Pineco (Analysis)

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Professor
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QC: 0/2 (Zeph, ShinyAzelf) GP: 1/2 (Chou Toshio, Fatecrashers )
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Pineco


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[Overview]

<p>Pineco sports great defenses and respectable HP, which allows it to take advantage of its vast support movepool. Pineco can lay down all three entry hazards and spin opposing entry hazards away, which is an asset to most teams. Explosion's Base Power was halved this gen, making it a less attractive option for Pineco. However, Sturdy has recieved an upgrade, effectively giving Pineco a free Focus Sash, allowing it to do its job better. With new competition from Ferroseed, Pineco may seem outclassed, but it has an advantage in the form of Rapid Spin, as well as resistances to Fighting-type and Ground-type attacks which plague the metagame.</p>

[SET]
name: Support
move 1: Rapid Spin
move 2: Stealth Rock / Spikes
move 3: Payback / Protect
move 4: Bug Bite
item: Eviolite / Oran Berry
ability: Sturdy
nature: Impish
evs: 196 HP / 76 Atk / 196 Def

[SET COMMENTS]

<p>This set takes advantage of Pineco's great physical bulk and support movepool. Pineco can easily switch in on a physical attack, and then proceed to set up entry hazards or spin them away. Stealth Rock is the primary choice, because it takes a quarter of max HP from common Rock-weak Pokemon such as Snover, and Vulpix. Rapid Spin is a valuable asset to Pineco's movepool as it gets rid of entry hazards the opponent has set up. This is useful for supporting the aforementioned Rock-weak Pokemon should you carry them on your own team. Sturdy acts like a Focus Sash, and ensures that Pineco has at least one turn to set up entry hazards or use Rapid Spin.</p>

<p>Payback is recommended to hit Ghost-type Pokemon such as Gastly for super effective damage and prevent them from completely walling Pineco. Bug Bite is used in the final moveslot to eat Oran Berries which are commonly used in Little Cup; by doing so, Pineco can replenish its Hit Points and continue to support the team. Keep in mind though that with the advent of Eviolite, Oran Berries are not as common as they once were. The EVs, combined with an Eviolite, ensure that Pineco is as bulky as possible. The remaining EVs are invested in its Attack stat to add some power.</p>

[ADDITIONAL COMMENTS]

<p>Spikes can be used instead of Stealth Rock, as Stealth Rock is a common move and can probably be set up by another member of your team. Protect is an option for scouting the opponent's attacks and can potentially block a Choiced Pokemon that tries to Trick it. It is also useful for gaining an additional turn of Hail or Sandstorm damage. However, be wary of Pokemon with access to setup moves, as they can take advantage of Protect. Toxic Spikes is an option and can poison all grounded Pokemon; it can be used in conjuntion with Protect to increase the amount of poison damage that the opposing Pokemon takes. Sweepers who like Pokemon weakened by entry hazards, such as Scraggy, make good partners for Pineco.</p>

<p>Fire-type Pokemon such as Ponyta, Litwick, and Houndour can absorb Fire-type attacks aimed at Pineco, and appreciate the Rapid Spin support that Pineco provides. Litwick can additionally act as a spinblocker for Pineco. Houndour is a great teammate, as it can switch into Fire-type attacks for free, thanks to Flash Fire, and can also kill most Ghost-type Pokemon, which block Rapid Spin. However, it cannot switch in against Frillish, who can kill Houndour with Surf. Stunky can also make a good teammate because of its ability to trap and kill Ghost-type Pokemon; it is not weak to Water-type or Fighting-type attacks, giving it distinct advantages over Houndour as a trapper. Pineco's rather poor Special Defense means that special walls like Munchlax deserve a mention; they can take the special attacks aimed at Pineco, while Pineco can take the physical attacks aimed at them in return.</p>

[Other Options]

<p>Reflect and Light Screen are options to make Pineco a dual screener, but Natu and Bronzor do this better. Bulldoze can be used over Payback to damage Fire-type Pokemon and lower their Speed stat, but it needs to be used as they switch in, since they can threaten to KO Pineco with a super effective Fire-type attack. If it runs Bulldoze, Pineco is walled by Levitating Ghost-type Pokemon such as Gastly who can set up and attempt to sweep. Pineco has access to Gravity, which could be used when combined with Spikes and Toxic Spikes, to damage previously immune Pokemon.<p>

[Checks and Counters]

