Pincurchin [Done]

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[SET]
name: Electric Terrain Setter
move 1: Rising Voltage
move 2: Electric Terrain / Scald
move 3: Memento
move 4: Spikes
item: Terrain Extender
ability: Electric Surge
nature: Bold
evs: 252 HP / 252 Def / 4 SpA

[SET COMMENTS]
Thanks to Electric Surge, Pincurchin is the best choice for a setter on Electric Terrain teams. The move Electric Terrain is even used to reset the Terrain when predicting a Thwackey switch into Pincurchin. Scald can be used to hit Ground-types like Rhydon, Piloswine, and Alolan Dugtrio. Memento provides a free turn of setup for one of the sweepers. Spikes limits the amount of switching the opponent can do, and wears down the opposing team, making it easier for one of Pincurchin's teammates to sweep. Terrain Extender is used to maximize the duration of Electric Terrain.

Pincurchin's only niche is being the setter for Electric Terrain teams, so teammates that can fully take advantage of the Terrain are needed. Common setup sweepers include Electric Seed Swoobat, Drifblim, and Thievul. Raichu and Manectric also make good teammates, proving an immunity to Electric and firing off powerful, Terrain-boosted Rising Voltage. Ground-types like Rhydon, Piloswine, and Alolan Dugtrio trouble Pincurchin, so Pokemon like Gurdurr and Poliwrath work well to help cover them.

[STRATEGY COMMENTS]
Other Options
=============

Recover can be used to increase Pincurchin's longevity; however, it can be hard to fit due to the importance of its other moves and Pincurchin's low bulk making it hard for it to wall threats. Toxic Spikes can be used over Spikes, but the immediate damage of Spikes is often more useful at putting opponents in range of a KO. Eject Button can also be used to bring in a teammate for free, although this reduces the duration of the Terrain. Offensive sets under Trick Room are also options for Pincurchin, running Rising Voltage, Hydro Pump, Spikes, and Memento with a Life Orb or Choice Specs equipped.

Checks and Counters
===================

**Ground-types**: Rhydon, Piloswine, and Alolan Dugtrio all threaten Pincurchin with their STAB attacks while being immune to Rising Voltage. They need to be wary of Scald, however.

**Thwackey**: Thwackey can comfortably switch into Pincurchin's attacks and override Electric Terrain with its own Grassy Terrain.

**Defog Users**: Defog users such as Altaria, Articuno, and Rotom can remove Pincurchin's Electric Terrain and its entry hazards.

[CREDITS]
- Written by: [[Toto, 485135]]
- Quality checked by: [[Tuthur, 369076], [Corthius, 484079]]
- Grammar checked by: [[UT, 523866]]
 
Last edited:

Tuthur

Haha CEO
is a Site Content Manageris a Top Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Tiering Contributoris a Top Contributoris a Top Smogon Media Contributor
[SET]
name: Electric Terrain Setter
move 1: Rising Voltage
move 2: Electric Terrain / Scald
move 3: Memento
move 4: Spikes
item: Terrain Extender
ability: Electric Surge
nature: Bold
evs: 252 HP / 252 Def / 4 SpA

[SET COMMENTS]
Thanks to its ability Electric Surge summoning Electric Terrain on switch-in, Pincurchin is the best choice for a setter on Electric Terrain teams. Electric Terrain is used as a move as well to reset the Terrain once it runs out, is removed by Defog or overridden by Thwackey's Grassy Terrain. eterrain is only clicked when predicting thwackey to switch into pinc to remove the terrain Scald can be used to hit Ground-types like Rhydon, Piloswine, and Alolan Dugtrio. Memento provides a free turn of setup for one of the sweepers. Spikes limits the amount of switching the opponent can do, wearing down the opposing team, making it easier for one of the Electric Terrain abusers to sweep. Terrain Extender is used to maximise the duration of Electric Terrain.

