Pecharunt @ Heavy-Duty Boots / Air Balloon / Black Sludge
Ability: Poison Puppeteer
EVs: 248 HP / 8 Def / 252 Spe
IVs: 0 Atk
Timid Nature
- Malignant Chain
- Hex
- Parting Shot
- Recover
Boasting a sky-high Defense stat, Pecharunt provides amazing role compression for offensive and balance teams needing a reliable pivot and spinblocker. Many of the fastest offensive threats such as Zamazenta, Iron Valiant, and Mega Lopunny can easily pick off unprepared offense teams, and Pecharunt provides a stopgap to them while also keeping up momentum for its own team. Even the tier's prominent Ground-types like Great Tusk and Landorus-T don't want to switch into Malignant Chain, given the threat of being badly poisoned and reducing their defensive capabilities immensely. Similarly, Dark-types such as Hisuian Samurott and Mega Tyranitar don't appreciate switching directly into Pecharunt because of Malignant Chain. Parting Shot allows Pecharunt to take a hit and switch out into a hard-hitting teammate, such as Urshifu-R, to threaten Pecharunt's checks like Mega Tyranitar and Kingambit. Heavy-Duty Boots allows Pecharunt to pivot more effectively without having to worry about entry hazards putting it in range of being OHKOed by attacks it would otherwise withstand. Alternatively, Pecharunt can run Black Sludge to increase its longevity if the team has sturdy hazard removal. Air Balloon is used to more effectively block Rapid Spin against Great Tusk and Iron Treads, and to add a Ground immunity to offensive teams. Darkinium Z paired with Parting Shot is a niche option that allows Pecharunt to give a low HP teammate a second chance at breaking through defensive structures or sweeping against already weakened teams.
Pecharunt fits well on offensive and balance teams for its ability to threaten poison and confusion on defensive Pokemon such as Landorus-T and Moltres and to keep up momentum for powerful wallbreakers, especially for teams needing a solid check to Fighting-types, most notably Zamazenta and Mega Lopunny. Pecharunt pairs well with Dark-type Pokemon, which cover Pecharunt's weakness to Psychic-types like Tapu Lele, Mega Latios, and Galarian Slowking in exchange for safety against Fighting-types. Mega Tyranitar, Hisuian Samurott, and Ting-Lu in particular form nice cores with Pecharunt as they can check Psychic- and Ghost-types while also setting up entry hazards for Pecharunt to even further weaken its checks upon switching in. Pecharunt can be paired with Gholdengo holding Ghostium Z to threaten the likes of Ferrothorn, Galarian Slowking, and Iron Crown that might switch into it trying to absorb a Malignant Chain. Late-game sweepers like Roaring Moon and Iron Valiant love Pecharunt's ability to spread status and pivot them in safely. Finally, Kingambit isn't threatened by Pecharunt's STAB moves, so it's good to Parting Shot out into a Fighting-type teammate like Zamazenta, Urshifu-R, or Great Tusk that can easily deal with it, though Pecharunt should be mindful of the occasional Defiant or Pursuit Kingambit.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/salmonelephant.547760/
Quality checked by:
https://www.smogon.com/forums/members/sputnik.475916/
https://www.smogon.com/forums/members/sami.604820/
Grammar checked by:
https://www.smogon.com/forums/members/red-fintans.637479/
Pecharunt @ Ghostium Z
Ability: Poison Puppeteer
EVs: 88 HP / 252 SpA / 168 Spe
IVs: 0 Atk
Modest Nature
- Malignant Chain
- Nasty Plot
- Recover
- Shadow Ball
Pecharunt's outstanding bulk and typing alongside its solid STAB combination give it prime opportunities to sweep. With access to Nasty Plot, Pecharunt becomes very hard to switch into, especially when combined with Malignant Chain's ability to badly poison and limit the defensive utility of Ground-types like Landorus-T and Ting-Lu. Hex can be used over Shadow Ball to do more damage to Gliscor and already poisoned Pokemon, but there are many Steel- and Poison-type Pokemon such as Melmetal, Heatran, and Toxapex that take little damage from an unboosted Hex, so Shadow Ball is preferred for consistency. Recover can provide repeated defensive utility on teams that have a tough time dealing with Fighting-types like Zamazenta and Urshifu-R, both of which Pecharunt can set up on safely. Ghostium Z is used to power up Pecharunt's Shadow Ball to insane heights, and can lure checks to its much more common pivot set like Ferrothorn, Melmetal, and Heatran and free them up for teammates like Tapu Lele and Iron Valiant. At +2 Special Attack, Never-Ending Nightmare OHKOes Ferrothorn and Toxapex. Pecharunt's EV spread allows it to survive a Headlong Rush from offensive Great Tusk or two Earth Powers from Terapagos at full health to spinblock more effectively as well as OHKO Great Tusk back with unboosted Never-Ending Nightmare. 168 Speed EVs lets it outspeed Modest Heatran.