<p>Ghost-type Pokemon such as Gastly and Frillish block Pineco's Rapid Spin, while also boasting a resistance to its STAB attack. Strong physical attackers such as Aron can dispose of Pineco with powerful moves like Head Smash, but won't be able to prevent it from setting up Stealth Rock or using Rapid Spin, thanks to Sturdy. Pineco can be used as setup bait by Pokemon like Scraggy and Pawniard, as its attacks cannot damage them in the slightest. Cottonee, with its priority Taunt, can shut down Pineco, since it relies on setting up entry hazards. However, Cottonee cannot hope to go head-to-head against Pineco, as Pineco can attack Cottonee with a super effective Bug Bite, and use Rapid Spin to get rid of Leech Seed. Natu can reflect Pineco's entry hazards back onto the user's side with its Magic Bounce ability; the best Pineco can do is to Rapid Spin those hazards away and switch to an appropriate counter.</p>

[Dream World]

<p>Pineco gets Overcoat from Dream World, which prevents damage from Hail and Sandstorm. Sturdy is still the more useful ability, however.</p>
 
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[Overview]

<p>Pineco sports great defenses and respectable HP, and uses this to take advantage of its vast support movepool. Pineco can lay down all three entry hazards and spin opposing entry hazards away, which is an asset to most teams. Explosion's power was halved this gen, making it a less attractive option for Pineco. However, Sturdy has recieved an upgrade, effectively giving Pineco a Focus Sash, and allowing it to do its job better. With new competition from Feroseed, Pineco may seem outclassed, but it has an advantage in the form of Rapid Spin, and a resistance to Fighting-type and Ground-type attacks, which plague the metagame.</p>

[SET]
name: Support
move 1: Rapid Spin
move 2: Stealth Rock / Spikes
move 3: Payback / Protect
move 4: Bug Bite
item: Eviolite / Oran Berry
ability: Sturdy
nature: Impish
evs: 196 HP / 76 Atk / 196 Def

[SET COMMENTS]

<p>This set takes advantage of Pineco's great physical bulk, and support movepool. Pineco can easily switch in on a physical attack, and then proceed to set up entry hazards or spin them away. Stealth Rock is the primary choice, because it takes 25% oh Hit Points from common Rock-weak Pokemon such as Murkrow, Snover, and Vulpix. Rapid Spin is a valuable asset to Pineco's movepool as it gets rid of entry hazards the opponent has set up. This is useful for supporting the aforementioned Rock-weak Pokemon should you carry them on your team as it allows them to switch in safely without losing a quarter of their Hit Points. Sturdy acts like a Focus Sash, and ensures it has at least one turn to set up entry hazards or use Rapid Spin.</p>

<p>Payback is recommended to hit Ghost-type Pokemon such as Misdreavus and Gastly for super effective damage and prevent them from completely walling Pineco. Bug Bite is used in the final moveset to eat Oran Berries which are commonly used in little cup. By eating Oran Berries, Pineco can replenish its Hit Points and continue to support the entire team. But with the advent of Eviolite, Oran Berries are not as common as they once where. The EVs, combined with an Eviolite ensure Pineco is as bulky as possible. The remaining EVs are invested in its attack stat to add some power to its attacks.</p>

[ADDITIONAL COMMENTS]

<p>Spikes can be used instead of Stealth Rock, as Stealth Rock is a common move, and not as many Pokemon have access to Spikes. Protect is an option for scouting the opponents attacks and can potentially block a Choiced Pokemon with trick. It is also useful for gaining an additional turn of Hail or Sandstorm damage. However, be wary of Pokemon with access to set-up moves, as they can take advantage of Protect. Toxic Spikes is an option and can poison all grounded Pokemon. If Toxic Spikes can be used in conjuntion with Protect to increase the amount of turns in which poison damage takes effect. Sweepers who like Pokemon weakened by entry hazards are best partnered with Pineco. Scraggy is a good example, as the entry hazard damage will ensure KOs on Pokemon.</p>

<p>Fire-type Pokemon such as Ponyta, Litwick and Houndour that can absorb Fire-type attacks aimed at Pineco, and appreciate the absence of Stealth Rock, which Pineco can provide removes. Litwick can additionally act as a spin-blocker for Pineco. Houndour is a great teammate, as it can switch into Fire-type attacks for free, thanks to Flash Fire, and can also kill most ghost-type Pokemon, which block Rapid Spin. However, it cannot switch in against Frillish, which can kill Houndour with Scald. Stunky can also make a good teammate because of its ability to trap and kill Ghost-type Pokemon. It is not weak to Water-type of Fighting-type attacks, making it more desirable over Houndour giving it distinct advantages over Houndour as a trapper. However, one cannot over look the decisive value of Houndour's immunity to Fire-type attacks. Stunky is not immune to Fire-type attacks, giving Houndour an advantage over it Because of Pineco's rather poor Special Defense, special walls like Munchlax deserve a mention, to take special attacks aimed at Pineco, while Pineco can take Physical attacks aimed at them.</p>

