Hello, and thanks for reading! I made this team for me to generally play OU with and have been fairly successful so far. My usual playstyle is hyper offense, so I decided to go more balanced, although still offensive. I appreciate all feedback!
Kingambit (M) @ Black Glasses
Ability: Supreme Overlord
Tera Type: Dark
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Sucker Punch
- Kowtow Cleave
- Iron Head
- Swords Dance
I use kingambit primarily as a cleaner with sucker punch, but he also works as a great walbreaker for me. He provides great offense but is also very bulky. In addition to always wanting a steel type I appreciate having dual immunities I enjoy prediction.
Iron Valiant @ Booster Energy
Ability: Quark Drive
Tera Type: Electric
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Calm Mind
- Moonblast
- Thunderbolt
- Psyshock
I use Valiant primarily as a wallbreaker/sweeper, as it's amazing speed and good spak make it highly effective. Thunderbolt and Moonblast both provide coverage I really need, and it functions very well in tandem with dragapault. Calm mind provides extra power if I get the opportunity to use it.
Great Tusk @ Booster Energy
Ability: Protosynthesis
Tera Type: Fire
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Rapid Spin
- Stealth Rock
- Ice Spinner
- Earthquake
I use Great Tusk as a combination of utility and defensive wall. It's Ability to set up rocks and spin away the opponents is big for me. Ice Spinner provides much needed flying coverage while Earthquake provides good damage without hurting its defensive prowess.
Dragapult @ Choice Specs
Ability: Infiltrator
Shiny: Yes
Tera Type: Dragon
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Flamethrower
- Shadow Ball
- Draco Meteor
- U-Turn
Dragapult is a great physical wallbreaker/sweeper. I sometimes use it to scout with sub. I really like its ability to force switches, which gives it free setup. It's STAB moves are also rarely resisted, which helps kill or severely dent opposing threats.
Rotom-Wash @ Leftovers
Ability: Levitate
Tera Type: Steel
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
- Hydro Pump
- Volt Switch
- Thunder Wave
- Protect
Rotom-W is a great special wall and pivot. Hydropump hurts ground types that block Volt Sw while t wave help ogerpon or dragapult sweep. Levitate is great for my ground weaknesses. I can switch even into physical attackers and take a hit if Tusk is dead.
Ogerpon-Wellspring (F) @ Wellspring Mask
Ability: Water Absorb
Tera Type: Water
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Horn Leech
- Ivy Cudgel
- Play Rough
Ogerpon is a fantastic sweeper and wallbreaker. water and grass are great types, and water absorb provides great utility. Swords Dance with optional Tera brings attack to amazing levels.
Thanks again for any advice! I'd look forward to reading it.
Kingambit (M) @ Black Glasses
Ability: Supreme Overlord
Tera Type: Dark
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Sucker Punch
- Kowtow Cleave
- Iron Head
- Swords Dance
I use kingambit primarily as a cleaner with sucker punch, but he also works as a great walbreaker for me. He provides great offense but is also very bulky. In addition to always wanting a steel type I appreciate having dual immunities I enjoy prediction.
Iron Valiant @ Booster Energy
Ability: Quark Drive
Tera Type: Electric
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Calm Mind
- Moonblast
- Thunderbolt
- Psyshock
I use Valiant primarily as a wallbreaker/sweeper, as it's amazing speed and good spak make it highly effective. Thunderbolt and Moonblast both provide coverage I really need, and it functions very well in tandem with dragapault. Calm mind provides extra power if I get the opportunity to use it.
Great Tusk @ Booster Energy
Ability: Protosynthesis
Tera Type: Fire
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Rapid Spin
- Stealth Rock
- Ice Spinner
- Earthquake
I use Great Tusk as a combination of utility and defensive wall. It's Ability to set up rocks and spin away the opponents is big for me. Ice Spinner provides much needed flying coverage while Earthquake provides good damage without hurting its defensive prowess.
Dragapult @ Choice Specs
Ability: Infiltrator
Shiny: Yes
Tera Type: Dragon
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Flamethrower
- Shadow Ball
- Draco Meteor
- U-Turn
Dragapult is a great physical wallbreaker/sweeper. I sometimes use it to scout with sub. I really like its ability to force switches, which gives it free setup. It's STAB moves are also rarely resisted, which helps kill or severely dent opposing threats.
Rotom-Wash @ Leftovers
Ability: Levitate
Tera Type: Steel
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
- Hydro Pump
- Volt Switch
- Thunder Wave
- Protect
Rotom-W is a great special wall and pivot. Hydropump hurts ground types that block Volt Sw while t wave help ogerpon or dragapult sweep. Levitate is great for my ground weaknesses. I can switch even into physical attackers and take a hit if Tusk is dead.
Ogerpon-Wellspring (F) @ Wellspring Mask
Ability: Water Absorb
Tera Type: Water
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Horn Leech
- Ivy Cudgel
- Play Rough
Ogerpon is a fantastic sweeper and wallbreaker. water and grass are great types, and water absorb provides great utility. Swords Dance with optional Tera brings attack to amazing levels.
Thanks again for any advice! I'd look forward to reading it.
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