Pecharunt fits well on bulky offense teams needing a spinblocker that can double as a set-up sweeper. Mega Latios and Mega Diancie are two partners that work in tandem with Pecharunt to break each other's checks. Mega Latios appreciates Pecharunt's ability to bruise Ting-Lu, Mega Tyranitar and Galarian Slowking, and Mega Diancie similarly dislikes these as well as Toxapex and Assault Vest Melmetal, all of which Pecharunt can deal with or severely dent. In turn, Mega Latios can pressure Mega Charizard Y and Ground-types like Great Tusk and Landorus-T, while Mega Diancie threatens Dark-types such as Hisuian Samurott and can often wallbreak so that Pecharunt is able to clean up. Pecharunt threatens Fighting-types like Zamazenta and Iron Valiant and therefore pairs well with Dark-type teammates like Mega Tyranitar, Hisuian Samurott, and Ting-Lu that can set up entry hazards that Pecharunt can spinblock for. Landorus-T and Gliscor are potential teammates that can avoid Ground-type attacks and function as a hazard setter and pivot for Pecharunt and its teammates to come in safely. Without Heavy-Duty Boots or Air Balloon mitigating hazards, Pecharunt is less consistent against what it normally checks, and this set lacks the utility to Parting Shot out of these Pokemon for momentum. This also means Pecharunt becomes less effective as a spinblocker against opposing Great Tusk and Terapagos, making hazard removal from Great Tusk, Zapdos, and Landorus-T good for Pecharunt's longevity. Pecharunt's STAB moves are stonewalled by Kingambit, Mega Tyranitar, and Ursaluna as well as other Dark-types like Roaring Moon and Ting-Lu, so it should be paired with Zamazenta or Great Tusk to cover these threats. Lastly, Pecharunt is outsped by many special attackers in the tier and therefore likes support from allies like Assault Vest Melmetal, Kingambit, and Ting-Lu in checking Tapu Lele, Mega Latios, and offensive Gholdengo.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/salmonelephant.547760/
Quality checked by:
https://www.smogon.com/forums/members/sputnik.475916/
https://www.smogon.com/forums/members/sami.604820/
Grammar checked by:
https://www.smogon.com/forums/members/red-fintans.637479/
Ability: Poison Puppeteer
EVs: 248 HP / 8 Def / 252 Spe
IVs: 0 Atk
Timid Nature
- Malignant Chain
- Hex
- Parting Shot
- Recover
Boasting a sky-high Defense stat, Pecharunt provides amazing role compression for offensive and balance teams needing a reliable pivot and spinblocker. Many of the fastest offensive threats such as Zamazenta, Iron Valiant, and Mega Lopunny can easily pick off unprepared offense teams, and Pecharunt provides a stopgap to them while also keeping up momentum for its own team. Even the tier's prominent Ground-types like Great Tusk and Landorus-T don't want to switch into Malignant Chain, given the threat of being badly poisoned and reducing their defensive capabilities immensely. Similarly, Dark-types such as Hisuian Samurott and Mega Tyranitar don't appreciate switching directly into Pecharunt because of Malignant Chain. Parting Shot allows Pecharunt to take a hit and switch out into a hard-hitting teammate, such as Urshifu-R, to threaten Pecharunt's checks like Mega Tyranitar and Kingambit. Heavy-Duty Boots allows Pecharunt to pivot more effectively without having to worry about entry hazards putting it in range of being OHKOed by attacks it would otherwise withstand. Alternatively, Pecharunt can run Black Sludge to increase its longevity if the team has sturdy hazard removal. Air Balloon is used to more effectively block Rapid Spin against Great Tusk and Iron Treads, and to add a Ground immunity to offensive teams. Darkinium Z paired with Parting Shot is a niche option that allows Pecharunt to give a low HP teammate a second chance at breaking through defensive structures or sweeping against already weakened teams.