[Other Options]

<p>Reflect and Light Screen are options, but Natu and Bronzor do this better. Bulldoze can be used over Payback to damage Fire-type Pokemon and lower their Speed stat, but should only be used as they switch in, since they can threaten to KO Pineco with a super effective Fire-type attack. If it runs Bulldoze, Pineco is walled by Ghost-type Pokemon such as Misdreavus and Gastly who can set up and attempt to sweep. Pineco has access to Gravity, which could be used when combined with Spikes and Toxic Spikes, to damage previously immune Pokemon.<p>

[Checks and Counters]

<p>Ghost-type Pokemon such as Misdreavus, Gastly and Frillish block Pineco's Rapid Spin, while also boasting a resistance to its STAB attack. Strong physical attackers such as Aron can dispose of Pineco with powerful moves like Head Smash, but won't be able to prevent it from setting up Stealth Rock or using Rapid Spin, thanks to Sturdy. Pineco can be used as set-up bait against by Pokemon like Scraggy and Pawiard, as its attacks cannot damage them in the slightest. Cottonee, with its priority Taunt that can shut down Pineco, since it relies on setting up entry hazards. However, One should be weary that Cottonee is at a disadvantage in an extended one on one battle, as Pineco can attack Cottonee with super effective Bug Bite, and use Rapid Spin to get rid of Leech Seed, should Cottonee use it. Natu can reflect Pineco's entry hazards back onto the user's side. The best Pineco can do is Rapid Spin those hazards away and switch to an appropriate counter.</p>

[Dream World]

<p>Pineco gets Overcoat from Dream World, which while preventing damage from Hail and Sandstorm, isn't particularly useful when compared to Sturdy.</p>

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GP Check 1/2
 
GP CHECK TWO: Cortex Strikes Back

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[Overview]

<p>Pineco sports great defenses and respectable HP, and uses this which allows it to take advantage of its vast support movepool. Pineco can lay down all three entry hazards and spin opposing entry hazards away, which is an asset to most teams. Explosion's Base Power was halved this gen, making it a less attractive option for Pineco. However, Sturdy has recieved an upgrade, effectively giving Pineco a free Focus Sash, and allowing it to do its job better. With new competition from Ferroseed, Pineco may seem outclassed, but it has an advantage in the form of Rapid Spin, and a resistance as well as resistances to Fighting-type and Ground-type attacks which plague the metagame.</p>

[SET]
name: Support
move 1: Rapid Spin
move 2: Stealth Rock / Spikes
move 3: Payback / Protect
move 4: Bug Bite
item: Eviolite / Oran Berry
ability: Sturdy
nature: Impish
evs: 196 HP / 76 Atk / 196 Def

[SET COMMENTS]

<p>This set takes advantage of Pineco's great physical bulk and support movepool. Pineco can easily switch in on a physical attack, and then proceed to set up entry hazards or spin them away. Stealth Rock is the primary choice, because it takes 25% oh Hit Points a quarter of max HP from common Rock-weak Pokemon such as Murkrow, Snover, and Vulpix. Rapid Spin is a valuable asset to Pineco's movepool as it gets rid of entry hazards the opponent has set up. This is useful for supporting the aforementioned Rock-weak Pokemon should you carry them on your own team as it allows them to switch in safely without losing a quarter of their Hit Points. Sturdy acts like a Focus Sash, and ensures it that Pineco has at least one turn to set up entry hazards or use Rapid Spin.</p>

<p>Payback is recommended to hit Ghost-type Pokemon such as Misdreavus and Gastly for super effective damage and prevent them from completely walling Pineco. Bug Bite is used in the final moveset moveslot to eat Oran Berries which are commonly used in Little Cup; by doing so, By eating Oran Berries, Pineco can replenish its Hit Points and continue to support the entire team. But Keep in mind though that with the advent of Eviolite, Oran Berries are not as common as they once where were. The EVs, combined with an Eviolite, ensure that Pineco is as bulky as possible. The remaining EVs are invested in its Attack stat to add some power.</p>

[ADDITIONAL COMMENTS]

<p>Spikes can be used instead of Stealth Rock, as Stealth Rock is a common move and can probably be set up by another member of your team, and not as many Pokemon have access to Spikes. Protect is an option for scouting the opponent's attacks and can potentially block a Choiced Pokemon with trick that tries to Trick you. It is also useful for gaining an additional turn of Hail or Sandstorm damage. However, be wary of Pokemon with access to setup moves, as they can take advantage of Protect. Toxic Spikes is an option and can poison all grounded Pokemon; it Toxic Spikes can be used in conjuntion with Protect to increase the amount of turns in which poison damage that the opposing Pokemon takes effect. Sweepers who like Pokemon weakened by entry hazards, such as Scraggy, make good partners for Pineco. are best partnered with Pineco. Scraggy is a good example, as the entry hazard damage will ensure KOs on Pokemon.</p>