Pincurchin's only niche is being the setter for Electric Terrain teams, so teammates that can abuse the Terrain are needed. Common setup sweepers include Electric Seed Swoobat, Drifblim, and Thievul. Raichu and Manectric also make good teammates, proving an Electric immunity and benefiting from the power boost of Electric Terrain with Rising Voltage. Ground-types Rhydon, Piloswine, and Alolan Dugtrio trouble Pincurchin so Pokemon like Gurdurr and Poliwrath works well to help cover them.

[STRATEGY COMMENTS]
Other Options
=============

Recover can be used to increase Pincurchin's longevity, however it can be hard to fit due to the importance of its other moves and pincurchin's low bulk making it hard for it to wall threats. Toxic Spikes can be used over Spikes, however the immediate damage of Spikes is often more useful at putting opponents in range of a KO. eject button can be used as well. offensive sets under trick room are also a thing.

Checks and Counters
===================

**Ground-types**: Rhydon, Piloswine, and Alolan Dugtrio all threaten Pincurchin with their STAB attacks while being immune to Pincurchin's. They need to be wary of Scald however.

**Thwackey**: Thwackey can comfortably switch into Pincurchin's attacks and override Electric Terrain with its own Grassy Terrain.

**Defog Users**: Defog users such as Altaria, Articuno, and Rotom can remove Pincurchin's Electric Terrain and its entry hazards.

[CREDITS]
- Written by: [[Toto, 485135]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
QC 1/2
QC Stamp.gif
 

Corthius

diehard hockey fan
is a Site Content Manageris a Community Contributoris a Tiering Contributoris a Contributor to Smogonis a Top Social Media Contributor Alumnusis a Forum Moderator Alumnus
[SET]
name: Electric Terrain Setter
move 1: Rising Voltage
move 2: Electric Terrain / Scald
move 3: Memento
move 4: Spikes
item: Terrain Extender
ability: Electric Surge
nature: Bold
evs: 252 HP / 252 Def / 4 SpA

[SET COMMENTS]
Thanks to its ability Electric Surge summoning Electric Terrain on switch-in, fluff, the reader knows what the ability does Pincurchin is the best choice for a setter on Electric Terrain teams. Electric Terrain is used as a move as well to reset the Terrain when predicting Thwackey to switch into Pincurchin to remove the Terrain Fluff too. Scald can be used to hit Ground-types like Rhydon, Piloswine, and Alolan Dugtrio. Memento provides a free turn of setup for one of the sweepers. Spikes limits the amount of switching the opponent can do, wearing down the opposing team, making it easier for one of the Electric Terrain abusers to sweep. Terrain Extender is used to maximise the duration of Electric Terrain.

Pincurchin's only niche is being the setter for Electric Terrain teams, so teammates that can abuse the Terrain are needed. Common setup sweepers include Electric Seed Swoobat, Drifblim, and Thievul. Raichu and Manectric also make good teammates, proving an Electric immunity and benefiting from the power boost of Electric Terrain with Rising Voltage. Ground-types like Rhydon, Piloswine, and Alolan Dugtrio trouble Pincurchin so Pokemon like Gurdurr and Poliwrath works well to help cover them.

[STRATEGY COMMENTS]
Other Options
=============

Recover can be used to increase Pincurchin's longevity, however it can be hard to fit due to the importance of its other moves and pincurchin's low bulk making it hard for it to wall threats. Toxic Spikes can be used over Spikes, however the immediate damage of Spikes is often more useful at putting opponents in range of a KO. Eject Button can also be used to bring in an abuser for free, although this reduces the duration of the Terrain. Offensive sets under Trick Room are also viable for Pincurchin, running Rising Voltage, Hydro Pump, Spikes, and Memento with a Life Orb or Choice Specs equipped. Calling this set also viable when you first said its only niche is being a terrain setter sounds weird. Maybe put more empathy on it also being an option and don't mention its viablity.

