hey guys...this is my first proper team build and i have tested it a few times and it works fairly well...but as with everything, there is room for improvement...i would appreciate it if you could rate it, tell its strengths and weaknesses and any changes...thanx :)
Excadrill (M) @ Choice Scarf
Ability: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Iron Head
- Earthquake
- Poison Jab
- Rock Slide
Tyranitar (M) @ Tyranitarite
Ability: Sand Stream
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Crunch
- Ice Punch
- Dragon Dance
- Stone Edge
Volcarona (M) @ Lum Berry
Ability: Flame Body
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Fiery Dance
- Giga Drain
- Bug Buzz
- Quiver Dance
Durant (M) @ Choice Band
Ability: Hustle
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Rock Slide
- X-Scissor
- Iron Head
- Thunder Fang
Goodra (M) @ Weakness Policy
Ability: Gooey
EVs: 252 HP / 100 Def / 76 SpA / 60 SpD / 20 Spe
Calm Nature
- Dragon Pulse
- Thunderbolt
- Acid Armor
- Rest
Togekiss (M) @ King's Rock
Ability: Serene Grace
EVs: 252 HP / 76 Def / 4 SpD / 176 Spe
Timid Nature
- Air Slash
- Aura Sphere
- Roost
- Nasty Plot
Explanations:
Excadrill: This guy is my main sweeper. Earthquake allows him to take down fire types which threaten durant and rock slide is there for the talonflame and moltres which it doesnt hit. Iron head deals with bulky fairy types like unaware clefable and togekiss and poison jab gives him good coverage against grass types.
Goodra: Goodra has and always will be my star tank. Getting off an acid armor allows him to live an ice punch from mega medicham and his stellar sp def can tank any SE hit. With a weakness policy boost, he becomes an amazing bulky sweeper, putting a dent in anything which doesnt resist thunderbolt and dragon pulse. Rest is his recovery and gets rid of status conditions too.
Volcarona: This particular set boost his subpar defence allowing him to take hits extremely well. Quiver dance is a necessity boosting his sp def and turning him into an incredibly potent sweeper. I use fiery dance over flamethrower due to its 50% chance to increase sp atk and bug buzz is his most powerful bug move. Giga drain is used as to not make him completely helpless against bulky water types like rotom and slowbro and gives him some much needed recovery.
Durant: I haven't seen this guy used online before, but I have absolutely fallen in love with him...he is super fast and hits extremely hard with his combination of choice band and hustle. All of the moves i use have high initial accuracy as to lessen the effect of hustle while still hitting hard. I will usually avoid bringing him out until all fire types have been dealt with.
Togekiss: With nasty plot, togekiss becomes an incredible sweeper while maintaining great natural bulk. Its fairy typing also gives it some good resistances to fighting and dark, as well an immunity to dragon. Air slash and king's rock is great for flinching slower enemies and roost is needed for recovery. Aura sphere was originally going to be replaced with thunder wave as to make the most of air slashes flinching however it leaves it walled by rock and steel types. With steel on particular it allows togekiss to cover its weakness.
Tyranitar: My tyranitar set is a standard set with its mega evolution. Dragon dance allows it to become a great sweeper and along with ice punch, becomes a solid answer to the common landorus and gliscor. I use crunch and stone edge as they are simoly his most powerful stab moves. I chose to use mega tyranitar as not only is he a bulky potential sweeper, but half of my team will not take damage from sandstorm which may come in handy in the near future.
Excadrill (M) @ Choice Scarf
Ability: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Iron Head
- Earthquake
- Poison Jab
- Rock Slide
Tyranitar (M) @ Tyranitarite
Ability: Sand Stream
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Crunch
- Ice Punch
- Dragon Dance
- Stone Edge
Volcarona (M) @ Lum Berry
Ability: Flame Body
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Fiery Dance
- Giga Drain
- Bug Buzz
- Quiver Dance
Durant (M) @ Choice Band
Ability: Hustle
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Rock Slide
- X-Scissor
- Iron Head
- Thunder Fang
Goodra (M) @ Weakness Policy
Ability: Gooey
EVs: 252 HP / 100 Def / 76 SpA / 60 SpD / 20 Spe
Calm Nature
- Dragon Pulse
- Thunderbolt
- Acid Armor
- Rest
Togekiss (M) @ King's Rock
Ability: Serene Grace
EVs: 252 HP / 76 Def / 4 SpD / 176 Spe
Timid Nature
- Air Slash
- Aura Sphere
- Roost
- Nasty Plot
Explanations:
Excadrill: This guy is my main sweeper. Earthquake allows him to take down fire types which threaten durant and rock slide is there for the talonflame and moltres which it doesnt hit. Iron head deals with bulky fairy types like unaware clefable and togekiss and poison jab gives him good coverage against grass types.
Goodra: Goodra has and always will be my star tank. Getting off an acid armor allows him to live an ice punch from mega medicham and his stellar sp def can tank any SE hit. With a weakness policy boost, he becomes an amazing bulky sweeper, putting a dent in anything which doesnt resist thunderbolt and dragon pulse. Rest is his recovery and gets rid of status conditions too.
Volcarona: This particular set boost his subpar defence allowing him to take hits extremely well. Quiver dance is a necessity boosting his sp def and turning him into an incredibly potent sweeper. I use fiery dance over flamethrower due to its 50% chance to increase sp atk and bug buzz is his most powerful bug move. Giga drain is used as to not make him completely helpless against bulky water types like rotom and slowbro and gives him some much needed recovery.
Durant: I haven't seen this guy used online before, but I have absolutely fallen in love with him...he is super fast and hits extremely hard with his combination of choice band and hustle. All of the moves i use have high initial accuracy as to lessen the effect of hustle while still hitting hard. I will usually avoid bringing him out until all fire types have been dealt with.
Togekiss: With nasty plot, togekiss becomes an incredible sweeper while maintaining great natural bulk. Its fairy typing also gives it some good resistances to fighting and dark, as well an immunity to dragon. Air slash and king's rock is great for flinching slower enemies and roost is needed for recovery. Aura sphere was originally going to be replaced with thunder wave as to make the most of air slashes flinching however it leaves it walled by rock and steel types. With steel on particular it allows togekiss to cover its weakness.
Tyranitar: My tyranitar set is a standard set with its mega evolution. Dragon dance allows it to become a great sweeper and along with ice punch, becomes a solid answer to the common landorus and gliscor. I use crunch and stone edge as they are simoly his most powerful stab moves. I chose to use mega tyranitar as not only is he a bulky potential sweeper, but half of my team will not take damage from sandstorm which may come in handy in the near future.