Team Preview
Introduction
Welcome to my thread. My team was built around anti-weather core and to stop volt-turning which is an annoying fad especially if it's in the rain.
Heatran @ Air Balloon
Trait: Flash fire
EVs: 248 HP / 252 SpD / 8 Spe
Calm Nature (+SpD, -Atk)
- Stealth Rock
- Lava Plume
- Earth Power
- Roar
Why it is on my team
-Sets ups my Stealth Rocks
-A solid Dragon Resistance and is my check to Specs Tornadus
-Counters Annoying Ferrothorn
-Helps with Skarmory's and Scizor's fire weakness
-Helps with Gastrodon's grass weakness
-Phases out CM Latias and Volcarona if they get to many boosts disposing of them both very well
-Hopefully Burn incoming physically based switch ins.
-Counters fire teams
-Special wall
Heatran is part of the anti-weather core. I have been thinking about replacing earth power/roar with Dragon Pulse or will-o-wisp because dragonite is becoming a nuisance much more with its lum berry. Hopefully I can have my balloon intact when it tries to switch in on it. Overall a great wall with great typing and stats.
Scizor @ Choice Band
Trait: Technician
EVs: 248 HP / 252 Att / 8 Spe
Adamant (+Att, -SpA)
- Bullet Punch
- U-Turn
- Super Power
- Pursuit
Why it is on the team
-It counters the a lot today's metagame and that is why it is No. 1
-Traps starmie and latios which are both a nuisance
-Stops reuniclus and terrakion beating up my team
-Switch Initiative via u-turn making it one of my preferred leads
-My main offense of my team
-Traps any psychic or ghost types that give mienshao a problem
Great pokemon that goes well in any team. ATM he counters too many things to be off the team. Maybe I might change it to SD set as having 2 choiced pokemon as your offensive can be sometimes easily played around. Having an SD set can also make it more of an effective reuniclus counter.
Skarmory @ Shed Shell
Trait: Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature (+Def, -SpA)
- Spikes
- Brave Bird
- Roost
- Whirlwind
Why it is on the team
-Spikes Support
-Stops and phases dragons and their DDs
-I have swept with it's whirlwind which is kind of funny
-Helps with gastrodon's grass weakness
-Helps with heatran's ground weakness
-Sand counter
-Physical wall
My favorite physical wall and a part of the anti-weather core. Phasing which this thing a dragonite gives me a very easy win if I manage to setup all my harzards Definitely don't want to change anything about the set nore replace it. What ever is can't handle dragonite can normally handle it.
Gastrodon @ Leftovers
Trait: Storm Drain
EVs: 252 HP / 252SpD / 4 Def
Calm Nature (+SpD, -Att)
- Earth Power
- Ice Beam
- Toxic
- Recover
Why it on my team
-Has toxic to stop opposing stall teams
-Helps with dragons via ice beam
-Counters Rotom-w
-Helps with skarmory's electric weakness
-Helps with Heatran's water weakness
-Main Special wall
-Rain and Sand counter
-Stops voltturning
Gastrodon is a part of the anti-weather core. Its immunity and ability makes it a unique and welcomed addition with access to recover this becomes a greater wall. Gastrodon's natural bulk is a let down though taking 75% from modest specs draco from latios but that is ok with heatran there to sponge anything gastrodon can't.
Mienshao @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 Att / 252 Spe
Naughty Nature (+Att, -SpD)
- Hi-jump Kick
- Stone-edge
- U-turn
- Hidden Power Ice
Why it is on the team
-Stops Gliscor which is great
-Hi Jump Kick is an amazing stab
-Switch Intiative via U-turn
-Main Revenge killer
-Fighting is a great STAB
An under rated pokemon. I am not sure whether to run Life orb or choice scarf on this pokemon. LO helps 2HKO skarmory which is great and regenerator gives it a pseudo magic-guard effect but scarf gives me insurance against choice band terrakion and dragon dancers. Overall I am undecided on which item to use. I also might switch out HP ice for fake-out for some more priority if I choose to run life orb.
Dragonite @ Leftovers
Trait: Mutliscale
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature (+Def, -SpA)
- Dragon tail
- Substitute
- Roost
- Thunder wave
Why it is on my team
-Fire + Fighting resistance to counter infernape
-Bug resistance to counter my biggest threat volcarona and scizor
-Water Resistance
-Parashuffler to help scizor get u-turns off my safely
-Fighting resistance to stop Choice band Adamant terrakion
-3rd Phaser
-Physically Defensive
Parashuffling dragonite gives aid to skarmory mainly as well as spreading status which is greatly appreciated. Which access to recovery multiscale becomes a stupid ability is amazingly over powered but if it is there than I will abuse it. Definitely a main stay on my team unless I am convinced I don't need a second physical wall which is unlikely.
Please help me improve my team, so far I have managed high 1200 with this team and hopefully break 1300.






