Possible gimmick

I just got an idea for a team utilizing various gimmicks (i think that would be the word for it). Im expecting it to fail pretty hard, but would appreciate it if you would not epically flame me, and identify problems and help me make it work or tell me if it flat out has no chance of working. Above all else, please take the time to read the whole thing you dont just look at the pokemon and say its horrible. Its really pretty easy to tell when you dont read it.

Breloom @ Toxic orb
Ability: poison orb
EVs:4 hp/252 atk/252 spe
Nature: jolly
- spore
- seed bomb
- super power
- sunny day

Breloom is the lead, and his main goal is to just to spore and switch out. It has attacks that let it take out some pokes and can sort of sweep late game. It also has sunny day which it can use if i decide to switch to blissey. It seems like a ridiculous set, and probably is, but remember that this is a strategy thats based off a mutated baton passing concept. Jolly nature is to try and outspeed whatever it can, I dont know what exactly it can outspeed, but I figured it couldnt hurt.

Ninjask @ focus sash
Ability: speed boost
EVs:252 hp/4 atk/252 spe
Nature: jolly
- agility
- protect
- baton pass
- x scissor

Assuming I can spore, ill switch to ninjask. If they dont switch then I can agility twice, then baton pass out to smeargle. If they switch, and I feel they will set up and not attack then i can agility, when I think theyll attack then I can protect and still gain a 1 stage speed boost. X scissor is a possible revenge kill if theyre low on hp, cuz im faster than they are. Wasnt really sure what to put there. Focus sash lets me live thru the turn if they wake up and attack so I can bp away, hp evs are an attempt to increase survivability more. Also, if im fearing the safety of smeargle I can bp to blissey instead, and let smeargle smearg it up later.

smeargle @ focus sash
Ability: own tempo
EVs:252 hp/4 def/252 spe
Nature: jolly
- spore
- nasty plot
- substitute
- baton pass

The idea is to baton pass a full speed boost, then spore then to sleep. Immediately substitute to protect if they wake up, and then nasty plot. When they wake up spore again, resub, and continue with nasty plot. After 3 nasty plots have been done, make sure theres a sub up and keep doing whatever until they wake up and spore and sub again so sleep is fresh. Then baton pass to jolteon.

jolteon @ lum berry
Ability: timid
EVs:4 hp/252 spe/252 satk
Nature: timid
- thunder bolt
- shadow ball
- signal beam
- hidden power (grass)

Ideally jolteon would now have fully boosted speed and special attack, allowing for an amazing and total sweep. I chose jolteon over other sweepers, because even tho its fragile it has fantastic speed and great special attack. Nothing should out-speed it, so it should be fine in that regard. I started choosing attacks with thunderbolt because of its STAB and effectiveness. Then I got HP grass for ground types that will earthquake. Signal beam and shadow ball I sort of randomly chose from a set on smogon, since I didnt want to look for type coverage, but if this has a possibility of working then Ill figure it out, any suggestions are also appreciated. Lum berry I chose so I cant get hit by a hypnosis or something of that nature.

blissey @ leftovers
Ability: natural cure
EVs:176 def/252 satk/80 sdef
Nature: modest
- attract
- ice beam
- softboiled
- solar beam

If a switch in to jolteon is impossible then I can switch to blissey. With the boosts given blissey should have pretty good speed and special attack. Ice beam is the main attack in this situation, and she should have good survivability with her already monstrous hp. I gave her enough def to have 100 cuz it seemed like a fun number. Then I maxed special attack, because this is an attacking blissey. Attract is there because if its usable its the ultimate annoying attack imo. Softboiled greatly increases survivability. Blissey will probly come in if something in the initial jolteon sweep fails. In this case breloom enters first and uses spore then sunny day. That allows for the immediate use of solar beam, but ice beam can still be used.

scizor @ lum berry
Ability: technician
EVs:4 hp/252 atk/252 spe
Nature: adamant
- bullet punch
- giga impact
- x scissor
- hidden power (water)

I had an empty slot so I put scizor just because its always done well. It can revenge kill with bullet punch. The biggest problem Ive ever had with scizor is that its OHKOed by just about every fire type attack from just about every pokemon, so naturally I put in hp water to stop them. X scissor is for a strong STAB that can take out a few rare types. Giga impact is a last resort type move to either take out their last poke, or for when scizor is almost dead. Lum berry is on scizor as well because statuses have been bothering me a lot lately and it seems like ive been getting sleep powdered and spored constantly.

The overall strategy is to get as big of a boost as possible to jolteon and sweep their whole team. Attack blissey is there to trip people up by sttacking instead of stalling, however blissey still has great survivability with around 650 hp and softboiled. Scizor is either a final sweep or revenge killer depending on the situation. Once again, suggestions are appreciated, also appreciate knowing if this has no chance at working whatsoever, just not as much cuz anyone can tell me it wont work, but you have to put in effort for a suggestion. Thanks =)
 
I see one kinda big flaw, if they are faster than your breloom, and most leads are, then before you can spore they will probably either taunt or stealth rock, which would screw your strategy over because then ur ninjask's sash would be broken and same with the smeargle, maybe run an electrode lead or something fast so u can taunt them first and then t-wave instead of spore.
 
Replace Breloom with Standard Roserade lead. It provides your team with a much faster sleep inducing move. Replace agility on Ninjask with SD so it might help your Scizor instead of doing absolutely nothing. You don't need that many Speed Boosts. Three is usually enough for a sweep depending on the poke. Replace solar beam on Bliss with Thunderbolt for BoltBeam. Revamp your Scizor into a Choice Band bulky variety and replace Giga Impact and HP Water since you won't be outspeeding any fire types anyways. Replace X-Scissor with U-turn for Scouting and you don't desperately need that extra power with a bug type move as it is. You may also need a spinner but this team seems kind of hopeless without an entire makeover. I'll repost a more detailed rate if I have time later sorry.
 
Replace Breloom with Standard Roserade lead. It provides your team with a much faster sleep inducing move. Replace agility on Ninjask with SD so it might help your Scizor instead of doing absolutely nothing. You don't need that many Speed Boosts. Three is usually enough for a sweep depending on the poke. Replace solar beam on Bliss with Thunderbolt for BoltBeam. Revamp your Scizor into a Choice Band bulky variety and replace Giga Impact and HP Water since you won't be outspeeding any fire types anyways. Replace X-Scissor with U-turn for Scouting and you don't desperately need that extra power with a bug type move as it is. You may also need a spinner but this team seems kind of hopeless without an entire makeover. I'll repost a more detailed rate if I have time later sorry.

thanks for your suggestions...i tried it out and its not working very well,but what you said helped. Dont take the time to do a makeover cuz i dont think its worth it really. While I was battling I noticed that there are essentially 4 things that have to work perfectly together, or im screwed. If any link is broken, then i get messed up and too many common pokemon cause that. If there was a total makeover, its possible, but it would be better to spend the time on a new more suitable team for battling.
 
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