please help me with my first ru team :D

candice (Cradily) (F) @ Leftovers
Ability: Storm Drain
EVs: 4 HP /252 Def / 252 SpD
Quirky Nature
- Earthquake
- Leech Seed
- Stone Edge
- Energy Ball

Cradily is often my lead so I can set up leech seed early on, its supposed to use attacks on both sides of the spectrum, but its primary goal is to support the rest of the team with seeds. I might give it infestation in the future, just to try out different moves. i want to switch cradily into water attacks so it can boost its rather low special attack for some extra damage.

palpatine (Dragalge) (M) @ Choice Specs
Ability: Adaptability
EVs: 220 Def / 252 SpA / 36 SpD
Bold Nature
IVs: 0 Atk
- Shadow Ball
- Sludge Bomb
- Dragon Pulse
- Scald

dragalge is one of my more offensive pokemon, shadow ball covers its psychic weakness and scald takes care of ground types and burns the opponents. I choose the abililty adaptabilty so its stab moves hit harder. i chose dragon pulse over draco meteor because i prefer accurate moves. its supposed to be rather bulky so it can switch into threats more easily and threaten them.

cat boy (Reuniclus) (M) @ Life Orb
Ability: Magic Guard
EVs: 4 HP / 208 Def / 252 SpA / 44 SpD
Bold Nature
IVs: 0 Atk
- Psychic
- Calm Mind
- Recover
- Shadow Ball

reuniclus is also one of the main attackers of my team. recover keeps it healthy and its ability prevents the life orb recoil. it only has two attacking moves, but as long as i dont use it on dark type pokemon it should be fine. i might add trick room or support moves like thunder wave to its set since my team is rather slow.

tweetie (Escavalier) (F) @ Choice Band
Ability: Overcoat
EVs: 152 HP / 104 Def / 252 SpD
Adamant Nature
- Iron Head
- X-Scissor
- Drill Run
- Knock Off

i gave escavalier drill run so it could deal with fire types better. i might switch out knock off for sword dance but im not sure yet. Its abilty and the bulk investment should make it harder to k.o rightaway. close combat would probably be some good coverage against neutral targets but the stat drop of its defenses is too risky for me, since its supposed to be able to take hits.
i could put rest on the set so it can survive more hits but the sleep would hold it back, unless i give it sleep talk, but that would hinder its type coverage.
not really sure if im gonna keep it on my team though but i like it right now

tinsley (Volcanion) @ Choice Specs
Ability: Water Absorb
EVs: 4 HP / 252 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Sludge Bomb
- Flamethrower
- Steam Eruption
- Earth Power

same with escavalier, i dont know if im gonna keep this mon, but its damage output and good offensive and defensive typing/stats makes it a good addition to my team. its lack of recovery might cut into its effectiveness but im sure it would put out powerful attacks before it goes down, thats why i also heavily invested into its bulk. plus, all of its attacks can have some good side effects

cough-up-queen (Cofagrigus) (F) @ Leftovers
Ability: Mummy
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Hex
- Toxic Spikes
- Will-O-Wisp
- Destiny Bond

this pokemons task is to spread as much resuidual damage as possible, so its hex can do massive damage. toxic might be better than toxic spikes but im not sure yet, since im not an expert on how to use hazard entries. i finished off its set with destiny bond so that it can at least take down one opponent. it would perhaps struggle against normal types since it only carries a ghost type attack. dark types could also become a problem since they resist hex, but they should still watch out for burns or being poisoned. knock off would be really dangerous since it would remove its leftovers and become more vulnerable to attacks.


as you can see my team is really slow but bulky so maybe i should try use more entries hazards to get more chip damage.
moves like leech seed, toxic and will-o-wisp can cripple the opponents easily but im sure when i come across a pokemon with natural cure its not gonna do much. i also have a lot of special attackers so specially defensive mons that might carry assault vest could become an issue.
fast pokemon with taunt might be really hard to handle if i rely too much on status moves, but thats why i tried to mix offense with good defense.
pokemon like obstagoon that have the guts abililty would probably enjoy the status moves and hit hard, since reuniclus and cofagrigus do have a big weakness against dark types
perhaps i should try to use trick room, so the speed wont be an issue? please let me know

btw english is not my first language and i am not that deep into competitive pokemon yet, so i apologize for any misunderstandings :D
 
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4 out of 6 of your Pokémon are from tiers lower than RU. Cradily is even ZU if I remember correctly. Perhaps you should look through RU Pokémon list and find the replacement for them.
 
i know that
however i already tried out the team in ru and it was still good, i kinda wanted to mix up the team by choosing lower tier pokemon, though i get your concerns
 
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