O-Wisp punishes physical attackers such as Dragonite, Roaring Moon, Azumarill, and Kingambit, and it chips down switch-ins like Amoonguss and Clodsire in the long-term long term. Tera Steel improves Rotom-W's matchup against Dragonite, Dragapult, Baxcalibur, and Meowscarada, prevents it from being crippled by Clodsire and Toxapex's Toxic, and makes it resistant to Stealth Rock. Alternatively, Tera Water can be run as a purely offensive option, improving Hydro Pump's damage to 2HKO Garganacl through Leftovers, Unaware Clodsire, and potentially Tera Fairy Skeledirge.

Rotom-W finds a place on bulky offense teams that utilize VoltTurn to their maximum potential. Offensive pivots like Dragapult, Cinderace, Meowscarada, and Scizor form a sturdy pivot core with Rotom-W; Cinderace appreciates being brought in safely on Amoonguss, RC while Dragapult and Meowscarada does do so similarly on Pokemon like Toxapex, opposing Rotom-W, and Garganacl. Entry hazard setters like Ting-Lu, Garchomp, and Great Tusk take advantage of the multiple switches that pivot teams tend to force, crumbling the opposing team slowly just by keeping up momentum; in return, Rotom-W helps check entry hazards hazard removers like Corviknight, Great Tusk, and Iron Treads. Due to Rotom-W's nature of constantly pivoting, spinners Rapid Spinners and Defoggers like Great Tusk and Corviknight are appreciated; Great Tusk in particular can threaten Clodsire, one of Rotom-W's sturdiest answers, while Corviknight's U-turn complements Rotom-W's pivoting duties. Defensive Pokemon like Amoonguss, Clodsire, and Ting-Lu are viable options to cover threats like Breloom, Iron Valiant, and Dragapult, respectively; in return, they enjoy Rotom-W checking Cinderace and Garchomp. Pokemon that can switch into Meowscarada and Great Tusk's Knock Off, such as the aforementioned Corviknight and Amoonguss, are valuable to maintain Rotom-W's longevity from its Leftovers.

[CREDITS]
- Written by: [[royalfluxh, 493260]]
- Quality checked by: [[Milo, 540138], [SetsuSetsuna, 548068]]
- Grammar checked by: [[username1, userid1]]
 
add remove conjecture
[SET]
name: Defensive
move 1: Volt Switch
move 2: Hydro Pump
move 3: Protect
move 4: Thunder Wave / Will-O-Wisp
item: Leftovers
tera type: Steel / Water
ability: Levitate
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Rotom-W is one of the metagame's best defensive pivots thanks to its unique typing accentuated with Levitate, allowing it to check prominent Pokemon like Dragonite, Kingambit, Scizor, and Garchomp. Aside from gaining momentum, its STAB Volt Switch threatens common Pokemon like Corviknight, Dondozo, and Toxapex. Hydro Pump pressures Garganacl, Cinderace, and Skeledirge, but most importantly, it dents Ground-types like Great Tusk and Ting-Lu that attempt to block its Volt Switch. Moreover, its immunity to Spikes and Toxic Spikes make it an even more effective pivot in the face of entry hazards. Aside from gaining valuable Leftovers recovery, Protect scouts for Choice item users like Meowscarada, Iron Valiant, Dragapult, and Greninja, potentially stalls out burn damage, and punishes Cinderace's High Jump Kick. Thunder Wave cripples Baxcalibur, Volcarona, Dragapult, and special Iron Valiant. Will-O-Wisp punishes physical attackers such as Dragonite, Roaring Moon, Azumarill, and Kingambit, and it chips down switch-ins like Amoonguss and Clodsire in the long-term. Tera Steel improves Rotom-W's matchup against Dragonite, Dragapult, Baxcalibur, and Meowscarada, prevents it from being crippled by Clodsire and Toxapex's Toxic, and makes it resistant to Stealth Rock. Alternatively, Tera Water can be run as a purely offensive option, improving Hydro Pump's damage to 2HKO Garganacl through Leftovers, Unaware Clodsire, and potentially Tera Fairy Skeledirge.

Rotom-W finds a place on bulky offense teams that utilize VoltTurn to their teams, especially VoltTurn teams, that maximum its potential. Offensive pivots like Dragapult, Cinderace, Meowscarada, and Scizor form a sturdy pivot core with Rotom-W; Cinderace appreciates being brought in safely on Amoonguss, comma while Dragapult and Meowscarada do so similarly similarly like being brought in on Pokemon like Toxapex, opposing Rotom-W, and Garganacl. Entry hazard setters like Ting-Lu, Garchomp, and Great Tusk take advantage of the multiple switches that pivot teams tend to force, crumbling the opposing team slowly just by keeping up momentum; in return, Rotom-W helps check entry hazard removers like Corviknight, Great Tusk, and Iron Treads. Due to Rotom-W's nature of constantly pivoting, spinners and Defoggers like Great Tusk and Corviknight are appreciated; Great Tusk, in particular, commas can threaten Clodsire, one of Rotom-W's sturdiest answers, while Corviknight's U-turn complements Rotom-W's pivoting duties. Defensive Pokemon like Amoonguss, Clodsire, and Ting-Lu are viable options to cover threats like Breloom, Iron Valiant, and Dragapult, respectively; in return, they enjoy Rotom-W checking Cinderace and Garchomp. Pokemon that can switch into Meowscarada and Great Tusk's Knock Off, such as Corviknight and Amoonguss, are valuable to maintain Rotom-W's longevity from its Leftovers.

[CREDITS]
- Written by: [[royalfluxh, 493260]]
- Quality checked by: [[Milo, 540138], [SetsuSetsuna, 548068]]
- Grammar checked by: [[SKIPPERGAMEZ, 620268], [UT, 523866]]
GP 1/1!

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GP Team done
 
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