Pecharunt fits well on offensive and balance teams for its ability to threaten poison and confusion on defensive Pokemon such as Landorus-T and Moltres and to keep up momentum for powerful wallbreakers, especially for teams needing a solid check to Fighting-types, most notably Zamazenta and Mega Lopunny. Pecharunt pairs well with Dark-type Pokemon, which cover Pecharunt's weakness to Psychic-types like Tapu Lele, Mega Latios, and Galarian Slowking in exchange for safety against Fighting-types. Mega Tyranitar, Hisuian Samurott, and Ting-Lu in particular form nice cores with Pecharunt as they can check Psychic- and Ghost-types while also setting up entry hazards for Pecharunt to even further weaken its checks upon switching in. Pecharunt can be paired with Gholdengo holding Ghostium Z to threaten the likes of Ferrothorn, Galarian Slowking, and Iron Crown that might switch into it trying to absorb a Malignant Chain. Late-game sweepers like Roaring Moon and Iron Valiant love Pecharunt's ability to spread status and pivot them in safely. Finally, Kingambit isn't threatened by Pecharunt's STAB moves, so it's good to Parting Shot out into a Fighting-type teammate like Zamazenta, Urshifu-R, or Great Tusk that can easily deal with it, though Pecharunt should be mindful of the occasional Defiant or Pursuit Kingambit.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/salmonelephant.547760/
Quality checked by:
https://www.smogon.com/forums/members/sputnik.475916/
https://www.smogon.com/forums/members/sami.604820/
Grammar checked by:
https://www.smogon.com/forums/members/red-fintans.637479/
Pecharunt @ Ghostium Z
Ability: Poison Puppeteer
EVs: 88 HP / 252 SpA / 168 Spe
IVs: 0 Atk
Modest Nature
- Malignant Chain
- Nasty Plot
- Recover
- Shadow Ball
Pecharunt's outstanding bulk and typing alongside its solid STAB combination give it prime opportunities to sweep. With access to Nasty Plot, Pecharunt becomes very hard to switch into, especially when combined with Malignant Chain's ability to badly poison and limit the defensive utility of Ground-types like Landorus-T and Ting-Lu. Hex can be used over Shadow Ball to do more damage to Gliscor and already poisoned Pokemon, but there are many Steel- and Poison-type Pokemon such as Melmetal, Heatran, and Toxapex that take little damage from an unboosted Hex, so Shadow Ball is preferred for consistency. Recover can provide repeated defensive utility on teams that have a tough time dealing with Fighting-types like Zamazenta and Urshifu-R, both of which Pecharunt can set up on safely. Ghostium Z is used to power up Pecharunt's Shadow Ball to insane heights, and can lure checks to its much more common pivot set like Ferrothorn, Melmetal, and Heatran and free them up for teammates like Tapu Lele and Iron Valiant. At +2 Special Attack, Never-Ending Nightmare OHKOes Ferrothorn and Toxapex. Pecharunt's EV spread allows it to survive a Headlong Rush from offensive Great Tusk or two Earth Powers from Terapagos at full health to spinblock more effectively as well as OHKO Great Tusk back with unboosted Never-Ending Nightmare. 168 Speed EVs lets it outspeed Modest Heatran.
Pecharunt fits well on bulky offense teams needing a spinblocker that can double as a set-up sweeper. Mega Latios and Mega Diancie are two partners that work in tandem with Pecharunt to break each other's checks. Mega Latios appreciates Pecharunt's ability to bruise Ting-Lu, Mega Tyranitar and Galarian Slowking, and Mega Diancie similarly dislikes these as well as Toxapex and Assault Vest Melmetal, all of which Pecharunt can deal with or severely dent. In turn, Mega Latios can pressure Mega Charizard Y and Ground-types like Great Tusk and Landorus-T, while Mega Diancie threatens Dark-types such as Hisuian Samurott and can often wallbreak so that Pecharunt is able to clean up. Pecharunt threatens Fighting-types like Zamazenta and Iron Valiant and therefore pairs well with Dark-type teammates like Mega Tyranitar, Hisuian Samurott, and Ting-Lu that can set up entry hazards that Pecharunt can spinblock for. Landorus-T and Gliscor are potential teammates that can avoid Ground-type attacks and function as a hazard setter and pivot for Pecharunt and its teammates to come in safely. Without Heavy-Duty Boots or Air Balloon mitigating hazards, Pecharunt is less consistent against what it normally checks, and this set lacks the utility to Parting Shot out of these Pokemon for momentum. This also means Pecharunt becomes less effective as a spinblocker against opposing Great Tusk and Terapagos, making hazard removal from Great Tusk, Zapdos, and Landorus-T good for Pecharunt's longevity. Pecharunt's STAB moves are stonewalled by Kingambit, Mega Tyranitar, and Ursaluna as well as other Dark-types like Roaring Moon and Ting-Lu, so it should be paired with Zamazenta or Great Tusk to cover these threats. Lastly, Pecharunt is outsped by many special attackers in the tier and therefore likes support from allies like Assault Vest Melmetal, Kingambit, and Ting-Lu in checking Tapu Lele, Mega Latios, and offensive Gholdengo.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/salmonelephant.547760/
Quality checked by:
https://www.smogon.com/forums/members/sputnik.475916/
https://www.smogon.com/forums/members/sami.604820/
Grammar checked by:
https://www.smogon.com/forums/members/red-fintans.637479/
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