Pokemon-OU/UU Charizard's Rise to UU

Pokemon Team-Charizard’s Rise to UU

This teams record. Wins-15 Loses-3
379.png

Pokemon #1
Name-Registeel/Rust Pile
Types-Steel
Tier-UU
Role-Special Wall
Gender-None
Nature-Careful [+Sp.Defense, -Sp.Attack]
Ability: Clear Body
Held Item-Leftovers
Move1-Iron Head-to flinch the opponent
Move2-Seismic Toss-in case Iron Head runs out
Move3-Stealth Rock-some extra damage to get a sweep started
Move4-Thunder Wave-slow opponents down/to get paralysis for free turns
Stats/EVs
HP-252
Attack-168
Defense-0
Sp.Attack-0
Sp.Defense-90
Speed-0
Strategy-
Well Registeel is here to Thunder wave the opponent to either switch or be slower than him then throw up Stealth rock.With that over use iron head to flinch it or paralysis will get to it if the opponent switches then use thunder wave to slow it down. I do this with any Pokémon that switches in that isn’t paralysed then just use Iron head to KO the Pokemon I also have Seismic Toss as a backup. I do not switch Registeel until it is KOed but in the end Registeel can KO two to four pokemon using this strategy.
forretress.png

Pokemon #2
Name-Forretress/War Base
Types-Steel/Bug
Tier-OU
Role-Defensive Lead
Gender-Male
Nature-Impish [+Defense, -Sp.Attack]
Ability: Sturdy
Held Item-Leftovers
Move1-Pay Back-Hit ghost/psychic pokemon hard and return double the damage to fast hitters
Move2-Rapid Spin-spin out entry hazards
Move3-Explosion-When he is no longer needed and I need to deal a huge blow to my opponent
Move4-Toxic Spikes –To Poison pokemon switching in for some extra damage to help sweep a game
Stats/EVs
HP-252
Attack-112
Defense-146
Sp.Attack-0
Sp.Defense-0
Speed-0
Strategy-
Forretress’s job is simple keep physical attackers away and remove the entry hazards as well as setup Toxic Spikes. I really like this set for the reason is It keeps away pokemon like Scizor, Machamp and so on by resisting their attacks then exploding in their faces which will always kill those due to their fragile defenses.
blissey.png

Pokemon #3
Name-Blissey/Maid Gurl
Types-Normal
Tier-OU
Role-Cerlic/Special Wall
Gender-Female
Nature-Calm [+Sp.Defense, -Attack]
Ability: Serene Grace
Held Item-Leftovers
Move1-Ice Beam-Most teams I encounter use dragon types so I find it very effective over seismic toss
Move2-Softboild-just to restore my HP
Move3-Aromatherapy-to get rid of status effects like burn, sleep, freeze and poison that are annoying
Move4-Thunder Wave-When combine with Serene Grace it will give me many free turns to do whatever
Stats/EVs
HP-252
Attack-0
Defense-0
Sp.Attack-26
Sp.Defense-232
Speed-0
Strategy-
Blissey is just made to keep the dragon types away although she does well against all special attackers but I find her talents best suited for tackling dragon type pokemon. I chose ice beam for the reasons of it does a number on the common dragon types we see on any team. And two Blissey’s Sp.Attack seems to be higher than its attack. Over all I say Blissey is one of the many things on this team that helps to keep balance.
254.png

Pokemon #4
Name-Sceptile/Demon
Types-Grass
Tier-UU
Role-Special Sweeper
Gender-Male
Nature-Modest [+Sp.Attack, -Attack]
Ability: Over Grow
Held Item-Choice Scarf
Move1-Leaf Storm-My move that is Stabbed and I only use it when I need an assured KO
Move2-Energyball-A stabbed move that may lower my opponents Sp.Defense allowing me to hit harder
Move3-Dragon Pulse-Dealing harsh blows to dragon types
Move4-Hidden Power (Fire)-To kill pokemon like Scizor and Ninjask before they setup
Stats/EVs
HP-6
Attack-0
Defense-0
Sp.Attack-252
Sp.Defense-0
Speed-252
Strategy-
Sceptile is literally a speed demon with its choice scarf on it out speeds a Scizor who is not using priority moves. And usually no one expects a special Sceptile. With its mix of attacks it can surprise a foe greatly just for the fact of it having HP Fire. You do not know how many times that move has saved me. Though it lacks the power to survive hits it can usually destroy its threat first.
salamence.png

Pokemon #5
Name-Salamence/Saphira
Types-Dragon/Flying
Tier-OU
Role-Mix Sweeper
Gender-Female
Nature-Naive [+Speed, -Sp.Defense]
Ability: Intimidate
Held Item-Life Orb
Move1-Draco Meteor-Stabbed Dragon type special attack
Move2-Fire Blast-just something to keep Metagross or Scizor away
Move3-Earthquke-To hits Rock, Steel, Fire and Electric Hard
Move4-Dragon Claw-Stabbed Dragon type physical Attack
Stats/EVs
HP-0
Attack-18
Defense-0
Sp.Attack-240
Sp.Defense-0
Speed-252
Strategy-
Well if you have read the inheritance Cycle then you will know why I chose the nickname. But just simply giving her the name didn’t satisfy me so I put moves that imitated what Saphira would do. Such as breathing fire, ripping people to shreds with her claws, shaking the earth beneath her feet and her impressive feat of magic. All that relates to the move that I taught Saphira/Salamence.
charizard.png

Pokemon #6
Name-Charizard/Kaiser
Types-Fire/Flying
Tier-UU
Role-Physical Sweeper
Gender-Male
Nature- [+Attack, [-SpAttack]
Ability: Blaze
Held Item-Leftovers
Move1-Fire Punch-My Stabbed Fire move when backed by D-Dance and Blaze it destroys
Move2-Thunder Punch-To get past the bulky waters whom seek to wall Charizard
Move3-Dragon Claw-To many dragon types out there right now and I want to keep them away
Move4-Dragon Dance-To maximize my chance of sweeping without a problem
Stats/EVs
HP-144
Attack-252
Defense-0
Sp.Attack-0
Sp.Defense-0
Speed-112
Strategy
Here is the star of the show Charizard his nickname Kaiser means King in some other language I thought it was a perfect nickname. Although Charizard is in NU because of it deadly X4 weakness to stealth rocks I think all he needs is a pokemon who can use Rapid spin without it affecting the set much to greatly. After all entry hazard are removed and the opportunity presents itself I bring in Charizard Dragon Dance once or twice sometimes three then I sweep through the whole team.
 
Spinning in OU is very difficult. If you are set on spinning then I suggest using Starmie. It is one of the only viable spinners in todays metagame.
 
Back
Top