SV OU Please rate my team

Here's my curent OU team:
Glimmora (F) @ Focus Sash
Ability: Toxic Debris
Tera Type: Ghost
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Stealth Rock
- Mortal Spin
- Power Gem
- Earth Power
Glimmora is a great lead mon. Its ability and Focus Sash guarantees a Stealth Rock and (maybe) 2 layers of Toxic Spikes. And it can also dish out some great damage with Power Gem and Earth Power when it needs to. Stealth Rock and Mortal Spin are a must, Stealth Rock to deal passive damage, and Mortal Spin to poison opponents. In short, Glimmora can be a great threat, and it also has the speed to set Stealth Rocks fast as well

Hatterene @ Leftovers
Ability: Magic Bounce
Tera Type: Water
EVs: 252 HP / 204 Def / 52 Spe
Bold Nature
- Calm Mind
- Draining Kiss
- Psyshock
- Mystical Fire
Hatterene has the role of being the bulky special attacker of the team. It can heal with Draining Kiss. Deal damage to special walls with Psyshock. Deal good damage and weakens special attackers with Mystical Fire, and also hurts the Steel types that it's weak against. Boost itself with Calm Mind. And can also be problematic if the opponent tries to use a status move on it, Magic Bounce can bounce the move back, protecting Hatterene.

Meowscarada (F) @ Heavy-Duty Boots
Ability: Protean
Tera Type: Grass
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Flower Trick
- Triple Axel
- U-turn
Meowscarada's ability, although nerfed, is still good. With Knock Off, it can knocks items like Focus Sash, Berries, Heavy-Duty Boots, etc,... And Flower Trick is an absurdly broken move that always crits, making Intimidate less of a problem. Triple Axel can be a great answer to Flying types. U-turn can get Meowscarada out of sticky situations.

Zamazenta @ Leftovers
Ability: Dauntless Shield
Shiny: Yes
Tera Type: Fire
EVs: 252 Atk / 88 Def / 168 Spe
Jolly Nature
- Iron Defense
- Body Press
- Crunch
- Stone Edge
Zamazenta is a Pokemon that is both bulky and hits hard. With STAB Body Press, it can set up with Iron Defense to deal absurd amounts of damage, and also be incredibly hard to get rid of. Crunch is useful to hit Psychic types. And Stone Edge is an answer to Flying types (when it hits). Zamazenta is both a tank and a threatning attacker.

Zapdos @ Heavy-Duty Boots
Ability: Static
Tera Type: Steel
EVs: 248 HP / 244 Def / 16 Spe
Bold Nature
IVs: 0 Atk
- Hurricane
- Volt Switch
- Thunder Wave
- Roost

Zapdos is a Pokemon that is able to cause a lot of problems to the opponent. Hurricane (when it hits) can deal a lot of damage and confuse at the same time. Volt Switch can help Zapdos pivot out if nessescary. Thunder Wave to paralyze, slow opponents down. And Roost for healing to assure that it will be able to stick around for long.

Kingambit (M) @ Black Glasses
Ability: Supreme Overlord
Tera Type: Dark
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Sucker Punch
- Kowtow Cleave
- Iron Head
Finally, Kingambit, one of the strongest OU Pokemon. With Supreme Overlord, it is a late game monster. With Swords Dance to power up and hits even harder. Sucker Punch to get around its poor speed. Kowtow Cleave to deal huge damage. And Iron Head for Steel Stab. With the combination of Black Glasses and Tera Dark. Kingambit can sweep through teams in late game

Please give your opinion and how I can improve this team!
 
Solid team 7/10. I see Landorous being an issue and toxic absorbers. In games where glimmora goes down early and Zapdos can't wall it can cause some issues. I played a team like this a few months back.
 
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