XY Doubles please rate my team?

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Hi guys! I was wondering if one of you can help me with my team.

Swoobat @ Weakness Policy
Ability: Simple
EVs: 252 HP / 48 SpA / 208 Spe
Modest Nature
IVs: 0 Atk
- Substitute
- Amnesia
- Stored Power
- Giga Drain

I usually lead with my swoobat and drapion. Speed ev's are at 208 to ve 1 speed point lower than max speed drapion. Amnesia boosts sp. Def to 3* because of simple. Stored power because of boosts and giga drain to restore health.

Drapion @ Salac Berry
Ability: Battle Armor
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: null Atk
- Fling
- Acupressure
- Infestation
- Mud-Slap

Drapion flings a salac berry at swoobat in order to raise its speed. Then goes on to use acupressure to raise swoobats stats further. Infestation is an annoying move to deal with for stall pokemon like chansey. Mud-slap annoys sweepers and usually forces sweepers to switch out.
If Swoobat faints, Drapion uses acupressure on itself to set up for an eventual psych up by mega mawile.

Shuckle @ Leftovers
Ability: Sturdy
EVs: 252 HP / 252 Atk / 4 Def
Brave Nature
- Substitute
- Shell Smash
- Infestation
- Rollout

Shuckle and Togekiss start together if possible. Shuckle starts with a sub then shell smashes or uses infestation (depending on situation) then he rolls out to sweep. Last hit of rollout is almost always a ohko.

Togekiss @ Life Orb
Ability: Hustle
EVs: 252 HP / 4 Atk / 252 Spe
Adamant Nature
- Follow Me
- Tailwind
- Last Resort
- Roost

Togekiss is a support pokemon that uses follow me whenever another pokemon uses a setup move. It uses tailwind for slow pokemon like shuckle and mawile. Roost for recovery. Last resort to surprise opponents with a physical attack from togekiss(boosted by hustle and life orb).

Cresselia (F) @ Toxic Orb
Ability: Levitate
EVs: 252 HP / 128 Def / 128 SpD
Calm Nature
IVs: null Atk
- Psychic
- Psycho Shift
- Rest
- Sleep Talk

Use psychic first turn. Once poison is inflicted on second turn, use psycho shift. Attack with psychic until health is low. Then, use rest and sleep talk to pass on a rest to the opponent.

Mawile-Mega @ Mawilite
Ability: Huge Power
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Psych Up
- Sucker Punch
- Play Rough
- Protect

Mawile psychs up drapion's stats the first turn then sucker punches. If going against setup pokemon, use play rough. To scout, use protect
 
dude, I like the team, pretty solid. I'm going to suggest a few minor changes, though.

Battle Armor ---> Sniper on Drapion. This is so Infestation damages the opponents more.
ExtremeSpeed ---> Last Resort on Togekiss. ExtremeSpeed stills hits REALLY hard after the two boosts, and you can outpriority sucker punch Pokemon!
Sturdy ---> Contrary on Shuckle. This is so you can increase your sustain and make you even tankier. Don't worry, Rollout will still have 250 base power after the max amount of turns, AND you increase your bulk! Win/Win situation!

Thanks for submitting such a good team to the rmt section. As Benja said, good luck battling!
 
Thanks guys!!!
They're trolling.

This team is basically the definition of bad gimmicks - if anything goes wrong, you lose 100% of the time. If everything goes right you're probably playing a five year old. There really aren't many changes that can be made without drastically changing the team.
 
aside from the fact that this rmt doesn't really follow the outlined rmt rules, i recommend looking at battling 101 subforum or at all the resources at the doubles subforum if you're honestly considering learning about the smogon doubles metagame. i also recommend checking out the mentorship subforum and seeing how to contact a mentor to get an idea of how smogon works. i'm closing this thread because this team is too uncompetitive and gimmicky and you're better off just learning from all the resources i mentioned first

Benja299 and qsns you're both garbage and i'm considering infracting you both. i'll get back on this later
 
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