Introduction
Welcome to my thread. My team was built around anti-weather core and to stop volt-turning which is an annoying fad especially if it's in the rain.

Heatran @ Air Balloon
Trait: Flash fire
EVs: 248 HP / 252 SpD / 8 Spe
Calm Nature (+SpD, -Atk)
- Stealth Rock
- Lava Plume
- Earth Power
- Roar
Why it is on my team
-Sets ups my Stealth Rocks
-A solid Dragon Resistance and is my check to Specs Tornadus
-Counters Annoying Ferrothorn
-Helps with Skarmory's and Scizor's fire weakness
-Helps with Gastrodon's grass weakness
-Phases out CM Latias and Volcarona if they get to many boosts disposing of them both very well
-Hopefully Burn incoming physically based switch ins.
-Counters fire teams
-Special wall
Heatran is part of the anti-weather core. I have been thinking about replacing earth power/roar with Dragon Pulse or will-o-wisp because dragonite is becoming a nuisance much more with its lum berry. Hopefully I can have my balloon intact when it tries to switch in on it. Overall a great wall with great typing and stats.

Scizor @ Choice Band
Trait: Technician
EVs: 248 HP / 252 Att / 8 Spe
Adamant (+Att, -SpA)
- Bullet Punch
- U-Turn
- Super Power
- Pursuit
Why it is on the team
-It counters the a lot today's metagame and that is why it is No. 1
-Traps starmie and latios which are both a nuisance
-Stops reuniclus and terrakion beating up my team
-Switch Initiative via u-turn making it one of my preferred leads
-My main offense of my team
-Traps any psychic or ghost types that give mienshao a problem
Great pokemon that goes well in any team. ATM he counters too many things to be off the team. Maybe I might change it to SD set as having 2 choiced pokemon as your offensive can be sometimes easily played around. Having an SD set can also make it more of an effective reuniclus counter.

Skarmory @ Shed Shell
Trait: Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature (+Def, -SpA)
- Spikes
- Brave Bird
- Roost
- Whirlwind
Why it is on the team
-Spikes Support
-Stops and phases dragons and their DDs
-I have swept with it's whirlwind which is kind of funny
-Helps with gastrodon's grass weakness
-Helps with heatran's ground weakness
-Sand counter
-Physical wall
My favorite physical wall and a part of the anti-weather core. Phasing which this thing a dragonite gives me a very easy win if I manage to setup all my harzards Definitely don't want to change anything about the set nore replace it. What ever is can't handle dragonite can normally handle it.

Gastrodon @ Leftovers
Trait: Storm Drain
EVs: 252 HP / 252SpD / 4 Def
Calm Nature (+SpD, -Att)
- Earth Power
- Ice Beam
- Toxic
- Recover
Why it on my team
-Has toxic to stop opposing stall teams
-Helps with dragons via ice beam
-Counters Rotom-w
-Helps with skarmory's electric weakness
-Helps with Heatran's water weakness
-Main Special wall
-Rain and Sand counter
-Stops voltturning
Gastrodon is a part of the anti-weather core. Its immunity and ability makes it a unique and welcomed addition with access to recover this becomes a greater wall. Gastrodon's natural bulk is a let down though taking 75% from modest specs draco from latios but that is ok with heatran there to sponge anything gastrodon can't.

Mienshao @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 Att / 252 Spe
Naughty Nature (+Att, -SpD)
- Hi-jump Kick
- Stone-edge
- U-turn
- Hidden Power Ice
Why it is on the team
-Stops Gliscor which is great
-Hi Jump Kick is an amazing stab
-Switch Intiative via U-turn
-Main Revenge killer
-Fighting is a great STAB
An under rated pokemon. I am not sure whether to run Life orb or choice scarf on this pokemon. LO helps 2HKO skarmory which is great and regenerator gives it a pseudo magic-guard effect but scarf gives me insurance against choice band terrakion and dragon dancers. Overall I am undecided on which item to use. I also might switch out HP ice for fake-out for some more priority if I choose to run life orb.

Dragonite @ Leftovers
Trait: Mutliscale
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature (+Def, -SpA)
- Dragon tail
- Substitute
- Roost
- Thunder wave
Why it is on my team
-Fire + Fighting resistance to counter infernape
-Bug resistance to counter my biggest threat volcarona and scizor
-Water Resistance
-Parashuffler to help scizor get u-turns off my safely
-Fighting resistance to stop Choice band Adamant terrakion
-3rd Phaser
-Physically Defensive
Parashuffling dragonite gives aid to skarmory mainly as well as spreading status which is greatly appreciated. Which access to recovery multiscale becomes a stupid ability is amazingly over powered but if it is there than I will abuse it. Definitely a main stay on my team unless I am convinced I don't need a second physical wall which is unlikely.
Please help me improve my team, so far I have managed high 1200 with this team and hopefully break 1300.