After making my other Team, as seen in my sig. I wanted to make a team revolving around the "Preeminent Chimpanzee", which some of you may know, is Infernape. Although now, I wanted to have a speical based mixApe to sweep the opponent.
I hope who ever reads this will ready everything, as I have worked hard on this. =]
I hope who ever reads this will ready everything, as I have worked hard on this. =]
Overview of Team
Team-Building Process
To start off, I wanted Infernape.
With the move set I have there are a few pokemon that certainly stand in Infernape's way. Tentacruel, Vaporeon, Suicune, and other bulky pokemon. To counter the bulky waters mentoned, I added Celebi, although it diverts away from the standard set.
So far, here is the team:
I needed something to draw these pokemon out. Therefore, Restalk Gyarados was added. Also able to be my extra Scizor check/ counter, and Lucario + Heracross. Although Stealth Rock really hinders his tanking potential. Also it forms a decent defensive backbone, water/ grass/ fire. Also, Gyarados is my phazoer, so baton pass teams dont take advantage.
There is still one poke that came to mind that still troubled me, Latias. After trying out CBed Scizor, I found out that Magnezone took him out too many times. Then I tried out bulky, CBed Tyranitar. Able to come in on any Latias, barring Choice Specs, and pursuit it, or crunch it. As a added advantage, it can also take out Celebi. Among others, such as Gengar, Azelf, and other Ghosts/ Psychics. Also I needed a Zapdos check and counter, being the speical defensive set, he can accomplsh that.
Now that I had Tyranitar, I thought I needed a fighting/ ground resistant or immunity. Latias and Gengar came to mind. And I needed a revenge killer, seeing that both of them have the same base speed, I needed other factors to determine who would be in. Also it would be nice to have a Explosion immunity which is the main reason why Gengar was picked over Latias. Although is more fragile, which does trouble me. Maybe replace him with Latias?
Now I needed a reliable lead, that if needed can come later to set down Stealth Rock. And can take advantage of the typeing of my team. Therefore Swampert was picked. His typing allows him to wall Zapdos, unless it has HP [Grass]. His 4x Grass weakness is resisted by Gengar [4x resistant], Celebi [2x resistant], and Infernape [2x resistant]. Although I never switch Gengar or Infernape unless I need to.
Team Analysis






Team-Building Process
To start off, I wanted Infernape.

With the move set I have there are a few pokemon that certainly stand in Infernape's way. Tentacruel, Vaporeon, Suicune, and other bulky pokemon. To counter the bulky waters mentoned, I added Celebi, although it diverts away from the standard set.
So far, here is the team:


I needed something to draw these pokemon out. Therefore, Restalk Gyarados was added. Also able to be my extra Scizor check/ counter, and Lucario + Heracross. Although Stealth Rock really hinders his tanking potential. Also it forms a decent defensive backbone, water/ grass/ fire. Also, Gyarados is my phazoer, so baton pass teams dont take advantage.



There is still one poke that came to mind that still troubled me, Latias. After trying out CBed Scizor, I found out that Magnezone took him out too many times. Then I tried out bulky, CBed Tyranitar. Able to come in on any Latias, barring Choice Specs, and pursuit it, or crunch it. As a added advantage, it can also take out Celebi. Among others, such as Gengar, Azelf, and other Ghosts/ Psychics. Also I needed a Zapdos check and counter, being the speical defensive set, he can accomplsh that.




Now that I had Tyranitar, I thought I needed a fighting/ ground resistant or immunity. Latias and Gengar came to mind. And I needed a revenge killer, seeing that both of them have the same base speed, I needed other factors to determine who would be in. Also it would be nice to have a Explosion immunity which is the main reason why Gengar was picked over Latias. Although is more fragile, which does trouble me. Maybe replace him with Latias?





Now I needed a reliable lead, that if needed can come later to set down Stealth Rock. And can take advantage of the typeing of my team. Therefore Swampert was picked. His typing allows him to wall Zapdos, unless it has HP [Grass]. His 4x Grass weakness is resisted by Gengar [4x resistant], Celebi [2x resistant], and Infernape [2x resistant]. Although I never switch Gengar or Infernape unless I need to.






Team Analysis

Swampert@Leftovers
EV: 240 HP / 216 Def / 52 SpA
Moveset:
~Earthquake
~Ice Beam
~Stealth Rock
~Protect
Comments:
Swampert one of the most reliable leads I have ever used. Earthquake is a reliable STAB. Hitting many things for decent damage. Ice Beam is for the type combo, ground+Ice. Stealth Rock is for damage things that come in. Also many of Infernape typical coutners are hurt by SR, Salamence, Zapdos, for example. Protect for scouting and extra recovery.
Swampert is generally my go to guy if I dont know what the opponent might do. And my first Heatran check/ counter. And if needed he can set SR again if my opponent manages to spin them away.
Swampert does have trouble with Azelf leads, seeing that Ice Beam cannot 2KO, but I have protect if I can predict a explosion.

