Barraskewda @ Choice Band
Ability: Swift Swim
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Flip Turn
- Liquidation
- Close Combat
- Psychic Fangs
Pelipper @ Heavy-Duty Boots
Ability: Drizzle
EVs: 200 HP / 252 Def / 56 SpD
Bold Nature
- Defog
- U-turn
- Roost
- Hurricane
Bisharp @ Black Glasses
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Sucker Punch
- Knock Off
- Iron Head
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 252 HP / 164 Def / 92 Spe
Impish Nature
- Stealth Rock
- Earthquake
- U-turn
- Toxic
Slowking-Galar @ Assault Vest
Ability: Regenerator
EVs: 252 HP / 88 Def / 48 SpA / 120 SpD
Calm Nature
IVs: 0 Atk
- Future Sight
- Sludge Bomb
- Flamethrower
- Ice Beam
Buzzwole @ Leftovers
Ability: Beast Boost
EVs: 152 HP / 136 Atk / 220 Spe
Adamant Nature
- Close Combat
- Roost
- Leech Life
- Thunder Punch
Some tips to improve the team pls.
Ability: Swift Swim
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Flip Turn
- Liquidation
- Close Combat
- Psychic Fangs
Pelipper @ Heavy-Duty Boots
Ability: Drizzle
EVs: 200 HP / 252 Def / 56 SpD
Bold Nature
- Defog
- U-turn
- Roost
- Hurricane
Bisharp @ Black Glasses
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Sucker Punch
- Knock Off
- Iron Head
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 252 HP / 164 Def / 92 Spe
Impish Nature
- Stealth Rock
- Earthquake
- U-turn
- Toxic
Slowking-Galar @ Assault Vest
Ability: Regenerator
EVs: 252 HP / 88 Def / 48 SpA / 120 SpD
Calm Nature
IVs: 0 Atk
- Future Sight
- Sludge Bomb
- Flamethrower
- Ice Beam
Buzzwole @ Leftovers
Ability: Beast Boost
EVs: 152 HP / 136 Atk / 220 Spe
Adamant Nature
- Close Combat
- Roost
- Leech Life
- Thunder Punch
Some tips to improve the team pls.