Checks and Counters
===================

**Ground-types**: Rhydon, Piloswine, and Alolan Dugtrio all threaten Pincurchin with their STAB attacks while being immune to Pincurchin's. They need to be wary of Scald however.

**Thwackey**: Thwackey can comfortably switch into Pincurchin's attacks and override Electric Terrain with its own Grassy Terrain. you could mention that its kinda afraid of scald burns but its not needed

**Defog Users**: Defog users such as Altaria, Articuno, and Rotom can remove Pincurchin's Electric Terrain and its entry hazards.

[CREDITS]
- Written by: [[Toto, 485135]]
- Quality checked by: [[Tuthur, 369076], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
Corthius.gif
 

UT

No, I’m not coming to my senses
is a Site Content Manageris a Top Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Top Smogon Media Contributoris a Dedicated Tournament Hostis a Tiering Contributor Alumnus
Appeals + C&C Lead
add remove conjecture
[SET]
name: Electric Terrain Setter
move 1: Rising Voltage
move 2: Electric Terrain / Scald
move 3: Memento
move 4: Spikes
item: Terrain Extender
ability: Electric Surge
nature: Bold
evs: 252 HP / 252 Def / 4 SpA

[SET COMMENTS]
Thanks to its ability Electric Surge, Pincurchin is the best choice for a setter on Electric Terrain teams. Electric Terrain is used as a move as well to reset the Terrain when predicting Thwackey to switch The move Electric Terrain is even used to reset the Terrain when predicting a Thwackey switch into Pincurchin. Scald can be used to hit Ground-types like Rhydon, Piloswine, and Alolan Dugtrio. Memento provides a free turn of setup for one of the sweepers. Spikes limits the amount of switching the opponent can do, wearing and wears down the opposing team, making it easier for one of the Electric Terrain abusers Pincurchin's teammates to sweep. Terrain Extender is used to maximise maximize the duration of Electric Terrain.

Pincurchin's only niche is being the setter for Electric Terrain teams, so teammates that can abuse fully take advantage of the Terrain are needed. Common setup sweepers include Electric Seed Swoobat, Drifblim, and Thievul. Raichu and Manectric also make good teammates, proving an Electric immunity immunity to Electric and benefiting from the power boost of Electric Terrain with firing off powerful, Terrain-boosted Rising Voltage. Ground-types like Rhydon, Piloswine, and Alolan Dugtrio trouble Pincurchin, (comma) so Pokemon like Gurdurr and Poliwrath works work well to help cover them.

[STRATEGY COMMENTS]
Other Options
=============

Recover can be used to increase Pincurchin's longevity, however longevity; however, it can be hard to fit due to the importance of its other moves and Pincurchin's low bulk making it hard for it to wall threats. Toxic Spikes can be used over Spikes, however but the immediate damage of Spikes is often more useful at putting opponents in range of a KO. Eject Button can also be used to bring in an abuser a teammate for free, although this reduces the duration of the Terrain. Offensive sets under Trick Room is also an option are also options for Pincurchin, running Rising Voltage, Hydro Pump, Spikes, and Memento with a Life Orb or Choice Specs equipped.

Checks and Counters
===================

**Ground-types**: Rhydon, Piloswine, and Alolan Dugtrio all threaten Pincurchin with their STAB attacks while being immune to Pincurchin's Rising Voltage. They need to be wary of Scald, (comma) however.

**Thwackey**: Thwackey can comfortably switch into Pincurchin's attacks and override Electric Terrain with its own Grassy Terrain.

**Defog Users**: Defog users such as Altaria, Articuno, and Rotom can remove Pincurchin's Electric Terrain and its entry hazards.

[CREDITS]
- Written by: [[Toto, 485135]]
- Quality checked by: [[Tuthur, 369076], [Corthius, 484079]]
- Grammar checked by: [[UT, 523866]]

GP 1/1! One note, we do not use "abuse" or "abuser" in analyses. Those should usually be replaced with something like user, teammate, takes advantage of, etc.



GP Team done
 
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