Hey guys!
I've recently started to play VGC and, after some testing, I came up with this team, based on Mega-Gengar. The general stategy is to counter the opposing Primal Kyogre or Primal Groudon by trapping them with the weather disadvantage.
I've had pretty good success with this team, but I feel like I'm missing something. Also, since I almost always lead with Gengar and Liepard, I get countered if the opponent uses Quick Guard.
These are the team details:
Groudon @ Red Orb
Ability: Drought
Level: 50
EVs: 252 HP / 4 Atk / 252 Spe
Jolly Nature
- Overheat
- Precipice Blades
- Rock Slide
- Protect
Main sweeper and best choice if the opponent has got a Primal Kyogre or no Primal. I've chosen to put some points in bulk, so he can survive opposing Groudons if he needs to. Not really much to say about him.
Kyogre @ Blue Orb
Ability: Drizzle
Level: 50
EVs: 140 HP / 12 Def / 188 SpA / 4 SpD / 164 Spe
Timid Nature
- Origin Pulse
- Ice Beam
- Water Spout
- Protect
Best choice against Primal Groudon. If I manage to trap the opposing Groudon with my P-Kyogre and Mega-Gengar, he's 99% dead. Also, I use Kyogre as the Dragon Killer, as I really don't have another Ice or Fairy-type move in my team. The EVs are what I found on the VGC Compendium, but I'm open to changes.
Gengar @ Gengarite
Ability: Levitate
Level: 50
Shiny: Yes
EVs: 52 HP / 20 Def / 172 SpA / 12 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Shadow Ball
- Sludge Bomb
- Disable
- Protect
He's the MVP of the team, as my strategy revolves around trapping enemies when I'm in an advantaged condition. I usually lead with Gengar and Liepard, as I can Protect+Fake Out and then Encore+Disable, denying any sweep from one of the opponent's Pokémon and trapping him. Shadow Bolt and Sludge Bomb are the STABs of choice. Very strong against Xerneas.
Liepard @ Focus Sash
Ability: Prankster
Level: 50
EVs: 252 HP / 4 SpD / 252 Spe
Jolly Nature
- Fake Out
- Foul Play
- Encore
- Role Play
Fake Out and Encore are obvious choice. Foul Play because I felt like I needed some damaging moves, as, if I played Taunt or Swagger, I would have been very vulnerable to Taunts myself. Role Play is the "checkmate" move for when I need to reset the weather condition, allowing my Groudon or Kyogre to sweep without worrying too much about the opposing Primal.
Ferrothorn @ Rocky Helmet
Ability: Iron Barbs
Level: 50
EVs: 252 HP / 204 Atk / 52 SpD
Brave Nature
- Gyro Ball
- Power Whip
- Thunder Wave
- Protect
Xerneas counter and second win condition against Kyogre. Also useful for Speed Control with Thunder Wave, but I'm still unsure about that move, as I found that I don't use it very much.
Crobat @ Lum Berry
Ability: Inner Focus
Level: 50
EVs: 20 HP / 236 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Super Fang
- Taunt
- Quick Guard
- Tailwind
I'm really unsure about Crobat in this team. Well, he's good vs Trick Room for his Taunt, he can counter Gale Winds or Prankster with his Quick Guard, and he provides Speed Control with Tailwind, but I feel like Gengar and Liepard are so strong as lead that I don't have the time to use Crobat effectively. Maybe I should use some different stategy against Fake Out users? Crobat + Liepard lead?
Thanks in advance for any comment or suggestion you may have :)
I've recently started to play VGC and, after some testing, I came up with this team, based on Mega-Gengar. The general stategy is to counter the opposing Primal Kyogre or Primal Groudon by trapping them with the weather disadvantage.
I've had pretty good success with this team, but I feel like I'm missing something. Also, since I almost always lead with Gengar and Liepard, I get countered if the opponent uses Quick Guard.
These are the team details:
Groudon @ Red Orb
Ability: Drought
Level: 50
EVs: 252 HP / 4 Atk / 252 Spe
Jolly Nature
- Overheat
- Precipice Blades
- Rock Slide
- Protect
Main sweeper and best choice if the opponent has got a Primal Kyogre or no Primal. I've chosen to put some points in bulk, so he can survive opposing Groudons if he needs to. Not really much to say about him.
Kyogre @ Blue Orb
Ability: Drizzle
Level: 50
EVs: 140 HP / 12 Def / 188 SpA / 4 SpD / 164 Spe
Timid Nature
- Origin Pulse
- Ice Beam
- Water Spout
- Protect
Best choice against Primal Groudon. If I manage to trap the opposing Groudon with my P-Kyogre and Mega-Gengar, he's 99% dead. Also, I use Kyogre as the Dragon Killer, as I really don't have another Ice or Fairy-type move in my team. The EVs are what I found on the VGC Compendium, but I'm open to changes.
Gengar @ Gengarite
Ability: Levitate
Level: 50
Shiny: Yes
EVs: 52 HP / 20 Def / 172 SpA / 12 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Shadow Ball
- Sludge Bomb
- Disable
- Protect
He's the MVP of the team, as my strategy revolves around trapping enemies when I'm in an advantaged condition. I usually lead with Gengar and Liepard, as I can Protect+Fake Out and then Encore+Disable, denying any sweep from one of the opponent's Pokémon and trapping him. Shadow Bolt and Sludge Bomb are the STABs of choice. Very strong against Xerneas.
Liepard @ Focus Sash
Ability: Prankster
Level: 50
EVs: 252 HP / 4 SpD / 252 Spe
Jolly Nature
- Fake Out
- Foul Play
- Encore
- Role Play
Fake Out and Encore are obvious choice. Foul Play because I felt like I needed some damaging moves, as, if I played Taunt or Swagger, I would have been very vulnerable to Taunts myself. Role Play is the "checkmate" move for when I need to reset the weather condition, allowing my Groudon or Kyogre to sweep without worrying too much about the opposing Primal.
Ferrothorn @ Rocky Helmet
Ability: Iron Barbs
Level: 50
EVs: 252 HP / 204 Atk / 52 SpD
Brave Nature
- Gyro Ball
- Power Whip
- Thunder Wave
- Protect
Xerneas counter and second win condition against Kyogre. Also useful for Speed Control with Thunder Wave, but I'm still unsure about that move, as I found that I don't use it very much.
Crobat @ Lum Berry
Ability: Inner Focus
Level: 50
EVs: 20 HP / 236 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Super Fang
- Taunt
- Quick Guard
- Tailwind
I'm really unsure about Crobat in this team. Well, he's good vs Trick Room for his Taunt, he can counter Gale Winds or Prankster with his Quick Guard, and he provides Speed Control with Tailwind, but I feel like Gengar and Liepard are so strong as lead that I don't have the time to use Crobat effectively. Maybe I should use some different stategy against Fake Out users? Crobat + Liepard lead?
Thanks in advance for any comment or suggestion you may have :)