I primarily play VGC Bo3 formats and have had an issue with other players rage "quitting". Instead of forfeiting, they leave the tab open and let the turn timer run to 0 so the game auto selects their moves. This is a problem in Bo3 because it forces the other player to sit for 60-180 seconds each turn, over the course of 2-3 games because their opponent either doesn't want to play or wants to cheese a forfeit out of them.
In this set, my opponent left after turn 4 of game 1 and I ended up spending 12+ minutes waiting for their moves to be autoselected:
https://replay.pokemonshowdown.com/gen9vgc2024reggbo3-2143338052-aldrobep1oehx6x2gfrb6xd6gp9mvhxpw
https://replay.pokemonshowdown.com/gen9vgc2024reggbo3-2143343569-5y06cikv83obuh0lq81qn05ieut5b0lpw
I think this would probably reflect the game behavior in Battle Stadium Doubles. However, by official VGC rules, walking away from a match before both players’ game systems have recognized the results of the final game is a Warning (if it causes disruption to the other player), and is grounds for a game loss penalty. If done intentionally, manipulating the outcome of a match by distraction is a Major penalty with the recommended penalty being a game loss.
I think that ending the battle after a X number of consecutive turns of inactivity would be fair to the player who does not have to wait 15-20 minutes from a QoL perspective, and reflective of a ruling that could take place in an official VGC match.
In this set, my opponent left after turn 4 of game 1 and I ended up spending 12+ minutes waiting for their moves to be autoselected:
https://replay.pokemonshowdown.com/gen9vgc2024reggbo3-2143338052-aldrobep1oehx6x2gfrb6xd6gp9mvhxpw
https://replay.pokemonshowdown.com/gen9vgc2024reggbo3-2143343569-5y06cikv83obuh0lq81qn05ieut5b0lpw
I think this would probably reflect the game behavior in Battle Stadium Doubles. However, by official VGC rules, walking away from a match before both players’ game systems have recognized the results of the final game is a Warning (if it causes disruption to the other player), and is grounds for a game loss penalty. If done intentionally, manipulating the outcome of a match by distraction is a Major penalty with the recommended penalty being a game loss.
I think that ending the battle after a X number of consecutive turns of inactivity would be fair to the player who does not have to wait 15-20 minutes from a QoL perspective, and reflective of a ruling that could take place in an official VGC match.
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