OMG HI :D
It's been a little while since my last RMT, and it really, really helped me out. So, here I am again, back for another session of "let's make evir feel bad about his team-building abilities." Don't worry, I enjoy it. :3 The goal of this team is to hit hard, take lots of hits, counter troublesome pokemon as efficiently as possible, and set up sweeps. So, with all that being said, let's dive into the team I've built which has brought me to 1836 ACRE on the ladder. Allon-sy!
Hey a team look guys
changes in red; thank you Kayo for a bunch of awesome suggestions :3
I replaced Genesect with Greninja
I replaced Excadrill with Scizor
Greninja @ Life Orb
Ability: Protean
EVs: 252 Spd / 252 SAtk / 4 Atk
Naive Nature
- U-turn
- Hydro Pump
- Ice Beam
- Grass Knot
Greninja is my new lead; after typing conflicts with Genesect, Kayo has convinced me to run Greninja. It can scout, U-turn away, hit everything with STAB, and, this is pretty exciting, kill Gastrodon with Grass Knot. He forms a Volt-turn core with Rotom-W. He's also a bad ass ninja frog. yup.
Bauuer (Rotom-Wash) @ Choice Scarf
Ability: Levitate
EVs: 4 Hp/252 Spa/252 Spe
Timid Nature
- Trick
- Will-O-Wisp
- Hydro Pump
- Volt Switch
Ah yes, it's that sentient washing machine that everyone is slapping onto their teams. I have jumped on this bandwagon, and am running a scarf set here. This thing can switch into like, everything. It's pretty cool. I'm using will-o-wisp to cripple things that would otherwise kill other things on my team, I've got Hydro Pump for a hard-hitting STAB move, Volt Switch for volt-switching, and trick for crippling support pokemon, gliscor, etc. He is the other half of my Volt-turn core. He enjoys long walks on the beach, gazing into your eyes, and doing the Harlem Shake. neext
Scizor @ Occa Berry
Ability: Technician
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature
- Defog
- Roost
- U-turn
- Bullet Punch
Kayo has introduced me to the life-changing concept of Defog Scizor. I am forever changed. This Scizor is all about bulk. It takes hits, gets rid of rocks which keep DNite from doing its job, and then takes out weakened Pokemon with Bullet Punch. Seriously. I'm so excited about this thing. XD
Borgore (Dragonite) @ Weakness Policy
Ability: Multiscale
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Dragon Dance
- Dragon Claw
- Extreme Speed
- Earthquake
Weakness Policy is such a cool item that was released this generation. When the holder is hit with a super-effective move, its Atk and SpA are boosted to +2. Combine that with Multiscale, and a Dragon Dance or two, and you've got a terrifying beast of destruction and terror. He's packing an Adamant nature here, as I'm assuming that I'll be able to get a Dragon Dance off and I want to hit as hard as possible. I'm using Earthquake over Fire Punch here because Heatran can do nice things with fire; EQ is also one of the only physical moves that can ruin Aegislash.
Feed Me (Gengar) @ Black Sludge
Ability: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Disable
- Substitute
- Shadow Ball
- Sludge Bomb
Here we have the standard SubDisable Gengar. It's fast, powerful, and annoying as hell. The concept is simple here; sub once, disable whatever move the opponent uses, sub again, and then kill things, all the while healing with Black Sludge. He is my answer to fairies and mega Kangaskhan, though the latter is not always fazed by Gengar (smogon pls ban). He also spin-blocks, which is nice.
Burial (Heatran) @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 172 Def / 84 SDef
Calm Nature
- Stealth Rock
- Roar
- Lava Plume
- Earth Power
Wrapping this team up, I've got a fully defensive Heatran who I stole from that Daunting Dreadnauts team that was posted in this form a little while ago. He soaks up pretty much anything thrown at it, places rocks, and then offers crippling burn support with Lava Plume and takes care of set-up sweepers with Roar.
Issues with this team
1. Mega Kangaskhan. I can't kill it and I hate it and it's stupid.
2. Water/Ground types, especially Gastrodon.
2. Stealth Rock. As I've mentioned before, I need better spin support, but I'm not quite sure what to do.
3. Rotom-W is kind of hard to kill.
4. Excadrill can ruin my life if I'm not careful, as Mold Breaker hits both Gengar and Rotom- W for super-effective damage.
5. Other things I haven't pin-pointed yet.
________________________________________________
So yeah, that's my team. Thanks in advance for all the help, and I hope you didn't feel like pushing me out of a window by the end of reading this. Cheers!
Importable:
changes in red; thank you Kayo for a bunch of awesome suggestions :3
I replaced Genesect with Greninja
I replaced Excadrill with Scizor

Greninja @ Life Orb
Ability: Protean
EVs: 252 Spd / 252 SAtk / 4 Atk
Naive Nature
- U-turn
- Hydro Pump
- Ice Beam
- Grass Knot
Greninja is my new lead; after typing conflicts with Genesect, Kayo has convinced me to run Greninja. It can scout, U-turn away, hit everything with STAB, and, this is pretty exciting, kill Gastrodon with Grass Knot. He forms a Volt-turn core with Rotom-W. He's also a bad ass ninja frog. yup.

