This is my first true OU team I've ever created. I'm very open to suggestions and ideas on how to better this team. :)
My Lead:
Ferrothorn - Rocky Helmet
Ability - Iron Barbs
Impish Nature
252 HP / 88 Def / 168 SpD
- Power Whip
- Thunder Wave
- Leech Seed
- Spikes
I use this guy as my lead to set up Leech Seed and Thunder Wave to weaken the opponent's lead and whomever he may switch in, while also being able to set up spikes. He is my main answer to water types as I can switch in on them, Leech Seed, Thunder Wave, and proceed to set up Spikes if I haven't already. Leech Seed also effectively keeps the water types from being able to set up anything being he is immune to Toxic, and Leech Seed would be doing damage each turn, making them weaker and weaker until I decide to use Power Whip to finish the job.
Bulky Physical Sweeper
Conkeldurr - Leftovers
Ability - Guts
Adamant nature
120 HP / 252 Atk / 136 SpD
- Drain Punch
- Payback
- Mach Punch
- Bulk Up
By using a Bulk Up set, I treat him as a bit of a wall. After one or two Bulk Ups, he can heal fully nearly any physical attack thrown at him using Drain Punch, while at the same time dealing massive damage and often either OHKO-ing the opponent or getting damn close to it, to which I can finish it off using Mach Punch. Payback is thrown in there to deal with those pesky Ghost types like Jellicent, Gengar, and Chandaleur, and also to deal with Reuniclus, which many seem to expect they can use Calm Mind instead of Psychic on him safely. Nasty surprise they tend to get. x3
Rapid Spinner
Starmie - Leftovers
Ability - Natural Cure
Timid Nature
252 SpA/ 4 SpD/ 252 SpE
- Hydro Pump
- Ice Beam
- Thunderbolt
- Rapid Spin
I use Starmie as my Rapid Spinner. I've returned to using the offensive variant because I find that with the Leftovers, Starmie is bulky enough to survive a hit or two on her own, and all I need is one turn to use Rapid Spin. Then after using Rapid Spin, Starmie is fast enough and has enough coverage to allow me to sweep with her for a good while. She hits very hard with this set even without any set-up.
Choice Scarf User
Hydreigon - Choice Scarf
Ability - Levitate
Timid Nature
4 HP / 252 SpA / 252 Spe
- Draco Meteor
- Fire Blast
- Focus Blast
- U-Turn
The first of my powerful Dragon types. I use Hydreigon to punch holes in my opponent's team as quickly as I can bring him in. Or simply to scout using U-Turn. He has proven himself more than useful for my team. I don't think much more explanation is needed as this is a typical set for Hydreigon.
Main Special Sweeper
Volcarona - Life Orb
Ability - Flame Body
Modest Nature
252 SpA / 4 SpD / 252 Spe
- Fiery Dance
- Bug Buzz
- Psychic
- Quiver Dance
Volcarona has proven very powerful in my team. With the proper Rapid Spin support, he is able to come in and always gets at least one Quiver Dance off. Then with Fiery Dance, he is able to further boost his already massive special attack even more while sweeping the opponent's team. I chose Psychic as my third move to take care of pesky Fighting types, which sadly hurt my team. The reason I haven't gone with a bulkier set, as some have suggested I do, is because i wish to have him as fast and strong as possible for when I'm ready to sweep. I'm still deciding on a final item for my Volcarona to use.
Main Physical Sweeper
Dragonite - Lum Berry
Ability - Multiscale
Adamant Nature
252 Atk / 4 SpD / 252 Spe
- Outrage
- Fire Punch
- Earthquake
- Dragon Dance
My main powerhouse of the team and my prized member. She is always able, like Volcarona, to get off at least one Dragon Dance and often more than that with proper Rapid Spin support, then turn around and blast away the opponent's team using the great coverage of her moveset. Using Fire Punch and Earthquake first if there are any steel types left, then proceeding to sweep with Outrage.
Well guys, that's my team. Thanks for reading and any advice is more than welcome! :)