Okay, after testing this team extensively, I really want to make it for Wifi. But, I've already burned out my last two Action Replays, and I want to make sure this team is perfect before producing it.
I normally have a ton of trouble building teams. UU is my favorite tier, yet every time I build a team, it fails, and nothing can fix that. Maybe it's my short attention span, but whatever.
The past Platinum teams I've made in OU have been "Scizor Offensive", and that doesn't ever work against experienced players. I felt like going back to D/P basics, and thus, I made this. Of course I'm acknowledging the Platinum changes, but I'm not playing just for them.
This team is meant to set up a Agility Porygon Z sweep, through taking out Porygon Z's counters, such as Blissey and Cresselia. This is accomplished by having Boah and Mence come out and destroy them. Bulky Gyara keeps my team from being destroyed by common threats like MixApe, and Double Intimidate is nice. So, here it is, Team P-Z Sweep.
Gengar (M) @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 6 HP / 252 Spe
Nature: Timid (+Spe, -SpA)
- Thunderbolt
- Shadow Ball
- Hidden Power Ice
- Trick
Scarf Gengar leads off my team in style, countering many opposing leads, such as Aerodactyl, Gyarados, and Bronzong. Thunderbolt hits Gyarados, Yanmega, and Aerodactyl, and provides Bolt-Beam coverage with Hidden Power Ice, which hits Dragons. Trick lets me cripple set-up leads, and generally just messes up my opponent's leading strategy.
Breloom (M) @ Toxic Orb
Ability: Poison Heal
EVs: 44 HP / 252 Atk / 212 Spe
Nature: Adamant (+Atk, -SpA)
- Substitute
- Focus Punch
- Leech Seed
- Seed Bomb
Breloom is here to stop my massive Tyranitar weakness as well as keeping pressure on my opponent with Leech Seed. It also functions as my status absorber with Toxic Orb. Sub-Punch allows for massive damage with a 150 Base Power STAB move coming off Breloom's great Attack stat, and Seed Bomb also gets STAB and helps with bulky waters.
Gyarados (M) @ Leftovers
Ability: Intimidate
EVs: 156 HP / 108 Att / 100 Def / 144 Spe
Nature: Adamant (+Atk, -SpA)
- Dragon Dance
- Waterfall
- Earthquake
- Taunt
Bulky Gyarados has saved my team many times. Double Intimidate is invaluable on things like Scizor. I chose Earthquake over Stone Edge because I'm not going to be facing Zapdos with this anyway, and Earthquake makes it a nice Infernape and Heatran counter. Taunt is useful for late-game Bronzong and other things that like to set up. I don't feel the need for Rest-Talk Gyara, as I already have a status absorber in Breloom
Salamence (M) @ Life Orb
Ability: Intimidate
EVs: 80 Att / 252 SpA / 176 Spe
Nature: Rash (+SpA, -SpD)
- Draco Meteor
- Fire Blast
- Brick Break
- Crunch
MixMence is my first Wall Breaker, and it really breaks things. With Gyara taking any Ice type moves things throw at it, it can constantly dominate the match. Draco Meteor OHKOs a lot of physical walls that come in, expecting DD Mence, and Fire Blast destroys Forry and Skarmory. Brick Break and Crunch take care of the things that wall Porygon Z, Blissey, Snorlax, and Cresselia.
Tyranitar (M) @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 60 Atk / 28 Spe / 168 SpA
Nature: Quiet (+SpA, -Spe)
- Substitute
- Focus Punch
- Ice Beam
- Dark Pulse
Boah is the Second mixed attacker, and also is important for breaking the walls that Porygon-Z can't touch. Tyranitar is also pretty bulky, and allows for pretty safe switch ins, and free Substitutes. Ice Beam hits Dragons and Zapdos, and Dark Pulse hits Cress, Uxie, and Ghosts. Sand Stream doesn't help my team at all, but it is useful for breaking opponent's sashes.
Porygon-Z @ Life Orb
Ability: Download
EVs: 252 SpA / 6 HP / 252 Spe
Nature: Modest (+SpA, -Att)
- Agility
- Tri-Attack
- Dark Pulse
- Hidden Power Fighting
Porygon Z is my cleaner, who I've been setting up from Turn 1. He gets to about 558 Speed after an Agility, which outspeeds everything in OU, and with that base 135 Special Attack, can OHKO almost everything. The moves provided give great coverage, and can hurt most of the metagame.
I normally have a ton of trouble building teams. UU is my favorite tier, yet every time I build a team, it fails, and nothing can fix that. Maybe it's my short attention span, but whatever.