Bauuer (Rotom-Wash) @ Choice Scarf
Ability: Levitate
EVs: 4 Hp/252 Spa/252 Spe
Timid Nature
- Trick
- Will-O-Wisp
- Hydro Pump
- Volt Switch
Ah yes, it's that sentient washing machine that everyone is slapping onto their teams. I have jumped on this bandwagon, and am running a scarf set here. This thing can switch into like, everything. It's pretty cool. I'm using will-o-wisp to cripple things that would otherwise kill other things on my team, I've got Hydro Pump for a hard-hitting STAB move, Volt Switch for volt-switching, and trick for crippling support pokemon, gliscor, etc. He is the other half of my Volt-turn core. He enjoys long walks on the beach, gazing into your eyes, and doing the Harlem Shake. neext

Scizor @ Occa Berry
Ability: Technician
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature
- Defog
- Roost
- U-turn
- Bullet Punch
Kayo has introduced me to the life-changing concept of Defog Scizor. I am forever changed. This Scizor is all about bulk. It takes hits, gets rid of rocks which keep DNite from doing its job, and then takes out weakened Pokemon with Bullet Punch. Seriously. I'm so excited about this thing. XD

Borgore (Dragonite) @ Weakness Policy
Ability: Multiscale
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Dragon Dance
- Dragon Claw
- Extreme Speed
- Earthquake
Weakness Policy is such a cool item that was released this generation. When the holder is hit with a super-effective move, its Atk and SpA are boosted to +2. Combine that with Multiscale, and a Dragon Dance or two, and you've got a terrifying beast of destruction and terror. He's packing an Adamant nature here, as I'm assuming that I'll be able to get a Dragon Dance off and I want to hit as hard as possible. I'm using Earthquake over Fire Punch here because Heatran can do nice things with fire; EQ is also one of the only physical moves that can ruin Aegislash.

Feed Me (Gengar) @ Black Sludge
Ability: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Disable
- Substitute
- Shadow Ball
- Sludge Bomb
Here we have the standard SubDisable Gengar. It's fast, powerful, and annoying as hell. The concept is simple here; sub once, disable whatever move the opponent uses, sub again, and then kill things, all the while healing with Black Sludge. He is my answer to fairies and mega Kangaskhan, though the latter is not always fazed by Gengar (smogon pls ban). He also spin-blocks, which is nice.

Burial (Heatran) @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 172 Def / 84 SDef
Calm Nature
- Stealth Rock
- Roar
- Lava Plume
- Earth Power
Wrapping this team up, I've got a fully defensive Heatran who I stole from that Daunting Dreadnauts team that was posted in this form a little while ago. He soaks up pretty much anything thrown at it, places rocks, and then offers crippling burn support with Lava Plume and takes care of set-up sweepers with Roar.
Issues with this team
1. Mega Kangaskhan. I can't kill it and I hate it and it's stupid.
3. Rotom-W is kind of hard to kill.
4. Excadrill can ruin my life if I'm not careful, as Mold Breaker hits both Gengar and Rotom- W for super-effective damage.
5. Other things I haven't pin-pointed yet.
________________________________________________
So yeah, that's my team. Thanks in advance for all the help, and I hope you didn't feel like pushing me out of a window by the end of reading this. Cheers!
Importable:
Feed Me (Gengar) @ Black Sludge
Ability: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Disable
- Substitute
- Shadow Ball
- Sludge Bomb
Bauuer (Rotom-Wash) @ Choice Scarf
Ability: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Trick
- Will-O-Wisp
- Hydro Pump
- Volt Switch
Borgore (Dragonite) @ Weakness Policy
Ability: Multiscale
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Dragon Dance
- Dragon Claw
- Extreme Speed
- Earthquake
Burial (Heatran) @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 172 Def / 84 SDef
Calm Nature
- Stealth Rock
- Roar
- Lava Plume
- Earth Power
Scizor @ Occa Berry
Ability: Technician
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature
- Defog
- Roost
- U-turn
- Bullet Punch
Greninja @ Life Orb
Ability: Protean
EVs: 252 Spd / 252 SAtk / 4 Atk
Naive Nature
- U-turn
- Surf
- Ice Beam
- Grass Knot
Ability: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Disable
- Substitute
- Shadow Ball
- Sludge Bomb
Bauuer (Rotom-Wash) @ Choice Scarf
Ability: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Trick
- Will-O-Wisp
- Hydro Pump
- Volt Switch
Borgore (Dragonite) @ Weakness Policy
Ability: Multiscale
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Dragon Dance
- Dragon Claw
- Extreme Speed
- Earthquake
Burial (Heatran) @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 172 Def / 84 SDef
Calm Nature
- Stealth Rock
- Roar
- Lava Plume
- Earth Power
Scizor @ Occa Berry
Ability: Technician
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature
- Defog
- Roost
- U-turn
- Bullet Punch
Greninja @ Life Orb
Ability: Protean
EVs: 252 Spd / 252 SAtk / 4 Atk
Naive Nature
- U-turn
- Surf
- Ice Beam
- Grass Knot
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