Recently, I've made a BP team but it sucks and is really flawed, so I was wondering if I could get any help to improve it. I'm a newbie too, so please don't flame me if I say anything stupid.
Ninjask (M) @ Focus Sash
Ability: Speed Boost
EVs: 252 HP/252 Def/4 SDef
Impish nature (+Def, -SAtk)
- Swords Dance
- Substitute
- Protect
- Baton Pass
'Bulkyjask'. Yeah, stupid, I know. I switch to Empoleon if a priority user like Scizor appears. It is destroyed by Taunt, SR, priority moves and hit-through-Protect moves like Rain Dance Thunder.
Metagross @ Life Orb
Ability: Clear Body
EVs: 252 Atk/4 Def/252 Spd
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- Earthquake
- Explosion
- Ice Punch
One of the four SD receivers. With maxed attack, it can only die if it hasn't been passed any boosts. If I'm not wrong.
Scizor (M) @ Life Orb
Ability: Technician
EVs: 252 Atk/4 Def/252 Spd
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- X-Scissor
- Brick Break
- Pursuit
Another maxed attack receiver. Is completely walled by Zapdos and others. I'm thinking of changing something in favor of Baton Pass.
Empoleon (M) @ Leftovers
Ability: Torrent
EVs: 252 HP/160 Def/4 Spd/92 SDef
Calm nature (+SDef, -Atk)
- Roar
- Surf
- Grass Knot
- Ice Beam
Priority killer, or so it seems. Is actually destroyed by a lot of things. This needs a major rework/replacement.
Lucario (M) @ Life Orb
Ability: Inner Focus
EVs: 252 Atk/4 Def/252 Spd
Adamant nature (+Atk, -SAtk)
- Close Combat
- Extremespeed
- Crunch
- Stone Edge
The third receiver. Nothing much to be said.
Rampardos (M) @ Life Orb
Ability: Mold Breaker
EVs: 252 Atk/4 Def/252 Spd
Adamant nature (+Atk, -SAtk)
- Earthquake
- Stone Edge
- Zen Headbutt
- Fire Punch
The last and most powerful receiver. It can wreak havoc if passed an SD and can come in safely. But since it's so defensively weak and has no immunities, it's quite a big risk to bring him in.
Please help me. Thanks in advance.
Ninjask (M) @ Focus Sash
Ability: Speed Boost
EVs: 252 HP/252 Def/4 SDef
Impish nature (+Def, -SAtk)
- Swords Dance
- Substitute
- Protect
- Baton Pass
'Bulkyjask'. Yeah, stupid, I know. I switch to Empoleon if a priority user like Scizor appears. It is destroyed by Taunt, SR, priority moves and hit-through-Protect moves like Rain Dance Thunder.
Metagross @ Life Orb
Ability: Clear Body
EVs: 252 Atk/4 Def/252 Spd
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- Earthquake
- Explosion
- Ice Punch
One of the four SD receivers. With maxed attack, it can only die if it hasn't been passed any boosts. If I'm not wrong.
Scizor (M) @ Life Orb
Ability: Technician
EVs: 252 Atk/4 Def/252 Spd
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- X-Scissor
- Brick Break
- Pursuit
Another maxed attack receiver. Is completely walled by Zapdos and others. I'm thinking of changing something in favor of Baton Pass.
Empoleon (M) @ Leftovers
Ability: Torrent
EVs: 252 HP/160 Def/4 Spd/92 SDef
Calm nature (+SDef, -Atk)
- Roar
- Surf
- Grass Knot
- Ice Beam
Priority killer, or so it seems. Is actually destroyed by a lot of things. This needs a major rework/replacement.
Lucario (M) @ Life Orb
Ability: Inner Focus
EVs: 252 Atk/4 Def/252 Spd
Adamant nature (+Atk, -SAtk)
- Close Combat
- Extremespeed
- Crunch
- Stone Edge
The third receiver. Nothing much to be said.
Rampardos (M) @ Life Orb
Ability: Mold Breaker
EVs: 252 Atk/4 Def/252 Spd
Adamant nature (+Atk, -SAtk)
- Earthquake
- Stone Edge
- Zen Headbutt
- Fire Punch
The last and most powerful receiver. It can wreak havoc if passed an SD and can come in safely. But since it's so defensively weak and has no immunities, it's quite a big risk to bring him in.
Please help me. Thanks in advance.