The past Platinum teams I've made in OU have been "Scizor Offensive", and that doesn't ever work against experienced players. I felt like going back to D/P basics, and thus, I made this. Of course I'm acknowledging the Platinum changes, but I'm not playing just for them.
This team is meant to set up a Agility Porygon Z sweep, through taking out Porygon Z's counters, such as Blissey and Cresselia. This is accomplished by having Boah and Mence come out and destroy them. Bulky Gyara keeps my team from being destroyed by common threats like MixApe, and Double Intimidate is nice. So, here it is, Team P-Z Sweep.

Gengar (M) @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 6 HP / 252 Spe
Nature: Timid (+Spe, -SpA)
- Thunderbolt
- Shadow Ball
- Hidden Power Ice
- Trick
Scarf Gengar leads off my team in style, countering many opposing leads, such as Aerodactyl, Gyarados, and Bronzong. Thunderbolt hits Gyarados, Yanmega, and Aerodactyl, and provides Bolt-Beam coverage with Hidden Power Ice, which hits Dragons. Trick lets me cripple set-up leads, and generally just messes up my opponent's leading strategy.

Breloom (M) @ Toxic Orb
Ability: Poison Heal
EVs: 44 HP / 252 Atk / 212 Spe
Nature: Adamant (+Atk, -SpA)
- Substitute
- Focus Punch
- Leech Seed
- Seed Bomb
Breloom is here to stop my massive Tyranitar weakness as well as keeping pressure on my opponent with Leech Seed. It also functions as my status absorber with Toxic Orb. Sub-Punch allows for massive damage with a 150 Base Power STAB move coming off Breloom's great Attack stat, and Seed Bomb also gets STAB and helps with bulky waters.

Gyarados (M) @ Leftovers
Ability: Intimidate
EVs: 156 HP / 108 Att / 100 Def / 144 Spe
Nature: Adamant (+Atk, -SpA)
- Dragon Dance
- Waterfall
- Earthquake
- Taunt
Bulky Gyarados has saved my team many times. Double Intimidate is invaluable on things like Scizor. I chose Earthquake over Stone Edge because I'm not going to be facing Zapdos with this anyway, and Earthquake makes it a nice Infernape and Heatran counter. Taunt is useful for late-game Bronzong and other things that like to set up. I don't feel the need for Rest-Talk Gyara, as I already have a status absorber in Breloom

Salamence (M) @ Life Orb
Ability: Intimidate
EVs: 80 Att / 252 SpA / 176 Spe
Nature: Rash (+SpA, -SpD)
- Draco Meteor
- Fire Blast
- Brick Break
- Crunch
MixMence is my first Wall Breaker, and it really breaks things. With Gyara taking any Ice type moves things throw at it, it can constantly dominate the match. Draco Meteor OHKOs a lot of physical walls that come in, expecting DD Mence, and Fire Blast destroys Forry and Skarmory. Brick Break and Crunch take care of the things that wall Porygon Z, Blissey, Snorlax, and Cresselia.

Tyranitar (M) @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 60 Atk / 28 Spe / 168 SpA
Nature: Quiet (+SpA, -Spe)
- Substitute
- Focus Punch
- Ice Beam
- Dark Pulse
Boah is the Second mixed attacker, and also is important for breaking the walls that Porygon-Z can't touch. Tyranitar is also pretty bulky, and allows for pretty safe switch ins, and free Substitutes. Ice Beam hits Dragons and Zapdos, and Dark Pulse hits Cress, Uxie, and Ghosts. Sand Stream doesn't help my team at all, but it is useful for breaking opponent's sashes.

Porygon-Z @ Life Orb
Ability: Download
EVs: 252 SpA / 6 HP / 252 Spe
Nature: Modest (+SpA, -Att)
- Agility
- Tri-Attack
- Dark Pulse
- Hidden Power Fighting
Porygon Z is my cleaner, who I've been setting up from Turn 1. He gets to about 558 Speed after an Agility, which outspeeds everything in OU, and with that base 135 Special Attack, can OHKO almost everything. The moves provided give great coverage, and can hurt most of the metagame.