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SS OU Please help improve my newb team :)

Hi guys, this is my first RMT, and I would like some advice on how to improve my team. I'm pretty terrible at both battling and team-building, so any suggestions are appreciated. From what I've noticed from using the team, I don't really deal with Corsola or fairy type attacks very well.

Lucario @ Life Orb
Ability: Inner Focus
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Aura Sphere
- Flash Cannon
- Vacuum Wave

Lucario is the pokemon I am building this team around. I use Lucario by switching in on bulky pokemon like ferrothorn who can't do much in return and setting up Nasty Plot. Then, I spam my STAB attacks, which are Aura Sphere and Flash Cannon. In my last moveslot I have Vacuum Wave as a priority move. Lucario's 90 base speed, while decent, leaves him outsped by stuff like G-Darm and Hydreigon. Vacuum Wave allows me to beat these pokemon after a boost. Alternatively, if G-Darm and Hydreigon are weakened, I can switch in Lucario when unboosted to force them out.



Appletun @ Leftovers
Ability: Thick Fat
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Apple Acid
- Dragon Pulse
- Leech Seed
- Recover

Appletun is my switch-in to water-physical attackers like Dracovish, Barrascuda, and Drednaw, as well as ground-type ones like Excadrill. Appletun also tanks Bolt Beak from Dracozolt very well. Apple Acid is a STAB move to beat water types. The special defense drop provides some useful utility, in either making Appletun win wars of attrition, or by punishing switch-ins to the move. Dragon Pulse allows me to threaten Dracovish. Leech Seed can be used for recovery, which helps Appletun wall pokemon even harder. Finally, Recover is used to regain HP when Appletun gets worn down.

Tyranitar @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Crunch
- Stone Edge
- Stealth Rock
- Fire Punch

Tyranitar is my answer to ghost types which annoy Lucario, and also my rocker. By investing in special defense, Tyranitar beats special Dragapult hard, and also functions as a switch-in to other special attackers such as Toxtricity and Charizard. Crunch and Stone Edge are my main STAB attacks, and Fire Punch is there to allow Tyranitar to hurt steel types.

Rotom-Wash @ Chesto Berry
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Hydro Pump
- Volt Switch
- Rest
- Thunder Wave

Rotom-Wash is my check to Galarian-Darmanitan, but also a useful physical-defensive pivot. I use Thunder Wave to cripple offensive Pokemon who switch in on Rotom, or Volt Switch to gain momentum. For recovery, I use Rest and Chesto Berry, and Hydro Pump is a more powerful attack I can use when I need it.

Cinderace @ Heavy-Duty Boots
Ability: Blaze
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Pyro Ball
- Sucker Punch
- Court Change
- U-turn

Cinderace is my primary method of hazard control. Pyro Ball is a strong move which forces out pokemon such as Ferrothorn which are hit super-effectively. Sucker Punch is used to hit Dragapult or other weakened pokemon which are faster than Cinderace. Court Change is used to get rid of entry hazards, and U-turn is used to switch out on Pokemon which Cinderace does not beat on its own.

Dragapult @ Choice Scarf
Ability: Infiltrator
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Shadow Ball
- Fire Blast
- Thunderbolt

Scarf Dragapult is faster than basically everything, which makes Dragapult a good revenge killer. Draco Meteor and Shadow Ball are my primary STAB moves that hit very hard. Fire Blast and Thunderbolt are just there for coverage, while also making Dragapult a decent Dynamax option.​
 
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