Celebi @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 192 SpD / 64 Spe
Calm Nature
- Baton Pass
- Nasty Plot
- Psychic
- Recover
Celebi plays an important role in this team. I'm afraid there's not much I can exemplify about it. This set is universally known.
As it's evs and moves told, it's main purpose is to against sp.atk orientated pokemons expect Volcarona, Hydreigon, Latios, Latias, Healthy Hurricane Dragonite, etc. And if the situation allows, I can utilize Nasty Plot & Baton Pass to gain advantage. And as it's ability told, I use it to shuffle off any status my opponent wants to exploit.
It's 192 SpD used to spread into Def and I used Calm Mind instead of Nasty Plot, but I found the effect wasn't desirable on Moltres, so I used the original set.
Politoed @ Choice Scarf
Ability: Drizzle
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 2 Atk / 30 SpA
- Surf
- Ice Beam
- Hidden Power [Grass]
- Perish Song
It used to have a defensive set but during the most of the game it's not helping, so I changed it into a Scarf set. It eases Moltres' burden, serves as a switch-in for dragon & ground type and and an ideal baton pass receiver besides Moltres.
I chose Surf over Hydro Pump and didn't use Focus Blast was because I wanted to avoid as many any miss scenarios as possible. Perish Song for anything equips with Calm Mind and Politoed cannot guarantee 2HKO. Such as Reuniclus and Keldeo. If my prediction is wrong, I might click myself into the disadvantage.
Scarf set might seem foolish since I have Moltres in my team. It's not endurable so the team might not be competitive during the weather war, and Hurricane without the right weather is unreliable. I'm puzzled by it right now.
Moltres @ Choice Scarf
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hurricane
- U-turn
- Flamethrower
- Hidden Power [Grass]
Moltres is the reason I built this team. Hurricane in the rain is magnificent and I want to exploit it. But I couldn't find a good synergy for it so I'm asking for help.
Timid & Scarf allows it to outspeed Keldo, Latios and Tornadus without Scarf, CB or SD Garchomp, DD Dragonite, and Scarf Rotom-W.
Flamethrower mainly for Ferrothorn and Skarmory, HPG for Seismitoad, Rotom-W and Tyranitar. But mostly, it will just Hurricane anything until it cannot guarantee OHKO/2HKO.
The problem is Stealth Rock can ruin it's stage, and my team isn't affordable when facing a stall team. If I can't remove the hazard and the setter, it might become a disposable.
Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 248 HP / 20 Def / 240 SpD
Calm Nature
- Volt Switch
- Hydro Pump
- Will-O-Wisp
- Thunder
Sadly, Rotom-W is the only pokemon in my team that can use electric. And since it cannot guarantee OHKO when facing a healthy Jellicent or Tentacruel, they may applied Will-o-Wisp/Toxic to damage it's performance, or Toxic Spikes if the latter is a bold and good one.
And it's the only counter for Cloyster if it doesn't equip with Focus Sash.
Of course, it's also a Nasty Plot receiver. Sorry that's all I can say about it.
Donphan @ Leftovers
Ability: Sturdy
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Stealth Rock
- Rapid Spin
- Earthquake
- Ice Shard
I would like to choose Tentacruel to apply Toxic Spikes, but I also need a spinner who can hurt dragon types, rock types expect Cradily, steel types expect Skarmory and Bronzong. And there might not be a spare slot for me to add someone that can learn Stealth Rock. So I chose Donphan.
It has been a pain for me that any combination of Ferrothorn, Tentacruel, Skamory or these three in a row can wear out Donphan easily, even my whole team.
Scizor @ Choice Band
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Bullet Punch
- U-turn
- Pursuit
- Superpower
Scizor is here to clear the path for Moltres, or to become the end game sweeper.
It's also the only steel type here to wall dragons expect and it's not a sword dance & roost set, so it's not a solid one to do the job. It also cannot switch-in freely when Latios/Latias is on the stage because it might encounter Surf/Thunder/HPF. The team will face bombardment if the opponent's team is a 2 steels plus 4 dragons team, or a variety of 3 steels plus 3 dragons.
Because of the damage CB can provide and it's position in the team is a pivot not a long-standing sweeper, so I didn't try the sword dance set.
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