Preeminent Chimpanzee

After making my other Team, as seen in my sig. I wanted to make a team revolving around the "Preeminent Chimpanzee", which some of you may know, is Infernape. Although now, I wanted to have a speical based mixApe to sweep the opponent.


I hope who ever reads this will ready everything, as I have worked hard on this. =]



Overview of Team
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Team-Building Process


To start off, I wanted Infernape.
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With the move set I have there are a few pokemon that certainly stand in Infernape's way. Tentacruel, Vaporeon, Suicune, and other bulky pokemon. To counter the bulky waters mentoned, I added Celebi, although it diverts away from the standard set.


So far, here is the team:


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I needed something to draw these pokemon out. Therefore, Restalk Gyarados was added. Also able to be my extra Scizor check/ counter, and Lucario + Heracross. Although Stealth Rock really hinders his tanking potential. Also it forms a decent defensive backbone, water/ grass/ fire. Also, Gyarados is my phazoer, so baton pass teams dont take advantage.


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There is still one poke that came to mind that still troubled me, Latias. After trying out CBed Scizor, I found out that Magnezone took him out too many times. Then I tried out bulky, CBed Tyranitar. Able to come in on any Latias, barring Choice Specs, and pursuit it, or crunch it. As a added advantage, it can also take out Celebi. Among others, such as Gengar, Azelf, and other Ghosts/ Psychics. Also I needed a Zapdos check and counter, being the speical defensive set, he can accomplsh that.


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Now that I had Tyranitar, I thought I needed a fighting/ ground resistant or immunity. Latias and Gengar came to mind. And I needed a revenge killer, seeing that both of them have the same base speed, I needed other factors to determine who would be in. Also it would be nice to have a Explosion immunity which is the main reason why Gengar was picked over Latias. Although is more fragile, which does trouble me. Maybe replace him with Latias?


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Now I needed a reliable lead, that if needed can come later to set down Stealth Rock. And can take advantage of the typeing of my team. Therefore Swampert was picked. His typing allows him to wall Zapdos, unless it has HP [Grass]. His 4x Grass weakness is resisted by Gengar [4x resistant], Celebi [2x resistant], and Infernape [2x resistant]. Although I never switch Gengar or Infernape unless I need to.


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Team Analysis



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Swampert@Leftovers
Nature: Relaxed
EV: 240 HP / 216 Def / 52 SpA
Moveset:
~Earthquake
~Ice Beam
~Stealth Rock
~Protect



Comments:

Swampert one of the most reliable leads I have ever used. Earthquake is a reliable STAB. Hitting many things for decent damage. Ice Beam is for the type combo, ground+Ice. Stealth Rock is for damage things that come in. Also many of Infernape typical coutners are hurt by SR, Salamence, Zapdos, for example. Protect for scouting and extra recovery.

Swampert is generally my go to guy if I dont know what the opponent might do. And my first Heatran check/ counter. And if needed he can set SR again if my opponent manages to spin them away.

Swampert does have trouble with Azelf leads, seeing that Ice Beam cannot 2KO, but I have protect if I can predict a explosion.




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Gyarados@Leftovers
Impish
EV: 252 HP / 252 Def / 4 SpD
Moveset:
~Rest
~Sleep Talk
~Waterfall
~Roar / Dragon Dance



Comments:

Gyarados sometimes fools the opponent into sending there coutner out, example Vaporeon. Which is easily handled by Celebi. And my Scizor check. I can also shuffle their team around with Roar hurting their team with Roar, and observing what they have on their team. He makes a fine physical tank, mainly b/c of Intimadate.

Although being weak to SR, does hurt him, and SS being present can cancel out Leftovers. Sometimes he doesn't live as much as I would like.



Gyarados does amplify my Zapdos weakness, which is handles by the next poke in line, Tyranitar.



Gyarados can also come in on Heatran, although I have other checks too, he is my most relaible check.



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Tyranitar@Choice Band
Careful
EV: 252 HP / 40 Attack / 216 SpD
Moveset:
~Crunch
~Stone Edge
~Earthquake
~Pursuit

Comments:

Tyranitar my Latias counter, with the given EVs, only a Choice Specs Surf can 2ko. Also my Zapdos counter, which goves everyone else on my team hell. Crunch+Stone Edge are duel STABs. Earthquake is for Heatran, which cannot 2ko with Earthpower. Pursuit handles runners.

He helps my team by handling Latias, which easily kills Infernape. Also a big problem, Starmie. Only a Choice Specs surf has a chance to 2Ko.


The EVs are so Timid LO Gengar doesn OHKO with Focus Blast, this means that he can take many other speical attacks.




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Gengar@Choice Scarf
Timid
EV: 4 Def / 252 SpA / 252 Spe
Moveset:
~Shadow Ball
~Focus Blast
~Thunderbolt
~HP [Ice]

Comments:

Gengar is what holds my team from being ripped apart by fast hitters like DD Salamence, and DD Gyarados. I prefer to revel Gengar later in teh game, to make sure if my opponent has Scizor or not.

My other choice could have been Latias, which shares fighting resistant, and ground imunnity. But I wanted a Explosion immunity as well, thats why I have Gengar in place of Latias. Although Gengar is very frail, Should I excgane him for a Choice Scarf Latias?

He helps Infernape b/c he can take out scarfed pokes, which can out speed Infernape and KO him. Which is a vast number of pokes. Although he cannot OHKO a healthy Heatran with Focus Blast he can do a maximum of 88%, and a minimum of 74%.

Also since an Infernape threatens this team, I would lean towards Latias as my revenge killer. Although I want your comments as well. =]




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Celebi [Tinkerbell]@Life Orb
Modest
EV: 232 HP / 240 SpA / 36 Spe
Moveset:
~Leaf Storm
~HP [Fire] / Psychic
~Thunder Wave
~Rest / Recover



Comments:


Celebi, it makes me very happy how well he always does in battles. His/ hers? job is to take out the pokes that give Infernape trouble. Especially Vaporeon. Which OHKOs the standard Vaporeon. Can also OHKO defensive Tyranitar, so it's ideas of Crunching / Pursuiting me are crushed. I had Psychic over HP [Fire], or a extra STAB. But since Scizor was such a nusciance, I decided to change it to HP {Fire}, so Fortress nor Scizor can interfer. Thunder Wave is just to make things slow. Rest is my way of recovery, since I dont want to have him around with -2 sp.atk I use rest then switch. That ailment goes away courtesy of Natural Cure. Although Recover can help to recover HP, w/o switching out.



The EVs are a slightly different. Since with HP {Fire} I cant have 31 speed IVs, I need to take 4 points away from sp.Atk and add them to speed. Totaling at 244.

244 speed outspeed jolly tyranitar, so it cannot do anything, unless it is Scarfed which is uncommon. He is also my Suicune counter/ Check, although a Leaf Storm fails to OHKO after one CM, it does around 75%, even if my sp.atk is {-2} it can still 2ko him with Leaf Storm. He can also out speed crocune set.




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Infernape@Life Orb
Naive
EV: 64 Atk / 248 SpA / 196 Spe
Moveset:
~Flamethower
~Close Combat
~Grass Knot
~HP {Ice}


Comments:

Infernape the star of the show. Its always "preeminent" that someone will get swept by this chimpanzee.

I have chosen Flamethower b/c I won't take my chance with missing. Although the drop in power does come at a cost. Close Comba is to maim things, such as Blissey, Snorlax, and non-scarfed Heatran. Grass Knot is for weakned bulky waters. HP {Ice} is to kill dragons, barring Kingdra and a healthy Latias. Sinch he can outspeed them, again barring Latias.

The EVs ensure that I outspeed Infernape's that use 192 speed EVs.


Also in a pinch he can kill Lucario {although a SD Extremespeed can possibly OHKO}, and Scizor.



Thanks for reading this, I hope there is a weakness' that i Havent seen yet. Even if you dont have a very helpful rate I appreciate the effort. =]


Threat List in the next post.
 
Threat List

Offensive Threats

*In the Threat list I cover the whole poke, which can be seen in their repsctive analysis

*I would appreicate everyone, they read everything, seeing that i spent a lot of time on it
*I always try to have the safest method, although there are more risker ones, I'll type the safer methods.


Quote:
Black: is very easily handled.
Green: Can be a problem, but can be handled
Red: Very problematic, can cause big problems if handled wrong.
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{Azelf}:
Azelf can cause some problems, if handled wrong. Sinch many people use him as a lead, I focus maninly on Swampert. Which cannot 2ko with Ice beam. Managing only a total of 34%, and a minimum of 29%. Although, many Azelfs dont have GK, meaning that they can;t manage to much either. He can only do a maximum of 48%, and a mimum of 41%. If Im lucky they explode right away, while I protect.


For the other sets it is a different story. Such as the Nasty Plot set. Even tyranitar falls to the +2 HP Fighting. I must resort to Revenge Killing with Gengar, which shadow ball OHKOs him.


The Choice Specs set also causes me problems, which can do up to 80% with Grass Knot.
While the Scarfed sets can 2ko on a lucky day, meaning that I can take him down.


The Life Orb set, can also cause problems. Even if Azelf does have Grass Knot Tyranitar can still come in on him, able to do a maximum of 38%. While a Pursuit can do 79% {minimum}, and a maximum of 93%. Meaning that SR+SS will pick him off.


The physical set can easier to handle. Gyarados being my main counter. A Choice Banded Zen Headbutt does a maximum of 35%, add that with SR thats a total of 60%. If he's healthy he can handle Azelf, but since he out speeds he hits me again. Meaning that w/o the flinch I live with 5% left. But I cannot OHKO with Waterfall, doing a maximum of 51%. He can still be a big nusciance.



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{Breloom}: Breloom can be handled provided I have Celebi around. And something to absorb the sleep.



For the Sub+Focus Punch set; I left someone fall asleep, preferably Gyarados {Whice can intimadate it}, then go to Celebi to be immune to Leech Seed, and resist the Focus Punch. And pound him with HP {Fire}. A Focus Punch to this set of celebi can do a maximum of 39%. {Without the Intimadate}. With intimadate it does a maximum of 26%.


For the Swords Dance set, it can cause more problems. I would send in Gyarados to intimadate him, making it only +1. Although with LO & Stone edge it can OHKO, doing a min, of 99%. If he lacks it then Gyara' can handle hinm easier. A Poison Orbed Facade {140 BP, more then a STAB seed bomb 120 BP} does 63%, maximum. Celebi can also help with her resistances.


The Bulk Up set can easily be handled by Celebi, and relaiate with HP FIre.


For the Spore puncher set I have gyrados absorb the sleep, and go to Celebi, or Gengar. Gengar can handle Breloom, provided she isnt behind a sub. a HP Ice does a minimum of 90%.


The Choice Scarf Set lacks the power she needs, Gyara' comes in to absorbs the sleep, then go to Celebi, b/c I doubt many people would use a Choice scarf set.


The Choice Banded set, does have the power, but prediction is what matters more. A CBed Superpower does a max of 27% on gyara'. Although Stone Edge does ko.


The Double powder set can be easily handled. Send in Gyara' to abosrb the sleep, then go to Celebi to take the Stun Spore.



*Note: If SR is up it makes it very difficult to switch Gyarados in more then a couple times.





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{Celebi}: For the "Defensive" set, my best counter is Celebi, especially if it has Leech Seed. Even if it does have HP Fire, the standard EV spread for that set causes her HP Fire to do a max. of 31% Meanwhile my HP Fire does a min. of 44%, and a max. of 53%. I would prefer not to have tyranitar in unless it doesnt have reflect or leech seed.



For the Calm mind passer set, my best bet would be Celebi. I would predict the Baton pass, and use thudner wave, to slow it down. Or have tyranitar in and use Crunch which 2kos. Doing a min. of 52%. And a max. of 62%. But it does out speed me, which means I have to out predict them.


Physical passer can be walled by Gyara', a SDed Seed bomb does a max of 36%. Another counter is Celebi.


The choice specs set can be countered with Celebi. A CSed Lead Storm does a max of 47%. If it has Signal Beam then I really have no safe switch in, I just hope for the best.




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{Dugtrio}: Since Dugtrio always gets at least one kill, my main way would be to revenge kill with my own killer. Although Gengars HP Ice fails to OHKO it does a max of 93%. Basically I have a hard time with him.





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{Electivire}: He can be handled provided I still have swampert alive. If he is gone then I have to resort to revenge killing it. Since I dont have many electric attacks {2}, he doesnt have that many opportunates to switch in. Infernape can hit him with a Close Combat, which does a min. of 87%, and a average of 94%, with SR that a OHKO.




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{Empoleon}: Empoleon can cause me hell, especially the AgilitySub petaya set. If it has Surf+Grass Knot, then Celebi can wall him decently. I can only hope to sacrifice someone to break the sub, then send in gengar hope that I out speed and KO with thunderbolt. Since I lack a priority move.





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{Flygon}: If its scarfed then its easier to handle, if its CBed then it it also be able to handle. I just try to bribe him into using outrage. Then if it scarfed then Gengar can OHKO him with HP Ice. If its banded Gengar or Infernape can OHKO with HP Ice.



A nusciance if used right.




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{Gengar}: My main counter being Tyranitar. I prefer to sacrifice a weakened poke then bring in Tyranitar to KO him wither he switches or not, with Pursuit. If LOed then my gengar can revenge kill with Shadow ball.





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{Gliscor}: Not really a big deal. Swampert can OHKO with Ice Beam, and tank his hits well. Meanwhile, Gyarados can also tank, and the added coutisaty of being able to attack or roar him away. Gengar can revenge kill with HP Ice, same with Infernape if needed.






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{Gyarados}: Can be very dangrous, if Gengar is out early somehow. Seeing that no one else can really take a hit from him. Celebi can handle him in a pinch.





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{Heatran}: Doesnt really cause me much trouble, unless it has Hp Electric. Even then Swampert helps wall him better. If he has HP Grass Tyranitar can tank, regardless.






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{Heracross}: My only true counter being Gyarados. Once he is out I am hard pressed to kill him. Gengar can revenge kill him provided hes weakned.


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{Infernape}: He can cause me many problems, Gyarados can come in and tank hits. Gengar can revenge kill him provided hes under 75%. {If I had/ have Latias over Gengar then Latias can handle him}.




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{Jirachi}: The special set can be handled my Tyranitar, if it gets a crit, or the sp.def drop then Im in trouble. The physical set can be tanked by Gyarados, if he has thunderpunch I go to Celebi. Intimadate helps tremendously.




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{Kingdra}: Kingdra can also cause me problems. Gyarados can come in on physical attacks, although a DDed Outrage can really hurt. Other then that I just hope to weaken him, with SS+SR, and other attacks.




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{Latias}: I generally need to scarifice a poke, b/c its hard to know if its Choice Specs or not. Unless I see the Leftover recovery. Then I go to Tyranitar, which is my only choice to effectivly take him down.




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{Lucario}: Can be very problematic, if Gyarados is out of the match. I can only hope to Bring Gengar in Extremespeed, then use Focus Blast or Thunderbolt. {Thunderbolt b/c I dont want to reisk the miss}


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{Machamp}: Can be annoying if Gyarados is out of the picture. Intimadate reduces his power. Celebi can come in and Thunder wave the no guard versions. Leaf Storm Guts version.




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{Magnezone}: The big magnet is really a big threat, mainly b/c I dont have a steel type on the team. Tyranitar can tank hits, and return EQs in his favor. Infernape and Gengar can revenge kill them as well.




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{Mamoswine}: Not really a big threat. Seeing that I have 2 ground immunitys and a ground resist. And no dragons to take a Ice Shard. Celebi takes a maximum of 54%, from a adamant CBed Ice Shard can maim his ice with Leaf Storm.



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{Metagross}: Can cause me problems, I generally try to Paralyze him, then revenge kill him with Infernape. Agility Gross can really hurt I just hope I have Gyara' thats healthy,



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{Ninjask}: Not really a big problem, since I have a phazer. I can tank the physical hits with Gyarados.




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{Porygon-Z}: Can be a problem, Tyranitar can handle Pory, with his excellent sp.def. Gengar can revenge kill all versions with Focus Blast. Infernape can kill him with Close Combat the non-scarfed ones.



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{Rhyperior}: Gyarados can come in intimadate him, then go out to Swampert to resist the Stone Edge. Celebi can use Leaf Storm, Infernape can use Grass Knot/ HP Ice. Same with Gengar. Not really a big problem, unless it has the proper support.



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{Roserade}: Roserade can cause many problemes. Gyarados can absorb the Sleep Powder. I have no poke that can directly come in on her. Celebi can, but if they have sludge bomb then that another thing. I can revenge kill scarfed ones with Gengar, nonscarfed with Infernape.



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{Salamence}: Can cause many problems. DD versions are handled by Gengar. Mixed ones are out sped by Infernape and KOed. Generally hard to deal with. But it can be done.



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{Scizor}: Not really a big problem. Celebi can OHKO with HP Fire, while living from a CBed Bullert Punch. Swampert can tank hits. Same with Gyarados. In a pinch Infernape can KO with Flamethower.



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{Snorlax}: Can cause problems if luck is against me. Curse ones are handled by Infernape, although not OHKOed if +1 defense. Infernape can live a +1 Body slam, return IDK about. Can cause problems, Gyarados can tank hits, and phaze him out.




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{Starmie}: Can cause problems, Tyranitar can come in on Rapid spin versions, and pursuit it. Gengar can revenge kill, although if they are scarfed im out sped.



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{Suicune}: Not really a problem, if Celebi is still alive.Leaf Storm can do a minimum of 75%, the 2nd one can ko regardless of the =2 sp.Atk.



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{Togeikiss}: Can be a problem if luck is against me, tyranitar can sponge hits, while hitting with Stone Edge.



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{Tyranitar}: Can be a nuscience if used right. Swampert is my best bet, early on. Gengar can revenge kill most sets. Infernape can also kill him if they arent DD.



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{Weavile}:

Not that big of a problem. Gyarados can wall all sets. Swampert can tank hits. It also helps that they are fragile, so i poke it gently.



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{Yanmega}: Can cause many problems, my best bet is to set down SR, then phaze him out. Gyarados is my best bet.



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{Zapdos}: Tyranitar can sponge hits, thanks to its special bulk. Swampert can wall ones without HP Grass. If I lose Tyranitar and he has HP Grass then Im in trouble.




*Thanks to anyone who bothered to read the whoe thing. It took me a long time to type it. =]
 
Hey not a bad team. It seems as tyranitar is kinds just randomly inserted to the team in hopes to stops latias. There are other aye to stop latias as well. Maybe drop TTar and add snorlax as the special bulk could really help and also give you a ghost resist.
 
Mixape isn't a sweeper, it's a wallbreaker. If you want Infernape to sweep i'd put Nasty Plot over Hidden Power Ice or use a SD set. Otherwise, solid team.
 
^I've found him to quite a good pokemon late game though yeah, MixApe isn't a sweeper but rather a cleaner when used late game.

Before rating I would like to point out the following: Ttar is going to make it harder for Infernape to sweep due to ss. You might want to consider a spinner as toxic spikes and spikes will really give Infernape a hard time. Consider a pokemon that can effectively use U-turn so that Infernape has an easier time switching in.
 
Hi,

this is a pretty solid, and standard, team. It seems covered against most of the OU threats, especially considering that it's quite offensive. Now, one problem I can see is possibly an opposing Gyarados: it has plenty of opportunities to set up and you can't do nothing to it other than revenge killing unless, of course, you're brave enough to switch in Gengar on the turn it uses DD. On the other hand, as the above poster said, Infernape isn't going to last long with sand storm, stealth rock, and possibly other passive damage on the field (spikes, TS). For this reason, catching two birds with one stone, I'd suggest to try a defensive Starmie over Celebi, so:

Starmie@leftovers
nature: timid
EVs: 136 HP / 156 Def / 216 Spe
-hydro pump / surf
-thunderbolt
-rapid spin
-recover

the choice between hydro pump and surf depends on if you prefer the power to 2hko the Rotom formes and to severely hurt Scizor, or the reliability granted by a 100% accuracy move. This Starmie would help with Gyarados while also providing a good check for opposing Infernape, especially the SD variant (that you lack at the moment). Rapid spin would also help your Gyara to switch in a little easier.

Definitely keep Tyranitar, it helps removing 2 of Infernape's best counters, read: defensive Starmie and Latias, and is currently your best answer to Zapdos, and to a lesser extent Jolteon.

Finally, I suggest to keep roar on Gyara, or when you're sleeping you'll become set up fodder for several pokemon, especially cro-Cune.

Oh, and since with this change I've opened your team to a slightly grass weakness, you may want to consider replacing your scarf-Gar with a scarf-Latias:

Latias@choice scarf
nature: timid
EVs: 4 HP / 252 SpA / 252 Spe
-draco meteor
-thunderbolt
-surf
-trick

Latias is a lot bulkier than Gengar while still being an excellent revenge killer. If you want, you may also use a bulkier EV spread like: 80 HP / 252 Spa / 176 Spe, this way she will last a little longer.

Good luck!
 
Hey not a bad team. It seems as tyranitar is kinds just randomly inserted to the team in hopes to stops latias. There are other aye to stop latias as well. Maybe drop TTar and add snorlax as the special bulk could really help and also give you a ghost resist.

Tyranitar has a few specific uses, gets rid of Latias and Gengar, two pokemon that naurally out speed Infernape. I know that SS harms Infernape, but it can't be helped. It also gives my some defense.


Mixape isn't a sweeper, it's a wallbreaker. If you want Infernape to sweep i'd put Nasty Plot over Hidden Power Ice or use a SD set. Otherwise, solid team.

I thought NP Ape was the wall breaker? Well it is a sweep, once everything is weakned, or has nothing to stand up to him.

^I've found him to quite a good pokemon late game though yeah, MixApe isn't a sweeper but rather a cleaner when used late game.

Before rating I would like to point out the following: Ttar is going to make it harder for Infernape to sweep due to ss. You might want to consider a spinner as toxic spikes and spikes will really give Infernape a hard time. Consider a pokemon that can effectively use U-turn so that Infernape has an easier time switching in.

Thanks, i'll try to find a poke {other then Scizor} that has a good way to was U-Turn.

Hi,

this is a pretty solid, and standard, team. It seems covered against most of the OU threats, especially considering that it's quite offensive. Now, one problem I can see is possibly an opposing Gyarados: it has plenty of opportunities to set up and you can't do nothing to it other than revenge killing unless, of course, you're brave enough to switch in Gengar on the turn it uses DD. On the other hand, as the above poster said, Infernape isn't going to last long with sand storm, stealth rock, and possibly other passive damage on the field (spikes, TS). For this reason, catching two birds with one stone, I'd suggest to try a defensive Starmie over Celebi, so:

Starmie@leftovers
nature: timid
EVs: 136 HP / 156 Def / 216 Spe
-hydro pump / surf
-thunderbolt
-rapid spin
-recover

the choice between hydro pump and surf depends on if you prefer the power to 2hko the Rotom formes and to severely hurt Scizor, or the reliability granted by a 100% accuracy move. This Starmie would help with Gyarados while also providing a good check for opposing Infernape, especially the SD variant (that you lack at the moment). Rapid spin would also help your Gyara to switch in a little easier.