Gyarados@Leftovers
Impish
EV: 252 HP / 252 Def / 4 SpD
Moveset:
~Rest
~Sleep Talk
~Waterfall
~Roar / Dragon Dance
Comments:
Gyarados sometimes fools the opponent into sending there coutner out, example Vaporeon. Which is easily handled by Celebi. And my Scizor check. I can also shuffle their team around with Roar hurting their team with Roar, and observing what they have on their team. He makes a fine physical tank, mainly b/c of Intimadate.
Although being weak to SR, does hurt him, and SS being present can cancel out Leftovers. Sometimes he doesn't live as much as I would like.
Gyarados does amplify my Zapdos weakness, which is handles by the next poke in line, Tyranitar.
Gyarados can also come in on Heatran, although I have other checks too, he is my most relaible check.

Tyranitar@Choice Band
Careful
EV: 252 HP / 40 Attack / 216 SpD
Moveset:
~Crunch
~Stone Edge
~Earthquake
~Pursuit
Comments:
Tyranitar my Latias counter, with the given EVs, only a Choice Specs Surf can 2ko. Also my Zapdos counter, which goves everyone else on my team hell. Crunch+Stone Edge are duel STABs. Earthquake is for Heatran, which cannot 2ko with Earthpower. Pursuit handles runners.
He helps my team by handling Latias, which easily kills Infernape. Also a big problem, Starmie. Only a Choice Specs surf has a chance to 2Ko.
The EVs are so Timid LO Gengar doesn OHKO with Focus Blast, this means that he can take many other speical attacks.

Gengar@Choice Scarf
Timid
EV: 4 Def / 252 SpA / 252 Spe
Moveset:
~Shadow Ball
~Focus Blast
~Thunderbolt
~HP [Ice]
Comments:
Gengar is what holds my team from being ripped apart by fast hitters like DD Salamence, and DD Gyarados. I prefer to revel Gengar later in teh game, to make sure if my opponent has Scizor or not.
My other choice could have been Latias, which shares fighting resistant, and ground imunnity. But I wanted a Explosion immunity as well, thats why I have Gengar in place of Latias. Although Gengar is very frail, Should I excgane him for a Choice Scarf Latias?
He helps Infernape b/c he can take out scarfed pokes, which can out speed Infernape and KO him. Which is a vast number of pokes. Although he cannot OHKO a healthy Heatran with Focus Blast he can do a maximum of 88%, and a minimum of 74%.
Also since an Infernape threatens this team, I would lean towards Latias as my revenge killer. Although I want your comments as well. =]

Celebi [Tinkerbell]@Life Orb
Modest
EV: 232 HP / 240 SpA / 36 Spe
Moveset:
~Leaf Storm
~HP [Fire] / Psychic
~Thunder Wave
~Rest / Recover
Comments:
Celebi, it makes me very happy how well he always does in battles. His/ hers? job is to take out the pokes that give Infernape trouble. Especially Vaporeon. Which OHKOs the standard Vaporeon. Can also OHKO defensive Tyranitar, so it's ideas of Crunching / Pursuiting me are crushed. I had Psychic over HP [Fire], or a extra STAB. But since Scizor was such a nusciance, I decided to change it to HP {Fire}, so Fortress nor Scizor can interfer. Thunder Wave is just to make things slow. Rest is my way of recovery, since I dont want to have him around with -2 sp.atk I use rest then switch. That ailment goes away courtesy of Natural Cure. Although Recover can help to recover HP, w/o switching out.
The EVs are a slightly different. Since with HP {Fire} I cant have 31 speed IVs, I need to take 4 points away from sp.Atk and add them to speed. Totaling at 244.
244 speed outspeed jolly tyranitar, so it cannot do anything, unless it is Scarfed which is uncommon. He is also my Suicune counter/ Check, although a Leaf Storm fails to OHKO after one CM, it does around 75%, even if my sp.atk is {-2} it can still 2ko him with Leaf Storm. He can also out speed crocune set.

Infernape@Life Orb
Naive
EV: 64 Atk / 248 SpA / 196 Spe
Moveset:
~Flamethower
~Close Combat
~Grass Knot
~HP {Ice}
Comments:
Infernape the star of the show. Its always "preeminent" that someone will get swept by this chimpanzee.
I have chosen Flamethower b/c I won't take my chance with missing. Although the drop in power does come at a cost. Close Comba is to maim things, such as Blissey, Snorlax, and non-scarfed Heatran. Grass Knot is for weakned bulky waters. HP {Ice} is to kill dragons, barring Kingdra and a healthy Latias. Sinch he can outspeed them, again barring Latias.
The EVs ensure that I outspeed Infernape's that use 192 speed EVs.
Also in a pinch he can kill Lucario {although a SD Extremespeed can possibly OHKO}, and Scizor.
Thanks for reading this, I hope there is a weakness' that i Havent seen yet. Even if you dont have a very helpful rate I appreciate the effort. =]
Threat List in the next post.