pac
pay 5000, gg?
Big Fightin' Monkey go brrrrrrrrrrrr
[OVERVIEW]
Primeape stands out thanks to its valuable offensive typing and great offensive movepool, with access to relevant moves such as Rock Slide, Thunderbolt, and STAB Submission. This coverage allows Primeape to succeed far more consistently than any of the other Fighting-types available. Its damage output is also impressive, allowing it to 2HKO or 3HKO the vast majority of Pokemon in the tier, including notable threats such as Clefable and Moltres. Perhaps most importantly, its great Speed stat allows it to outspeed notable fast Pokemon such as Moltres and Mr. Mime. The attached 18.55% critical hit rate further boosts its offensive potency. This rate is especially important versus defensive Pokemon such as Golem and Blastoise, as a singular critical hit Submission or Thunderbolt will turn a 3HKO into a 2HKO. Clefable, Charizard, Moltres, and Kabutops are all OHKOed by either a critical hit Submission or Rock Slide.
While Primeape is incredibly strong, its frailness and Psychic weakness allow for little defensive utility, with it losing to common Pokemon like Mr. Mime. Also, while its Speed is impressive, it's not quite enough to stop Fire Spin users such as Charizard and Ninetales from taking advantage of it. Primeape's reliance on its Speed also causes paralysis to cripple it, meaning Pokemon like Mr. Mime, Exeggcute, and Electrode force it out. Other physical attackers, such as Raticate and Charizard, typically provide more defensive utility for equally comparable power.
[SET]
name: All-out Attacker
move 1: Submission
move 2: Body Slam
move 3: Rock Slide
move 4: Hyper Beam / Thunderbolt
[SET COMMENTS]
Submission is Primeape's primary attacking move, 2HKOing Clefable and Wigglytuff, as well as Golem with minor chip damage. However, a Counter from Clefable or Wigglytuff will punish it, so scouting their movesets prior is recommended. Body Slam grants Primeape some measure of self-sufficiency by spreading paralysis to support it. It also acts as a way to discourage switch-ins, as Pokemon like Charizard and Nidoking hate paralysis; Charizard is also liable to be KOed by Rock Slide thereafter. Rock Slide also lets Primeape punish the plethora of other viable Fire-types, 2HKOing Moltres (RC) as well as Ninetales, Arcanine, and Rapidash after some chip damage. Hyper Beam is Primeape's strongest attack, allowing it to revenge kill from high percentages. In addition, Hyper Beam prevents Rest Exeggcute from walling Primeape, with two Body Slams into critical hit Hyper Beam being a guaranteed KO. Alternatively, Thunderbolt is Primeape's strongest option against Blastoise, Seadra, and Kingler, 2HKOing the latter 91.5% of the time.
Primeape is decently customizable due to its sizeable movepool. Thunder is a guaranteed 3HKO on Blastoise and Seadra, while with Thunderbolt this is only a chance. However, Thunder's poor accuracy leaves it as a niche option. Low Kick is a decent alternative to Submission, forgoing power for a chance to flinch the foe. This allows it to occasionally brute force through foes at high health without taking damage in the process. Counter can be used to heavily damage physical attackers such as Pinsir and Raticate, but it requires some level of prediction in order to be effective. Primeape can use Toxic to check AgiliWrap Dragonair and Fire Spin users, as they will take more damage from Toxic than it will deal with Wrap. Finally, Mega Kick deals high damage to some of Primeape's most notable checks, pairing with Hyper Beam to secure KOs on Nidoking, Mr. Mime, and Exeggcute. However, Mega Kick's mediocre accuracy leaves much to be desired.
Primeape fits well on teams with multiple Flying- and Bug-types such as Charizard, Moltres, Pinsir, and Venomoth, as it resists Rock Slide while also threatening opposing Fire-types that check them. Primeape is also great at absorbing Toxic, due to its dislike of paralysis, which lets it protect Fire Spin Charizard and Moltres. It also pairs especially well with dedicated checks to Mr. Mime. Once Mr. Mime is sizably chipped, Primeape can outspeed and revenge kill it, removing one of its biggest roadblocks in the process. Notable Mr. Mime checks include Clefable, Exeggcute, Drowzee, and even your own Mr. Mime. Primeape is most successful when used as a mid-game wallbreaker, as most of its coveted targets like Clefable, Moltres, and Kingler come into play then. Punishing these Pokemon grants openings for its teammates to sweep later on.
[CREDITS]
- Written by: [[pac, 520967]]
- Quality checked by: [[May, 236353], [Enigami, 233818]]
- Grammar checked by: [[Finland, 517429]]
Last edited: