Hello guys this is faint here and today im posting my hail stall team, it have been winning 75% of the battles but still have some bugs that need to be work out so im open to all sugestions.
Abomasnow (F) @ Leftovers
Trait: Snow Warning
EVs: 252 HP / 172 Def / 84 SDef
Calm Nature (+SDef, -Atk)
- Substitute
- Leech Seed
- Blizzard
- Protect
With a Defensive spread hopefully I can switch in on those types of attacks and attempt to start chip damage with Hail and Leech Seed. Substitute I use on switches and if I can get one in on a successful fully Paralyzed opponent I can Leech Seed and annoy to better effect. Protect helps with stalling for my recovery, Hail damage, and scouting. I Blizzard when I can get in attack in and so I am not forced out due to a Taunt.
Walrein (F) @ Leftovers
Trait: Ice Body
EVs: 232 HP / 220 Def / 56 Spd
calm Nature (-Atk, +Sp Def)
- Protect
- Substitute
- Ice Beam
- toxic
when thinking of a annoying monster that can stall with no end in sight i thought of this big guy,substitute and protect are there to keep me in battle and not being hit while my opponents die from hail or within range of an ice beam attack, i chose to use attract so he can be a little more effective at stalling Pokemon to death, and ice beam is for those dragon types and so im not taunt bait.
Wobbuffet (M) @ Leftovers
Trait: Shadow Tag
EVs: 24 HP / 232 Def / 252 SDef
Bold Nature (+Def, -Atk)
- Encore
- Mirror Coat
- Safeguard
- Counter
His main job is to trap the opponent weather starters, encore is there to trap Pokemon into a stat boosting move,mirror coat is there to counter Sp A users, and counter is there for to kill Reg attackers,safe guard is there in-case i want to trap opponent into toxic for 5 turns, in the end he is very important to this team because he clear opposing weather monsters, and can provide setup turns for me.
Vaporeon (M) @ Leftovers Trait: Water Absorb
EVs: 248 HP / 252 Def / 8 SDef
Bold Nature (+Def, -Atk)
- Wish
- Protect
- Scald
- Ice Beam
I decided to add this into team because it is a great support pokemon and can stall if needed but that ain't all this monster is packing it got decent sp A also,wish is for supporting my team mates wish support is so amazing for a stall team without spinner and stalling if i need to,protect is to test my opponent moves and see if switch is needed and so time pass for wish,scald is a for coverage and got chance to burn enemey if they aint already posin, ice beam is there to kill dragon and got good coverage
Sableye (F) @ Leftovers
Trait: Prankster
EVs: 252 HP / 120 Def / 136 Spd
Calm Nature (+SDef, -Atk)
- Recover
- Confuse Ray
- Foul Play
- Toxic
He is here to take fighting hits and to be annoying he is one of the reason many people forfeit,recover is there so i can keep in battle as long as possible,confuse ray is there to make opponents hit them self,toxic is there to slowly drain away at opponents,foul play is attack move so not taunt bait
Heatran (F) @ Leftovers Trait: Flash Fire
EVs: 244 HP / 8 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Torment
- Substitute
- stealth rocks
- Lava Plume
one of the reason why i chose heatran is very few Pokemon carry more than one attack that can severely hurt Heatran, and by using Torment on them, said Pokemon must either switch out or stay in,Substitute is there to provide cover for me, torment work perfectly with substitute because not many people got 2 moves that can several damage heatran, stealth rocks is there to damage because this set cause switches a lot, lava plume is there to damage them and it got a 30% burn rate, i chose 252 because he out speed all other weather starters, and the reason why i chose heatran is because he provide alot of resistances to this team and he absorb fire

Abomasnow (F) @ Leftovers
Trait: Snow Warning
EVs: 252 HP / 172 Def / 84 SDef
Calm Nature (+SDef, -Atk)
- Substitute
- Leech Seed
- Blizzard
- Protect
With a Defensive spread hopefully I can switch in on those types of attacks and attempt to start chip damage with Hail and Leech Seed. Substitute I use on switches and if I can get one in on a successful fully Paralyzed opponent I can Leech Seed and annoy to better effect. Protect helps with stalling for my recovery, Hail damage, and scouting. I Blizzard when I can get in attack in and so I am not forced out due to a Taunt.

Walrein (F) @ Leftovers
Trait: Ice Body
EVs: 232 HP / 220 Def / 56 Spd
calm Nature (-Atk, +Sp Def)
- Protect
- Substitute
- Ice Beam
- toxic
when thinking of a annoying monster that can stall with no end in sight i thought of this big guy,substitute and protect are there to keep me in battle and not being hit while my opponents die from hail or within range of an ice beam attack, i chose to use attract so he can be a little more effective at stalling Pokemon to death, and ice beam is for those dragon types and so im not taunt bait.

Wobbuffet (M) @ Leftovers
Trait: Shadow Tag
EVs: 24 HP / 232 Def / 252 SDef
Bold Nature (+Def, -Atk)
- Encore
- Mirror Coat
- Safeguard
- Counter
His main job is to trap the opponent weather starters, encore is there to trap Pokemon into a stat boosting move,mirror coat is there to counter Sp A users, and counter is there for to kill Reg attackers,safe guard is there in-case i want to trap opponent into toxic for 5 turns, in the end he is very important to this team because he clear opposing weather monsters, and can provide setup turns for me.

Vaporeon (M) @ Leftovers Trait: Water Absorb
EVs: 248 HP / 252 Def / 8 SDef
Bold Nature (+Def, -Atk)
- Wish
- Protect
- Scald
- Ice Beam
I decided to add this into team because it is a great support pokemon and can stall if needed but that ain't all this monster is packing it got decent sp A also,wish is for supporting my team mates wish support is so amazing for a stall team without spinner and stalling if i need to,protect is to test my opponent moves and see if switch is needed and so time pass for wish,scald is a for coverage and got chance to burn enemey if they aint already posin, ice beam is there to kill dragon and got good coverage

Sableye (F) @ Leftovers
Trait: Prankster
EVs: 252 HP / 120 Def / 136 Spd
Calm Nature (+SDef, -Atk)
- Recover
- Confuse Ray
- Foul Play
- Toxic
He is here to take fighting hits and to be annoying he is one of the reason many people forfeit,recover is there so i can keep in battle as long as possible,confuse ray is there to make opponents hit them self,toxic is there to slowly drain away at opponents,foul play is attack move so not taunt bait

Heatran (F) @ Leftovers Trait: Flash Fire
EVs: 244 HP / 8 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Torment
- Substitute
- stealth rocks
- Lava Plume
one of the reason why i chose heatran is very few Pokemon carry more than one attack that can severely hurt Heatran, and by using Torment on them, said Pokemon must either switch out or stay in,Substitute is there to provide cover for me, torment work perfectly with substitute because not many people got 2 moves that can several damage heatran, stealth rocks is there to damage because this set cause switches a lot, lava plume is there to damage them and it got a 30% burn rate, i chose 252 because he out speed all other weather starters, and the reason why i chose heatran is because he provide alot of resistances to this team and he absorb fire