Definitely keep Tyranitar, it helps removing 2 of Infernape's best counters, read: defensive Starmie and Latias, and is currently your best answer to Zapdos, and to a lesser extent Jolteon.

Finally, I suggest to keep roar on Gyara, or when you're sleeping you'll become set up fodder for several pokemon, especially cro-Cune.

Oh, and since with this change I've opened your team to a slightly grass weakness, you may want to consider replacing your scarf-Gar with a scarf-Latias:

Latias@choice scarf
nature: timid
EVs: 4 HP / 252 SpA / 252 Spe
-draco meteor
-thunderbolt
-surf
-trick

Latias is a lot bulkier than Gengar while still being an excellent revenge killer. If you want, you may also use a bulkier EV spread like: 80 HP / 252 Spa / 176 Spe, this way she will last a little longer.

Good luck!


Thanks, Haunter. Although by adding Starmie I have trouble handling some bulky waters.

About Latias, thanks I was wondering if I should replace him, and I guess I will now. ^_^



Thanks to everyone who gave a shot at rating my team. ^_^
 
Actually, I would suggest Scizor as he makes the perfect partner for Infernape. They share common counters and as such, Scizor can weaken them just enough with U-turn so that Infernape can get the KO. CB Scizor would fit in very well in place of Tyranitar. Scizor is still able to keep Defensive Starmie and Lati in check and Jolteon can't really take a CB Pursuit due to his frail defenses. Remember, with ss in play Infernape is losing 16% each turn and lost 12% when he switched into sr. Without U-turn it would be hard to switch him in also. If spikes and toxic spikes are on the field then he will get a very short amount of time to actually sweep. Haunter has already suggested Starmie but I would definatley test Scizor. Jolteon isn't such a threat with Latias and Swampert and Scizor can do quite a number against him also.

Scizor@ CB
Adamant
176 HP/ 252 Atk/ 80 SDef
-Bullet Punch
-U-turn
-Pursuit
-Superpower

The additional EVs in SDef will let him have an easier time taking Jolt's Shadow Ball and trap killing things like defensive Latias.

Good Luck
 
Actually, I would suggest Scizor as he makes the perfect partner for Infernape. They share common counters and as such, Scizor can weaken them just enough with U-turn so that Infernape can get the KO. CB Scizor would fit in very well in place of Tyranitar. Scizor is still able to keep Defensive Starmie and Lati in check and Jolteon can't really take a CB Pursuit due to his frail defenses. Remember, with ss in play Infernape is losing 16% each turn and lost 12% when he switched into sr. Without U-turn it would be hard to switch him in also. If spikes and toxic spikes are on the field then he will get a very short amount of time to actually sweep. Haunter has already suggested Starmie but I would definatley test Scizor. Jolteon isn't such a threat with Latias and Swampert and Scizor can do quite a number against him also.

Scizor@ CB
Adamant
176 HP/ 252 Atk/ 80 SDef
-Bullet Punch
-U-turn
-Pursuit
-Superpower

The additional EVs in SDef will let him have an easier time taking Jolt's Shadow Ball and trap killing things like defensive Latias.

Good Luck


Thanks Mc, I tried out Scizor in place on Tyranitar, but I had Magnezone be a nuscience, and always trap him, after a pursuit, or BP.

Although Ill try him out. Maybe change CB for Shed Shell? Feign the idea of CB but able to switch out too.
 
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