<p>Fire-type Pokemon such as Ponyta, Litwick, and Houndour can absorb Fire-type attacks aimed at Pineco, and appreciate the absence of Stealth Rock, which Pineco removes Rapid Spin support that Pineco provides. Litwick can additionally act as a spinblocker for Pineco. Houndour is a great teammate, as it can switch into Fire-type attacks for free, thanks to Flash Fire, and can also kill most Ghost-type Pokemon, which block Rapid Spin. However, it cannot switch in against Frillish, which who can kill Houndour with Scald. Stunky can also make a good teammate because of its ability to trap and kill Ghost-type Pokemon; it is not weak to Water-type of or Fighting-type attacks, giving it distinct advantages over Houndour as a trapper. However, one cannot over look the decisive value of Houndour's immunity to Fire-type attacks. Pineco's rather poor Special Defense means that special walls like Munchlax deserve a mention; they can to take the special attacks aimed at Pineco, while Pineco can take the physical attacks aimed at them in return.</p>

[Other Options]

<p>Reflect and Light Screen are options to make Pineco a dual screener, but Natu and Bronzor do this better. Bulldoze can be used over Payback to damage Fire-type Pokemon and lower their Speed stat, but should only it needs to be used as they switch in, since they can threaten to KO Pineco with a super effective Fire-type attack. If it runs Bulldoze, Pineco is walled by Levitating Ghost-type Pokemon such as Misdreavus and Gastly who can set up and attempt to sweep. Pineco has access to Gravity, which could be used when combined with Spikes and Toxic Spikes, to damage previously immune Pokemon.<p>

[Checks and Counters]

<p>Ghost-type Pokemon such as Misdreavus, Gastly, and Frillish block Pineco's Rapid Spin, while also boasting a resistance to its STAB attack. Strong physical attackers such as Aron can dispose of Pineco with powerful moves like Head Smash, but won't be able to prevent it from setting up Stealth Rock or using Rapid Spin, thanks to Sturdy. Pineco can be used as setup bait by Pokemon like Scraggy and Pawniard, as its attacks cannot damage them in the slightest. Cottonee, with its priority Taunt, can shut down Pineco, since it relies on setting up entry hazards. One should be weary that Cottonee is at a disadvantage in an extended one on one battle, However, Cottonee cannot hope to go head-to-head against Pineco, as Pineco can attack Cottonee with a super effective Bug Bite, and use Rapid Spin to get rid of Leech Seed. Natu can reflect Pineco's entry hazards back onto the user's side with its Magic Bounce ability; the best Pineco can do is to Rapid Spin those hazards away and switch to an appropriate counter.</p>

[Dream World]

<p>Pineco gets Overcoat from Dream World, which while preventing prevents damage from Hail and Sandstorm, isn't particularly useful when compared to Sturdy. Sturdy is still the more useful ability, however.</p> Because of

ah

gpstamp
 

[Dream World]

<p>Pineco gets Overcoat from Dream World, which prevents damage from Hail and Sandstorm. Sturdy is still the more useful ability, however.</p>
was halved this gen, making it a less attractive option for Pineco. However, Sturdy has recieved an upgrade, effectively giving Pineco a can be used in conjuntion with Protect to increase the amount of poison damage

Er. May want to fix this. Spelling mistakes as well!

-Zane
 
Still more errors: Here's a spacing one

[Dream World]

<p>Pineco gets Overcoat from Dream World, which prevents damage from Hail and Sandstorm.Sturdy is still the more useful ability, however.</p>



You need a space between the period after "Sandstorm" and "Sturdy". Also, unless I'm wrong, I asked Rising_Dusk whether "hail" and "sandstorm" were capatilized, and apparently not, so fix those.
 
I'm not sure what the fuck happened to the Overview, lol:

<p>Pineco sports great defenses and respectable HP, which allows it to take advantage of its vast support movepool. Pineco can lay down all three entry hazards and spin opposing entry hazards away, which is an asset to most teams. Explosion's Base Power was halved this generation, making it a less attractive option for Pineco. However, Sturdy has recieved an upgrade, effectively giving Pineco a free Focus Sash, allowing it to do its job better. With new competition from Ferroseed, Pineco may seem outclassed, but it has an advantage in the form of Rapid Spin, as well as resistances to Fighting-type and Ground-type attacks which plague the metagame.</p>
was halved this gen, making it a less attractive option for Pineco. However, Sturdy has recieved an upgrade, effectively giving Pineco a
 
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